Zacchary.6183 Posted July 8, 2019 Share Posted July 8, 2019 > @"derd.6413" said: > > @"Zacchary.6183" said: > > > @"derd.6413" said: > > > > @"Zacchary.6183" said: > > > > https://en-forum.guildwars2.com/discussion/12707/next-elite-idea-dark-knight-greatsword > > > > Zero weeb > > > > Much AoE > > > > Very Tank > > > > Wow > > > > > > and zero thief > > > > Anything that wields shadow magic is a thief. > > except your "shadow" magic has more in common with necro's dark magic then actual shadow magic and no saying it's shadow magic doesn't make it shadow magic. Necros use Death Magic which is completely different from Dark Magic. Shadow magic can translate into Dark Magic by simply giving it tangible form, like a guardian's fire from which the spec's design was based off of. Link to comment Share on other sites More sharing options...
derd.6413 Posted July 8, 2019 Share Posted July 8, 2019 > @"Zacchary.6183" said: > > @"derd.6413" said: > > > @"Zacchary.6183" said: > > > > @"derd.6413" said: > > > > > @"Zacchary.6183" said: > > > > > https://en-forum.guildwars2.com/discussion/12707/next-elite-idea-dark-knight-greatsword > > > > > Zero weeb > > > > > Much AoE > > > > > Very Tank > > > > > Wow > > > > > > > > and zero thief > > > > > > Anything that wields shadow magic is a thief. > > > > except your "shadow" magic has more in common with necro's dark magic then actual shadow magic and no saying it's shadow magic doesn't make it shadow magic. > > Necros use Death Magic which is completely different from Dark Magic. necro is unquestionably the dark mage of the classes no matter how you try to spin it and he's not restricted to just death magic >Shadow magic can translate into Dark Magic by simply giving it tangible form, like a guardian's fire from which the spec's design was based off of. basically confirming that you have no understanding of class themes. if you want to make a more magic focused thief you can't just rip off necro's theming, dump it on thief and call it shadow magic. i mean for pete's sake, one of the first skills you describe is called "grasping darkness" which is already the name of a necro skill. as an aside it might be best if we continue this argument on your thread instead of this one Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted July 10, 2019 Share Posted July 10, 2019 > @"derd.6413" said: > > necro is unquestionably the dark mage of the classes no matter how you try to spin it and he's not restricted to just death magic The necro is not a dark mage, it is a necromancer. Everything it has at its disposal deals with life and death. The only dark part about it is its edge. > >Shadow magic can translate into Dark Magic by simply giving it tangible form, like a guardian's fire from which the spec's design was based off of. > basically confirming that you have no understanding of class themes. Themes mean little to a profession as the whole reason they exist is due to the type of magic they wield via lore, one. Profession themes went out the window with elite specs leaving only their mechanics, two. And three, keeping exactly to thief's core theme is the reason why it's in the position its in. Daredevil, believe it or not, was meant to be the tank spec for the profession. Something that had enough sustain with evades that it could survive without stealth (think hybrid DB/caltrops spam with Signet of Malice and Invigorating Precision). But very few have used it as such because they think of it as Core+, keeping the profession in it's non-role position. So then we get Deadeye which sacrifices mobility for long range burst, putting you far away from combat. Same problem "Core+, rifle not teefy enuf" even though it gives thief arguably the best mobility in the game, albeit awkward to use. So I designed an actual tank spec with area denial where the focus was tanking on point and not stealth/mobility spam hit and run. Maybe this way, you can hold a point and not just steal kills. Perhaps even get off the meta, which melts to everything. > if you want to make a more magic focused thief you can't just rip off necro's theming, dump it on thief and call it shadow magic. i mean for pete's sake, one of the first skills you describe is called "grasping darkness" which is already the name of a necro skill. You mean Revenant? It was supposed to be the dark knight of GW2 from what I recall, but it wields the powers of the Mist instead of darkness. Secondly, names can be changed. Death's Retreat was my idea before it came into being and I don't remember naming it that (maybe shadow retreat?). > as an aside it might be best if we continue this argument on your thread instead of this one That would be necroposting. Anet doesn't like necroposts very much. Link to comment Share on other sites More sharing options...
Sobx.1758 Posted July 10, 2019 Share Posted July 10, 2019 > @"Zacchary.6183" said: > That would be necroposting. Anet doesn't like necroposts very much. Yeah, so instead of that spam the link to that thread in other threads, because that's somehow better. Apparently people don't like that idea and I'm with them. It doesn't seem like your arguments about separating dark/death/black magic will change anything about that. Also some people already posted in that thread last week "and nothing happened", so your wild guess about necroposting is also wrong. As for the next espec weapon, I'd prefer something 1H that could be used with thief's dual wield mechanic. There's still quite some weapons left (like mace/axe/torch/scepter or maaaaaybe even shield, but I'm not convinced about this one) which could offer an interesting and fresh take on the thief playstyle. Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted July 11, 2019 Share Posted July 11, 2019 > @"Sobx.1758" said: > > @"Zacchary.6183" said: > > That would be necroposting. Anet doesn't like necroposts very much. > > Yeah, so instead of that spam the link to that thread in other threads, because that's somehow better. Apparently people don't like that idea and I'm with them. It doesn't seem like your arguments about separating dark/death/black magic will change anything about that. > Also some people already posted in that thread last week "and nothing happened", so your wild guess about necroposting is also wrong. > > As for the next espec weapon, I'd prefer something 1H that could be used with thief's dual wield mechanic. There's still quite some weapons left (like mace/axe/torch/scepter or maaaaaybe even shield, but I'm not convinced about this one) which could offer an interesting and fresh take on the thief playstyle. Last time a dead thread of mine was revived, it got locked immediately. Hense my issue with it. As for other weaponsets, I would not mind axe, torch or shield. Especially shield if it has a cheap parry skill to it Link to comment Share on other sites More sharing options...
Razor.9872 Posted July 12, 2019 Share Posted July 12, 2019 I imagine GS thief attacks to feel "momentum driven." As in the thief does spins, flips, and dashes to attack quickly, relentlessly. Sort of like 2B from Nier Automata, but with one's hands on the blade more or less the whole time. Link to comment Share on other sites More sharing options...
Yasai.3549 Posted July 14, 2019 Share Posted July 14, 2019 Honestly all I want is dual swords on Thieves so I can stop looking at Revenant to fulfil my Double Sword Power Assassin fantasy. Warrior Double Sword is more of a hybrid or Condi fighter, and Mesmer Double Sword is more like a duelist than an Assassin. Link to comment Share on other sites More sharing options...
Ustaf.2953 Posted July 20, 2019 Share Posted July 20, 2019 > @"Yasai.3549" said: > Honestly all I want is dual swords on Thieves so I can stop looking at Revenant to fulfil my Double Sword Power Assassin fantasy. > > Warrior Double Sword is more of a hybrid or Condi fighter, and Mesmer Double Sword is more like a duelist than an Assassin. I don't understand people obsession with offhand swords. They look so clunky and unweildly Link to comment Share on other sites More sharing options...
Eekasqueak.7850 Posted July 21, 2019 Share Posted July 21, 2019 No great sword or offhand sword, torch, mace or scepter would be what I'd like to see. I want more thief dual skills and I'm tired of the obsession with swords. Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted August 5, 2019 Share Posted August 5, 2019 torch offhand would just remind me too much of the bandits at the moa ranch wielding pistol/torch in queensdale. Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted August 8, 2019 Share Posted August 8, 2019 > @"Runiir.6425" said: > > @"Kageseigi.2150" said: > > The only reason I'd really care about having a greatsword is to have access to [belinda's Greatsword skin](https://wiki.guildwars2.com/images/e/e6/Belinda%27s_Greatsword_Skin_wielded.jpg "https://wiki.guildwars2.com/images/e/e6/Belinda%27s_Greatsword_Skin_wielded.jpg") > > > > Come on, Anet... why not give the Thief a katana/ninjato skin? Even the [kama skin](https://wiki.guildwars2.com/images/f/fd/Dragon_Kama.jpg "https://wiki.guildwars2.com/images/f/fd/Dragon_Kama.jpg") you gave us is **UPSIDE-DOWN!!!** > > > > Honestly, who is making these decisions??? They aren't difficult. > > Not only that but you use Kama like you would an axe more than a dagger anyway. =/ Gotta admit, when Thief was still an unrevealed silhouette, I thought the silhouette might be carrying an axe... There is definitely precedent for kama-like axes (the Elonian axe, for instance), to the point where given how GW2 treats daggers, axe might actually be a better way to implement the concept of kamas than what we currently have. > @"Zacchary.6183" said: > Daredevil, believe it or not, was meant to be the tank spec for the profession. Something that had enough sustain with evades that it could survive without stealth (think hybrid DB/caltrops spam with Signet of Malice and Invigorating Precision). But very few have used it as such because they think of it as Core+, keeping the profession in it's non-role position. I run Daredevil like this on occasion. Does fairly well, although it is quite vulnerable to a well-timed spike in between evades (but having weaknesses is part of balance). Link to comment Share on other sites More sharing options...
Tabootrinket.2631 Posted August 12, 2019 Share Posted August 12, 2019 I'd rather have something unexpected like scepter, torch or shield. Also, another two handed weapon for a profession like thief with a special dual weapon skill would be lame. Link to comment Share on other sites More sharing options...
Casiano.2705 Posted August 13, 2019 Author Share Posted August 13, 2019 id like to have focus as another option, i want to wear Binding of Ipos, shadow spell caster Link to comment Share on other sites More sharing options...
NeverLoseGuy.3894 Posted August 14, 2019 Share Posted August 14, 2019 I would prefer an offhand sword because then you have dual-wielding sword thief that not only aesthetically pleasing, but also is within the design choice (things like blade dancers come to mind). I suppose if you were to talk about gameplay it could be a more aggressive one where you have utilities to not only keeps the enemies within range but also for greater mobility at the cost of lesser range and damages overall. Sword already has similar skills that fulfills most of what I described here, so to have it being off hand weapon that expands upon that would be great. Oh and throw some more shadows and smokes while you're at it. Edit: axe sounds interesting if you think about it. A shadowy serial killer that can teleport and go invisible. Link to comment Share on other sites More sharing options...
MrForz.1953 Posted August 14, 2019 Share Posted August 14, 2019 > @"Ustaf.2953" said: > > @"Yasai.3549" said: > > Honestly all I want is dual swords on Thieves so I can stop looking at Revenant to fulfil my Double Sword Power Assassin fantasy. > > > > Warrior Double Sword is more of a hybrid or Condi fighter, and Mesmer Double Sword is more like a duelist than an Assassin. > > I don't understand people obsession with offhand swords. They look so clunky and unweildly Anime or Hollywood? Besides, it's no surprise the majority never really liked Thief, they want shadow warriors. If it's going to turn out like rifle, then by all means, have their wish granted. Link to comment Share on other sites More sharing options...
DragonSlayer.1087 Posted August 25, 2019 Share Posted August 25, 2019 I want an Elite Spec that changes the existing weapon to different skills. Like make Daggers great again... Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted August 25, 2019 Share Posted August 25, 2019 I'm still hoping they stop introducing new elite specs, frankly. Every one they do creates more potentially busted interactions and increases the workload for the devs, I'd sooner they didn't deliberately increase their workload on balance when balance happens rather slowly at best, and funnelled that dev time into something more interesting. Link to comment Share on other sites More sharing options...
DonArkanio.6419 Posted August 25, 2019 Share Posted August 25, 2019 > @"Jugglemonkey.8741" said: > I'm still hoping they stop introducing new elite specs, frankly. Every one they do creates more potentially busted interactions and increases the workload for the devs, I'd sooner they didn't deliberately increase their workload on balance when balance happens rather slowly at best, and funnelled that dev time into something more interesting. Eeexactly! E-Specs don't work and I am sad that Devs haven't seen this through until after-PoF. Or had they? We will see on 30.08. Link to comment Share on other sites More sharing options...
Ghostt.1293 Posted September 18, 2019 Share Posted September 18, 2019 i most def want GS but i wouldn't mind to have focus shuriken launcher or a wired axe or off-hand sword for more hate in pvp Link to comment Share on other sites More sharing options...
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