Tony.8659 Posted September 29, 2019 Share Posted September 29, 2019 As the title says, this to me is just annoying. That's reason I only did this once, that and the boss is a joke. Anet remove the puzzle but make the boss more difficult to fight. That is my suggestion. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 29, 2019 Share Posted September 29, 2019 The first person to the top activates a WP. If you’re terrible at jumping puzzles, or just don’t want to do them, simply wait. Link to comment Share on other sites More sharing options...
Tony.8659 Posted September 29, 2019 Author Share Posted September 29, 2019 That I know but sometimes I'm in a public group and most of them including me just slip off. With that I just leave. It would be better if the boss is more difficult and remove the puzzle to get there. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 29, 2019 Share Posted September 29, 2019 I agree. I dont mind lead ins, esp like freezie where mechanics are taught, but this is just put in to be annoying for the sake of annoying. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted September 30, 2019 Share Posted September 30, 2019 I like the jumping puzzle; it's creative, and it adds more flavour to the instance than "go here, fight boss, get loot". Plus it adds a fun competitive sense to the instance; sometimes it's fun trying to race to the end of the JP. Link to comment Share on other sites More sharing options...
Smoosh.2718 Posted September 30, 2019 Share Posted September 30, 2019 What bugs me more so... is that players inability to use the waypoint in the instance, please can we have a pop up that says 'YES' or 'NO' to teleport to the shrine. That way they cant play dumb and procede to fail at jumping for 3m straight. Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted September 30, 2019 Share Posted September 30, 2019 Change it to an actual Waypoint so people can find it Link to comment Share on other sites More sharing options...
Tukaram.8256 Posted September 30, 2019 Share Posted September 30, 2019 > @"SinisterSlay.6973" said: > Change it to an actual Waypoint so people can find it No kidding. I had no idea it was there. I was opening the map to leave, and saw something weird. Good thing I clicked on it. :) The whole strike mission is a bit daft. A jumping puzzle and a boss we already fought once. I did the strike mission one time, and certainly not be doing it again. The rest of the new area I am doing on my 3rd character. I love the new zone, but the strike mission is a failure. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted September 30, 2019 Share Posted September 30, 2019 Well, it's exactly what they said it would be, and will be in the future; bosses from story instances used for Strike Missions. I don't mind the JP, and you do get a notice about the shrine-teleport. Link to comment Share on other sites More sharing options...
Miellyn.6847 Posted September 30, 2019 Share Posted September 30, 2019 > @"SinisterSlay.6973" said: > Change it to an actual Waypoint so people can find it It's a shrine so people can use it infight. A normal waypoint is unusable when someone already pulled the boss. Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted September 30, 2019 Share Posted September 30, 2019 Need longer Strike Missions. 2 weaker bosses, and 1 final boss. Also some mobs in between Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted September 30, 2019 Share Posted September 30, 2019 Nothing wrong with the mission, just use the shrine if you dont have the jumping-fu needed. I failed at it too and got told to use the shrine, and voila. Just one needs to get across. So this is a complete non-issue. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 30, 2019 Share Posted September 30, 2019 Shrine should be visible on the outer edge of the mini map unless you’ve already used it or you are already up there. Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted September 30, 2019 Share Posted September 30, 2019 > @"Miellyn.6847" said: > > @"SinisterSlay.6973" said: > > Change it to an actual Waypoint so people can find it > > It's a shrine so people can use it infight. A normal waypoint is unusable when someone already pulled the boss. That's fine but use the Waypoint icon. My first attempt i was told to go to the Waypoint, i couldn't find it. I couldn't find anything on the map that remotely looked like a teleport target. It was faster to just do the puzzle then scan the map looking for it. Remember these are beginner raids, they need to explain things to beginners. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 30, 2019 Share Posted September 30, 2019 Or post a system message in chat with a link to it when it’s unlocked. Or a confirmation box asking if they’d teleport to it once it’s unlocked. Link to comment Share on other sites More sharing options...
Kallist.5917 Posted September 30, 2019 Share Posted September 30, 2019 No Ty. IMO, if a player cant control their character well enough to get through a JP, they should really be working on that stuff before moving on to group fights. Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted September 30, 2019 Share Posted September 30, 2019 > @"Kallist.5917" said: > No Ty. IMO, if a player cant control their character well enough to get through a JP, they should really be working on that stuff before moving on to group fights. Strongly disagree. There are many reasons why someone might not be able to do a jumping puzzle that have no effect on their ability to tap out a rotation. Link to comment Share on other sites More sharing options...
ugrakarma.9416 Posted September 30, 2019 Share Posted September 30, 2019 im in the crew whos dislike JPs very much. but some mimics at fractals levels is tolerable. Anet should undestand that more combat focused players tends to be alergic to JPs. is theres a reason that why i always prefered play Street Fighter or Mortal Kombat than Mario World(or whatsover name it is) or Donkey Kong. Link to comment Share on other sites More sharing options...
Kallist.5917 Posted September 30, 2019 Share Posted September 30, 2019 > @"SinisterSlay.6973" said: > > @"Kallist.5917" said: > > No Ty. IMO, if a player cant control their character well enough to get through a JP, they should really be working on that stuff before moving on to group fights. > > Strongly disagree. There are many reasons why someone might not be able to do a jumping puzzle that have no effect on their ability to tap out a rotation. Sure. If it was something like chalice of Tears, I would agree. But This ones pretty basic. You'd face more of a challenge in many of the dungeons or fractals than you would with this. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted September 30, 2019 Share Posted September 30, 2019 > @"Knighthonor.4061" said: > Need longer Strike Missions. > > 2 weaker bosses, and 1 final boss. > Also some mobs in between Takes longer to gather 10 people into a squad than it does for 10 people to kill the boss =( Link to comment Share on other sites More sharing options...
NYG.2568 Posted September 30, 2019 Share Posted September 30, 2019 > @"Tony.8659" said: > As the title says, this to me is just annoying. That's reason I only did this once, that and the boss is a joke. Anet remove the puzzle but make the boss more difficult to fight. That is my suggestion. I'd have to agree, JP's should be a choice for those that like that sort of thing. I was kicked my first time through trying to make my way towards the Boss and collecting the chests along the way. I too did not notice the Blue shrine on the mini map, until my second time through. I told the group sorry I can't make the jump's and that I'd be leaving, it was than the kind Commander told me to wait and use the shrine on mini map. > @"Kallist.5917" said: > No Ty. IMO, if a player cant control their character well enough to get through a JP, they should really be working on that stuff before moving on to group fights. A JP shouldn't be a prerequisite in order to fight a boss. The so called skill required to do a JP has nothing to do with anything else in the game. I've played every form of content the game has all while avoiding JP's. For me at least the lack of depth perception or FOV is off or lacking, and the camera angles do no justice either. There are individuals with possible handicaps that can't perform the Jumps. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 30, 2019 Share Posted September 30, 2019 > @"NYG.2568" said: > > @"Tony.8659" said: > > As the title says, this to me is just annoying. That's reason I only did this once, that and the boss is a joke. Anet remove the puzzle but make the boss more difficult to fight. That is my suggestion. > > I'd have to agree, JP's should be a choice for those that like that sort of thing. > I was kicked my first time through trying to make my way towards the Boss and collecting the chests along the way. > I too did not notice the Blue shrine on the mini map, until my second time through. > I told the group sorry I can't make the jump's and that I'd be leaving, it was than the kind Commander told me to wait and use the shrine on mini map. You were kicked because you were gathering the chests. Many groups don’t like to wait for this because that can easily be done when someone opens their own instance by themselves. They should have communicated that to you otherwise it’s their own fault to expect it. > > @"Kallist.5917" said: > > No Ty. IMO, if a player cant control their character well enough to get through a JP, they should really be working on that stuff before moving on to group fights. > > A JP shouldn't be a prerequisite in order to fight a boss. The so called skill required to do a JP has nothing to do with anything else in the game. I've played every form of content the game has all while avoiding JP's. > For me at least the lack of depth perception or FOV is off or lacking, and the camera angles do no justice either. > There are individuals with possible handicaps that can't perform the Jumps. It’s only a pre-req for at least one person. The rest can simply use the shrine. Better visibility of that shrine should be made in future releases. Link to comment Share on other sites More sharing options...
Hybarf Tics.2048 Posted September 30, 2019 Share Posted September 30, 2019 Always with some what cannot be done or easy or annoying. We change it for you next week someone will say I miss the JP and the boss is a PITA to do. B) Link to comment Share on other sites More sharing options...
NYG.2568 Posted September 30, 2019 Share Posted September 30, 2019 > @"Ayrilana.1396" said: > > @"NYG.2568" said: > > > @"Tony.8659" said: > > > As the title says, this to me is just annoying. That's reason I only did this once, that and the boss is a joke. Anet remove the puzzle but make the boss more difficult to fight. That is my suggestion. > > > > I'd have to agree, JP's should be a choice for those that like that sort of thing. > > I was kicked my first time through trying to make my way towards the Boss and collecting the chests along the way. > > I too did not notice the Blue shrine on the mini map, until my second time through. > > I told the group sorry I can't make the jump's and that I'd be leaving, it was than the kind Commander told me to wait and use the shrine on mini map. > > You were kicked because you were gathering the chests. Many groups don’t like to wait for this because that can easily be done when someone opens their own instance by themselves. They should have communicated that to you otherwise it’s their own fault to expect it. > I'm pretty sure you were not in that group, so you wouldn't know the reason. The group would have no clue I was collecting the chests as they were already at the Boss. Firstly because I was rolled by the Giant Snow Ball, Secondly I'm not good at jumping in this game for reasons I already mentioned. Also did I not mention where it was my very FIRST time trying the SM, or did you disregard that part.... > > > @"Kallist.5917" said: > > > No Ty. IMO, if a player cant control their character well enough to get through a JP, they should really be working on that stuff before moving on to group fights. > > > > A JP shouldn't be a prerequisite in order to fight a boss. The so called skill required to do a JP has nothing to do with anything else in the game. I've played every form of content the game has all while avoiding JP's. > > For me at least the lack of depth perception or FOV is off or lacking, and the camera angles do no justice either. > > There are individuals with possible handicaps that can't perform the Jumps. > > It’s only a pre-req for at least one person. The rest can simply use the shrine. Better visibility of that shrine should be made in future releases. Not everyone knows this on their first time through, I'm sure you didn't yourself, until you either figured it out or someone told you. Link to comment Share on other sites More sharing options...
NYG.2568 Posted September 30, 2019 Share Posted September 30, 2019 > @"Hybarf Tics.2048" said: > Always with some what cannot be done or easy or annoying. We change it for you next week someone will say I miss the JP and the boss is a PITA to do. B) I believe it was said somewhere that these SM's were to help introduce players to raid like content. If players can't get past the very first SM, they are less likely to try the newer and more challenging. Just a hunch... Link to comment Share on other sites More sharing options...
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