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QoL Buff and Nerf Wishlist/Request for Revenant Skills/Traits (31 December 2020)


Shao.7236

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> @"Doctor.1384" said:

> Return empty vessel or make other sun breaks cheaper. Other classes can choose to have as many stunbreaks as they want rev cannot and other classes understand that it can be easily stunlocked after it breaks stun after a legend swap.

 

I disagree, you could never stunlock Revenants in the past because of that. It sits in a balanced spot now because Energy is valuable.

 

You're meant to decide whether you want that energy to deal damage or sustain yourself. Being able to reset CC's so easily every 10 seconds was extremely toxic for everyone forcing the traitline or fighting against.

 

With how it we got it now, it encourages synergy in between legends a lot more.

 

Gaze of Darkness should be reverted to it's old version at 20 seconds and reveal on any status though, forcing it to be on stealth is annoying and the blind radius is even more annoying.

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> @"Doctor.1384" said:

> Return empty vessel or make other sun breaks cheaper. Other classes can choose to have as many stunbreaks as they want rev cannot and other classes understand that it can be easily stunlocked after it breaks stun after a legend swap.

 

Don't need it.

 

We have had way more build options now that Invocation isn't shackling us with Empty Vessel.

 

In fact, we have a huge problem with stunbreaks because of skill bloat and high skill cost.

 

We need skills rebalanced around a cheaper cost and Rev would be in a good spot.

 

Oh, and give Ventari a Stunbreak for the love of god.

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> @"Shao.7236" said:

> # Weapons

>

> ## _Staff_

> It's in a great spot with the changes it's got, I know a lot of people got upset at the changes to the 2nd skill, I did too but this makes the whole weapon less trivial as well as adding value to the 5th skill, balancing it for already how strong it is and Revenant has a whole having so many accessible CC's. The 3rd skill was also no exception, extremely strong before, now there's some actual input to it.

>

>

> # Traits

>

> ## _Salvation_

> This traitline is actually good and fairly varied, the only problem is orbs. Please Anet, either rework the traits based on orbs altogether or make the orbs track players. There's too much visual clutter or RNG to make it viable. Fragments are already random enough, strange to also not have self increased healing but that's probably fair given how that goes with bunkers.

>

> # Skills / Stances

>

> ## _Legendary Centaur_

> * **Project Tranquility** should "tether" the Tablet and "follow" the player until **Ventari's Will** is used where manual control is took until **Energy Expulsion** is used to reset it back to tether. This is an important change that needs to be looked into with how clunky it is to handle, have the players will lose the benefits of using anything that relates to a healing skill such as **Blindness** from **Blinding Truths** or runes that provide extra benefits from using it often, it balances the playstyle out.

> * **Purifying Essence** absolutely needs to be a stunbreak, make it happen so that the legend can finally step out of the Glint/Jalis combo's, it sucks to be so limited. There is too much CC in the game to say that one legend should not have one. Even if the Tablet can be handled while stunned among other things, the pressure is too great, Ventari bonuses are all outgoing, there's nothing to recover from a stunlock the moment a whole entire zerg decides to focus the user entering the stance. While at it, an additional condition for a total of 4 and 30 energy to unify around the other stunbreak skills.

>

Actually, I think it would be nice if Anet can unify the "Healing Orbs" and "Healing Fragments"

And make it bounce to the lowest HP (in %) allies within the range when created.

 

For traits, Tranquil Balance, and Selfless Amplification is too powerful that let the other 2 traits pointless.

Separate Alacrity with Natural Harmony.

 

For Legendary Centaur Skills,

Tablet should double the current moving speed

Increase range of Ventari's Will to 1500, 900 can never follow a moving group with 3s CD

Remove the delay of Natural Harmony

 

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