Amaranthe.3578 Posted February 9, 2020 Share Posted February 9, 2020 Overall, is GW2 too hard? Too easy? Does it offer enough challange to your liking? Link to comment Share on other sites More sharing options...
Dante.1763 Posted February 9, 2020 Share Posted February 9, 2020 I wouldnt mind there being more raids and strikes though there does need to be some variation among difficulty in those too(theres some, but its all over and it wouldnt hurt to have more easier, and harder ones.), its a shame anet abandoned dungeons as i wouldnt mind seeing more side story driven content that was instanced and challenging(but not to the point of raids). Open World PVE and the story is supposed to be easy going, and i for sure think they need to keep the content split as such, Add a "Challenge mode" that makes it harder for -you- and -you- alone. Toggle it on? lose 1/3, 1/4 or 1/2 of your stats. Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted February 9, 2020 Author Share Posted February 9, 2020 > @"Dante.1763" said: > I wouldnt mind there being more raids and strikes though there does need to be some variation among difficulty in those too(theres some, but its all over and it wouldnt hurt to have more easier, and harder ones.), its a shame anet abandoned dungeons as i wouldnt mind seeing more side story driven content that was instanced and challenging(but not to the point of raids). > > Open World PVE and the story is supposed to be easy going, and i for sure think they need to keep the content split as such, Add a "Challenge mode" that makes it harder for -you- and -you- alone. Toggle it on? lose 1/3, 1/4 or 1/2 of your stats. I think that LS can be the potential holy grail of flexible content. For example, you can have your regular story mode if you like to just see the story and chill. If you want a challange you can activate "challange mode" for a certain instance, perhaps it could be tied to certain achievements, which scales the encounter to whatever number of players they want. For example, a certain episode's challange mode is tuned for 3 players who have to really pay attention in order to beat it. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted February 9, 2020 Share Posted February 9, 2020 I don't think all areas of the game are exactly right, but I think there's some things which are too easy, others which are too hard, some which are right and a lot of stuff depends hugely on the players involved. So I wouldn't say the entire game is consistently too easy or too hard. Link to comment Share on other sites More sharing options...
BadHealer.3608 Posted February 9, 2020 Share Posted February 9, 2020 I think it is very hard to play a revenant without any healing skill. But they are saying that they only need 6 months to fix it. So maybe the game will soon get easier. Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted February 9, 2020 Share Posted February 9, 2020 Far too easy Even a quaggan could've killed Balthazar, and that's without getting angry My problem with the game is that it's so easy i have trouble taking the villains seriously. They all come out acting like big baddies, and i whack them like a pinata. Link to comment Share on other sites More sharing options...
SoulGuardian.6203 Posted February 9, 2020 Share Posted February 9, 2020 > "Someone" said: > I don't think all areas of the game are exactly right, but I think there's some things which are too easy, others which are too hard, some which are right and a lot of stuff depends hugely on the players involved. So I wouldn't say the entire game is consistently too easy or too hard. Exactly this. There are a vast amount of factors that also contribute to the difficulty. From gear, to consumables. From the very class you're playing to the build. I played story mode more times that I can count, and some areas I find really easy and others a little harder. But then, with a different class; it might be the complete opposite. There's always room for improvement. However, taking all that into consideration, how would you do it? Link to comment Share on other sites More sharing options...
Trise.2865 Posted February 9, 2020 Share Posted February 9, 2020 I wouldn't say "right" exactly, but yeah... "somewhere in the middle". Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted February 9, 2020 Share Posted February 9, 2020 I'm not sure if this thread is a joke, but I have my Ele in mostly glass gear (Marshal's w/ Celestial trinkets), and I only barely struggle in most content, even the latest stories and meta events, and that's the weakest class defense wise and a glassy support gear combination. I can't imagine this game being even a slight challenge for someone on a meta class & build for example. Link to comment Share on other sites More sharing options...
White Kitsunee.4620 Posted February 9, 2020 Share Posted February 9, 2020 The open world is waaaaay too easy. And that's without mentioning that it hasent kept up with power creep. But this is more so due to how little consequence death Caries now. Link to comment Share on other sites More sharing options...
Dante.1763 Posted February 9, 2020 Share Posted February 9, 2020 > @"White Kitsunee.4620" said: > The open world is waaaaay too easy. > And that's without mentioning that it hasent kept up with power creep. > > But this is more so due to how little consequence death Caries now. -always- Death never had consequences in this game, aside from the armor repair cost, which was minimal. > @"Hannelore.8153" said: > I'm not sure if this thread is a joke, but I have my Ele in mostly glass gear (Marshal's w/ Celestial trinkets), and I only barely struggle in most content, even the latest stories and meta events, and that's the weakest class defense wise and a glassy support gear combination. > > I can't imagine this game being even a slight challenge for someone on a meta class & build for example. id be surprised if most players ran meta builds + gear. And even if they did, i doubt theyd understand how to use it. Given how large the disparity of DPS is between average players and good players. Link to comment Share on other sites More sharing options...
Xenash.1245 Posted February 9, 2020 Share Posted February 9, 2020 After all these years I still see people that don't know what combo fields are. Link to comment Share on other sites More sharing options...
Slowpokeking.8720 Posted February 9, 2020 Share Posted February 9, 2020 It's not too hard, it just lacks the unique game feeling of GW1. Not saying GW1 is the better game, it's just more unique. Link to comment Share on other sites More sharing options...
Rockal.5468 Posted February 9, 2020 Share Posted February 9, 2020 The game itself is too easy in scenario when every player would put a little more effort into it, otherwise, its going to other choices Link to comment Share on other sites More sharing options...
Jahroots.6791 Posted February 9, 2020 Share Posted February 9, 2020 The easy stuff's basically trivial, the hard stuff is a pain. Not enough of a middle ground, imo. Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted February 9, 2020 Author Share Posted February 9, 2020 > @"Dante.1763" said: > > @"White Kitsunee.4620" said: > > The open world is waaaaay too easy. > > And that's without mentioning that it hasent kept up with power creep. > > > > But this is more so due to how little consequence death Caries now. > > -always- > > Death never had consequences in this game, aside from the armor repair cost, which was minimal. > > > @"Hannelore.8153" said: > > I'm not sure if this thread is a joke, but I have my Ele in mostly glass gear (Marshal's w/ Celestial trinkets), and I only barely struggle in most content, even the latest stories and meta events, and that's the weakest class defense wise and a glassy support gear combination. > > > > I can't imagine this game being even a slight challenge for someone on a meta class & build for example. > > id be surprised if most players ran meta builds + gear. > > And even if they did, i doubt theyd understand how to use it. Given how large the disparity of DPS is between average players and good players. You're basically saying here that the average player is a moron Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted February 9, 2020 Author Share Posted February 9, 2020 > @"Xenash.1245" said: > After all these years I still see people that don't know what combo fields are. Seriously? Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted February 9, 2020 Author Share Posted February 9, 2020 > @"Hannelore.8153" said: > I'm not sure if this thread is a joke, but I have my Ele in mostly glass gear (Marshal's w/ Celestial trinkets), and I only barely struggle in most content, even the latest stories and meta events, and that's the weakest class defense wise and a glassy support gear combination. > > I can't imagine this game being even a slight challenge for someone on a meta class & build for example. Well, I offered a thread about challange in Group events and many people said they are way too hard anyways and that they would like to see a reduction in difficulty. Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted February 9, 2020 Author Share Posted February 9, 2020 > @"Jahroots.6791" said: > The easy stuff's basically trivial, the hard stuff is a pain. Not enough of a middle ground, imo. Pain? Which content in GW2 is pain? All raids/fractals can be done with any group of semi intelligent people who follow the mechanics Link to comment Share on other sites More sharing options...
Westenev.5289 Posted February 9, 2020 Share Posted February 9, 2020 I don't think GW2 is easy or hard - but I do think it's somewhat unfair. Attacks require reactions to avoid, yet the NPC's have few tells and damage just sort of happens. Link to comment Share on other sites More sharing options...
Poormany.4507 Posted February 9, 2020 Share Posted February 9, 2020 Depends on the content. Many events/hero challenges are fairly difficult for 1 -3 casual players, but LW episodes are way too easy and just require spamming 1 most of the time a battle occurs (Icebrood Saga's been a joke so far in terms of story difficulty, and that's with playing a core build ele). Expacs are well balanced imo, but require you to know how to play your class (or just die/res repeatedly until the content is cleared). Link to comment Share on other sites More sharing options...
Dante.1763 Posted February 9, 2020 Share Posted February 9, 2020 > @"Amaranthe.3578" said: > > @"Dante.1763" said: > > > @"White Kitsunee.4620" said: > > > The open world is waaaaay too easy. > > > And that's without mentioning that it hasent kept up with power creep. > > > > > > But this is more so due to how little consequence death Caries now. > > > > -always- > > > > Death never had consequences in this game, aside from the armor repair cost, which was minimal. > > > > > @"Hannelore.8153" said: > > > I'm not sure if this thread is a joke, but I have my Ele in mostly glass gear (Marshal's w/ Celestial trinkets), and I only barely struggle in most content, even the latest stories and meta events, and that's the weakest class defense wise and a glassy support gear combination. > > > > > > I can't imagine this game being even a slight challenge for someone on a meta class & build for example. > > > > id be surprised if most players ran meta builds + gear. > > > > And even if they did, i doubt theyd understand how to use it. Given how large the disparity of DPS is between average players and good players. > > You're basically saying here that the average player is a moron > Not me. Anet has given the qoute on the massive DPS disparity. Im sure alot of can be put down to no reason to try*(not how i feel about it) in open world, but hey say what you want on that. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted February 9, 2020 Share Posted February 9, 2020 > @"Xenash.1245" said: > After all these years I still see people that don't know what combo fields are. Can you blame them? You could delete every field except light, water, smoke and maybe fire - and nobody would notice due to how little impact they have in battle. Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted February 9, 2020 Author Share Posted February 9, 2020 > @"Dante.1763" said: > > @"Amaranthe.3578" said: > > > @"Dante.1763" said: > > > > @"White Kitsunee.4620" said: > > > > The open world is waaaaay too easy. > > > > And that's without mentioning that it hasent kept up with power creep. > > > > > > > > But this is more so due to how little consequence death Caries now. > > > > > > -always- > > > > > > Death never had consequences in this game, aside from the armor repair cost, which was minimal. > > > > > > > @"Hannelore.8153" said: > > > > I'm not sure if this thread is a joke, but I have my Ele in mostly glass gear (Marshal's w/ Celestial trinkets), and I only barely struggle in most content, even the latest stories and meta events, and that's the weakest class defense wise and a glassy support gear combination. > > > > > > > > I can't imagine this game being even a slight challenge for someone on a meta class & build for example. > > > > > > id be surprised if most players ran meta builds + gear. > > > > > > And even if they did, i doubt theyd understand how to use it. Given how large the disparity of DPS is between average players and good players. > > > > You're basically saying here that the average player is a moron > > > > Not me. Anet has given the qoute on the massive DPS disparity. Im sure alot of can be put down to no reason to try*(not how i feel about it) in open world, but hey say what you want on that. Probably because the open world doesn't resist at all and falls down to spamming autos. But still, you doubt they would be able to understand a build? that's low Link to comment Share on other sites More sharing options...
Amaranthe.3578 Posted February 9, 2020 Author Share Posted February 9, 2020 > @"Westenev.5289" said: > > @"Xenash.1245" said: > > After all these years I still see people that don't know what combo fields are. > > Can you blame them? You could delete every field except light, water, smoke and maybe fire - and nobody would notice due to how little impact they have in battle. Kinda hard to miss them... Link to comment Share on other sites More sharing options...
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