lodjur.1284 Posted February 26, 2020 Share Posted February 26, 2020 I love the new visuals for the auras. They're much easier to see. The new icons however are much harder to differentiate from each other, revert them, or color them uniquely to each aura. Link to comment Share on other sites More sharing options...
patrycjusz.3274 Posted February 26, 2020 Author Share Posted February 26, 2020 I get it - new auras on PvP and WvW make sense and I love them. But on PVE they cause more problems than benefits. Yesterday on Deimos I could barely see the orange oil indicator through all these giant, glowing auras. We either need an option to tone down their effect significantly or they should have a previous effect on PVE. IMO it makes this game even more unplayable than before. It is really TOO flashy and TOO big. Link to comment Share on other sites More sharing options...
SidewayS.3789 Posted February 26, 2020 Share Posted February 26, 2020 Get used with it. There were this big and shiny first, and then they nerfed them to egg shells. Now,i'm happy that they reverted auras to what they were in the past. Link to comment Share on other sites More sharing options...
Friday.7864 Posted February 26, 2020 Share Posted February 26, 2020 I dislike the amount of flashy effects in group content too :/ It makes it much harder or near impossible to see some mechanics and just contributes to the FPS drops... Link to comment Share on other sites More sharing options...
Ronan.9518 Posted February 26, 2020 Share Posted February 26, 2020 Auras: Aura effects have been updated to be larger and more noticeable. _The previous, more subtle aura effects are now used for auras on allies and for all characters viewed by PvP spectators **when the Effect LOD option is checked** in the graphics settings._ Effect icons used for auras have been updated for consistency. I haven't tested it yet, but shouldn't that solve the problem? edit: Ok just tested it, don't see any difference no matter if that option is checked or not... Link to comment Share on other sites More sharing options...
zealex.9410 Posted February 26, 2020 Share Posted February 26, 2020 They should add something in the options menu that makes the auras invisible or way way smaller for allies in pve. But i really REALLY like how auras look now, dont revert them, find a better solution. Link to comment Share on other sites More sharing options...
patrycjusz.3274 Posted February 26, 2020 Author Share Posted February 26, 2020 > @"Friday.7864" said: > I dislike the amount of flashy effects in group content too :/ > It makes it much harder or near impossible to see some mechanics and just contributes to the FPS drops... Ye, for the first time in my life I had fps drops on Deimos. Link to comment Share on other sites More sharing options...
patrycjusz.3274 Posted February 26, 2020 Author Share Posted February 26, 2020 > @"Ronan.9518" said: > Auras: Aura effects have been updated to be larger and more noticeable. _The previous, more subtle aura effects are now used for auras on allies and for all characters viewed by PvP spectators **when the Effect LOD option is checked** in the graphics settings._ Effect icons used for auras have been updated for consistency. > > I haven't tested it yet, but shouldn't that solve the problem? > > edit: Ok just tested it, don't see any difference no matter if that option is checked or not... Besides, sometimes you need to turn off effect lod on Deimos so you can see greens. Link to comment Share on other sites More sharing options...
Hashberry.4510 Posted February 26, 2020 Share Posted February 26, 2020 I like the new auras, I need that big obvious feedback. Link to comment Share on other sites More sharing options...
xxphillxx.9413 Posted February 26, 2020 Share Posted February 26, 2020 PLEASE, bring back the old light aura i play dragonhunter and i get the aura if u make a jump in a light field like all time, and this new aura skin is NOT good, NOT good for player what create all 10 sec light aura, its TOO big TOO shiny and TOO bright, pls give us a option for the old light aura or delete this, i can understand other classes what jump into a light field to become a WOOOOSH ultra aura with shiny kitten, but NOT a class what create this all times, it dont look good for eternity playing Link to comment Share on other sites More sharing options...
Pirogen.9561 Posted February 26, 2020 Share Posted February 26, 2020 This game is becoming a health hazard. Link to comment Share on other sites More sharing options...
Matt H.6142 Posted February 26, 2020 Share Posted February 26, 2020 I see I’m getting in after the “visual noise hurts me” comment. I appreciate the new shiny aura, and the standardization of it, but it’s three times as wide as my character, and I’m not sure when LOD effects kick in, but to 4 players close to me in PVE with the option on, I see these massive bubbles around them too. I think I prefer the 2012 effect better for the size of it. Link to comment Share on other sites More sharing options...
xxphillxx.9413 Posted February 26, 2020 Share Posted February 26, 2020 the new aura dont look good, and its too mutch glow, i mean, its more like a bubble not a aura, it look more like a water bubble not a aura of your body, the fire aura is ok, but this one, nope, absolutly not Link to comment Share on other sites More sharing options...
Elden Arnaas.4870 Posted February 27, 2020 Share Posted February 27, 2020 For ANet, the dial seems to have only 2 positions - 1, and 10. There is no middle ground for them. Link to comment Share on other sites More sharing options...
Dante.1763 Posted February 27, 2020 Share Posted February 27, 2020 > @"Hashberry.4510" said: > I like the new auras, I need that big obvious feedback. I need less of it. i despise anets "All or nothing" concept when it comes to effects. Gib sliders or scaleable setting.. Link to comment Share on other sites More sharing options...
AgentMoore.9453 Posted February 27, 2020 Share Posted February 27, 2020 Sometimes flashy things are fine and sometimes they get in the way. I'd really enjoy a QoL update that adds more visual/audio options like: - Show/Hide other player mounts (would display the base skin/colors when hidden) - Show/Hide other player infusions - Show/Hide other player effects (Attack animations, lights, etc.) - Mute/Unmute other player sounds (Level-up scrolls, attack sounds, mini pet sounds) Make auras and mounts as huge and annoying as you like, just give people the option to squint and edge away from them with minimal fuss. EDIT: Regarding auras specifically, old auras used to be as big as they are now; this is a reinstating, not a new feature. They were originally removed to 'reduce visual noise' but then the game devs shifted their stance. Just another reason to add options so people can have it whichever way they prefer. Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted February 27, 2020 Share Posted February 27, 2020 Does the Effect LOD option effect anything else in the game? Because if so I don't want to use it for one specific annoying thing in the game. Link to comment Share on other sites More sharing options...
MysteryDude.1572 Posted February 28, 2020 Share Posted February 28, 2020 The new light aura is FREAKING DISQUSTING this new aura is not even an aura more like a dome ( not round at all btw , with all the edges in bigger models ) with light spike coming out of it The old aura had all these incredible colors , the light spikes were emiting through it , like it was emiting from you , it has a perfect round shape no matter the character model, you could feel the beautifull radiance , it was an A U R A and a very well designed at that as a guardian it was my joy to just make light auras bloom, as a ranger it was a privilige to sword hop throught the field just for the aura effect now? i feel discusted when this abomination of a light aura spawns to be fair though, the overall radius needed a bit change cause some of them were to small , like magnetic aura fire aura feels like a FIRE aura good job on that dark aura is simply amazing if i get them to spawn i just spam them i dont remember how the old frost aura was vs the new, still seems good but this abomination of a light aura is simply not apealing to me i feel it just doesnt belong with the overall aesthetic of the game or the class most asociated with the aura (guardian), it just a not well done dome and a ugly one at that the old light aura was much more beatifull and fluid Link to comment Share on other sites More sharing options...
Erick Alastor.3917 Posted February 28, 2020 Share Posted February 28, 2020 How about adding an extra option to make us see the big effect on ourself and the little ones on other players? Most of the time I'd like to be able to easly know if our heal ele is giving me a magnetic aura, but I'm not that interested in noticing all the the big effects on other party members too. So 3 options: 1. Big effects on everyone. 2. Big effects on myself, small effects on other party members. 3. Small effects on everyone. Link to comment Share on other sites More sharing options...
ShadowCatz.8437 Posted February 28, 2020 Share Posted February 28, 2020 > @"Friday.7864" said: > I dislike the amount of flashy effects in group content too :/ > It makes it much harder or near impossible to see some mechanics and just contributes to the FPS drops... Open Option and go to graphic settings tab. There turn off post processing. It should reduce lightning effects incl aura effects. Link to comment Share on other sites More sharing options...
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