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Replenishing Despair - Unintended Bonus?


Clownmug.8357

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> @"Hell Nirvana.9045" said:

> It's an unavoidable effect, since having a condition on yourself puts you in combat. You could turn in into a combat-only trait, but you'd have to enter combat in an area just once to end up in the same situation.

 

Might as well make it combat-only anyways just to prevent trolling like killing friendly necros that have Plague Signet equipped.

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> @"Clownmug.8357" said:

> > @"Hell Nirvana.9045" said:

> > It's an unavoidable effect, since having a condition on yourself puts you in combat. You could turn in into a combat-only trait, but you'd have to enter combat in an area just once to end up in the same situation.

>

> Might as well make it combat-only anyways just to prevent trolling like killing friendly necros that have Plague Signet equipped.

 

Muhahaha! I know what I’m doing now!!!

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> @"Clownmug.8357" said:

> > @"Hell Nirvana.9045" said:

> > It's an unavoidable effect, since having a condition on yourself puts you in combat. You could turn in into a combat-only trait, but you'd have to enter combat in an area just once to end up in the same situation.

>

> Might as well make it combat-only anyways just to prevent trolling like killing friendly necros that have Plague Signet equipped.

 

But like I said, it wouldn't change much.

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