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Posts posted by LetoII.3782
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It's year 5
Don't be in greens
Why are you in greens?
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> @Theandil.6045 said:
> I kill enemy once.
Lies.bet he kill u
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Shadowplay doesn't use much processor power, it records direct from your GPU. You'll find performance worse with CPU driven recorders, and it may be a bad idea for your machine in general. If you really want to record for your guild, do some legwork and learn the basics about your machine.
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The bone trebs in orr
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This is something you'd only ever see in an RPG <,<
The whole 2D Fighter genre demands quick successive button combinations to do _anything_
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Anet are the one's who've evoked the theme.
..... You do know this expansion is borrowing heavily from One Thousand and One Nights... Yes?
It's classical literature, and to a certain extent popular mythology.
Assassins have a defined role, and it's not random attacks
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> @"Strider Pj.2193" said:
> Considering the mark builds up malice, which is usable on other weapon sets, how would you deal with that?
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> Malice isn't only benefiting one skill.
Malice itself is toward one target.
The theme in play is assassin, not mass murderer.
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_when_ your people are on is far more important than _how many_
A server can dominate when 80% of the playing population is on and still have no chance of winning the week.
I'd say some servers actually benefit from keeping fights to a minimum, score wise
Even go to extremes like not playing sometimes to keep their overall hours played down... No names named of course
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This is what you guys really want our tiny Dev team working on?
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Oh come on, no Sauron???
And you people call yourselves nerds -_-
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It'd be far easier to disable all conditions
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Let's just turn commander tags into waypoints
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> @Jeknar.6184 said:
> > @gmmg.9210 said:
> > Giving a one hit anything without a **very** significant telegraph is just bad for the game.
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> You mean like Mesmer can Stun you with Daze Mantra using Confounding Suggestions and then proceed to hit you with full Mind Wrack that will deal ~7k per illusion out of stealth? Unless you're a warrior/ranger with the traited EP/SoS, the effect is the same.
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> Honestly, I find it much easier to one shot people with a mesmer than with Deadeye because the stun will likely secure the kill whereas the Deadeye won't be able to stun to get a free shot.
It's ok though because even though it happened instantly, it took more than one button
#RIGHT ANET?
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I'm not gonna complain about deadeye...
But for a game that will never have one-hit kills, this game has a lot of one-hit kills going on <,<
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> @Coldtart.4785 said:
> Boons in a vacuum were certainly a lot weaker back then; we didn't have concentration
Wut
We most certainly did. Some trait lines had boon duration as baseline benefits.
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Already exists
Look in your setting options
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It's former game director Colin Johansen's word, not mine.
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It was content delivered everywhere else 2 years ago.
PRIORITY ONE
I'll start blaming myself right after nightcapping gets addressed.
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> @Aeolus.3615 said:
> They said before PoF that WvW stuff would be separated from the expansion, if i recall.
You mean since before HoT.
"Priority one" was thrown around at one point.. If memory serves.
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Lets get rid of zones where Warrior has an advantage, too
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Personally, I don't miss healer whack-a-mole.
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Nothing saying it has to proc as many times as it does. 9 is too much but maybe one a second? Or two at the start and two more on completion.
Maybe a variety of effects as the skill proceeds. It wouldn't be rediculous to have spitting fire cause burning, for instance.
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Nice thing about Firebrand, torch 5 may finally get looked at.
Just a self cleanse, please. That's all it needs.
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I'd be all for arrow cart's getting an aiming component, same with ballistae.
Always seemed like a lazy thing, them being a regular gtaoe and projectile respectively, while other siege is a skill shot
Winds of Disenchantment (Warrior's bubble)
in World vs. World
Posted
I thought the warrior bubble was being proud to play a class that takes 5 minutes to master