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Posts posted by LetoII.3782
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I think it's meant to provide limited utility.
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> @"XenesisII.1540" said:
> > @"Dawdler.8521" said:
> > Other than updating the engine? Yeah thats sort of **why you make games**.
> >
> > Or are you saying that since we had The Witcher, we didnt need The Witcher 2 or 3 sequels? They are all rpgs!
> > Since we had Starcraft, it was meaningless to create Starcraft 2? Its still the same rts!
> > Half-Life 2 was just like Half-Life, Valve could have just stopped right there. Didnt need a sequel.
> > Dont even get me started on Grand Theft Auto. The first game was *fine*. Why create 5 freaking copies? We didnt need them.
> >
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> You're going to use single player games as your examples? ok then.
What's so special or different about an online game? EA, 2k and Activision all pump out a new iteration of their titles yearly.
Personally I'd really like to see the other 7 cores of my CPU not sitting idle while the game chugs along at 20 fps in a zerg fight.
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I'd like them to quit wasting time on shinies and make something significant. Like a new map
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Someone shoulda asked santa for an ssd
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> @"Nuka Cola.8520" said:
> > @"LetoII.3782" said:
> > The game launched with all the incentive it needs, for me.
> > To do what I bought the game to do.
> >
> > I shudder to think of the game's state were there actually some _reason_ to all pile onto a winning side.
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> I wish everyone was like you. Wvw would be as lively as it was in 2012-2013.
In 2012-2013 I was sitting in queues because my server won too much.
xD
But thanks <3
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Throw me out the window.....
But I'd really like a larger assortment of weapons and armor that _actually look like weapons and armor_
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Wut
/15charrcars
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The game launched with all the incentive it needs, for me.
To do what I bought the game to do.
I shudder to think of the game's state were there actually some _reason_ to all pile onto a winning side.
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They wouldn't be around at all without the pips. They'd rallybot if they did help. People wanted shinies for WvW. Imagine now if loot gets another bump.
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Gotta agree with above.
Really hoping the meta swings back toward power soon
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Please tell me arrowcarts are borked too at least
can't coffee treb now -_-
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rip longbow
nubs from pvp went on a campaign to eviscerate true shot, they were successful
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10% is 10%
That said, confidence is also a factor
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How you gonna obsess over reality when your server needs you
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It's warriors day in the sun.
In what way don't you feel like you're contributing... Your rev dies, right?
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> @"ProverbsofHell.2307" said:
> And imo nightcap is no problem. Some people can only play then, don't they deserve the same chance to play?
>
Play, yes.
Should 5% of the population determine every match?
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Gotta have them skinner boxes ready, miss a launch date and the zombies might get agitated.
It's not like you've got as many competitors vying for your dollar as the pvers .
and besides......
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> @"BeepBoopBop.5403" said:
> > @"ProverbsofHell.2307" said:
> > Show me the gear imbalance.
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> Minstrel dire trailblazer
nod, look on the trading post basically
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warriors need a buff what choo talkin bout nerf
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> @"ThunderPanda.1872" said:
> > @"DemonSeed.3528" said:
> > I'd like to start but I wouldn't know where to begin sorry - perhaps the others would be more eloquent at describing the changes that have happened over time since you left. Sounds like a rather long time ago though, if you were talking about tomes? I wasn't around at the time so I can't relate to the changes.
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> Let’s start from the release of HoT and it’s DBL and power creep
No, lets start with the rework of traits in preparation for HoT and elite specs.
A lot of hard work before the game launched went out the window and the new "balance" became a series of hard to miss best-in-slot trait choices.
Then we start rotating flavor-of-the month with power creep.
Then sell our expansions with power creep.
Then balance our classes on static dps sponges instead of PvP playtesting like at launch.
Five years later. shout guard has gone from essential, to essentially a redshirt
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> @"Offair.2563" said:
> > @"Dawdler.8521" said:
> > > @"JustDemons.4358" said:
> > > This bug has nothing to do with Wvw on its own. u have the same explosions and noises in open world pve. i read a couple of times this bug is tied to the skimmer mount. idk if that is true but i think i saw some official respond about it.
> > Its most definetly not. Its player attacks vs certain "static" objects. Doors in WvW is one example. The Tarir meta is another. Behemoth. Etc and so on. The "explosions" you are seeing is the impact effects of player attacks not culling properly at distance - once you go within proper rendering distance (ie you start seeing player models) the effect will trigger at the correct location.
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> Please tell me why i see em even in guild halls when im all alone there.
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> Edit; or spawns when theres obviously nothing around to be attacked. Nice theory crafting on a bug though.
Fine, don't believe it.
Just follow the pops once, see where they lead.
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> @"Kovu.7560" said:
> Run the Istan track.
I've been pretending I didn't buy PoF so cel doesn't make run Firebrand -_-
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Were you low on Wal-Mart siege kovu?
I'd rather have the lack of crap that comes with the likes of the winter's day track
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Well, the greens and blues aren't meant to adorn your shelves, now are they?
But you're right, the whole reward track thing was a waste of Dev time. The same effect could've been had by just raising the vendor price for a spike.
Jade Quarry is OPEN
in World vs. World
Posted
So how much do we get paid transfer?