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Sovereign.1093

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Posts posted by Sovereign.1093

  1. The issue I see is why would someone want to fight?

     

    What incentives is there?

     

    I know ppl like me like to slay others so, there's that. But for the general public ? Isn't it because the enemies are easy?

     

    What if it's not easy. How do we bring justice to the playing field?

     

    I'm at a loss. Why. I know for sure there's some ppl even if few I'd rather avoid and even if many I'd hunt down.

     

    This is a big issue as to fights

     

  2. > @"hobotnicax.7918" said:

    > > @"Sovereign.1093" said:

    > > I remember in the old days you can easily treb bay from gari. And that was the most irritating thing but fun.

    > >

    > > Devs ought to remember stuff like that. And build on things that work. Not just visually appealing.

    > >

    > > Camp to tower. Tower to keep. Keep to castle. This rule does not apply in dbl. Although I like the fast movement thing thru shrines

    > >

    > > P.s. eso was inspired by gw2 wvw

    >

    > You can still treb bay from garri ;)

     

    Yes, but it's easy to counter. It's in that cliff where all they need is to balista it.

  3. I sometimes wonder if players know why they feel something about an opinion. I urge you. To ask yourself that atleast 7 x

     

    Do I dislike traherne?

     

    No. Why? Because met him in my sylvari early days

     

    Why? Because he was only following his wild hunt (Witcher reference)

     

    Why? Because I realized we all had a role to play. His destiny was that and mines something else.

     

    Why? Because what people felt for him could be how others would feel for my room.

     

    Why? Because I empathized and realized. I'll do what is right even if others will judge me.

     

    Why ? Because slaying is all.

     

    Why? Because it makes my character happy.

  4. > @"Korgov.7645" said:

    > There aren't that many. Taken from [Wiki](https://wiki.guildwars2.com/wiki/Block#Related_equipment):

    >

    > > Upgrade components that improve blocking

    > > [superior Rune of the Guardian](https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Guardian) (rank 6) - cause burning when blocking

    > > [superior Rune of the Defender](https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Defender) (rank 6) - gain health.

    >

    >

    > And this sigil grants Aegis if you are very lucky:

    > https://wiki.guildwars2.com/wiki/Superior_Sigil_of_Luck

     

    Oh not bad. That can actually be a good zerg thing

  5. > @"Balthazzarr.1349" said:

    > > @"ASP.8093" said:

    > > > @"Balthazzarr.1349" said:

    > > > > @"Sovereign.1093" said:

    > > > > Thieves before the mount speed change could outrun warclaw

    > > >

    > > > If so then not near as easily as now. I caught many of them before then mowed them down with my soulbeast. Now I can’t catch them at all.

    > >

    > > So, in conclusion: faster mounts mostly just allow easier chase/gank without investing resources in mobility?

    >

    > BAM! Nailed it!

     

    Outside of gank, this is also why some builds don't use warhorn, staffs or things that used to drop swiftness because mounts :3

  6. Here's how. Go stealth tap keep, go away. Now it is contested. Repeat. That s it.

     

    For higher level tagging. Find areas around the keep. Build siege but can't be hit by Npc. Keep refreshing.

     

    Have a group of friends so you cap camp sentry too. Then tag.

     

    Oh you will be hated .

  7. > @"Balthazzarr.1349" said:

    > > @"Sovereign.1093" said:

    > > > @"aandiarie.7195" said:

    > > > In wvw we were given mounts. (I spent 200 gold on a skin for my mount too.) The mounts were nice to have, but now they were slowed down by anet a while back.

    > > >

    > > > Some people can outrun my mount on foot.

    > > >

    > > > I was wondering if anet could give us back the mounts how they used to be or at least slightly speed them up, give them proper leaps, or something.

    > > >

    > > > It's pretty disappointing to be given a mount for wvw, have it for a while/be happy with it, and then have that taken away. :(

    > > >

    > >

    > > I like my mount. What class outruns you?

    >

    > Thief easily outruns the mounts. Enemy or friendly. I can’t keep up with thief’s on foot period... I have full mastery and pop the jump the second it’s ready.

    >

    > At least not the ones that know how to set up.

     

    Thieves before the mount speed change could outrun warclaw

  8. > @"Teratus.2859" said:

    > Pure tank = Trash damage.

    > If you can't beat a tank but the tank can beat you then it's a good bet that you're far too invested in pure damage with no decent means of survivbaility or sustain.

    > Simply adding a bit of that to a DPS build will probably make you unkillable to the Tank since you'll be outhealing their pitiful damage while they won't be able to fully outheal all of yours.

    > Either that or it's a no win situation for both of you and most will want to bail on that pointless encounter once that sinks in as it's a literal waste of both your time.

    >

    > Tanks are not as much a problem as everyone claims they are, they only really pose a threat to squishy glass canons since they are the only builds they can actually do any decent damage to and potentially kill.

     

    Maybe he means dire or trail blazer builds. Im sure minstrel ain't be killing no one. Unelss there's 30 of them

  9. > @"aandiarie.7195" said:

    > In wvw we were given mounts. (I spent 200 gold on a skin for my mount too.) The mounts were nice to have, but now they were slowed down by anet a while back.

    >

    > Some people can outrun my mount on foot.

    >

    > I was wondering if anet could give us back the mounts how they used to be or at least slightly speed them up, give them proper leaps, or something.

    >

    > It's pretty disappointing to be given a mount for wvw, have it for a while/be happy with it, and then have that taken away. :(

    >

     

    I like my mount. What class outruns you?

  10. > @"Thelrok.7354" said:

    > > @"Sovereign.1093" said:

    > > > @"Dawdler.8521" said:

    > > > > @"Sovereign.1093" said:

    > > > > > @"Thelrok.7354" said:

    > > > > > > @"Sovereign.1093" said:

    > > > > > > > @"Thelrok.7354" said:

    > > > > > > > > @"Widmo.3186" said:

    > > > > > > > > Punished for what? Playing the game?

    > > > > > > > > They aint exploiting and/or abusing bugs, aint using 3rd party programs, neither hacks nor cheats.

    > > > > > > > >

    > > > > > > > > Show me in code of conduct part that says ppl cant drop and build balistas on tactivators.

    > > > > > > > > If I were you, I wouldnt expect any changes to ANets definition of trolling and the way to deal with them any time soon, since their definition of censorship is whatever mods (that are not controlled by any higher instance btw) find accusing and unhealthy for community :)

    > > > > > > >

    > > > > > > > right here:

    > > > > > > > > While participating in Plaver-vs-Player (PvP) gameplay, you will not participate in any form of match manipulation. Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder. This also includes disrupting other people’s game experience by not actively participating in matches in good faith, a.k.a leeching.

    > > > > > >

    > > > > > > Can you link the source ?

    > > > > >

    > > > > > It's the Code of Conduct, which you have read and agreed to. At least, I'd hope.

    > > > >

    > > > > Can you link :3 or put a screen shot?

    > > > >

    > > > > Because that's pvp seems like spvp

    > > > You said it *seems* like sPvP. But it's clearly not sPvP. It does not say "Structured Player-vs-Player". They said "PvP *gameplay*". Are you implying that WvW does not contain any PvP gameplay?

    > > >

    > > > https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/

    > >

    > > Well based on 22 all who afk are breaching terms bro. For pip s.

    > >

    > > Also there's no ladder in wvw because there is no tournament.

    > >

    > > Also actively participating this is a catch all. You afk, you breach. You gvg you breach. You do right club you breach.

    >

    > I mean, it is if the server is full. Otherwise, it isn't because you aren't taking the place of someone who is actually trying to play. Also, there is a ladder. There is literally a WvW leaderboard and people involved pay attention to world rankings. That's also not important because it's an OR. Manipulating a match is enough, but you're probably going to say that weekly "matchups" aren't a "match". To that, I'm not sure if it's hilarious or sad that you actually think that.

    >

    > There are other clauses within the terms of service that could be applied to any of this kind of behavior. They are written intentionally broad and just because something you like isn't explicitly defined, that doesn't mean it isn't covered especially in cases where it is damaging to other people's experience and Guild Wars as a brand.

     

    They need to express some stuff so we don't get in trouble and enjoy the game as we please because there's no tournaments right now

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