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Sovereign.1093

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Posts posted by Sovereign.1093

  1. > @"Dawdler.8521" said:

    > > @"Sovereign.1093" said:

    > > > @"Thelrok.7354" said:

    > > > > @"Sovereign.1093" said:

    > > > > > @"Thelrok.7354" said:

    > > > > > > @"Widmo.3186" said:

    > > > > > > Punished for what? Playing the game?

    > > > > > > They aint exploiting and/or abusing bugs, aint using 3rd party programs, neither hacks nor cheats.

    > > > > > >

    > > > > > > Show me in code of conduct part that says ppl cant drop and build balistas on tactivators.

    > > > > > > If I were you, I wouldnt expect any changes to ANets definition of trolling and the way to deal with them any time soon, since their definition of censorship is whatever mods (that are not controlled by any higher instance btw) find accusing and unhealthy for community :)

    > > > > >

    > > > > > right here:

    > > > > > > While participating in Plaver-vs-Player (PvP) gameplay, you will not participate in any form of match manipulation. Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder. This also includes disrupting other people’s game experience by not actively participating in matches in good faith, a.k.a leeching.

    > > > >

    > > > > Can you link the source ?

    > > >

    > > > It's the Code of Conduct, which you have read and agreed to. At least, I'd hope.

    > >

    > > Can you link :3 or put a screen shot?

    > >

    > > Because that's pvp seems like spvp

    > You said it *seems* like sPvP. But it's clearly not sPvP. It does not say "Structured Player-vs-Player". They said "PvP *gameplay*". Are you implying that WvW does not contain any PvP gameplay?

    >

    > https://www.guildwars2.com/en/legal/guild-wars-2-rules-of-conduct/

     

    Well based on 22 all who afk are breaching terms bro. For pip s.

     

    Also there's no ladder in wvw because there is no tournament.

     

    Also actively participating this is a catch all. You afk, you breach. You gvg you breach. You do right club you breach.

  2. > @"Thelrok.7354" said:

    > > @"Sovereign.1093" said:

    > > > @"Thelrok.7354" said:

    > > > > @"Widmo.3186" said:

    > > > > Punished for what? Playing the game?

    > > > > They aint exploiting and/or abusing bugs, aint using 3rd party programs, neither hacks nor cheats.

    > > > >

    > > > > Show me in code of conduct part that says ppl cant drop and build balistas on tactivators.

    > > > > If I were you, I wouldnt expect any changes to ANets definition of trolling and the way to deal with them any time soon, since their definition of censorship is whatever mods (that are not controlled by any higher instance btw) find accusing and unhealthy for community :)

    > > >

    > > > right here:

    > > > > While participating in Plaver-vs-Player (PvP) gameplay, you will not participate in any form of match manipulation. Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder. This also includes disrupting other people’s game experience by not actively participating in matches in good faith, a.k.a leeching.

    > >

    > > Can you link the source ?

    >

    > It's the Code of Conduct, which you have read and agreed to. At least, I'd hope.

     

    Can you link :3 or put a screen shot?

     

    Because that's pvp seems like spvp

  3. > @"Thelrok.7354" said:

    > > @"Widmo.3186" said:

    > > Punished for what? Playing the game?

    > > They aint exploiting and/or abusing bugs, aint using 3rd party programs, neither hacks nor cheats.

    > >

    > > Show me in code of conduct part that says ppl cant drop and build balistas on tactivators.

    > > If I were you, I wouldnt expect any changes to ANets definition of trolling and the way to deal with them any time soon, since their definition of censorship is whatever mods (that are not controlled by any higher instance btw) find accusing and unhealthy for community :)

    >

    > right here:

    > > While participating in Plaver-vs-Player (PvP) gameplay, you will not participate in any form of match manipulation. Match manipulation is defined as any action taken to fix or manipulate the outcome of a match or alter or manipulate the rankings or ratings of the ladder. This also includes disrupting other people’s game experience by not actively participating in matches in good faith, a.k.a leeching.

     

    Can you link the source ?

  4. I remember in the old days you can easily treb bay from gari. And that was the most irritating thing but fun.

     

    Devs ought to remember stuff like that. And build on things that work. Not just visually appealing.

     

    Camp to tower. Tower to keep. Keep to castle. This rule does not apply in dbl. Although I like the fast movement thing thru shrines

     

    P.s. eso was inspired by gw2 wvw

  5. > @"Thelrok.7354" said:

    > > @"Taylan.2187" said:

    > > > @"aspirine.6852" said:

    > > > That is not trolling, that is having more accounts and trying to help your friends on the other server :/ In T1 EU you see it all the time..

    > >

    > > Of course that's also always a possibility, and should be all the more reason for punishing a player. In our current situation I actually had a serious talk with the player pulling off things like this (I assume that what I screenshotted above was also his doing) and he told me all about these issues he has with some leading figure on their server and apparently does this as a form of protest...

    > >

    > > Either way there should be rules against this sort of behavior. There's no justification for it.

    >

    > Technically, there are rules against this sort of behavior, they just aren't enforced. A simple solution that would be effective is to just IP/hardware ban every account that does this kind of thing or at least disabling the ability of people who troll to queue for WvW (not on a per-account basis but on a per-IP basis). It would also ease the burden on support, because they'd have less tickets to deal with from repeat offenders.

    >

    > Unfortunately, it will never happen. These problems have existed since the game released. There's no reason for anyone to fear punishment from anet for ruining other people's experience out of spite. Worst case scenario is a throw away account gets a short temp ban if they do something extremely egregious.

     

    Ip ban is too much. Such should be reserved to hackers

  6. > @"coro.3176" said:

    > > @"Sovereign.1093" said:

    > > > @"coro.3176" said:

    > > > > @"Sovereign.1093" said:

    > > > > You also got to factor in the skill of the player.

    > > > >

    > > > > What that means is if you face bad players, you probably can 1v many for awhile. But if they know how to coordinate, they will bomb at the same time, bursting you with condi. And you will lose.

    > > > >

    > > >

    > > > I don't get where this argument is coming from. If anything, it's *easier* to 1v2 condi classes than two power classes.

    > > >

    > > > If two condi classes burst you at the same time and you fail to dodge/block, you can cleanse and you may have the advantage as your 1 cleanse erases *both* players' burn stacks.

    > > >

    > > > If two power classes burst you at the same time and you fail to dodge/block, you're just dead because their damage is instant.

    > >

    > > Its simple. If your enemy is skilled, or more skilled than you, you probably will lose.

    >

    > Agreed, but given equal skill of opponents, it is easier to 1v2 condi than it is to 1v2 power, because with 1v2 condi, you might be able to nullify both of their damage with a single cleanse. With power, their damage is always fully applied, given that it hits.

     

    But that's not the situation. I'm saying. It's easy to beat bad players. But the moment they're good, you can't easily 1v2. Certain classes don't just put condi they corrupt stuff.

     

    If you face equal opponents most likely the build will carry. Or the knowledge of kiting thru territory. Etc. The running around game.

     

  7. > @"coro.3176" said:

    > > @"Sovereign.1093" said:

    > > You also got to factor in the skill of the player.

    > >

    > > What that means is if you face bad players, you probably can 1v many for awhile. But if they know how to coordinate, they will bomb at the same time, bursting you with condi. And you will lose.

    > >

    >

    > I don't get where this argument is coming from. If anything, it's *easier* to 1v2 condi classes than two power classes.

    >

    > If two condi classes burst you at the same time and you fail to dodge/block, you can cleanse and you may have the advantage as your 1 cleanse erases *both* players' burn stacks.

    >

    > If two power classes burst you at the same time and you fail to dodge/block, you're just dead because their damage is instant.

     

    Its simple. If your enemy is skilled, or more skilled than you, you probably will lose.

  8. You also got to factor in the skill of the player.

     

    What that means is if you face bad players, you probably can 1v many for awhile. But if they know how to coordinate, they will bomb at the same time, bursting you with condi. And you will lose.

     

    I remember pre nerf of burn on ren, you can actually do a lot of 1v many bad players. Now, it's not as easy.

     

    There's builds which makes you immortal for a bit. Like the old school mace shield war. Or the unkillable core necro, but as patches happen, the old God's lose the edge.

     

    In the end you'll be thinking Mara cavalier ranger. Let's go.

  9. > @"Dawdler.8521" said:

    > Kill 90% of builds and make everyone just pick a single meta?

    >

    > Yeah sounds lovely. Go for it. It'll surely be better.

     

    But pvp already used the amulet. How will they be affected when that's the pvp game already. All I'm saying is add one more side since it's a v b in pvp.

     

    In wvw there's only a few working builds too. Sure you can do what ever combo you like but there optimal cookie of the month will always beat the non optimal

  10. > @"Fat Disgrace.4275" said:

    > > @"Sovereign.1093" said:

    > > I've always wondered, because asuras lived underground, what did they eat?

    >

    > Like most rodents probably, worms... scumbag rats :angry:

     

    Haha. I've always asked this question for years and the reply always makes me laugh.

  11. A team with scrap/shout war/tempest/rev in organized groups have no issues with condis. Because they are organized but pugs? You got to be a special fuck to do your job by observing the com and ppl around you if not in coms.

     

    A good players know if things engaged, he knows the counter is definitely xyZ. A good player has a rotation ready to solve the 90% attack. But a good player is either in coms or very experienced of which only a few servers have a lot of these. Meaning,5% of the wvw population of a pug server.

     

    Counter to condi? Well, the problem isn't condi itself but burn . It's the new bleed. When I'd play my favorite class rev. I can pain absorb 50 to 80 burn ticks. While on resistance . And that can kill you in 2 seconds on full minstrel

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