-
Posts
5,441 -
Joined
-
Last visited
Content Type
Forums
Events
Articles
Gallery
Posts posted by Sovereign.1093
-
-
i hope theyd make shrines usable to all. that alone will make travels less hard
-
brought up this topic 2. last gvg we saw na won over eu in gvg.
-
mmm
i wonder if skills to cleaving can only down you but you can only be killed by a stomp. and increazs stomp from one person to 5.
would be a fun change hahaha
-
i see. so, cool will make use of that info
-
https://wiki.guildwars2.com/wiki/Skirmish_reward_track
how long is the timer for decay?
is killing a vet enough? or must do a wvw capture?
does killing enemies give pips? if yes in what situation and if no in what situation?
:3
-
wvw is fun. just the bugs need fixing and in game moderation on chat
-
=) no particular goal
-
any class is op if you coordinate stuff
-
> @Aiga.3075 said:
> > @CrimeMaker.8612 said:
> > Arena Net seriously why dont you just give us players an invisible tag??? Its so annoying when you have to tag up to use the markers or when you just wanna raid as a guild and you dont want any pugs to join you... WvW isnt pve where players are gonna get salty if a guild is doing private raid and doesnt want pugs on them.. its the opposite here when a driver has to tag up to use markers and wants to private raid at the same time but you get pugs on you.. now you have to tell them to go away! yea thats what pisses players off not a guild wanting to have a private raid,
>
> I have seen guilds that put a afk tag up at spawn and run with the squad marker things. Kinda sad you have to do that with garbage people that do nothing but spy and pull tatcs.
mmm, we may do this since we do need s scouts
-
all games show their server populatio on their pages. ours, we can only access if in game or thru api. now api is down.
any word when it goes online?
p.s. again suggestion put population of servers on gw2
-
> @Asgard.7251 said:
> @"Sovereign.1093" I have a lot to think about, ill get back at you about this.. Thanks for all te info.
ok. =)
-
> @Asgard.7251 said:
> @"Sovereign.1093" What guild are you in? What are the raid days? Is joining one raid a week enough?
i am the guild leader of heavy loot bag salt.
we wvw raid everyday 4pm server time onwards
yes =)
-
@.@ mmm on tome close
-
=) problem is what exists now is not working.
-
wvw is 24 hours but why not categorize points based by timezones instead of the whole 24 hour game mode.
ex. at 6pm server time server 1 2 3 are kings. but at 9pm server 4 5 6.
So intead of pooling the points to the whole 24 hours. points separated by time zones.
could adjust the zones 24 / 6 etc.
...
advantage is ppl dont have to worry about points beyond their time zone and just enjoy the game
also reset the match every 8 hours so the flow of the game resets.
just a thought
-
we never had a tag before and we were able to raid by targetting me and hitting where i am.
it's simply a question of whether players pay attention.
-
> @czerwoni.9563 said:
> Sooo I was wondering what are the different classes good at in wvw? For example I guess thief is good for roaming cause of invis and blink kiting
>
All are situationally good in wvw.
by situationally, i mean, how you tailor their role.
popularly, guards revs necro ele war mes has a role in a zerg.
thief engi ranger has for roaming x havok.
guards for stab resist heal basically taking the slot of revenant and ele. thus allowing a team space for other classes.
war boon strip cc, thus allowing less need for rev boon strip or necro boon strip
rev can replace eles and necros for range pressure also rraited dwarf stance works well with guard f3 skills firebrand.
ele no longer support can focus range pressure with chills static nd meteors. because guards has waters now.
necro barriers and dps range burst and portal. semi replacing mesmers and adding tankiness.
thief - scout. nothing compares.
mes - boons x veil portal. works well with thief, can sub rev or guard for boons, works well with them in melee or range. pulls and moas
engi - does everything
ranger - kills fliers because of long range. good for anti gliders roaming, havok. a class than can 1v1 everyone or 1v5
-
cause ppl go afk in borderlands. afk in borderlands cause fake population activity. thus locking servers.
if pips in eotm then atleast players who are focused on pip farming can go there.
-
i think anet devs should play other games so they can compare and incorporate what works outside of the cave called gw2 and start inovating. =)
-
> @Orion.1840 said:
> Ever since start of the game i've been in Aurora Glade, but its one of the deadest servers when it comes to wvw. This didn't use to be a problem for me as i liked to roam around but now even roaming is dead. I am therefore looking to join a new server, but i have no idea what the current state of each server is. So my question is basically: what are the differences between EU servers? (as in mentality, quality of zergs, quality in roaming, good guilds) This may be a bit vague but i hope to be able to make a choice :)
ping. you may lag in eu vs na. mentality - eu not much different. just different languages
-
> @Jeknar.6184 said:
> > @Sovereign.1093 said:
> > arenated
>
> Ted as the Ted Bear for the Carebears.
>
carebears state. @.@
in strength,
The Sovereign
-
i like things the way it is, i just want the bugs fixed, servers stabilized to handle 3 ways and ingame moderation of player interaction.
point is. we need arenated to pay attention to the game
-
ah, i dont really care about the time zone i dont play because i can't affect it =)
as long as the sea or 8gmt timezone is fine, its already a good server for me.
@open tags oh. then those should be my target servers
-
=) hehe pls dont change eb. just fix server connections
Is it possible to Redesign Desert Borderland?
in World vs. World
Posted
travelling must be addressed. its really not easy to defend. unless perma scouts.