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Shirlias.8104

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Posts posted by Shirlias.8104

  1. > @"Zaraki.5784" said:

    > So what!? Those are urgent matters to fix ASAP.

     

    So it would have been bad to say that i don't care since i don't raid and i don't even feel sorry for you.

    Instead of pretending you should be grateful for this patch ( wheather you are upset for the missing fix you were hoping for, though they already claimed the sense of this 12/12 patch ).

  2. > @"Zaraki.5784" said:

    > > @"Shirlias.8104" said:

    > > I did read really fast the patch notes but it seems really good.

    >

    > No, not at all, I did not read anything about new raid wing: not the fix for Dhuum's mini-chest nor the fix for River of Souls exploit....

     

    It was meant as a balance for condi burst.

     

    @"Irenio CalmonHuang.2048" Thank you for the dedicated thread. Loving hem.

  3. > @"YoukiNeko.6047" said:

    > > @"Shirlias.8104" said:

    > > > @"Jack Skywalker.5674" said:

    > > > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills.

    > >

    > > The problem is that revenant ( not renegade ) has no options in order to get

    > >

    > > * flat 25% movement speed ( like passive traits or sigils, as every other class has ).

    > > * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness.

    > > * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ).

    > >

    > > It does absolutely need a rework in terms of mobility.

    >

    > Lets see now...

    >

    > https://wiki.guildwars2.com/wiki/Surge_of_the_Mists - pretty much rushes you forward

    > https://wiki.guildwars2.com/wiki/Deathstrike - requires target

    > https://wiki.guildwars2.com/wiki/Unrelenting_Assault - requires target but is insanely good for chasing

    > https://wiki.guildwars2.com/wiki/Impossible_Odds - super speed and quickness

    > https://wiki.guildwars2.com/wiki/Riposting_Shadows - can be used as a movement skill (The backwards evade transverses 600 units)

    > https://wiki.guildwars2.com/wiki/Unyielding_Anguish - 600 range leap

    > https://wiki.guildwars2.com/wiki/Inspiring_Reinforcement + https://wiki.guildwars2.com/wiki/Phase_Smash + https://wiki.guildwars2.com/wiki/Drop_the_Hammer = swiftness

    >

    > Core can be mobile in fights even without the 25% movement speed (how bad is a passive 25% movement in active combat game is another story).

    > Now if they added 25% movement trait to the ventari line it would be so much fun.

     

    I forget to remove teleport on target, and instead i add them.

    But i laughed so much at 5 staff skill.

    Thank you.

     

    So let's do a simple recap

     

    > https://wiki.guildwars2.com/wiki/Surge_of_the_Mists - pretty much rushes you forward

     

    Ahahahaha

     

    > https://wiki.guildwars2.com/wiki/Deathstrike - requires target

     

    Target required

    > https://wiki.guildwars2.com/wiki/Unrelenting_Assault - requires target but is insanely good for chasing

     

    Target required

    > https://wiki.guildwars2.com/wiki/Impossible_Odds - super speed and quickness

     

    Not used to roam or simply moving.

    Shiro legend required.

    Does not apply swiftness.

     

    > https://wiki.guildwars2.com/wiki/Riposting_Shadows - can be used as a movement skill (The backwards evade transverses 600 units)

     

    Are you serious?

    Should we make a 180 degrees macro + skill?

    Let just the mesmers exploit with staff 2 skill.

     

    > https://wiki.guildwars2.com/wiki/Unyielding_Anguish - 600 range leap

     

    30 energy for a 600 leap which does not give swiftness and could put you in combat because of the huge persistent aoe

     

    > https://wiki.guildwars2.com/wiki/Inspiring_Reinforcement + https://wiki.guildwars2.com/wiki/Phase_Smash + https://wiki.guildwars2.com/wiki/Drop_the_Hammer = swiftness

     

    This one is probably a joke

     

    So, definitely.

    Renegade has NO way to get swiftness and has no way to move forward unless he's following sombody who wants to kill ( or a critter is there ).

  4. > @"Sojourner.4621" said:

    > > @"Shirlias.8104" said:

    > > > @"Jack Skywalker.5674" said:

    > > > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills.

    > >

    > > The problem is that revenant ( not renegade ) has no options in order to get

    > >

    > > * flat 25% movement speed ( like passive traits or sigils, as every other class has ).

    > > * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness.

    > > * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ).

    > >

    > > It does absolutely need a rework in terms of mobility.

    >

    > No, the problem with Revenant is **Why is this in the thief subforum?**

     

    AhAhAhAhA didn't notice it :lol:

  5. > @"Tanner Blackfeather.6509" said:

    > Would be awesome, but there was a dev comment (I think on the AMA) that they can't display more than two things there at the bottom. :(

     

    > @"Tekoneiric.6817" said:

    > > @"Tanner Blackfeather.6509" said:

    >

    > > Would be awesome, but there was a dev comment (I think on the AMA) that they can't display more than two things there at the bottom. :(

    >

    > It's probably a problem related to UI scaling. This is why the momentary drifting text would be the best way to do it.

     

    They should definitely do something about then!

    I mean, instead of fixing it somehow else, a way to modify the UI would be even better.

  6. > @"Jack Skywalker.5674" said:

    > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills.

     

    The problem is that revenant ( not renegade ) has no options in order to get

     

    * flat 25% movement speed ( like passive traits or sigils, as every other class has ).

    * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness.

    * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ).

     

    It does absolutely need a rework in terms of mobility.

  7. > @"Ayrilana.1396" said:

    > > @"Shirlias.8104" said:

    > > First, new armors do already use that system ( regarless we do consider it a good/bad sinc ).

    > >

    > > Here you can see the items you can purchase with the [Grandmaster Tailor's Marks](https://wiki.guildwars2.com/wiki/Grandmaster_Tailor%27s_Mark "Grandmaster Tailor's Marks").

    > >

    > > The only problem about this system, and that's what i was pointing out, is that part of the item you want to craft force you to do timegate crafts.

    > >

    > > IE, the [Grandmaster Tailor's Mark](https://wiki.guildwars2.com/wiki/Grandmaster_Tailor%27s_Mark "Grandmaster Tailor's Mark") requires

    > >

    > > 1. 1x [Lump of Mithrillum](https://wiki.guildwars2.com/wiki/Lump_of_Mithrillium "Lump of Mithrillum") in order to craft [Carbonized Mithrillum ingot](https://wiki.guildwars2.com/wiki/Carbonized_Mithrillium_Ingot "Carbonized Mithrillum ingot").

    > > 2. 2x [spool of Silk Weaving Threads](https://wiki.guildwars2.com/wiki/Spool_of_Silk_Weaving_Thread "Spool of Silk Weaving Threads") in order to craft 2x [square of Vabbian Silk](https://wiki.guildwars2.com/wiki/Square_of_Vabbian_Silk "Square of Vabbian Silk").

    > > 3. 1x [spool of Thick Elonian Cord](https://wiki.guildwars2.com/wiki/Spool_of_Thick_Elonian_Cord "Spool of Thick Elonian Cord") , in order to craft [blended leather sheet](https://wiki.guildwars2.com/wiki/Blended_Leather_Sheet "Blended leather sheet").

    > > 4. 1x [bolt of empowered Silk](https://wiki.guildwars2.com/wiki/Bolt_of_Empowered_Silk "Bolt of empowered Silk"), which requires 1x globe of dark matter and 500 tailoring ( but it's imho the easier, since 1 out of 3 exotics tends to drop dark matter... also crafting skills are easy to level and everybody can do it ).

    > >

    > > Shortly, most of the crafts you need in order to do those specific materials ( and the final materials themselves ) require time gate crafts which can't be traded.

    > > While i do understand maybe the necessity of more material sinks in order to modify the market prices, i wouldn't like to have more timegate items.

    > >

    > > PS: i do know that SPvP gives you 3x marks for free every season, but as for wvw and pve you have to craft them.

    > >

    >

    > I highly suggest that you read their post(s) and go to the link that they had provided. They’re are not referring to the timegated recipes and have told you that already. No need for strawmans.

     

    I did, and i supposed he was refered to the whole part as i said in my previous post ( i suggest that you read the whole conversation before reply ).

    And a 1xT6 mat in a scenario which requires other items which are accountbound is not a sink ( the account bound ones are definitely better sinks ).

  8. > @"Lambent.6375" said:

    > > @"Shirlias.8104" said:

    > > Accounts with disalbed features depends the age of the owner could be a possibility.

    > >

    > > You can think that removing rng and stuff like BLC, Mount Contracts and so on would be a nice thing, but remember that gw2 is going forward because of those who buy those things. And, personally, **i am quite scared about the alternatives when there won't be any BLC at all**.

    > >

    >

    > Probably stuff like dye subscription fees like BDO has.

    >

    > GW2 gives numerous dyes for free, and they are permanent, and account wide, so it would be something slightly different though....

     

    They have to push you to buy the sub.

    I am not sure that it will work, and also i'd prefer to be able to buy dyes from the TP when a new tier comes.

     

    Currently, this is ( to me ) the best system.

    Those who want to spend real cash are allowed, and those who want don't.

     

    GW2 has just to set some limits per accounts, depends the age of the owner.

    The Gamble is not illegal, but there's an issue if minors are related.

     

    To me a sub would be something like

     

    10 € per month

     

    1. +15% Karma/Golds/MagicFind/Currencies.

    2. 800 Gems.

    3. Special pass with Crafting station, MF, Bank, TP, etc... ( 30days duration. you will get one new every time the subscription is renewed ).

    4. Discounts on GEMSTORE ( and on high tier gems purcases ).

  9. I do have a better idea.

    Since we do have 1 or 2 currencies per map, what about if they were shown in the inventory ( near golds ) depends the map?

     

    In The Silverwastes we will have

     

    1. Golds

    2. Banding Keys

    3. Bandit Crests

     

    In Dry Top we will have

     

    1. Golds

    2. Zephyrite Keys

    3. Geodes

     

    In PoF we will have

     

    1. Golds

    2. Trader's Keys

    3. Trader's Contracts

     

    In Hot we will have

     

    1. Golds

    2. One between Crowbars/Exalted key/Vial of Chak Acid/Machete, depends the map

    3. One between Airship Parts/ Aurilium / Ley Line Crystals, depends the map ( while in DS, we will just see Golds and Machetes ).

     

    What do you think?

  10. > @"godmoney.6025" said:

    > Give thieves a health buff, so I can run berseker gear and have ~17000 life without having to go marauder.

    > Condi is for nerds.

     

    This could be the idea.

    Zerk is slightly better than marauder, and medium armor class with high hp pool is still missing.

  11. > @"K THEN.5162" said:

    > Though I don't really PvP, I'd imagine it'd go something like:

    > Scourge

    > Scourge

    > Firebrand

    > Scourge

    > Spellbreaker

    > Scourge

    > Scourge

    > PvP bot

    > More scourge

    > **Match manipulating Daredevil**

    > SCOOOOURGE

    > And insert pro player alt here... That also plays SCOURGE

     

    ;)

     

  12. Accounts with disalbed features depends the age of the owner could be a possibility.

     

    You can think that removing rng and stuff like BLC, Mount Contracts and so on would be a nice thing, but remember that gw2 is going forward because of those who buy those things. And, personally, i am quite scared about the alternatives when there won't be any BLC at all.

     

  13. > @"Blood Red Arachnid.2493" said:

    > > @"Shirlias.8104" said:

    > > > @"Blood Red Arachnid.2493" said:

    > > > > @"Shirlias.8104" said:

    > > > > > @"Feanor.2358" said:

    > > > > > Fractals are still a source of liquid gold, a standard daily t4 run gives me 10-15g usually, not counting the stabilizing matrices and various other stuff.

    > > > >

    > > > >

    > > > > When you say **standard daily t4 run** do you mean only 1 fractal or all 4 fractals?

    > > > > Just to try to understand the time needed to complete everything.

    > > >

    > > > If you have a good group you can knock out all recs, all t4, cm99 and cm100 within an hour. If you don't have a good group, expect two to three hours.

    > >

    > > So 6 fractals in less than 1 hour?

    > > Or do cm 99 and cm 100 count as the daily t4 fractals?

    >

    > The challenge motes are separate.

     

    Thank you very much.

  14. > @"Blood Red Arachnid.2493" said:

    > > @"Shirlias.8104" said:

    > > > @"Feanor.2358" said:

    > > > Fractals are still a source of liquid gold, a standard daily t4 run gives me 10-15g usually, not counting the stabilizing matrices and various other stuff.

    > >

    > >

    > > When you say **standard daily t4 run** do you mean only 1 fractal or all 4 fractals?

    > > Just to try to understand the time needed to complete everything.

    >

    > If you have a good group you can knock out all recs, all t4, cm99 and cm100 within an hour. If you don't have a good group, expect two to three hours.

     

    So 6 fractals in less than 1 hour?

    Or do cm 99 and cm 100 count as the daily t4 fractals?

  15. > @"Morozzko.2136" said:

    > > @"Shirlias.8104" said:

    >

    > > However, those who abandoned the game didn't do that because of poor marketing or gems.

    >

    >

    > Old players return not for the 2k gems, gems are needed for players to promote the game in the top, old players come back, becoause the new ones will appear and start discussing it, and will enter to see what new or play with friends.

     

    I say definitely not.

     

    If a game is boring, you tend to drop it unless you are addicted ( like those who continue to play a mmo just because of the guild, or because they don't want to start another one because they already invested many hours on the current one ).

    You won't definitely come back because of more players, or because a friend of you started to play.

    You will definitely return in order to claim the gems, and maybe after a while you will drop the game for the same reasons.

     

    Just to be clear, low playerbase could be an issue expecially in mmos, but if players drop gw2 they definitely don't do this because of the playerbase, because due to the game's structure ( maps cap, content for solo, 5players or 10 players, randomqueue for many modalities, lfg system which allows you to find a group and share content, guilds, etc... ).

     

    More players could bring different queues in SPvP, indeed ( we could have a soloq, a mixed one and a 5v5 premade only ).

    About WvW it's ANET fault for speculating on server transfers instead of merging servers and reduce the number of servers for WvW.

     

    Talking about me, when i had enough of gw2 i just logged in to unlock LS, without playing it.

    I was bored enough not to do even the daily login.

     

    That's why, though i think that they should make a better use of the marketing, i think asking for free gems for everybody would be more like a scam ( it would be only a profit for existent players ) than everything.

    But, giving 2k gems for free for those who purchase the bundle ( hot + pof ) could be a good idea for starters ( or else a starter pack with infinite tools and something else, like the ones in gemstore ).

     

     

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