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Fuchslein.8639

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Everything posted by Fuchslein.8639

  1. > @"Westenev.5289" said: > I remember this being a concern when they removed fall traits - I used to like running portals for my less spacally aware friends, whether that be to the goggles or simply acting as a safety net if someone fell and/or died. I also helped a few randoms, and made jumping puzzle buddies. > > I probably couldn't do that today - I'd just fall and die with them - which I think is a shame. > > A 50% fall damage reduction consumable, the same reduction as the old traits, would be perfect, imho. Yep, me too. I loved jumping puzzles and triky stuff in general and especially helped a friend of mine over and over again. I don't know if I would still do that nowadays, as she is someone who falls often, even with the simplest things. Many Randoms that I have helped are like that too. I don't think that without this trait I would have the patience for such people. Just because I love something doesn't mean that I want to do it over and over again to help people (this usually leads to hating something ...). Maybe there are such people, I am not one of them who has so much patience xx.
  2. > @"Tanek.5983" said: > To be clear, I am not asking for anything in the jumping puzzle itself to change. It is hard, it was designed to be hard, that is fine. > > But. Something _has_ changed that affects how punishing the puzzle can be. It has been years since I ran it with any regularity. Back then, I would always use the trait for reduced falling damage which, while some falls were still way too far for it to help, could be the difference between starting over a little way down, and needing to pay for a wayshrine outside. The fall damage reduction traits were removed. That still stings a bit and was not the best holiday gift, but ok, done is done. Moving on. :'( > > Maybe something can still be done to make the puzzle just as hard, but not as punishing. How about a free rez back at the start when you fall and die? There is precedent for this with Griffonrook Run. I'm sure it would not matter much for someone who makes lots of gold in game, but that someone is not me, so even this small thing would be a great reduction in frustration. > > And, you know, some compensation for stealing those traits. ;) Wait. They have removed the reduction of fall damage from traits? Why? I can remember where years ago I did this jump-puzzle with friends and I and a friend used to port friends and strangers to the goggles and vice versa. How do you do that nowadays without these traits? One wrong jump and you can do it all over again ... to help others. There is this other thread here that denounces waypoints and other stuff put's social actions down, but isn't it exactly this kind of decisions by Anet that make people think about helping or not helping? Together with this Pad-Bug that already existed where I started at HOT GW2, I wish all newcomers good luck getting their achievements there. I hope there will be jumpers in the future who wast- ... want to spend their time to help others, no matter how many stones anet puts in their way.
  3. All Wvw/Pvp-only Players: Oh hell YES(Buuuuutttttt, but but but ... boout) All PVE-Player: Oh hell NO Do you wanna find out that way which side is more represented in the forum? Or as a social experiment who spread more salt over this question? I would feel happy because I would have more money available because I would not buy the expansion. And the two people left I know, who are still actively playing PVP and have not yet quit, i would check out daily if they feel it now.
  4. > @"circuitnerd.5863" said: > Do you guys prefer the left image or right? I can't quite decide so I was curious what other people thought. > ![](https://i.imgur.com/i89gz7g.jpg "") > I am not a fan of either. I like it simple, but with something special that neither of them have in my eyes. But I would go for the left. The colors popping more in connection with the armor (if you want to keep this armor). Right looks too bland for me with the brown hair and the black face painting. Everything blurs into a grey mass. My personal opinion about this.
  5. Those who tell you that the game is dead are usually the dissatisfied ones. And negative things leave your mouth faster than positive things :). Whereby I agree that this question makes no sense in a forum, because in the forum are usually the players who are very invested in the game. Here you will mostly only hear, yeah the game is totally dead, everything is stupid, everything is bad. Or those who praise everything and who talk even anet worst behavior good. Or just those who are bored x). Oh and people like above me who make a mountain out of a molehill and tell you to stop playing if something doesn't correspond to his opinion :D.
  6. > @"Astralporing.1957" said: > > @"Fuchslein.8639" said: > > So what's the problem with deleting BLK and selling the items overpriced in the Gemstore instead? > > Someone will acknowledge their value. > > They would take the rng-factor and in the end maybe even more people would buy it, because they can be 100% sure to get the item. > > > > Or would something completely different happen in the end? mhh > They already answered that in the discussion about the Mountgate, and the first (completely RNG, without non-rng option) mount skin license. They flat out said that they did it that way, because otherwise they would _not_ be able to sell some of the skins for the same amount of money. > > Basically, if they were to post the items people are aiming for, as a direct purchase, for the "average" price you'd end up spending when buying boxes to get them, they would never get as much money as with the RNG model. A lot of people would look at the value, and decide it's way too much for them and that they don;t need it after all. > > Remember, like with any lottery, there's a ton of people that buy the keys, but do _not_ get the result they want. In fact, i'm quite sure that _most_ of the players buying keys end up in that category. And a lot of them will continue to buy, hoping that "this time it will be different". Except, again, for most of them it won't be any different. Ever. > > _that's_ where most of the lootbox income comes from. From people spending a ton of money and getting stuff they didn't want and wouldn't buy if they could choose. > > You don't say. I could swear I wrote something like that on the first few pages. But everyone says that the blk are completely legit :). And that it's okay to have something like that and that anet is so nice and not like any other company that wants to make money in the first place and relies on the weakest of us instead of bringing proper content that don't make people run away, mhhh.
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