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trixantea.1230

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Posts posted by trixantea.1230

  1. > @"Hesione.9412" said:

    > > @"trixantea.1230" said:

    > > > @"Zaklex.6308" said:

    > >

    > > > What is worthless that comes out of the BLTC? Nothing, everything that the chest drops can also be bought separately, so everything in that chest has a value...maybe it has no value to YOU, but it does have a value to someone...so your argument there is false. Whether or not you receive something you wanted or didn't want is besides the point, it all still has a value to it, and that item doesn't have to be equal to the value of a key either, it only needs a value, even if that value is $.10, it's a value.

    > >

    > > >Also, since you're personally already against gambling for other reasons, that makes your opinion biased(which hopefully people picked up on when you stated that), that doesn't mean it's not valid, it just means it comes with a bias against loot boxes already and no matter what anyone says about them you will have a negative opinion. You would probably still have that opinion even if I told you they don't mean the U.S. legal definition of gambling either.

    > > >

    > >

    > > "Many items within are also available in the Gem Store, though some rare items are exclusive to the chest, and a good portion of the items are Account Bound."

    > > Source: https://wiki.guildwars2.com/wiki/Black_Lion_Chest

    > >

    > > I can give you exemples about it but anyway.. my 2 early points still stand:

    > >

    > > If a player doesn't need an item he got from the lootbox and can not trade, he will either delete it or let gather dust in one of his bank tabs. Either way, his money is wasted on an item he does not want/need with a tricky way from Anet to sell it. This is why I'm saying that all BL Chest loot must be tradable.

    > >

    > > Also, If anyone spend 1.56$ on a chest and was unlucky to get a value of 0.10$, there has to be a problem with the transaction: the customer did not get his money's worth and the company has taken money they don't deserve. To remove this kind of situation, the chest must contain in every random roll at the very least the equivalent item/gold/gems of 1.56$.

    > >

    > > Hearthstone for example managed to reduce these issues by gaving players at least one garanteed rare item within each box and adding something called "pity timer" which increases your chances to get legendary items the more you open lootboxes. I am not saying that Hearthstone business model is perfect but it's still better that the Black Lion Chest system.

    > >

    > > My opinion is not biased as you claim here. I'm just criticising these issues with the Black lion Chest and trying to suggest solutions. It'll only be biased if I say something like : "Remove lootboxes from the game altogethger".

    >

    > Re the value of the chest contents. If every chest had to contain at least the gold value (at current TP/gemstore rates?) in a BLC, that would likely cause a negative (from Anet's perspective) hit on the gemstone. Why use gems to buy transmutation charges when it becomes highly likely you'll get them from a BLC? T5 and T6 mat TP prices would also take a hit, as those would also have an increased likelihood of being a BLC reward.

    >

    > Changing the contents of the BLCs to any alternative scenario has effects on the ingame marketplace (gems, gold).

     

    Reducing the gem cost or removing cheap items from BLC can solve the issue and make keys more appealing to buy. There is nothing wrong with the marketplace changing as long as it grants fair deals to everyone.

  2. > @"Zaklex.6308" said:

     

    > What is worthless that comes out of the BLTC? Nothing, everything that the chest drops can also be bought separately, so everything in that chest has a value...maybe it has no value to YOU, but it does have a value to someone...so your argument there is false. Whether or not you receive something you wanted or didn't want is besides the point, it all still has a value to it, and that item doesn't have to be equal to the value of a key either, it only needs a value, even if that value is $.10, it's a value.

     

    >Also, since you're personally already against gambling for other reasons, that makes your opinion biased(which hopefully people picked up on when you stated that), that doesn't mean it's not valid, it just means it comes with a bias against loot boxes already and no matter what anyone says about them you will have a negative opinion. You would probably still have that opinion even if I told you they don't mean the U.S. legal definition of gambling either.

    >

     

    "Many items within are also available in the Gem Store, though some rare items are exclusive to the chest, and a good portion of the items are Account Bound."

    Source: https://wiki.guildwars2.com/wiki/Black_Lion_Chest

     

    I can give you exemples about it but anyway.. my 2 early points still stand:

     

    If a player doesn't need an item he got from the lootbox and can not trade, he will either delete it or let gather dust in one of his bank tabs. Either way, his money is wasted on an item he does not want/need with a tricky way from Anet to sell it. This is why I'm saying that all BL Chest loot must be tradable.

     

    Also, If anyone spend 1.56$ on a chest and was unlucky to get a value of 0.10$, there has to be a problem with the transaction: the customer did not get his money's worth and the company has taken money they don't deserve. To remove this kind of situation, the chest must contain in every random roll at the very least the equivalent item/gold/gems of 1.56$.

     

    Hearthstone for example managed to reduce these issues by gaving players at least one garanteed rare item within each box and adding something called "pity timer" which increases your chances to get legendary items the more you open lootboxes. I am not saying that Hearthstone business model is perfect but it's still better that the Black Lion Chest system.

     

    My opinion is not biased as you claim here. I'm just criticising these issues with the Black lion Chest and trying to suggest solutions. It'll only be biased if I say something like : "Remove lootboxes from the game altogethger".

  3. > @"Ayrilana.1396" said:

    >That’s not dishonesty. You’re misusing the word.

     

    >By your usage of the word, State-run lotteries are dishonest. Raffles are dishonest. The McDonald’s monopoly game is dishonest. Those card packs that may contain a rare card are dishonest.

     

    >You’re labeling it as dishonest because there’s RNG involved and one side stands to benefit from it.

    >

     

    > @"TheGrimm.5624" said:

    > > @"trixantea.1230" said:

    > > > @"Ayrilana.1396" said:

    > > > > @"trixantea.1230" said:

    > > > >

    > > > > As a healthy natural state for human beings, people need to work in order to provide a specific service/product and recieve the equivalent value of money. It's true that sometimes commerce involves taking risks but if you lose your money you can either blame "fate" or blame yourself for your poor management. No one else is to blame here.

    > > > >

    > > > > This case is different, gaming companies offer players a gamble by selling them loot boxes which contains random items with let's say 1% to 100% of its money's value and a chance of 1% to get 500% of your money's worth and a 0.001% chance to get the ingame marchendise you'd like to buy. If a player wants to get an item worth 10$, he will have to buy 100 5$ lootboxes in order to get it.

    > > > >

    > > > > This dishonest behavior from these companies aims to milk players by selling them Items they don't need and in many cases players will recive worthless items compared to what they payed for. Gambling companies work almost the same way but with different currencies, rewards and chances.

    > > > >

    > > > > And I'll say it again: Capitalism has nothing to do with the subject.

    > > >

    > > > It’s a bit disingenuous to call it ‘dishonest’ because you dislike it.

    > >

    > > Can you elaborate on that? Because I made a very clear and logical argument here.

    >

    > Sorry but cutting out some of previous quote to narrow it down some. I also have to agree I don't think dishonest is valid. When I buy keys, and it's normally for cash not conversion, I know what I bought. I just bought keys that equal however much I spent. No randomness there. I understand that key will then combine with another item I did not buy with cash that will grant me a random experience. So again I am fully aware of what I bought. I have never felt that was dishonest, I know all the way thru what I am buying. If I choose to pay for that random experience that was my choice, I wasn't conned into it. In some cases I have sat on keys for a while so in reality if you break it down that way there is no randomness in the original purchase at all. I bought a key that is worth $1.56. Whether or not I do something with it from there is on me. But we all know the purpose of the key it to open the BLTC so we will leave that there.

    >

    > Now back in the day when we couldn't preview I think I would agree a bit more, but even then, I still knew I was spending $20-100 on a random experience, but I still choose to do it. When I don't want that randomness, I just don't buy keys. For it to be dishonest they would need to say you have to buy this thing but we aren't telling you what it is and you really don't have to.

    >

    > Now let's go the other way for a second and look at something not guild wars. Lets say it was a new game and the only way you could level up and grow stronger was by buying random loot chests. You still don't have to play, walk away from the game. You spending money is what empowers yourself, choose not to transact with them. They go out of business.

    >

    > This would be a whole different discussion if this was something like you need to buy loot boxes to get your medicine for an illness you have.

     

    Keys by themselves are not the item you really bought. People do not buy keys because they want to see a key icon in their inventory. If you don't use them correctly they will stay as an item with 0 value in your inventory and you will be spending 1.56$ for 0 until you open a BLC and get the item you bought the key for. Still, I respect your choice for buying the key knowing what it may or may not contain as much loot as its worth. I also respect your choice for throwing your money into the sea or burning it willingly but my points here are:

     

    1- There are some inexperienced players who will buy the keys and get completely worthless items. These players won't get their money's worth and will feel betrayed/robbed.

     

    2- If Anet puts an item for sale. There has to be a way to buy this item with a known X price. Loot boxes does not allow this kind of transaction and instead it gives the item a random chance to appear within the the box. This will make players who want this item buy multiple boxes to get it and buy doing that they will end up recieving many items they don't need and spend more money than the value the item they wanted.

     

    I myself am against gambling altogether for many reasons but I will try to make suggestion in order to reduce the negative effect of lootboxes:

     

    1- A BLC must contain at least an item which have equal (or more) value than 1.56$ or its equivalent of gold/gems. Selling players a box which has sometimes almost 0 value is nothing but robbery. The example of random mount packs is a bit better than the BLC. At least you will always get your money's worth when you buy one.

     

    2- Make all BLC items tradable so players won't have to buy multiple keys in order to get what they want. I am not against making rare drops but if a player wants that rare item the cost to get it from a lootbox will be far too high and he will end up getting (buying) many items he did not want to recieve.

  4. > @"Ayrilana.1396" said:

    > > @"trixantea.1230" said:

    > > > @"Ayrilana.1396" said:

    > > > > @"trixantea.1230" said:

    > > > > > @"Jumpin Lumpix.6108" said:

    > > > > > > @"trixantea.1230" said:

    > > > > > > > @"Jumpin Lumpix.6108" said:

    > > > > > > > > @"trixantea.1230" said:

    > > > > > > > > > @"Jumpin Lumpix.6108" said:

    > > > > > > > > > > @"trixantea.1230" said:

    > > > > > > > > > > The world needs to forbid gambling alltogether. Nothing good comes from it.

    > > > > > > > > >

    > > > > > > > > > Wow that's a huge judgement. Life is a gamble I dont understand your logic.

    > > > > > > > >

    > > > > > > > > Either your logic is biased against my claim or perhaps we are not talking about the same definition of gambling.

    > > > > > > > > By gambling I mean betting money on a game of random chance. A game where the house wins money without producing anything and where the gambler may or may not get his money's worth.

    > > > > > > > > I can only see greedy companies, lazy people and gambling addicts defending this act.

    > > > > > > > >

    > > > > > > > >

    > > > > > > >

    > > > > > > > Oh so you mean like all of capitalism

    > > > > > >

    > > > > > > Try to take a deep breath and think about what you just said. Capitalism has nothing to do with the topic :/

    > > > > >

    > > > > > yes it does money goes in. There's no guarantee of any return or what you expect. This is true of all of life. You're deluding yourself if you think there is no risk in any of these processes or that they are not all gambles. Nothing in life is guaranteed and life isn't fair or the same.

    > > > >

    > > > > As a healthy natural state for human beings, people need to work in order to provide a specific service/product and recieve the equivalent value of money. It's true that sometimes commerce involves taking risks but if you lose your money you can either blame "fate" or blame yourself for your poor management. No one else is to blame here.

    > > > >

    > > > > This case is different, gaming companies offer players a gamble by selling them loot boxes which contains random items with let's say 1% to 100% of its money's value and a chance of 1% to get 500% of your money's worth and a 0.001% chance to get the ingame marchendise you'd like to buy. If a player wants to get an item worth 10$, he will have to buy 100 5$ lootboxes in order to get it.

    > > > >

    > > > > This dishonest behavior from these companies aims to milk players by selling them Items they don't need and in many cases players will recive worthless items compared to what they payed for. Gambling companies work almost the same way but with different currencies, rewards and chances.

    > > > >

    > > > > And I'll say it again: Capitalism has nothing to do with the subject.

    > > >

    > > > It’s a bit disingenuous to call it ‘dishonest’ because you dislike it.

    > >

    > > Can you elaborate on that? Because I made a very clear and logical argument here.

    >

    > The part about you labeling any company selling items that have an RNG nature as being dishonest.

     

    As I said , it is dishonest because it makes players buy dupes and items they don't need and sometimes this RNG gives them worthless items. You still didn't provide any logical argument here.

  5. > @"Ayrilana.1396" said:

    > > @"trixantea.1230" said:

    > > > @"Jumpin Lumpix.6108" said:

    > > > > @"trixantea.1230" said:

    > > > > > @"Jumpin Lumpix.6108" said:

    > > > > > > @"trixantea.1230" said:

    > > > > > > > @"Jumpin Lumpix.6108" said:

    > > > > > > > > @"trixantea.1230" said:

    > > > > > > > > The world needs to forbid gambling alltogether. Nothing good comes from it.

    > > > > > > >

    > > > > > > > Wow that's a huge judgement. Life is a gamble I dont understand your logic.

    > > > > > >

    > > > > > > Either your logic is biased against my claim or perhaps we are not talking about the same definition of gambling.

    > > > > > > By gambling I mean betting money on a game of random chance. A game where the house wins money without producing anything and where the gambler may or may not get his money's worth.

    > > > > > > I can only see greedy companies, lazy people and gambling addicts defending this act.

    > > > > > >

    > > > > > >

    > > > > >

    > > > > > Oh so you mean like all of capitalism

    > > > >

    > > > > Try to take a deep breath and think about what you just said. Capitalism has nothing to do with the topic :/

    > > >

    > > > yes it does money goes in. There's no guarantee of any return or what you expect. This is true of all of life. You're deluding yourself if you think there is no risk in any of these processes or that they are not all gambles. Nothing in life is guaranteed and life isn't fair or the same.

    > >

    > > As a healthy natural state for human beings, people need to work in order to provide a specific service/product and recieve the equivalent value of money. It's true that sometimes commerce involves taking risks but if you lose your money you can either blame "fate" or blame yourself for your poor management. No one else is to blame here.

    > >

    > > This case is different, gaming companies offer players a gamble by selling them loot boxes which contains random items with let's say 1% to 100% of its money's value and a chance of 1% to get 500% of your money's worth and a 0.001% chance to get the ingame marchendise you'd like to buy. If a player wants to get an item worth 10$, he will have to buy 100 5$ lootboxes in order to get it.

    > >

    > > This dishonest behavior from these companies aims to milk players by selling them Items they don't need and in many cases players will recive worthless items compared to what they payed for. Gambling companies work almost the same way but with different currencies, rewards and chances.

    > >

    > > And I'll say it again: Capitalism has nothing to do with the subject.

    >

    > It’s a bit disingenuous to call it ‘dishonest’ because you dislike it.

     

    Can you elaborate on that? Because I made a very clear and logical argument here.

  6. > @"Jumpin Lumpix.6108" said:

    > > @"trixantea.1230" said:

    > > > @"Jumpin Lumpix.6108" said:

    > > > > @"trixantea.1230" said:

    > > > > > @"Jumpin Lumpix.6108" said:

    > > > > > > @"trixantea.1230" said:

    > > > > > > The world needs to forbid gambling alltogether. Nothing good comes from it.

    > > > > >

    > > > > > Wow that's a huge judgement. Life is a gamble I dont understand your logic.

    > > > >

    > > > > Either your logic is biased against my claim or perhaps we are not talking about the same definition of gambling.

    > > > > By gambling I mean betting money on a game of random chance. A game where the house wins money without producing anything and where the gambler may or may not get his money's worth.

    > > > > I can only see greedy companies, lazy people and gambling addicts defending this act.

    > > > >

    > > > >

    > > >

    > > > Oh so you mean like all of capitalism

    > >

    > > Try to take a deep breath and think about what you just said. Capitalism has nothing to do with the topic :/

    >

    > yes it does money goes in. There's no guarantee of any return or what you expect. This is true of all of life. You're deluding yourself if you think there is no risk in any of these processes or that they are not all gambles. Nothing in life is guaranteed and life isn't fair or the same.

     

    As a healthy natural state for human beings, people need to work in order to provide a specific service/product and recieve the equivalent value of money. It's true that sometimes commerce involves taking risks but if you lose your money you can either blame "fate" or blame yourself for your poor management. No one else is to blame here.

     

    This case is different, gaming companies offer players a gamble by selling them loot boxes which contains random items with let's say 1% to 100% of its money's value and a chance of 1% to get 500% of your money's worth and a 0.001% chance to get the ingame marchendise you'd like to buy. If a player wants to get an item worth 10$, he will have to buy 100 5$ lootboxes in order to get it.

     

    This dishonest behavior from these companies aims to milk players by selling them Items they don't need and in many cases players will recive worthless items compared to what they payed for. Gambling companies work almost the same way but with different currencies, rewards and chances.

     

    And I'll say it again: Capitalism has nothing to do with the subject.

  7. > @"Jumpin Lumpix.6108" said:

    > > @"trixantea.1230" said:

    > > > @"Jumpin Lumpix.6108" said:

    > > > > @"trixantea.1230" said:

    > > > > The world needs to forbid gambling alltogether. Nothing good comes from it.

    > > >

    > > > Wow that's a huge judgement. Life is a gamble I dont understand your logic.

    > >

    > > Either your logic is biased against my claim or perhaps we are not talking about the same definition of gambling.

    > > By gambling I mean betting money on a game of random chance. A game where the house wins money without producing anything and where the gambler may or may not get his money's worth.

    > > I can only see greedy companies, lazy people and gambling addicts defending this act.

    > >

    > >

    >

    > Oh so you mean like all of capitalism

     

    Try to take a deep breath and think about what you just said. Capitalism has nothing to do with the topic :/

  8. > @"Jumpin Lumpix.6108" said:

    > > @"trixantea.1230" said:

    > > The world needs to forbid gambling alltogether. Nothing good comes from it.

    >

    > Wow that's a huge judgement. Life is a gamble I dont understand your logic.

     

    Either your logic is biased against my claim or perhaps we are not talking about the same definition of gambling.

    By gambling I mean betting money on a game of random chance. A game where the house wins money without producing anything and where the gambler may or may not get his money's worth.

    I can only see greedy companies, lazy people and gambling addicts defending this act.

     

     

  9. It's not difficult to find good games that will distract you from GW2. I can help you with these great titles. Some of them by the way require emulators: Dragon Age series, Nier: Automata, Hearthstone, Metal Gear Solid games, The Witcher, BoTW or any other Zelda game, World of Warcraft, Resident Evil, Mass Effect trilogy, Tomb Raider, Devil may Cry, Starcraft2 and Warcraft 3, Pokémon games, Hitman, Bravely Default... The possibilities are limitless!!

     

    Just give them a try and you will see how wonderful is gaming outside GW2 and if you like japanese animes, that's a another whole different world!

  10. Veteran creatures should be given some intresting reward for killing them at the very least a +1 or +2 team score or maybe a small 5 minutes buff.

    Now they are just some bland pve mobs for the daily. Some of them are placed near camps but do not even give exp.

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