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Balsa.3951

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Posts posted by Balsa.3951

  1. > @"Metasynaptic.1093" said:

    > Arcdps templates can already change legendary stats and runes, sigils. If a 3rd party developer can do it, surely anet can.

     

    Yes that’s why anet need be more

     

    Weapon armory gear not into the bag but stays inside the template perhaps even so that chars can share weapons.

     

    Dyes need be saved as well

     

    The ability to safe looks let’s say legendary armor berserker stat I wear mistwalker

     

    When switch build to minstrels I wear some other look free of transmutation charges

     

    Let us safe 3 builds and 3 looks for free after that anet can sell more via gem shop

     

     

    Win win but the visual is an extreme important feature for me otherwise no sense anet took so many years

  2. > @"PlagueParade.7942" said:

    > I watched WP's Video on templates and he brought up some neat ideas like having your armor stored in the templates section freeing up space. One thing that I was thinking about as though was whether or not templates would automatically CHANGE the stats you have on your legendary weapons and armor as well. This would be really great but it does seem something possibly harder to program.

     

    And looks I hope. I lost the ability to see visual what stats I have on

  3. > @"sephiroth.4217" said:

    > > @"Balsa.3951" said:

    > > > @"mortrialus.3062" said:

    > > > > @"Balsa.3951" said:

    > > > > Unblockables are a bad idea any way while guard uses blocks as active defense. I have no idea why active defense need a counter. That’s like make a attack which ignores dodges

    > > >

    > > > Line of Warding. Shocking aura.

    > >

    > > Not sure what shocking aura does but line of warding as well sanctuary are hardly called attacks

    >

    > Shocking Aura stuns any attacker that touches it.

    >

    > Being DD Tempest for PvP its rather handy to upload 12s of that Aura to allies for the first mid fight..

    > Also extremely useful against melee builds especially thief and war or used after being CCd because its instant cast and you can stun them while being stunned to stop thier burst follow up.

    >

    > My opinion on unblockables is that it should penetrate block skills but not reflect skills... Or just remove reflect skills because whats the point to them at this stage.

    >

     

    I agree stun is to much when it’s not extremely visual telegraphed

     

  4. > @"mortrialus.3062" said:

    > > @"Balsa.3951" said:

    > > Unblockables are a bad idea any way while guard uses blocks as active defense. I have no idea why active defense need a counter. That’s like make a attack which ignores dodges

    >

    > Line of Warding. Shocking aura.

     

    Not sure what shocking aura does but line of warding as well sanctuary are hardly called attacks

  5. Unblockables are a bad idea any way while guard uses blocks as active defense. I have no idea why active defense need a counter. That’s like make a attack which ignores dodges

  6. > @"DeadlySynz.3471" said:

    > > @"Balsa.3951" said:

    > > burst builds showing even more how depressing balance is atm

    >

    > You get bursted down because you are effectively running glass. The trade-off, you can also burst others down. What I'm finding with this event though is we have people jumping on classes they don't know how to play trying to cash in on cheesy gank style mechanics. It doesn't really work. The reality is, most people run enough toughness, and have enough boons and barriers thrown at them that your bust attack won't even shed 10% of their hp. That is the cold hard reality.

    >

    > You will see people admitting in all these no down-state threads they are playing classes they never really played before or aren't too familiar with. So if someone is playing a class they don't know how to play.. why are they playing glassy? Because they are trying to cash in; that's they're own problem if they don't know how to play the classes properly to avoid getting bursted down.

     

    Maurauder is not glass ppl need stop making assumption about skill and gear levels.

    It’s a offensive gear but it has vitality also I’m guardian since 2012 with legendary pvp title in my history not saying that this was super hard to get at some point but I invest time in my class.

     

  7. > @"TinkTinkPOOF.9201" said:

    > > @"Balsa.3951" said:

    > > > @"TinkTinkPOOF.9201" said:

    > > > > @"Balsa.3951" said:

    > > > > > @"TinkTinkPOOF.9201" said:

    > > > > > > @"Balsa.3951" said:

    > > > > > > > @"TinkTinkPOOF.9201" said:

    > > > > > > > > @"Balsa.3951" said:

    > > > > > > > > > @"Ben K.6238" said:

    > > > > > > > > > K.

    > > > > > > > > >

    > > > > > > > > > Elaborate?

    > > > > > > > >

    > > > > > > > > now u stand somewhere and get bursted in 2 sec without even a chance of a team mate rezz u up.

    > > > > > > > >

    > > > > > > > > it feels like the game took away one feature for the sake of be more in order what WOW player are used too. I simply cant see where no downstate enhances fun as well.

    > > > > > > > > and by taking downstate away u noticed more how fast u fall from 100% health to 0.

    > > > > > > > > I say this as a guardian with a weak downstate in compare to other classes

    > > > > > > >

    > > > > > > > So you stood there for 2 seconds face tanking a burst? GW2 is not like lots of other MMO where defenses are based on passive stats for evades or blocks, rather they are active defenses. That means you have to be aware and ready to react, if you are not then you should be in spawn until you are ready.

    > > > > > > >

    > > > > > > > What you are saying here is how unaware you are and you are now noticing your short comings without downed state and larger numbers to rezz you. So you are a guard in group play, yet everyone else is having to support and carry you.

    > > > > > > >

    > > > > > > > What class bursted you? What is your build? How much HP and defense? What skills did they use and how much dmg? Why didn't you dodge?

    > > > > > >

    > > > > > > U know and I know that nobody facetank any burst 2 seconds except while being afk.

    > > > > > >

    > > > > > > Here a situation I’m in a 1v1 I’m at 50% some enemy joins the fight rev or ranger start bursting from my blind spot. I’m dead.

    > > > > > >

    > > > > > > Or I do it to someone else, I’m not the player who dies and cry on the forum I also tell weaknesses of the game when they giving me an advantage

    > > > > >

    > > > > > Sooo, you misrepresented what happened to serve your purpose?

    > > > > >

    > > > > > You didn't get burst down in 2 seconds, you were in a fight with CDs while at 50% health, you were not aware enough to see the other person coming and paid the price of being out numbered. There is nothing wrong with that, or for some reason do you think you should be able to face tank an unload from someone behind you while you are at 50% health already?

    > > > >

    > > > > again for u its not only about i get killed its also about my enemies get burst down in 1 sec if u think 50% health should die in 1 sec than u may wanna play counterstrike and not an mmo. ps i have maurauder gear with blocks up in that moment

    > > >

    > > > So which is it? 2 seconds or 1 second? Standing still or in an active fight out numbered? Full health or 50%? You don't seem to be able to keep your story straight. You still didn't answer any of my questions from my first post either, you just keep on changing the imaginary situation you were in to be more and more ridiculous.

    > >

    > > U try really hard hahah u be one of those people holding tight to every straw I guess. Ok I better stop try explaining u what I mean since u want play lawyer tv show here and I’m not interested in that.

    > >

    > > But thanks for the giggle

    >

    > So you are giving up because I called you on your BS?

    >

    > I guess asking you simple questions that you can't answer is "trying really hard". "Trying hard" is post after post of back peddling, story changing and fabricating more and more imaginary situations.

     

    Yes u got me it was 2 seconds to be bursted down not one .../rolls eyes

  8. > @"TinkTinkPOOF.9201" said:

    > > @"Balsa.3951" said:

    > > > @"TinkTinkPOOF.9201" said:

    > > > > @"Balsa.3951" said:

    > > > > > @"TinkTinkPOOF.9201" said:

    > > > > > > @"Balsa.3951" said:

    > > > > > > > @"Ben K.6238" said:

    > > > > > > > K.

    > > > > > > >

    > > > > > > > Elaborate?

    > > > > > >

    > > > > > > now u stand somewhere and get bursted in 2 sec without even a chance of a team mate rezz u up.

    > > > > > >

    > > > > > > it feels like the game took away one feature for the sake of be more in order what WOW player are used too. I simply cant see where no downstate enhances fun as well.

    > > > > > > and by taking downstate away u noticed more how fast u fall from 100% health to 0.

    > > > > > > I say this as a guardian with a weak downstate in compare to other classes

    > > > > >

    > > > > > So you stood there for 2 seconds face tanking a burst? GW2 is not like lots of other MMO where defenses are based on passive stats for evades or blocks, rather they are active defenses. That means you have to be aware and ready to react, if you are not then you should be in spawn until you are ready.

    > > > > >

    > > > > > What you are saying here is how unaware you are and you are now noticing your short comings without downed state and larger numbers to rezz you. So you are a guard in group play, yet everyone else is having to support and carry you.

    > > > > >

    > > > > > What class bursted you? What is your build? How much HP and defense? What skills did they use and how much dmg? Why didn't you dodge?

    > > > >

    > > > > U know and I know that nobody facetank any burst 2 seconds except while being afk.

    > > > >

    > > > > Here a situation I’m in a 1v1 I’m at 50% some enemy joins the fight rev or ranger start bursting from my blind spot. I’m dead.

    > > > >

    > > > > Or I do it to someone else, I’m not the player who dies and cry on the forum I also tell weaknesses of the game when they giving me an advantage

    > > >

    > > > Sooo, you misrepresented what happened to serve your purpose?

    > > >

    > > > You didn't get burst down in 2 seconds, you were in a fight with CDs while at 50% health, you were not aware enough to see the other person coming and paid the price of being out numbered. There is nothing wrong with that, or for some reason do you think you should be able to face tank an unload from someone behind you while you are at 50% health already?

    > >

    > > again for u its not only about i get killed its also about my enemies get burst down in 1 sec if u think 50% health should die in 1 sec than u may wanna play counterstrike and not an mmo. ps i have maurauder gear with blocks up in that moment

    >

    > So which is it? 2 seconds or 1 second? Standing still or in an active fight out numbered? Full health or 50%? You don't seem to be able to keep your story straight. You still didn't answer any of my questions from my first post either, you just keep on changing the imaginary situation you were in to be more and more ridiculous.

     

    U try really hard hahah u be one of those people holding tight to every straw I guess. Ok I better stop try explaining u what I mean since u want play lawyer tv show here and I’m not interested in that.

     

    But thanks for the giggle

  9. > @"TinkTinkPOOF.9201" said:

    > > @"Balsa.3951" said:

    > > > @"TinkTinkPOOF.9201" said:

    > > > > @"Balsa.3951" said:

    > > > > > @"Ben K.6238" said:

    > > > > > K.

    > > > > >

    > > > > > Elaborate?

    > > > >

    > > > > now u stand somewhere and get bursted in 2 sec without even a chance of a team mate rezz u up.

    > > > >

    > > > > it feels like the game took away one feature for the sake of be more in order what WOW player are used too. I simply cant see where no downstate enhances fun as well.

    > > > > and by taking downstate away u noticed more how fast u fall from 100% health to 0.

    > > > > I say this as a guardian with a weak downstate in compare to other classes

    > > >

    > > > So you stood there for 2 seconds face tanking a burst? GW2 is not like lots of other MMO where defenses are based on passive stats for evades or blocks, rather they are active defenses. That means you have to be aware and ready to react, if you are not then you should be in spawn until you are ready.

    > > >

    > > > What you are saying here is how unaware you are and you are now noticing your short comings without downed state and larger numbers to rezz you. So you are a guard in group play, yet everyone else is having to support and carry you.

    > > >

    > > > What class bursted you? What is your build? How much HP and defense? What skills did they use and how much dmg? Why didn't you dodge?

    > >

    > > U know and I know that nobody facetank any burst 2 seconds except while being afk.

    > >

    > > Here a situation I’m in a 1v1 I’m at 50% some enemy joins the fight rev or ranger start bursting from my blind spot. I’m dead.

    > >

    > > Or I do it to someone else, I’m not the player who dies and cry on the forum I also tell weaknesses of the game when they giving me an advantage

    >

    > Sooo, you misrepresented what happened to serve your purpose?

    >

    > You didn't get burst down in 2 seconds, you were in a fight with CDs while at 50% health, you were not aware enough to see the other person coming and paid the price of being out numbered. There is nothing wrong with that, or for some reason do you think you should be able to face tank an unload from someone behind you while you are at 50% health already?

     

    again for u its not only about i get killed its also about my enemies get burst down in 1 sec if u think 50% health should die in 1 sec than u may wanna play counterstrike and not an mmo. ps i have maurauder gear with blocks up in that moment

  10. > @"DanAlcedo.3281" said:

    > > @"Balsa.3951" said:

    > > > @"DanAlcedo.3281" said:

    > > > I LOVE no downstate because bad players are less likely to get carried by support classes/rezzing.

    > > >

    > > > It also adds a class to the roster with Soulbeast.

    > > >

    > > > Out of pos. players are simply dead in seconds.

    > > > Let them learn to be sticky the hard way.

    > > >

    > > > As a almost exclusively support player, it breaks my heart how hard some people get normaly carried by Supports.

    > > >

    > > >

    > > > People dont like that they get exposed for how bad they are.

    > >

    > > Let me guess u play sb with auto prof endure pain ...

    >

    > Medi Scrapper.

    >

    > I laugh at soulbeasts.

     

    scrapper even better

  11. > @"DanAlcedo.3281" said:

    > I LOVE no downstate because bad players are less likely to get carried by support classes/rezzing.

    >

    > It also adds a class to the roster with Soulbeast.

    >

    > Out of pos. players are simply dead in seconds.

    > Let them learn to be sticky the hard way.

    >

    > As a almost exclusively support player, it breaks my heart how hard some people get normaly carried by Supports.

    >

    >

    > People dont like that they get exposed for how bad they are.

     

    Let me guess u play sb with auto prof endure pain ...

  12. > @"TinkTinkPOOF.9201" said:

    > > @"Balsa.3951" said:

    > > > @"Ben K.6238" said:

    > > > K.

    > > >

    > > > Elaborate?

    > >

    > > now u stand somewhere and get bursted in 2 sec without even a chance of a team mate rezz u up.

    > >

    > > it feels like the game took away one feature for the sake of be more in order what WOW player are used too. I simply cant see where no downstate enhances fun as well.

    > > and by taking downstate away u noticed more how fast u fall from 100% health to 0.

    > > I say this as a guardian with a weak downstate in compare to other classes

    >

    > So you stood there for 2 seconds face tanking a burst? GW2 is not like lots of other MMO where defenses are based on passive stats for evades or blocks, rather they are active defenses. That means you have to be aware and ready to react, if you are not then you should be in spawn until you are ready.

    >

    > What you are saying here is how unaware you are and you are now noticing your short comings without downed state and larger numbers to rezz you. So you are a guard in group play, yet everyone else is having to support and carry you.

    >

    > What class bursted you? What is your build? How much HP and defense? What skills did they use and how much dmg? Why didn't you dodge?

     

    U know and I know that nobody facetank any burst 2 seconds except while being afk.

     

    Here a situation I’m in a 1v1 I’m at 50% some enemy joins the fight rev or ranger start bursting from my blind spot. I’m dead.

     

    Or I do it to someone else, I’m not the player who dies and cry on the forum I also tell weaknesses of the game when they giving me an advantage

  13. Dunning Krueger effect is strong with all of us. And sadly its very hard to know if u are good in pvp at all. I struggle a lot with defend or go decap. The stats in the end celebrate u as top everything but ur team still lost and team mates may still tell u u are the nub.

     

    how can we know we are good?

     

    i give an example once i was testing a new selfmade build i died 10 times i was one shotted i made zero dmg still we won.... the game seems so extreme random how could my team win with me ?

     

    other pvp games are easier u kill a lot u win here its so situational and comb depended. The bad balance does the rest and a system which tries to punish u when u win to much

  14. > @"Etterwyn.5263" said:

    > > @"MUDse.7623" said:

    > > > @"Dawdler.8521" said:

    > > > Oh oh no dodge week then?

    > >

    > > i think thats a bit too extreme to happen. maybe something like : 4 base dodge rolls but half the base endurance gain. this would increase the amount of dodges you can 'burst' yet will reduce overall dodge uptime over a longer fight.

    >

    > Maybe Endurance only recharges out of combat?

     

    how about press only 1111111 week we can dumb the game more down easily

  15. > @"ozzeh.7398" said:

    > I think we should consider extended the No Down State event for a second week. This could potentially give some servers a different experience with the event if their server switches tiers. Realizing that some people hate the event and others love it, I expect mixed opinions on the idea, but I wanted to throw it out there anyway.

     

    extend the number of ppl who stay away from wvw ...hmmmm let me guess u play a ranged burst class Ranger perhaps?

  16. > @"bluberblasen.9684" said:

    > i love it

    > i'd like a " no rally " event

     

    no rally this i could get behind because it encourage active game play no downstate at all is just dumping the game down

  17. > @"Widmo.3186" said:

    > Yeye, lets go back to ressing handicap and roaming in groups of XX people.

    > What this week shown to me? Honestly, how bad some people are. Doing 1v3, 1v5, even 1v8 was possible, picking people one by one and showing how bad they are on personal level. This week reminded me of old WotLK or Cata (WoW expansions) times where if you were good enough you could manage outnumbered fights thanks to macros, switching targets and making good use of CCs. This way WvW is so much more fun, especially roaming, you dont have to run immeadietly while 1v1ing when you see 2 or 3 more enemies coming, you can just quickly finish the first one and switch to others.

    >

    > Powercreep intensifies? It will exist, no matter if theres No Downstate Week or theres not. Only thing that changes is how many times you died instead of going down and getting handicapped by allies during this week. Speaking of myself I didn't see any difference between this week and any other while comparing how many times I died (mostly solo-roamer speaking). But I see a difference in the numbers of how many 3+ groups I've defeated solo. While PvP downstate should stay (sometimes it helps, sometimes its a disadvantage), I would love to see WvW mode without downedstate.

    >

    > tl;dr - > If you die too much during No Downstate Week then you should find more people to defend your pretty boo...back, because it seems like X [here insert proper number] is not enough.

    >

     

    i roam solo and im not on an ego trip only see my disadvantages i also see those who i burst down. I see downstate as a part of game play.

     

    Even a tactic when 1v x and ppl try to rezz and i get free cleaves.

     

    i make this post in the hope anet dont go the lazy way and thinks taking a game mechanic away is new game play

  18. > @"Ben K.6238" said:

    > K.

    >

    > Elaborate?

     

    now u stand somewhere and get bursted in 2 sec without even a chance of a team mate rezz u up.

     

    it feels like the game took away one feature for the sake of be more in order what WOW player are used too. I simply cant see where no downstate enhances fun as well.

    and by taking downstate away u noticed more how fast u fall from 100% health to 0.

    I say this as a guardian with a weak downstate in compare to other classes

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