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Balsa.3951

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Posts posted by Balsa.3951

  1. > @"Ashantara.8731" said:

    > > @"HawkXtream.1538" said:

    > > look like it's made of aurene's crystal

    >

    > It looks like it was produced by Toys R Us and created to be used in a bad remake of He-Man. Wait, He-Man's sword actually looked decent compared to this "thing".

     

    U didn’t own the original he man toys if u think he mans sword looked better:p

     

     

  2. Armor design in general don’t have a wow factor in gw2. Weapons they do nice armor it feels like they keep interesting ideas safe for outfits

     

     

    Edit I take it back Armor seems cool mad max meets crystals

     

    And wow that gs is from another dimension

  3. > @"Tzarakiel.7490" said:

    > WvW gear would not be useful in fractals anyways since you need to be more specialized in fractals. Besides, people who go straight to t4 without learning all the fractals on lower levels are worse than nothing. It is better to run with 4 people on t4 than to bring someone who don't know what to do.

     

    There is no the wvw gear. Also the legendary armor exists as well and so much people which playing mainly one game mode makes u bad or inexperienced in the other the game is 6 years old many ppl master more than one mode already.

  4. > @"melandru.3876" said:

    > > @"Balsa.3951" said:

    > > Rampage should be slower moving that would at least give more kite potential. Let’s say shuffles mystery box a 25% movement speed reduction.

    > >

    > > Keep the dmg keep the cc keep the substain but let me be able to get some distance to it

    >

    > then what is the point?

    >

    > rampage -25% speed

    > warriors sprint +25% speed

    >

    > so nothing changes lol

     

    I just want be able to run away and out sit the rampage or at least range the warrior in rampage.

     

    For me as a DH main now in pvp it’s really depressing seeing the warrior using his I win button and force me to get my f3 skill up to start than the fight as baseform warrior with a nice advantage

  5. Kinda like the change kinda not care spirit weapons feel like some RP tools only still.

    Some trait could make them better like make them unblockable or faster cast times than ppl could spec into spirit forge guardian to have some more build diversity

     

    Ps as I know from the past next patch those will be changed again.

     

    Spirit weapon uselessness since 2012

  6. A extreme cc and evasive class is the only way to go. Speed is the only thing guards are missing now.

     

    Support and dmg as well range we have it all now.

     

     

    Or a pet based guardian spirit beast companion like I was thinking we will get with POF

  7. > @"HawkXtream.1538" said:

    > > @"Balsa.3951" said:

    > > > @"HawkXtream.1538" said:

    > > > What is the advantages of playing core guardian than firebrand and dragonhunter.

    > > > Dragonhunter F1-F3 seems to do better than Core guardians. Will core guardian F1-F3 skills get rework in future patch?

    > > > Firebrand basically get whole sets of skills for F1-F3 lol

    > >

    > > I’m not sure DH F skills are better than core ....

    > >

    > > Core has range while DH are very short ranged as well have a big tell and F2 is sometimes a suicide

    >

    > I feel like they should make DH F2 at least an invade. Because a lot of time i was down during flying.

     

    That’s something ppl beg for since the start anet doesn’t want guard get disengagement abilities for some reason. DH the forgotten class which traps who doesn’t work on Dragons

  8. > @"HawkXtream.1538" said:

    > What is the advantages of playing core guardian than firebrand and dragonhunter.

    > Dragonhunter F1-F3 seems to do better than Core guardians. Will core guardian F1-F3 skills get rework in future patch?

    > Firebrand basically get whole sets of skills for F1-F3 lol

     

    I’m not sure DH F skills are better than core ....

     

    Core has range while DH are very short ranged as well have a big tell and F2 is sometimes a suicide

  9. The boss from Arab lupus I forgot the name was till someone found out how to one shot him the hardest and most fun boss to solo. It involved some skill like we later on only got with liadri from the crown pavilion.

     

    That boss was so feared ppl bought dungeon runs and used map breaks to get around him.

     

    And there was a lws where we played as caithe and needed to fight centaurs I think that was also hard to solo

  10. > @"Samnang.1879" said:

    > > @"Balsa.3951" said:

    > > 200 k elder woods basic home... just lost interest in this housing thing

    >

    > knowing anet, that's what i estimate the requirement to be (not what i want it to be). dont we need like 30k wood for a legendary, so imagine a house... it would definitely need more wood than a tiny piece of weapon

     

    This would break the game imagine the price spike for wood.

     

    Im ok with we get a better home instance I would advice anet to make it game rewards trophies and gemstore only. Grind mats to create more sinks I’m not sure the game need.

     

    Also the full home instance need be redesigned to function as a kind of sims mini game where u can build ur house and move objects.

     

     

    Anet will do it I’m sure just need be patient but plz don’t give them the idea we want crazy legendary grind there

  11. Hard to understand some of the suggestions, I’m strongly against 6+years veterans like myself getting a free legendary. I already feel we having so many advantages in comparison to new player.

     

    300% magic find

    Plus all the karma and experience and gold boost we have.

     

    Not even talking that we where able to get things way easier at start than they are now.

     

    Gift of battle

    Guild bank

    AP points which are non obtainable for new players anymore

    Skins which where cheap the time they came out now expensive I bought the Halloween shield for 100 gold I think.

     

    Than the birthday gifts we get those can be very expensive dyes and depending on how many chars u own it’s easily 1000 gold worth of dye each year.

  12. The real issue of mace is how boring it is.

     

    No cool action like bling on sword or pull or push or leap. Was guessing anet looks at mace and changes something real. Same goes for hammer but hammer at least has some functionality

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