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LucianDK.8615

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Posts posted by LucianDK.8615

  1. > @"DeWolfe.2174" said:

    > > @"LucianDK.8615" said:

    > > > @"Kidel.2057" said:

    > > > However at the point where you have to make/buy a 22 charged quartz (timegated) to feed the skyscale 12 times with a limit of 3 times per day (timegated), that's just trolling

    > >

    > > you can buy the finished items on tp

    >

    > Buy them at insanely elevated pricing you mean??? Creating a "Scavenger Hunt" is one thing, involving hard to farm materials that you'll have to buy on the TP is just screwing over every player but a few. The time gating itself has divided the player based into haves and have not's as it prevents those who didn't finish before reset on the first day from ever catching up. Now, those few who were able to play during the day of the patch dropping will always get to see the collection requirements before anyone else. That gives them an exclusive opportunity to horde materials from the TP.

    >

    > For a game the tries to pride itself on building a community, it sure does a great job at driving us apart.

     

    The argument fails when you could just pay attention to the latest reddit news on what which will be needed so you can buy it while still relatively cheap, before the masses catches on.

  2. > @"Kidel.2057" said:

    > > @"Obtena.7952" said:

    > > > @"CJtheBigBear.9610" said:

    > > > > @"Obtena.7952" said:

    > > > > > @"CJtheBigBear.9610" said:

    > > > > > > @"Obtena.7952" said:

    > > > > >

    > > > > > > That doesn't mean it doesn't exist. Players not being able to understand ANet's motives is NOT a compelling reason for ANet to repeal time gated content.

    > > > > >

    > > > > > How, pray tell, are we supposed to "understand ANet's motives" when they haven't even told us what their motives are? We got no information on launch, can't even figure out information until the time-gates are passed, and have gotten zero response from ANet as to why this is the way it is.

    > > > > >

    > > > > >

    > > > > You're not, but you don't need to. That doesn't mean those motives don't exist and they didn't have a reason to use time-gating.

    > > >

    > > > Thanks for skipping over the first half of the post where I literally explained why people are thinking they shouldn't be using time-gating on this content just so you could say the same thing you said before I replied.

    > >

    > > I didn't skip it ... I just didn't think it was relevant. Any argument where the premise is that there isn't a reason for time gating is not worth discussing to begin with. That doesn't make sense with the reality of the game. If you can't acknowledge there is a reason for it, your argument is dead in the water because it clearly opposes the reason Anet used it, whatever that reason is.

    > >

    > > Like I told the other guy ... this isn't about who's right or wrong on time gating. It's about coming to some understanding that there is a reason for Anet to use it. If you want to make a case for why time gating is bad in this case, you can't assume off the start there isn't a reason to use it.

    > >

    >

    > I think you are not far enough in this collection to judge. I was fine with the first 3 steps being time gated. Took me long and with work and stuff I didn't care much (except for those poor souls that completed the first collection 1 minute after midnight).

    >

    > However at the point where you have to make/buy a 22 charged quartz (timegated) to feed the skyscale 12 times with a limit of 3 times per day (timegated), that's just trolling

     

    you can buy the finished items on tp

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