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Linken.6345

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Everything posted by Linken.6345

  1. > @"lare.5129" said: > > @"HakuroDK.9385" said: > > Again, really? The only difference between a strike and a DRM is the party limit. > on strike if you move near border you also get out instance? > if person who start instance left first you also get kick out without possibility loot chest? > you also use mount on strikes? > > > All that said, I'm not saying "We shouldn't use Tyria Parties in the meantime", but for most people, it's not clear that that's the solution right now. > so they can open lfg look at it, click, and think. > You get sent the chest in the mail if you get kicked out of a finished strike mission tho, you dont in drm.
  2. I rather have 1 tab were people type were they are so I can see all the maps at once then when you propose @"Lonami.2987"
  3. > @"Carcharoth Lucian.1378" said: > > @"Adzekul.3104" said: > > Let's get more attention on this. I posted 2 days ago already and there has been **no acknowledgement**. > > [https://en-forum.guildwars2.com/discussion/118564/lfg-ui-and-drms#latest](https://en-forum.guildwars2.com/discussion/118564/lfg-ui-and-drms#latest) > > It is but on reddit : > https://dd.reddit.com/r/Guildwars2/comments/jvxomn/you_can_only_make_squads_in_the_champion_lfg_but/ Well thats pretty sad that the devs go to reddit to **hear peoples thoughts about the episode** Instead of going to the games own forum.
  4. Or maybe organize before the event start so build choices matter at all?
  5. > @"Carnius Magius.8091" said: > How much do these cards affect the gold to gem prices? Zero if the ones buying it aint converting those gems to gold.
  6. > @"kylian.5079" said: > > @"Fueki.4753" said: > > > @"kylian.5079" said: > > > Don't force it onto everyone, let people choose for themselves. > > I'm not forcing anything, I'm _suggesting_ as the title says. As for now I'm the one being forced to use the actual menu. > > On a side note, shortcuts are nice until you have none left or too annoyingly far to reach. I'll check out the add-on. > > @kharmin.7683 I tried to search this section but couldn't find it, even when using the search bar. You mean like how the deposit all and compact button change wasent forced upon everyone? Dont kid yourself if anet implement this it will be forced on everyone. Edit And your not forced to use it use the third party app that some kind soul did to do just this.
  7. > @"Kurrilino.2706" said: > > @"Obfuscate.6430" said: > > I kind of liked it. I liked that it drew people back to older content. > > Same here. > The way how they butcher new maps made me appreciate the old maps. Not every place needs a meta or a warzone. > I also got a nice GW1 feeling with the destroyers rising up. > Only thing i would change is more story and the way how the story is presented. > Having those conversation in the background while being busy fighting makes me lose the story feeling Yea were are all the vine touched/death destroyers from season 3. Why are there no new destroyers that are vine touched/death& branded now after kralk released its magic?
  8. > @"Makuragee.3058" said: > > @"radda.8920" said: > > > @"Svennis.3852" said: > > > > > The writing was great > > > > it's so funny, you're a hell of a joker > > > > > @"Makuragee.3058" said: > > > > @"Delita Silverburg.8632" said: > > > > I know you guys are all gung ho about End of Dragons, but this has to be the worst content release since I've been back to the game. Lets go through the worst points I've experienced. > > > > > > > > 1. ONE STORY INSTANCE. that's it? Just one? Disappointing. > > > > 2. No new map to explore? Even more disappointment. > > > > 3. Dragon Response Missions are not only buggy, but lackluster content at best. > > > > a. You have to be in the same EotN instance as all your party members in order to join the same instance of the DRM. > > > > b. I did the CMs with a pick up group of people without so much as a healer or any boons and completed it with over half the time still on the clock. CM still stands for "challenge mode" right? As in something that requires coordination and skill? > > > > 4. New set of Stormcaller weapons that are only luck based drops attached to yet another high AP achievement. (Current TP price 400g ea.) > > > > 5. Yet another chapter of living story released without a strike mission that prepares players for raids. I thought the goal was to give people a clear path to raiding content? That is what you claimed back at the beginning of the Icebrood Saga. > > > > > > > > Bottom line: Casual players rejoice while raiders continue to cry. (Reminder: Last raid released 17 months ago now.) > > > > > > > > I'll leave you guys with this quote and I do hope you all have a great day regardless of my complaints about the design direction. > > > > > > > > A partially cooked poached egg needs to be put back in the oven, not given up on entirely. > > > > -Mighty Teapot > > > > > > Guild wars 2 was or should never be about raid. Its was an experiment the major part of the community does not give a f. about raid. Stop whinning and move on, there are plenty of other mmo focus on raiding. > > > > It's so arrogant to say that. > > And why arena could not satisfy several types of players, the raiders AND the casuals players? > > > > Casus have 99% of the game made for them so I don't see the hassle of creating HM content sometimes > > For example for the next extension (cantha), they can create lots of maps for casuals players and 2 raids for hm players (urgoz and the abyss like during gw1 faction) .. > > Yeah sorry it was kind if arrogant, was in a bad mood when I write this, nothing personal, again sorry. But I do think, that raiding will join the dungeon club in the long run, they are kind of expensif to make, if my memory serve me well a dev speak about it during season 4. And seeing the already thin content release, spreading it more would just hurt the game bottom. Sadly I do think raider are not where the money is. And for personal opinion instance content does not belong in a mmo. But thats my taste. Well considering easy mode is so easy to make according to those wanting it all over the forum. It should be the same level of effort to turn some of this easy content we get 99% of the time into new raid content just slap on some more mechanics and more preasure what could go wrong.
  9. Easiest to try is spaming pressing 1 while the cut scene is going or finding a buddie to play it with you.
  10. > @"RoastBeast.9621" said: > > @"Linken.6345" said: > > > @"RoastBeast.9621" said: > > > If they wanted money Linken they'd have fixed this as soon as their network monitoring system alerted them to the fact that they haven't received any gem payments for 12 hours. It would ring a few bells after probably an hour, if they knew how to monitor their servers. So, after all of the tickets we've submitted, this is a Tier 1 issue that should have been caught by their system as soon as it happened. They don't need their players to QA their servers for them. I do IT for a living, somebody's sleeping at the wheel. Or 12 people are, who knows? > > > > And we know that everyone have this problem because you and the OP do how? > > It is likely that there is more then 1 reason that people can't buy gems as well hence the reason each and every single person that have trouble need to msg support and wait. > > If all they had to do was flip a switch dont you think they would have a person on that money switch 24/7? > > Because I'm sitting at a LAN in my house with 3 friends using the same client with 3 different CC's and NOBODY can make a payment! That's why I know it's happening. Ever thought that anet maybe flagged that spot were 4 different credit cards are trying to buy gems at the same days/weeks? That is an pretty unusual thing to happen so would raise an eyebrow for any company. One of you could have bought gems and gifted the others and the rest gave that guy money. Or I dont know try useing your mobile phone connection to try and buy maybe? Edit Another thing have you or your 3 friends ever charged back from a company useing digital river as a payment provider if so they could have been black listed. Maybe that throw shade on the rest of you?
  11. > @"RoastBeast.9621" said: > If they wanted money Linken they'd have fixed this as soon as their network monitoring system alerted them to the fact that they haven't received any gem payments for 12 hours. It would ring a few bells after probably an hour, if they knew how to monitor their servers. So, after all of the tickets we've submitted, this is a Tier 1 issue that should have been caught by their system as soon as it happened. They don't need their players to QA their servers for them. I do IT for a living, somebody's sleeping at the wheel. Or 12 people are, who knows? And we know that everyone have this problem because you and the OP do how? It is likely that there is more then 1 reason that people can't buy gems as well hence the reason each and every single person that have trouble need to msg support and wait. If all they had to do was flip a switch dont you think they would have a person on that money switch 24/7?
  12. > @"Randulf.7614" said: > Does feel a little like they didn't really test this properly to see what issues would occur. First the lfg problems, now the looting problem. > > I think I'll stick with doing gold on public or just holding off completely until they rethink all this and add in some fixes and reworks You cant do gold on public since you cant activate the challenge motes.
  13. > @"Moira Shalaar.5620" said: > I found another of these visible but unusable mastery points just outside of the CoF dungeon in Fire Hearth Rise. Same here its a yet to be released dragon response mission that will have that mastery of insight.
  14. > @"Fueki.4753" said: > I still remember this from the early stages of the game, when dungeon instances had "owners" and everyone got booted from the dungeon, if the owner left the party or got kicked. > > I can't fathom why Arenanet would reintroduce that system, when they successfully fixed it for dungeons. > > > @"blp.3489" said: > > If you are playing with strangers anyway, why not use the public mode, there isn't any time limit before close on those, or at least I have hung around for fairly long periods after the fight was over. > Actually, there is a time limit. > There is a 16 or 17 minutes timer after the boss died, before the map closes. They should have done it the other way around public when people who kill boss loot chest instance is closed no more afkers at start. Private partys have 17m to do with ever at end of mission.
  15. > @"Fangoth.4503" said: > > @"Astralporing.1957" said: > > > @"zealex.9410" said: > > > Hows the mastery economy now? Do you need all previous masteries in Ibs to max out the ibs trees? > > Currently, the purely mathematical situation is like this: > > zone, mastery points required/mastery points available > > Core, 49/83 > > HoT, 144/198 > > PoF, 110/130 > > IBS, 63/58 (although it's actually 46/58 at the moment, since the last 17 points of the newest mastery track are currently locked) > > > > At this moment though we're still 3 episodes short on IBS. The last episode supplied 6 total mastery points (4 easy ones, one locked behind the weapon collection, one behind a challenge that may be problematic for many). if the next 3 chapters all add 6 points each, and no new mastery tracks/tiers, IBS would end at 63/76. Which would put it at a margin comparable to PoF, but worse than for HoT and Core > > > > That is pure math though. It doesn't include things like how easy to get/grindy each mastery point is. In that regard, previous cases had a lot more of low hanging fruit masteries. In IBS the emphasis was shifted far more towards heavy grind/costly/heavily time consuming ones. > > > > Last chapter added more easy masteries though, so hopefully if they will keep it up, this may help. Still, in all previous cases i never really felt the need to wait for new, easy mastery points from future chapters. IBS is the first time i feel that. > > > > And it's due to this that locking mastery points after the 1000g weapon collection feels especially jarring. > > > > > > your math is wrong i'm afraid there is 1 mastery point in every single dragon mission so 7 are coming. you can see them but not take them untill the dragon mission is released. Same goes for the point you will earn by completing story line when more is released. Don't forget to include locked mastery poin if you want to compare to locked masteries. Don't let not released content become a tarir 2.0, just chill and wait for it to be released before panicking Untrue gandarran field got 2 one insight and one for Shooting Stars achiv. So its quite possible that later dragon response missions get more then 1 mastery point in them
  16. Firstly its a user telling you how the system works. Secondly update your first ticket with what items you want at a discount support will most likely offer you it if the item sale runs out before your ticket is resolved. They do want money after all.
  17. Not enough to justify the cost same with a sea data center.
  18. > @"roederich.2716" said: > lets see where this episode goes to lol. the current release is dry grind, the most boring release we ever had. i hope we can get the crystals in another way later cause i cant motivate me doing these copy paste missions more than once. > > its like the restaurant anounces nice fresh bread and you get dry toast from yesterday lol I would say its 1 step above season 1 repairing signs.
  19. > @"Jilora.9524" said: > They need to make npcs get knocked out of the fight like braham or main npcs where they just dont att for a bit after defeated. These npc's just die over and over and you gotta rez them esp on bridge they just dead whole fight and you always got one party member rezzing them for w/e reason. Or make them invulnerable or something otherwise they just in the way in some of these instances usualy target them when trying to pick up banners.
  20. > @"Lan Deathrider.5910" said: > > @"Veprovina.4876" said: > > My main is Mesmer and geared for WvW, but i decided to run an alt for fractals because i enjoy that content, and i'll go bankrupt in WvW if i only play that mode. > > > > I chose a Warrior since he's been powerleveled and "geared" so it was the cheapest option to just start with. Plus, i like the profession. > > Anyway, i'm hoving trouble finding my "place" with it. > > > > I'm mostly geared with Soldier's and Berserker's and i unlocked the Berserker elite. > > Axe/Axe and Mace/Mace. Axes for DPS, maces have some CC so that's good. > Do Assassin's and Berserkers. Get your crit chance up so that Banners+Spotter+Fury puts you at 100%. > > I'm wondering - since my role is supposed to be DPS, and indeed i do have a lot of damage output (not the best yet obviously), am i supposed to also keep myself alive or is this other people's job? > There should be at least one support that provides heals. This is to help you survive, but you are responsible for not dying to begin with. You should have Strength traited. You'll be getting 15 endurance per Burst attack. So dodge more often. > > Because, even with Soldier's gear that has vitality and toughness, and 26k HP i'm getting one shotted in T2 fractals. If i heal, i can only heal myself for 1k HP with a high cooldown. That's not nearly enough to survive anything. If i gear myself fully berserker, i'll get even less toughness and HP, how am i supposed to run fractals then? Yeah, dodges, but there's just 2 of them, and some bosses spam AOEs constantly, it's impossible to evade every last one. The easiest bosses for me are the ones with "raid tells" that way i can reposition myself and avoid damage altogether. > 1K healing? No warrior heal's initial heal is so low, Defiance Stance is 1.8k itself. > > Something's not right here, i can't be THAT squishy, can i? > In FotM and Raids? Yeah you can be very f*cking squishy no matter how much Vitality and Toughness you have as a warrior. > > And if i am, what use am i in a PUG group that can have random profession composition if i'm supposed to deal damage, but can't stay alive if someone doesn't heal me. > Dodge more. Use a better heal skill. Take Might Makes Right instead of Berserker's Power. But you are right in that dead DPS is 0 DPS. > > I don't understand how this works honestly, how am i supposed to run higher tier fractals, with just 1 heal that heals for 1k. > > And i know that heal's use is to refill the berserk bar, but that's damage dealing, not healing. > Okay so Blood Reckoning is 3k base no 1k. It heals the most when you can DPS right afterwards, so don't use it when you are almost dead entirely, and use it when you have high damage skills available. Since you should be in Berserk Mode that means Decapitate for +30k damage per swing, which means 10k healing for you. That is pretty kitten good healing. > > Unless you meant "To The Limit!" which also gives adrenaline which is a 9.1k heal, still really great healing. > > Should i look for more specialized groups? Because in PUGs i can do T2's but with a lot of dying (on everyone's part, not just mine), and it can sometimes be time consuming. > Nah, keep playing and learning. As you go through the tiers you'll start to recognize the ppl who join the group and remember how to play with them. > > I'm not aiming for challange fractal speedruns, just to eventually get to T4 so i can do them comfortably. I'm at T3 currently but i'm not running it because i need ascended gear, and i can only slot so much agony resistance in trinkets. > > > > As a mesmer, i knew my role and was able to perform it well, be it support or condi damage, pulls and whatnot. > > I'm not sure what to do with warrior. Do i facetank bosses and hope someone helas me so i can do damage, or what? > More in depth here. > > You should be either running Power Berserker Banners or just Power Berserker. I hate banners, and with a good group that isn't speed running they don't matter anyway. With a bad group that can't capitalize on the bonus stats they are wasted skills. So I prefer to have utilities that have an actual use on my bar. > > This build is without banners and should function very well at all levels of FotM. > http://gw2skills.net/editor/?PKABcelnlRwuYOsFmJOyWetKA-zRJYiRPfpkZIkaEUbCURB450IgZAA-e > > If you have problems with sustain then take Defiant Stance and Endure Pain. Use EP first since it is instant then before the effect wears off use Defiant Stance and stand in all the AoEs. Useful anywhere where you have to kite damage, or need to keep a boss standing in an AoE. > > If you must absolutely run banners then do so. > > Berserker DPS rotation is easy enough that you can do it while moving around to avoid attacks. If you take Endure Pain and Defiant Stance then you have 8 seconds where you can DPS to your heart's content and not die. Blood Reckoning in general is better since you have more control over it. Just remember that Strength is giving you a lot of endurance and you are already spamming a burst attack for your DPS. Headbutt->Outrage-> Dodge->F1->F1->dodge->Axe2->F1-> Axe4-> Axe 3-> F1 -> dodge ->Axe 5 -> F1 -> dodge... with more dodges more often if you take Might Makes Right instead of Berserker's Power. Well the low healing can be becouse of low agony resistance as other posted pointed out. >Agony is an effect unique to Fractals of the Mists that removes a percentage of the player's health every 3 seconds and reduces healing received by 70% (regardless of stacks). It is not affected by condition removal, but the damage received can be mitigated using infusions that grant Agony Resistance.
  21. The mote npc is the red arrow. Edit You did normal solo so its possible but for cms expect to bring a group of 5. Edit 2 Public aint the group mode tho (it solo with 1-5 people) it is still private but with 5 people so it do have the challange mote option.
  22. > @"aspirine.6852" said: > They have way to much health.. And lets not talk about Anets love for knockdown.... But for the love of god lower the health, its annoying as kitten these health sponges.. If you jump at the right time you can avoid the destroyers that look like the first boss+boss in metrica and you can avoid the brisban crab as well or just move abit to the side out of the bridge and aoe dont go that far.
  23. You only need 1 crystalline heart Wiki is your friend https://wiki.guildwars2.com/wiki/Crystalline_Heart Edit And you dont create the first one with karma thats only if you lose your heart >Bring 100 Crystalline Ingots to an armor profession master craftsman: Tailor, Leatherworke or Armorsmith in Lion's Arch. You do not need to be skilled in that profession.
  24. > @"Adzekul.3104" said: > So, trying to form a "party" (party = 5, squad = 10) with the LFG tool for DRMs is not very useful, it seems. You can form Dungeon parties and raid squads and all other sorts, but not DRM parties. Party size is way more than 5 and the Squad UI never gets going. Even if you try to form a squad, people complain they get no invitations. > > Since DRMs are the new "end game multiplayer content", can this be fixed with priority please? Seems like someone copied the strike lfg tab renamed it drm and forgot that drm is for 5 man so should have copied a dungeon or fractal tab. Also seems like this wasent play tested at all since 1 person putting up a lfg in said tab would have noticed it dont work.
  25. > @"Healix.5819" said: > > @"Linken.6345" said: > > > @"circuitnerd.5863" said: > > > It's not fixed. These champs still have waaaaaaay too much health. It took me around 15 minutes to get rid of it. Maybe it's fine if I have a group of 5 but I'm doing it solo. It's not scaling properly. > > > > You useing nomad or minstrel by any chance? > > Try it with the challenge active - it's like 100x the health. I wouldent think cms should be soloable.
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