Jump to content
  • Sign Up

kharmin.7683

Members
  • Posts

    6,915
  • Joined

  • Last visited

Everything posted by kharmin.7683

  1. > @"Veprovina.4876" said: > But if you only have 1000 gold and spend all 1000 gold on the title, then the title won't be true. :wink: I actually waited until I was over 1300 before I bought it so that I wouldn't be completely broke after acquisition of the title. ;)
  2. > @"Ronan.9518" said: > And given that we had a grp leader system (always the one who opened a grp) at the beginning of the game (which in some cases got abused like mentioned above, kicking all others close to the end of a dungeon just to refill with friends/guildmates) that arena-net moved away from, I don't see why they ever would implement that again. Exactly this.
  3. > @"Fuchslein.8639" said: > Why not do like other MMO's that have introduced other classes or something and were introduced with a certain LVL and requirements to create? > They were then treated as normally created characters and all the pre-stuff was pinned on them. Because there will be players who would want to use this race from the start and complete the content from the beginning.
  4. I bought it. Why? Because... I'm rich, you know.
  5. > @"DKRathalos.9625" said: > Usually February is the Month where they do a really big patch. Hopefully next month they really did something unless they delay it again. Maybe an annual ban-wave, too. One can hope.
  6. > @"TrueTyrant.6458" said: > Typical ranger, why not go beg for more range on your longbow? Please don't paint all ranger players with such a broad brush.
  7. [https://en-forum.guildwars2.com/discussion/121390/an-update-on-game-security-and-player-reporting-in-guild-wars-2#latest](https://en-forum.guildwars2.com/discussion/121390/an-update-on-game-security-and-player-reporting-in-guild-wars-2#latest)
  8. I'm sure that if Anet could find a way to profit on making griffons able to use updrafts, they'd be all over it. I would think that enabling this would potentially take away from glider skin sales. /shrug
  9. > @"Fuchslein.8639" said: > > @"kharmin.7683" said: > > > @"Fuchslein.8639" said: > > > > @"kharmin.7683" said: > > > > > @"Baddxian.3851" said: > > > > > They **can't** use updrafts? How does that make any sense at all?! > > > > > > > > > > I don't have either of the flying mounts yet, so I did not realize this, but it certainly dampens my enthusiasm for working towards the griffin... > > > > > > > > > > > > > Somewhere in one of the previous threads on this topic it was explained that griffons (and now, by extension skyscales) are too heavy to benefit from updrafts. Thus, the glider. > > > > > > So then how can giant norn and charr use updrafts? Some of the norn and charr I see in the OP are sometimes larger and probably much heavier than griffins. > > > > Charr or Norn could not be larger and/or heavier than griffons, else griffons would never be able to carry them. Additionally, both races are able to use gliders for updrafts, so they can't be heavier than griffons. > > So it's just a matter of being able to do it in the game? Not about any logic or anything? > So if the day would actually come where anet decides, Griffin can use the updrafts(Whether realistic or not, purely hypothetical), you would switch to: Okay, apparently they're not that heavy after all and can use Updrafts /shrug. > > No, my first point was that it was lore related. Unfortunately, I don't have the exact post/quote, just my aged memory from being around these forums for much too long. Could it be done mechanically? Certainly, if Anet decides to allow mounts to use updrafts. I just recall it being said that the reason griffons couldn't use them (this was pre-skyscale when the griffon was still new and people were requesting updraft use for it) because lore-wise, they were too heavy. That was the reason given back then.
  10. > @"Fuchslein.8639" said: > > @"kharmin.7683" said: > > > @"Baddxian.3851" said: > > > They **can't** use updrafts? How does that make any sense at all?! > > > > > > I don't have either of the flying mounts yet, so I did not realize this, but it certainly dampens my enthusiasm for working towards the griffin... > > > > > > > Somewhere in one of the previous threads on this topic it was explained that griffons (and now, by extension skyscales) are too heavy to benefit from updrafts. Thus, the glider. > > So then how can giant norn and charr use updrafts? Some of the norn and charr I see in the OP are sometimes larger and probably much heavier than griffins. Charr or Norn could not be larger and/or heavier than griffons, else griffons would never be able to carry them. Additionally, both races are able to use gliders for updrafts, so they can't be heavier than griffons.
  11. I believe that you are incorrect in that assessment.
  12. > @"sorudo.9054" said: > > @"kharmin.7683" said: > > > @"sorudo.9054" said: > > > > @"kharmin.7683" said: > > > > > @"sorudo.9054" said: > > > > > > @"kharmin.7683" said: > > > > > > > @"iynk.9053" said: > > > > > > > They should hire more Program Managers to provide the right direction for the dev teams, as a lot of the top player requests would be low-effort and wildly profitable. It is a shame to see ArenaNet going through layoffs when all they ever had to do was listen to their customers. > > > > > > > > > > > > > The lay offs were for projects unrelated to GW2. > > > > > > I think we would all like to see them hire more staff across the board, but when many scream and whine about wanting things in-game for free it's difficult to pay for additional staff when there is no additional income. People should buy gems with real cash. A lot of gems. Even more than a lot. Anet would greatly appreciate the cash. > > > > > > > > > > you can't earn when you don't pay, if they hire ppl to make the minion skins it would actually make income. > > > > > > > > Have you run a business? In the US, you have to pay for things other than salaries, and you would be paying for that on day one before any work would even begin on these skins. You also seem to assume that these skins would make a LOT of money. If they were placed in the gem store for 800 gems (or 1200), how many players would actually pay cash for gems to buy them rather than simply convert gold -> gems? That conversion brings in no capital. > > > > > > > > It would take more than making a few skins to afford extra employees to do that work. > > > > > > > > My earlier point was that players should purchase a LOT more gems with cash to infuse the company with capital. Then, Anet might have the resources to hire additional staff. > > > > > > i am running my own part of a shop, i know exactly how a business works since i am running one. > > Ok, cool! > > > also, if there is nothing but the same being added to the store ppl are less likely to buy anything, new stuff lures in new and returning customers but you need to invest before anything happens. > > That's my point. However, in order to invest you need capital first. I suppose you could take out a business loan for the capital, but I really don't see Anet asking NCSoft for more money. > > > > > > they did have a lay-off run so if things went well they actually saved allot of income, less employees and such. Again, the layoffs had nothing to do with GW2.
  13. > @"sorudo.9054" said: > > @"kharmin.7683" said: > > > @"sorudo.9054" said: > > > > @"kharmin.7683" said: > > > > > @"iynk.9053" said: > > > > > They should hire more Program Managers to provide the right direction for the dev teams, as a lot of the top player requests would be low-effort and wildly profitable. It is a shame to see ArenaNet going through layoffs when all they ever had to do was listen to their customers. > > > > > > > > > The lay offs were for projects unrelated to GW2. > > > > I think we would all like to see them hire more staff across the board, but when many scream and whine about wanting things in-game for free it's difficult to pay for additional staff when there is no additional income. People should buy gems with real cash. A lot of gems. Even more than a lot. Anet would greatly appreciate the cash. > > > > > > you can't earn when you don't pay, if they hire ppl to make the minion skins it would actually make income. > > > > Have you run a business? In the US, you have to pay for things other than salaries, and you would be paying for that on day one before any work would even begin on these skins. You also seem to assume that these skins would make a LOT of money. If they were placed in the gem store for 800 gems (or 1200), how many players would actually pay cash for gems to buy them rather than simply convert gold -> gems? That conversion brings in no capital. > > > > It would take more than making a few skins to afford extra employees to do that work. > > > > My earlier point was that players should purchase a LOT more gems with cash to infuse the company with capital. Then, Anet might have the resources to hire additional staff. > > i am running my own part of a shop, i know exactly how a business works since i am running one. Ok, cool! > also, if there is nothing but the same being added to the store ppl are less likely to buy anything, new stuff lures in new and returning customers but you need to invest before anything happens. That's my point. However, in order to invest you need capital first. I suppose you could take out a business loan for the capital, but I really don't see Anet asking NCSoft for more money.
  14. > @"sorudo.9054" said: > > @"kharmin.7683" said: > > > @"iynk.9053" said: > > > They should hire more Program Managers to provide the right direction for the dev teams, as a lot of the top player requests would be low-effort and wildly profitable. It is a shame to see ArenaNet going through layoffs when all they ever had to do was listen to their customers. > > > > > The lay offs were for projects unrelated to GW2. > > I think we would all like to see them hire more staff across the board, but when many scream and whine about wanting things in-game for free it's difficult to pay for additional staff when there is no additional income. People should buy gems with real cash. A lot of gems. Even more than a lot. Anet would greatly appreciate the cash. > > you can't earn when you don't pay, if they hire ppl to make the minion skins it would actually make income. Have you run a business? In the US, you have to pay for things other than salaries, and you would be paying for that on day one before any work would even begin on these skins. You also seem to assume that these skins would make a LOT of money. If they were placed in the gem store for 800 gems (or 1200), how many players would actually pay cash for gems to buy them rather than simply convert gold -> gems? That conversion brings in no capital. It would take more than making a few skins to afford extra employees to do that work. My earlier point was that players should purchase a LOT more gems with cash to infuse the company with capital. Then, Anet might have the resources to hire additional staff.
  15. > @"Astralporing.1957" said: > > @"Ashantara.8731" said: > > > @"Linken.6345" said: > > > You think living stone statues would use armor skins really? > > > > Yeah, I am still having a hard time believing that _all_ of Tyria's dwarven population got transformed. > Why? According to the lore, they were _all_, regardless of faction, connected to The Great Dwarf, and it was this connection that was the basis for the transformation ritual. Basically, due to this, no dwarf was able to avoid being subject to the ritual - If they didn't like it, still the best they could hope for was to delay the effect for a while. > So, all of them eventually succumbing to the ritual is not exactly surprising or doubtful. Even so, magic exists in the world. Maybe some sort of quest to find something that would revert the dwarves from stone? Just a thought.
  16. > @"iynk.9053" said: > They should hire more Program Managers to provide the right direction for the dev teams, as a lot of the top player requests would be low-effort and wildly profitable. It is a shame to see ArenaNet going through layoffs when all they ever had to do was listen to their customers. > The lay offs were for projects unrelated to GW2. I think we would all like to see them hire more staff across the board, but when many scream and whine about wanting things in-game for free it's difficult to pay for additional staff when there is no additional income. People should buy gems with real cash. A lot of gems. Even more than a lot. Anet would greatly appreciate the cash.
  17. Sure it would make sense. It's just my preference. If I were able to choose dwarves or tengu, it'd be dwarves.
  18. This is yet another achievement that does not appeal to me, so I probably won't even bother with whatever content there is to gain it. I know that most in my small play group feel the same. I get it: there are those who have been panting for this emote thing for ages. It disappoints me to place it behind content which pretty much dis-incentivizes me from playing. Yeah, I know, I could still do the content anyway, but ... why?
  19. I don't see that on the wiki. I'm looking at [https://wiki.guildwars2.com/wiki/Scaled_Dragon_Wings_Backpack](https://wiki.guildwars2.com/wiki/Scaled_Dragon_Wings_Backpack)
  20. > @"Excursion.9752" said: > I am not sure when this item was released but there is a hard line when back items became dyeable. Things before a certain date will not have the ability to dye even though their gliders can be. They have no plans to address this. Yeah, I checked the wiki, but it didn't detail when this item was originally released.
  21. I would more easily accept dwarves over tengu.
  22. Then we will have to simply disagree. Good luck with your proposal.
  23. I disagree. I don't believe that players with home instance nodes log in every day and farm them. This butler idea would farm the instance every day whether or not the player logs in. This could only increase the amount of mats that are introduced into the economy which, in turn, would affect the economy as a whole. At least, that's what I would expect to happen. I'm no economist or expert in the field; I'm just going by business experience. /shrug
×
×
  • Create New...