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kharmin.7683

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Everything posted by kharmin.7683

  1. I think that this would go against the core design and intent of the megaserver system.
  2. So, in the end of all of this, what is it that you are trying to change? What "problem" exists and what is your proposed "fix"?
  3. > @"Kichwas.7152" said: > > @"kharmin.7683" said: > > > @"blp.3489" said: > > > Although I only read two pages of the linked thread my thought is that it would be great if they brought the area of effect speed boost to PVE so that someone with the warclaw could help people without mounts move at a common faster speed, making it easier to play with others. For the short period of time I hadn't got the warclaw yet in wvw I thought that was one of the best features ever, now I just wish there were more players without warclaws in wvw that I could share speed with. :) > > This would dis-incentivize people in PvE from purchasing mounts. Not sure that would be in Anet's best interests. > > > > You can't purchase mounts anyway. > Ok, purchase EXPANSIONS so that they have access to mounts. I thought that was inferred.
  4. > @"KryTiKaL.3125" said: > > @"kharmin.7683" said: > > > @"KryTiKaL.3125" said: > > > > > Is this in reference to BDO? If so, they've added far more than 2 new classes to the game. Since it launched in NA/EU in 2016, it has added 11 classes; Musa, Maehwa, Ninja, Kunoichi, Dark Knight, Striker, Mystic, Lahn, Archer, Shai and Guardian. > > How many classes were available at launch? How many classes are available now? Sorry, I don't play BDO so I don't know and was curious. > > > > On BDO's NA/EU launch there were a total of 8 classes available; Witch, Wizard, Warrior, Valkyrie, Tamer, Berserker, Sorceress and Ranger. Also I forgot one that they added **just** recently, the Hashashin. So there are a total of 20 classes available on BDO. They've added classes pretty regularly over the course of the last four years that the game has been out in NA/EU. Thanks. At GW2 launch, there were Elementalist, Necromancer, Warrior, Engineer, Ranger, Thief, Guardian and Mesmer. That's 8. Then, Revenant came to make the total 9. Now, two elite specializations for each of the 9 classes adds 18 more for a total of 27. Some may argue that elites are not "new" professions; however, when gauged against BDO's number of classes that are available to play it seems to me that GW2 is the same if not better for having more options.
  5. > @"Danikat.8537" said: > I remember early on people arguing that obviously no one could be expected to get 100g for a commander tag on their own (1/3 the current price, but it was also character-specific) and obviously the idea was for a guild or other group to club together and buy one for the person who would lead their activities. Some players did manage it on their own of course, but it took a lot longer. I spent almost every piece of gold I had at the time to get the commander tag before the price jumped. I never thought that I would be able to get enough gold to purchase it at the higher price. Never knew if I would use it or not (hardly ever do), but wanted to grab it when I could afford it. Now, I've been able to hoard enough for the I'm Rich You Know title and since purchasing that have recouped my funds to be able to do it again. And I'm a very casual player. Point is, I suppose, is that gold is pretty easy to come by for very casual players. For those who more aggressively farm for it, they can accrue a lot more a lot faster.
  6. > @"blp.3489" said: > > @"kharmin.7683" said: > > > @"blp.3489" said: > > > Although I only read two pages of the linked thread my thought is that it would be great if they brought the area of effect speed boost to PVE so that someone with the warclaw could help people without mounts move at a common faster speed, making it easier to play with others. For the short period of time I hadn't got the warclaw yet in wvw I thought that was one of the best features ever, now I just wish there were more players without warclaws in wvw that I could share speed with. :) > > This would dis-incentivize people in PvE from purchasing mounts. Not sure that would be in Anet's best interests. > > I think the number of people who would say "I don't need/want a mount because I can sometimes hitch a ride with someone on a warclaw" is vanishingly small. You might be right. I might be right. Neither of us has any stats to prove one way or the other. I was basing my premise on the many threads here on the forum of players complaining how others with mounts shoot across the maps and finish events before non-mount players even arrive. If players are able to "hitch" with someone and get to these events, why then would they spend anything to get their own mounts? /shrug
  7. > @"blp.3489" said: > Although I only read two pages of the linked thread my thought is that it would be great if they brought the area of effect speed boost to PVE so that someone with the warclaw could help people without mounts move at a common faster speed, making it easier to play with others. For the short period of time I hadn't got the warclaw yet in wvw I thought that was one of the best features ever, now I just wish there were more players without warclaws in wvw that I could share speed with. :) This would dis-incentivize people in PvE from purchasing mounts. Not sure that would be in Anet's best interests.
  8. > @"KryTiKaL.3125" said: > Is this in reference to BDO? If so, they've added far more than 2 new classes to the game. Since it launched in NA/EU in 2016, it has added 11 classes; Musa, Maehwa, Ninja, Kunoichi, Dark Knight, Striker, Mystic, Lahn, Archer, Shai and Guardian. How many classes were available at launch? How many classes are available now? Sorry, I don't play BDO so I don't know and was curious.
  9. [https://en-forum.guildwars2.com/discussion/111852/the-warclaw-needs-some-love-in-pve-merged](https://en-forum.guildwars2.com/discussion/111852/the-warclaw-needs-some-love-in-pve-merged)
  10. I'm not much of a fan of the half-shaved head look, but in the selections provided I think it looks better.
  11. You might want to read this thread [https://en-forum.guildwars2.com/discussion/117963/mystic-coin-conspiracy](https://en-forum.guildwars2.com/discussion/117963/mystic-coin-conspiracy#latest)
  12. Not everyone agrees that BLK are "completely legit". However, I will argue that they are not, not legit. And yes, Anet needs to make money and if this is the most profitable method for them, then I have no problem with it. It's still legal. Moral? That's a completely different argument and can be made about a lot of business practices. "instead of bringing proper content that don't make people run away" By whose definition? Who determines "proper" content? Where is the evidence that the current content is making people run away?
  13. > @"JusticeRetroHunter.7684" said: > > @"kharmin.7683" said: > > Personally, I discount pretty much anything JusticeRetroHunter has to say on this topic as it seems that this poster has an agenda. > > > > GW2 is not dead or dying. > > Someone with a different opinion then your own has an agenda... > > okay. Not what I said, but if that's how you want to read it.
  14. > @"JusticeRetroHunter.7684" said: >why exactly does the game not have new players? Having posters on the forum preaching the game's demise doesn't help bring in new players.
  15. I suggest doing a forums search on Serpent's Ire as this has been brought up a lot of times. In those threads have been other players volunteering to help. Or, you might try to ask for help in the [Players Helping Players](https://en-forum.guildwars2.com/categories/players-helping-players) forum.
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