Jump to content
  • Sign Up

Ayrilana.1396

Members
  • Posts

    6,970
  • Joined

  • Last visited

Posts posted by Ayrilana.1396

  1. > @"Mokk.2397" said:

    > > @"Ayrilana.1396" said:

    > > You're missing the fact that the T2 is also in exotic which only requires tickets.

    >

    > T2 is not exotic , its ascended . Teir 1 is the exotic you receive doing the reward track .

    > Teir 1 (Triumphant armour) is exotic [https://wiki.guildwars2.com/wiki/Triumphant_armor](https://wiki.guildwars2.com/wiki/Triumphant_armor)

    > Teir 2 (Triumphant Hero's armour ) is ascended [https://wiki.guildwars2.com/wiki/Triumphant_Hero%27s_armor](http://https://wiki.guildwars2.com/wiki/Triumphant_Hero%27s_armor) Which can be used for legendary

    > Teir3 (Mistforged Triumphant Hero's armour ) Is Ascended Similar to Triumphant Hero's armour but with a blue glowing animation [https://wiki.guildwars2.com/wiki/Mistforged_Triumphant_Hero%27s_armor](https://wiki.guildwars2.com/wiki/Mistforged_Triumphant_Hero%27s_armor) but not necessary for legendary .

    >

    > Now look under Skirmish Supervisor Items offered Triumphant Hero's Ascended Armour [https://wiki.guildwars2.com/wiki/Skirmish_Supervisor](https://wiki.guildwars2.com/wiki/Skirmish_Supervisor) " Each Triumphant Hero's armour (tier 2) piece can only be bought once the equivalent Triumphant armour (tier 1) piece has been unlocked through the Triumphant armour reward track. These pieces can be upgraded to Legendary armour. " These require Grand Master Marks

    > Mistforged Triumphant Hero's Ascended Armour " Each Mistforged Triumphant Hero's armour (tier 3) piece **can only be bought once the equivalent Triumphant Hero's armour (tier 2) piece has been purchased**, and have a minimum WvW rank requirement of 500. These pieces can be upgraded to Legendary armour.YOU CAN NOT SKIP THE PURCHASE OF T2 and go directly to T3 on the first time around .

    > Once all T3 Have been unlocked once for your account Then you can skip T2

    > I've gone through this twice already for Medium and Heavy Armour All T2 armour are unlocked Light Medium and Heavy I have unlocked T3 Heavy and Medium because I have purchased the T2 but not light T3 because I have not purchased the T2 Light yet . The T3 light remains locked . In order unlock and to purchase the T3 you must purchase the T2 with Grand Master Marks First . NO EXCEPTIONS

    > Again When you go through the process of unlocking the tiers you CAN NOT get around buying or crafting the Grand Master Marks .

    >

     

    I highly suggest reading all of the wiki pages before you actually link them as backing up your claim.

     

    >Each Mistforged Triumphant Hero's armor (tier 3) piece can only be bought once the equivalent Triumphant Hero's armor (tier 2) piece has been purchased, and have a minimum WvW rank requirement of 500. These pieces can be upgraded to Legendary armor.

     

    https://wiki.guildwars2.com/wiki/Skirmish_Supervisor#Mistforged_Triumphant_Hero.27s_Ascended_Armor

     

    > Triumphant Hero's armor is a level 80, WvW-exclusive Exotic, Ascended or Legendary armor set.

     

    https://wiki.guildwars2.com/wiki/Triumphant_Hero%27s_armor

     

    You can even easily verify this in game.

     

    It's also been confirmed by numerous people on the forums over the bast few years that the T3 availability is based on unlocking the T2 skin. Both the exotic and the ascended share the exact same skins. People have also verified that unlocking the exotic skin unlocked the option to purchase the T3 armor.

     

    Oh. I missed this as well until I re-read your post. You told me to look at the skirmish supervisor wiki page. Guess what?

     

    >Triumphant Hero's Exotic Armor

    >

    >Each Triumphant Hero's armor (tier 2) piece can only be bought once the equivalent Triumphant armor (tier 1) piece has been unlocked through the Triumphant armor reward track. These pieces cannot be upgraded to Legendary armor.

     

    https://wiki.guildwars2.com/wiki/Skirmish_Supervisor#Triumphant_Hero.27s_Exotic_Armor

  2. I don’t see the point in restricting how funds are used as there are ways around it. Let’s say you have a $20 monthly subscription and you want it to go directly to sPvP. Anet could reallocate their existing budget to reduce how much of their existing dollars goes to sPvP by $20 and then use your subscription to cover that gap. In the end, they’d have $20 to do with as they please.

  3. > @"Vavume.8065" said:

    > > @"Ayrilana.1396" said:

    > > > @"Vavume.8065" said:

    > > > > @"Ayrilana.1396" said:

    > > > > Then you can spend the time at the start and upload them to that point.

    > > >

    > > > ...and that is exactly what I have been doing ever since they introduced the candy gobbler 5-6 years ago...

    > >

    > > And what you can continue to keep doing as the limitations are there for a reason.

    >

    > Sure, I will continue to do it this way until they hopefully change it, which is the point of this whole thread.

     

    This has been requested since probably 2014 so the chances of that are very unlikely. Players with this item on a low cool down would have no reason to buy those boosters from the store.

  4. > @"Vavume.8065" said:

    > > @"Ayrilana.1396" said:

    > > Then you can spend the time at the start and upload them to that point.

    >

    > ...and that is exactly what I have been doing ever since they introduced the candy gobbler 5-6 years ago...

     

    And what you can continue to keep doing as the limitations are there for a reason.

  5. > @"Vavume.8065" said:

    > > @"Ayrilana.1396" said:

    > > > @"Vavume.8065" said:

    > > > > @"Ayrilana.1396" said:

    > > > > > @"Vavume.8065" said:

    > > > > > > @"Ayrilana.1396" said:

    > > > > >

    > > > > > > You can use it during the downtime.

    > > > > >

    > > > > > I don't have downtime.

    > > > >

    > > > > You do. I seriously doubt that you don’t have a second of downtime throughout your farm session. Downtime being when you’re not attacking something. Even during lab, which is probably the farm in the game with the most attacking, there’s plenty of downtime to maintain buffs.

    > > >

    > > > No I don't... and I'm not talking about lab farm, I use the candy gobbler for WvW in which I'm always fighting or looking for fights. Not having downtime and using my time efficiently are some of the reasons I was Diamond Legend 4 years ago... but yeah, I can see how that could be beyond the comprehension of some.

    > >

    > > If you’re looking for fights then you can use the gobbler as you’re doing that.

    >

    > You cannot use the gobbler while you ride around looking for fights...

     

    Then get off the mount. With swiftness, you’re only missing out on an extra 16% movement speed. Surely not an issue while refreshing your boosters.

  6. > @"Vavume.8065" said:

    > > @"Ayrilana.1396" said:

    > > > @"Vavume.8065" said:

    > > > > @"Ayrilana.1396" said:

    > > >

    > > > > You can use it during the downtime.

    > > >

    > > > I don't have downtime.

    > >

    > > You do. I seriously doubt that you don’t have a second of downtime throughout your farm session. Downtime being when you’re not attacking something. Even during lab, which is probably the farm in the game with the most attacking, there’s plenty of downtime to maintain buffs.

    >

    > No I don't... and I'm not talking about lab farm, I use the candy gobbler for WvW in which I'm always fighting or looking for fights. Not having downtime and using my time efficiently are some of the reasons I was Diamond Legend 4 years ago... but yeah, I can see how that could be beyond the comprehension of some.

     

    If you’re looking for fights then you can use the gobbler as you’re doing that. You don’t have to be standing still to use it nor do you have to be standing around for the duration of its cooldown. You can also use the gobbler when you’re on your way to objectives.

  7. > @"Vavume.8065" said:

    > > @"Ayrilana.1396" said:

    >

    > > You can use it during the downtime.

    >

    > I don't have downtime.

     

    You do. I seriously doubt that you don’t have a second of downtime throughout your farm session. Downtime being when you’re not attacking something. Even during lab, which is probably the farm in the game with the most attacking, there’s plenty of downtime to maintain buffs.

  8. > @"Mokk.2397" said:

    > > @"Zok.4956" said:

    > > > @"Solanum.6983" said:

    > > > To start you'll need the precursors, you can get those with tickets and grandmaster marks, You'll get marks trough chests but you can also craft them.

    > >

    > > You only need the grandmaster marks, if you want to buy the T2 ascended (precursor) armor. If you buy the T2 exotic armor and then the T3 ascended armor (as precursor), you do not need grandmaster marks. Of course, you need more wvw tickets and testimonies for the T3 ascended armor.

    > >

    >

    > That's not quite correct . For the first time around . Each Triumphant Hero's armour (tier 2 Ascended ) piece can only be bought once the equivalent Triumphant armour (tier 1 exotic ) piece has been unlocked through the Triumphant armour reward track. . You must acquire the T1 exotic before you can buy the T2 . Each Mistforged Triumphant Hero's armor (tier 3) piece can only be bought once the equivalent Triumphant Hero's armor (tier 2) piece has been purchased . T2 must be purchased to unlock T3 before you can purchase T3 . So yes you need Grand Master Marks to buy T2 before you can buy the T3 . But thankfully you only need to do this once per piece per armour set ( light ,Medium ,Heavy ). Once every thing is unlocked You can then you can skip directly to T3 for your second as long as it has been unlocked . For example : if you unlock T3 light armour only you can not purchase T3 Heavy unless it is also unlocked .

    > Only T3 and T2 can be converted to legendary . T3 looks a little different than T2 but not necessary for the legendary .

     

    You're missing the fact that the T2 is also in exotic which only requires tickets.

  9. > @"Yggranya.5201" said:

    > Raids are not designed to be difficult, they are designed to kill the player, the easiest thing to do in the video game industry. Why? So someone can say "i did it!" as if it was some kind of achievement to just do the same thing over and over and over.

    >

    > The fact that they put story in there is incredibly dumb, but since it has been like that in other games, of course it needs to be recycled as the same exact thing into this one as well. Can't entice people to come check your game if it isn't the same (for some reason). You know, the usual.

     

    They are designed to be challenging. In order for something to be challenging, there has to be risk of failure. This is something very rarely encountered in PvE.

     

    There's nothing wrong with various content having its own self-contained story.

  10. > @"Blumpf.2518" said:

    > Yesterday i watched a group doing Adina in a Stream. Boonthief, RenegadeHealAlac, Soulbeast, BS, 6x Dragonhunter.

    > Speedkill setup with over 30k DPS for each damagedealer. They had 1 Pillarspawn each phase, so high was the DPS.

    > Should have been an easy bosskill.

    > But what happened? They wiped about 10 times with their speedkill setup before finally killing the boss and guess why?

    > No Boon removal - Retaliation killed the dragonhunters within an instant.

    > Low Heal - Damage to group could not be healed completely.

    > Or people just walked into Adinas sandray attack. Their "skill" was only maxDPS based, but movement "skill" wasnt there.

    >

    > Switching a Dragonhunter for a 2nd healer, maybe a necro who does shields on 10 people and brings projectile blocking poison cloud and boon removal or a chrono who just keeps 3 swordclones on Adina that remove Boons and brings a focus for projectile reflect wouldve solved their problem. The DPS would still have been superhigh to still only have 1 Pillar per phase. But instead of first trying the boss with a safe setup they wasted so much time with their speedkill setup and had a lot of unneccessary wipes and that only because they chose DPS over more sustain.

    >

    > And thats what snowcrows is promoting, that DPS is better than everything else, which leads to situations like this.

     

    What's your experience with raids?

     

    The DPS killing themselves to retal is because they were greeding DPS. The dragonhunters should have popped litany if they were to going to do that. Boonstrip isn't necessary. Those with that setup may have been trying to do a speed clear so going to a more defensive comp would have defeated the purpose.

     

    What I find hilarious is that you blame snowcrows for this when this isn't even the comp listed on their website.

  11. > @"Vavume.8065" said:

    > > @"Ayrilana.1396" said:

    > > > @"Noah Salazar.5430" said:

    > > >

    > > > Why are you going through that many in such a short period of time?

    > > >

    > > > sorry i not understned your question

    > > >

    > > > gobler use 3 candi corn per 5s

    > > > to use 252 Candy corns you will need use item 84 times, thats mean 84*5s=420s=7min

    > > >

    > > > so i need "click" for over 7-14min to have resonable time on boons to not click that item while you farm

    > > >

    > > > if thay reduce cd for item use from 5s to 2s you will need around 3min to use 252candi corns insted of 7min

    > > >

    > > > lets say your mad like me and want do content for over 2-4h

    > > >

    > > > and you will open 1004 Candy corns, it will take 28min but culd 12min insted

    > > >

    > > >

    > > >

    > > >

    > >

    > > I never had to spend that much time to get the boons that I needed. I just used it again and got almost two hours of the XP boost within the first 102 candy corn.

    >

    > 2 hours is not long enough if you want to put in a serious grind without interruption. Whenever I buff i get around 6-8 hours min before i start.

     

    You can use it during the downtime. You can also use it as you're farming instead of standing around and waiting during the cool down. That’s what I always did when I farmed Lab or anywhere else.

     

    You have to also realize that these are gem store boosts that you’re getting very cheaply.

  12. > @"maddoctor.2738" said:

    > I did a few tests in Thunderhead Peaks and what I found is puzzling. my usual ping is 70-80ms but while waiting at the door to the keep I got spikes between 180 and 230ms. The spikes were sudden and made no sense because although I went there when the meta was active game wide, I went 5 minutes later so there was no meta running on my map. Going from 70-80 to 180-230 is very very noticeable, which **reinforces my belief that those saying they don't experience any lag spikes, actually do.**

     

    I’ve watched the ping in game and tracked it on Pingplotter at the same time. No spikes. I’ve done this numerous times for that map and others over the course of the past several months.

  13. I've farmed a legendary armor and the ring. There's really nothing you can do to speed things up except for hopping around maps to maintain the outnumbered buff. It's usually the second largest source of pips by the time I hit the weekly cap.

     

    As far as maintaining participation, it depends on how much effort that you want to put into it. The lowest effort would be to repair Stonemist Castle every 10 minutes assuming your server owns it and another server is trebbing the outer wall. Escorting a yak every 5 minutes is low effort and credit for it is based on how long you participated in it.

     

    You can also flip a camp every 10 minutes. If you go that route, it's best to not aggro anything there until the Righteous Indignation buff on the Veteran Supervisor is gone as well as stacking in certain locations in order to pull the scouts together so they can be quickly killed. If you're proficient enough, you should be halfway to capping it by the time it shows as contested on the map. This minimizes the chances that a enemy will come to that camp unless they were already planning on going there anyway.

  14. > @"Noah Salazar.5430" said:

    >

    > Why are you going through that many in such a short period of time?

    >

    > sorry i not understned your question

    >

    > gobler use 3 candi corn per 5s

    > to use 252 Candy corns you will need use item 84 times, thats mean 84*5s=420s=7min

    >

    > so i need "click" for over 7-14min to have resonable time on boons to not click that item while you farm

    >

    > if thay reduce cd for item use from 5s to 2s you will need around 3min to use 252candi corns insted of 7min

    >

    > lets say your mad like me and want do content for over 2-4h

    >

    > and you will open 1004 Candy corns, it will take 28min but culd 12min insted

    >

    >

    >

    >

     

    I never had to spend that much time to get the boons that I needed. I just used it again and got almost two hours of the XP boost within the first 102 candy corn.

  15. Changing the drop rate isn't going to make the events any more popular. The map has been out for over six years. The only ones who would do that are newer players. Of those, the number of players would be smaller as there's really no reason to do it beyond obtaining the 50 AP. There are better ways to get an ascended armor piece and there are more than enough other options to get a mastery point. You can also argue that increasing the drop rate reduces the need for players to come to that map even quicker as they'll abandon it once they've gotten their rewards.

  16. > @"Fueki.4753" said:

    > > @"Ayrilana.1396" said:

    > > > @"Firebeard.1746" said:

    > > > I get the mentality, I really do, but here's issue: I've **seen all bosses except maybe 6-8 total**.

    > >

    > > > @"Firebeard.1746" said:

    > > > I've posted in many places looking for a static and no one seems to want me, even though I've done many wings, **seen almost all of all of them except two** and have 12 boss kills under my belt.

    > > >

    > >

    > > So which is it? You've seen all but two bosses as you stated earlier in the thread or you've seen all but 6-8 which you just now stated?

    >

    > I think the two referred to the number of wings he/she didn't see, while 6-8 referred to the numbers of bosses.

     

    Ah. I missed that. Thanks for pointing it out.

×
×
  • Create New...