Widmo.3186 Posted June 9, 2020 Share Posted June 9, 2020 > @"Widmo.3186" said: > >Will there be balance update today? > XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD Fixed an issue in which the Glyph of Overload could be used to exploit harvest nodes in specific circumstances. We are saved bajs! Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted June 9, 2020 Share Posted June 9, 2020 Nonono. Everyone has it all wrong. It's a leap year, so i'm sure it'l be tomorrow instead. Link to comment Share on other sites More sharing options...
Lighter.5631 Posted June 10, 2020 Author Share Posted June 10, 2020 > @"Multicolorhipster.9751" said: > Nonono. > > Everyone has it all wrong. It's a leap year, so i'm sure it'l be tomorrow instead. im sure the balance patch comes in about 5 years Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted June 10, 2020 Share Posted June 10, 2020 An over 3 month wait is pretty wild I must say. I get Covid19 caused some delays. But I figured even with the delays it's been more than enough time for the team to publish a balance patch preview, subject to feedback and change indicating we might see a patch next month. Link to comment Share on other sites More sharing options...
Chaarliee.2307 Posted June 10, 2020 Share Posted June 10, 2020 Any chance of warrior getting in a better state that it is right now, it's not happening Link to comment Share on other sites More sharing options...
snoow.1694 Posted June 11, 2020 Share Posted June 11, 2020 I remember a lack in the frequency of Balance Patches being the reason for alot of top PvP players quitting the game and I think it gets addressed far too little. Link to comment Share on other sites More sharing options...
jsp.6912 Posted June 16, 2020 Share Posted June 16, 2020 never too late... Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted June 16, 2020 Share Posted June 16, 2020 Still no.. Link to comment Share on other sites More sharing options...
hotte in space.2158 Posted June 16, 2020 Share Posted June 16, 2020 Balance-dev at anet doesnt seem to be a stressful job^^ Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted June 16, 2020 Share Posted June 16, 2020 > @"hotte in space.2158" said: > Balance-dev at anet doesnt seem to be a stressful job^^ I feel job is kinda the wrong word, hobby is more close I think but maybe even occasional hobby? Link to comment Share on other sites More sharing options...
Sznurek.8791 Posted June 16, 2020 Share Posted June 16, 2020 I hope I won't be wrong again Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted June 16, 2020 Share Posted June 16, 2020 > @"Psycoprophet.8107" said: > > @"hotte in space.2158" said: > > Balance-dev at anet doesnt seem to be a stressful job^^ > > I feel job is kinda the wrong word, hobby is more close I think but maybe even occasional hobby? more like chore? kinda like forced party by your family, you dont like them. but once every 6-12months you go pretend to do anything and leave Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted June 16, 2020 Share Posted June 16, 2020 If u actually think about what this new teams done since we were told about their new philosophies that they were going to put in place regarding balance, fixes and communication is actually laughable. Id almost say the lack of meaningful changes was still actually better than the current situation. That big balance pass required zero actual work on the balance team side as it was just a decide on what coefficient drop u want and drop all skills by that %. A blanked patch like that is probably the least effort patch u could do regardless of it reaching all classes. Then we've had few tweaks ALL driven by forum and reddit qq's. Again I'm kinda thinking anet was not honest about hiring a " balance team" and instead employed a few people part time to make some changes when it fits into their schedules, maybe due to revenue issues. Link to comment Share on other sites More sharing options...
aelska.4609 Posted June 16, 2020 Share Posted June 16, 2020 I wish I could have the hopes of that guy lmao If we had one before end of 2021 i'll be happy lol Link to comment Share on other sites More sharing options...
zoopop.5630 Posted June 16, 2020 Share Posted June 16, 2020 Last Patches .... https://en-forum.guildwars2.com/discussion/103747/game-update-notes-april-28-2020#latest - touch up on some specs https://en-forum.guildwars2.com/discussion/100269/game-update-notes-march-17-2020#latest - Very small touch up on some classes https://en-forum.guildwars2.com/discussion/98220/game-update-notes-february-25-2020#latest - Big patch that changed / deleted some classes from being viable. February 25th it is now June 16 and still not a single word or major patch drop yet. Within the 4 Months we had 2 touch up "balance" patches that didn't really do much at all or addressed the issue. I'm expecting something today other wise if we don't I 100% lost confident in Cmc and what he could of brought to the table. Unless they plan to wait till the 23 of june to actually drop a patch..... shit all out of loop with these people. I can not for the love of god understand their lack of communication on what updates they have in mind and whats going on at the moment with them. Legit anything would be fine with me. If their struggling to get things done because of the Virus then cool thanks for letting me know but if making a post and letting the players know is to much work then wtf the point in even having a forum? Only game i ever played where the lack of communication is hard to read from the Devs. Link to comment Share on other sites More sharing options...
jsp.6912 Posted June 16, 2020 Share Posted June 16, 2020 we don't have balance patch but we have new skin gemstore are you happy ? Link to comment Share on other sites More sharing options...
Aktium.9506 Posted June 16, 2020 Share Posted June 16, 2020 Balance is better than its ever been really. There's no need to rush out a patch. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted June 16, 2020 Share Posted June 16, 2020 > @"Aktium.9506" said: > Balance is better than its ever been really. There's no need to rush out a patch. not for mesmer & warrior Also, just to remind you: Engineer, Warrior, Necromancer, Revenant got new and better designed specs (around a certain buff). On the other hand, some especs got weird tradeoffs (druid, chronomancer, berserker). A balance patch is not a number change. Link to comment Share on other sites More sharing options...
Aktium.9506 Posted June 16, 2020 Share Posted June 16, 2020 > @"Tayga.3192" said: > > @"Aktium.9506" said: > > Balance is better than its ever been really. There's no need to rush out a patch. > > not for mesmer & warrior It's a shame about Warrior. I like Warrior, except for Rampage. > Necromancer got new and better designed specs (around a certain buff). That's the first time I see someone saying Scourge had good design. But if you think the massive aoe spam design of Shades were good design and not a complete brainfart then well, it's an opinion I guess. I wouldn't say it's a good one. The fact that it was stupidly strong doesn't mean it was a good design. Especially not considering how they had to hit it with countless nerfs to bring it in line. In the end, some specs just don't deserve to exist in PvP. Link to comment Share on other sites More sharing options...
aelska.4609 Posted June 16, 2020 Share Posted June 16, 2020 > @"zoopop.5630" said: > https://en-forum.guildwars2.com/discussion/98220/game-update-notes-february-25-2020#latest - Big patch that changed / deleted some classes from being viable. Latest "big patch": for profession in all_professions: for skill in profession.skills: skill.damage *= 0.01 if skill.deal_cc else 0.6 Tough one! Link to comment Share on other sites More sharing options...
Klypto.1703 Posted June 16, 2020 Share Posted June 16, 2020 Irony is that more players are playing the original game than this one rofl. Link to comment Share on other sites More sharing options...
otto.5684 Posted June 16, 2020 Share Posted June 16, 2020 No one today either. PvE too have not had an update since end of Feb. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted June 16, 2020 Share Posted June 16, 2020 > @"Aktium.9506" said: > That's the first time I see someone saying Scourge had good design. I meant Death Magic, Explosions, Devastation, Tactics. Link to comment Share on other sites More sharing options...
Aktium.9506 Posted June 16, 2020 Share Posted June 16, 2020 > @"Tayga.3192" said: > > @"Aktium.9506" said: > > That's the first time I see someone saying Scourge had good design. > > I meant Death Magic, Explosions, Devastation, Tactics. Let's be fair though Death Magic had its rework long before the February update. But Death Magic also only really became a thing after all the nerfs to everything else in the February patch. It was pretty bad before that. Link to comment Share on other sites More sharing options...
Tayga.3192 Posted June 16, 2020 Share Posted June 16, 2020 > @"Aktium.9506" said: > Let's be fair though Death Magic had its rework long before the February update. I never said anything about 25feb considering reworks have nothing to do with pvp team > But Death Magic also only really became a thing after all the nerfs to everything else in the February patch. It was pretty bad before that. I just want them to hurry up and do this rework thing on other classes as well, reread what I wrote in the beginning. Link to comment Share on other sites More sharing options...
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