Hesione.9412 Posted September 22, 2020 Share Posted September 22, 2020 I'm curious as to whether this was a bug or an intentional change. Link to comment Share on other sites More sharing options...
smithkt.8062 Posted September 23, 2020 Share Posted September 23, 2020 It is pretty frustrating. Hovering the mouse over a point on the mini map will give you the current elevation, so I have been mounting up on the skyscale, hovering the mouse over a point and moving up/down on the skyscale to get an idea of which direction I need to go. Not exactly user friendly, but it helps. TACO helps a lot if I am just trying to do quick map completion. Link to comment Share on other sites More sharing options...
keenedge.9675 Posted September 30, 2020 Share Posted September 30, 2020 Merged but no reply ? Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted October 1, 2020 Share Posted October 1, 2020 > @"keenedge.9675" said: > Merged but no reply ? Still waiting for one myself. The Known Issue List has not been updated since April. Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted October 1, 2020 Share Posted October 1, 2020 Maybe we should just start spinning rumors until they react. I'm expecting that they're making a labyrinthine cavern with mineable mystic coin nodes and harvestable mystic clovers. There will be tunnels going above and below where you are most of the time, making traversal to reach these nodes a challenge, especially since you won't know whether you need to go up or down. Link to comment Share on other sites More sharing options...
Blude.6812 Posted October 3, 2020 Share Posted October 3, 2020 > @"LSD.4673" said: > > @"Evanescence.7463" said: > > Will repairing the client fixed it? > Doubtful. Tried that when the issue 1st appeared for me. Didn't help Link to comment Share on other sites More sharing options...
krz.1327 Posted October 7, 2020 Share Posted October 7, 2020 bump, fix this Link to comment Share on other sites More sharing options...
Willow.7210 Posted October 8, 2020 Author Share Posted October 8, 2020 Considering how much time has passed, and the lack of anet response, I don't get the impression they care to fix this or many of the other issues I'm reading in the bugs forum. It's really disheartening to be honest. Link to comment Share on other sites More sharing options...
Carnius Magius.8091 Posted October 8, 2020 Share Posted October 8, 2020 Maybe the the code used for the arrows were eliminated to increase server/client performance. New content lag issues may have been a reason for getting rid of unnecessary overhead. Link to comment Share on other sites More sharing options...
Willow.7210 Posted October 8, 2020 Author Share Posted October 8, 2020 If that was the case then why wouldn't they say so, lately all I've dealt with here on the forum and with my tickets is really terrible communication or canned responses. It drains my interest and desire to play the game when I feel like none of the issues I bring up will ever be addressed. Link to comment Share on other sites More sharing options...
Carnius Magius.8091 Posted October 9, 2020 Share Posted October 9, 2020 I just noticed that the "Current" Known Issues list hasn't been updated since April. This wouldn't indicate that removing a feature from the game as an issue. Link to comment Share on other sites More sharing options...
TheAgedGnome.7520 Posted October 9, 2020 Share Posted October 9, 2020 > @"Carnius Magius.8091" said: > Maybe the the code used for the arrows were eliminated to increase server/client performance. New content lag issues may have been a reason for getting rid of unnecessary overhead. This was my suspicion. It's like they got a mandate: "ok, the existing servers have to support an expected X% increase in player population when we release on Steam, so you coders go strip out some overhead from the engine. Stat!" Link to comment Share on other sites More sharing options...
Tuna Bandit.3786 Posted October 9, 2020 Share Posted October 9, 2020 Unfortunately this issue and the lack of responce from ArenaNet... became what I expected by default on most issues. It is beyond annoying that these altitude indicators do not work, and it's is to be honest, extremely shamefull that the playerbase is left behind guessing as to what or why, once more. Link to comment Share on other sites More sharing options...
Blude.6812 Posted October 10, 2020 Share Posted October 10, 2020 > @"Tuna Bandit.3786" said: > Unfortunately this issue and the lack of responce from ArenaNet... became what I expected by default on most issues. > > It is beyond annoying that these altitude indicators do not work, and it's is to be honest, extremely shamefull that the playerbase is left behind guessing as to what or why, once more. > > Agree about the total lack of any communication about the issue (one way or the other). Respect from the players and towards the players is a two way street. They seem to have made it one way only now. Link to comment Share on other sites More sharing options...
Carnius Magius.8091 Posted October 13, 2020 Share Posted October 13, 2020 @"Willow.7210" Looks like the markers are back with the Halloween update. Link to comment Share on other sites More sharing options...
Blude.6812 Posted October 15, 2020 Share Posted October 15, 2020 > @"Carnius Magius.8091" said: > @"Willow.7210" Looks like the markers are back with the Halloween update. I can confirm. Nice to have them back even though the communication was a fail. Link to comment Share on other sites More sharing options...
Willow.7210 Posted October 15, 2020 Author Share Posted October 15, 2020 Well, I searched the patch notes and they didn't mention it, but yes I saw they were back! :astonished: Would have been nice for them to let us know it was going to be included, but oh well, guess I'm just going to be glad they are back. I do wonder what happened though. Thanks all for posting and enjoy the mad realm. Willow~ Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted October 16, 2020 Share Posted October 16, 2020 Your Mad King Says... CHEER! Link to comment Share on other sites More sharing options...
ShadowCatz.8437 Posted October 16, 2020 Share Posted October 16, 2020 > @"Carnius Magius.8091" said: > @"Willow.7210" Looks like the markers are back with the Halloween update. Did ANet change colour on arrow for the "new" node markers? On plant nodes those looks now to have become green (believe those always where white) when you look at maps icons for nodes. It is hard to see those arrows with the same colour as the symbol for plant node. Link to comment Share on other sites More sharing options...
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