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Please don't fix the invisibility of the LWS4-2 bag


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Because it's invisible you don't risk accidentally selling or salvaging the items.

I heard you were going to fix this and i urge you to reconsider. The invisibility is the part i, and probably many others **love** about it.

If you are deadset on ~~fixing~~breaking it, at least give us the choice of which version we want

**_sad Skritt face_**

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> @"Illconceived Was Na.9781" said:

> There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.

 

Make it tradeable with 32-slot normal bags. There you fixed it.

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> @"Imperadordf.2687" said:

> > @"Illconceived Was Na.9781" said:

> > There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.

>

> Make it tradeable with 32-slot normal bags. There you fixed it.

 

That sounds simple, doesn't it? Except it's likely to be easier for ANet to change the flag on a single item, than to create a new vendor option just for a single item.

 

 

>> https://api.guildwars2.com/v1/item_details.json?item_id=86993

> "restrictions": [],

> "bag": {

> **"no_sell_or_sort": "1",**

 

All they'd need to do is fix the bug is change that `1` into a `0`, as in [this similar bag](https://api.guildwars2.com/v1/item_details.json?item_id=83436).

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Hopefully the fix will be like the conversion of soulbound 24-32 slot bags into account bound ones, where you have to take it to an NPC and trade it in for a new version. That way people who hate the current function can trade it and people who like it can keep the one they have.

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Hmm. Didn’t realize that was on the table. Undoing the invisible part. It’s the other attributes of how the bag worked that made me shrug and decide to push it way down and fill it up with gear. I don’t really like how it pushes bags and others things in it first.

 

Probably still be okay. I’ve never needed to worry about my gear bag being not invisible. However, I might have my unids and a few other things in there that might get munched, so I’d have to address that.

 

Is there’s way I can get a 32 slot bag that is invisible that doesn’t have the odd behavior this one does from a collection?

 

Just give us a mystic forge recipe that burns some of the new currency to change it to what we want.

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> @"Illconceived Was Na.9781" said:

> There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.

 

Plenty of existing bags that cost more gold than i have to spend.

What's the average cost of a 32-slot bag now? I think its well over 200g.

This one is a collection (free)

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> @"Tekoneiric.6817" said:

> They could just do away with bag types and allow us to right click the bag slot then set it to whatever we want. They could even change the recipes to be generic across all professions. It would simplify the bags to just size differences and you'd be able to change the types on the fly.

>

>

 

if I recall, WoW has a system with a fixed set of 5 or 6 bag slots (so no bag slot upgrades) but you can drop any bag in any slot, and select Crafting, Gear, Consumables and Other. (if memory serves, that is)

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> @"Illconceived Was Na.9781" said:

> > @"Imperadordf.2687" said:

> > > @"Illconceived Was Na.9781" said:

> > > There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.

> >

> > Make it tradeable with 32-slot normal bags. There you fixed it.

>

> That sounds simple, doesn't it? Except it's likely to be easier for ANet to change the flag on a single item, than to create a new vendor option just for a single item.

>

>

> >> https://api.guildwars2.com/v1/item_details.json?item_id=86993

> > "restrictions": [],

> > "bag": {

> > **"no_sell_or_sort": "1",**

>

> All they'd need to do is fix the bug is change that `1` into a `0`, as in [this similar bag](https://api.guildwars2.com/v1/item_details.json?item_id=83436).

 

Uhm, where’s that invisible 32-s bag you mentioned? I can’t seem to find it. :<

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> @"Imperadordf.2687" said:

> > @"Illconceived Was Na.9781" said:

> > > @"Imperadordf.2687" said:

> > > > @"Illconceived Was Na.9781" said:

> > > > There are plenty of existing "invisible" bags. Plus we can make them in 24-, 28, and 32-slot sizes, too. This bug makes the bag too much of a niche item, since not everyone wants their largest bag to be of the invisible sort.

> > >

> > > Make it tradeable with 32-slot normal bags. There you fixed it.

> >

> > That sounds simple, doesn't it? Except it's likely to be easier for ANet to change the flag on a single item, than to create a new vendor option just for a single item.

> >

> >

> > >> https://api.guildwars2.com/v1/item_details.json?item_id=86993

> > > "restrictions": [],

> > > "bag": {

> > > **"no_sell_or_sort": "1",**

> >

> > All they'd need to do is fix the bug is change that `1` into a `0`, as in [this similar bag](https://api.guildwars2.com/v1/item_details.json?item_id=83436).

>

> Uhm, where’s that invisible 32-s bag you mentioned? I can’t seem to find it. :<

 

https://wiki.guildwars2.com/wiki/32-Slot_Courier%27s_Pannier

There's one for each craft.

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