Neural.1824 Posted April 30, 2018 Share Posted April 30, 2018 The sooner you delete your stacks of luck essence, the sooner that Anet will release a new amazing exclusive item set that requires luck essence as currency... the day after you deleted them. Link to comment Share on other sites More sharing options...
Ardenwolfe.8590 Posted April 30, 2018 Share Posted April 30, 2018 @"Neural.1824" Pretty much guaranteed. Link to comment Share on other sites More sharing options...
Samnang.1879 Posted April 30, 2018 Share Posted April 30, 2018 Consume all... of course. It's less effort than destroying. Is there something else I should be doing with them? Link to comment Share on other sites More sharing options...
Archranis.2375 Posted April 30, 2018 Share Posted April 30, 2018 I propose introducing a collection that rewards a "Sentient <-something->" that eats Luck and returns a gift (like Sentient Anomaly, Sentient Aberration, etc). Having to complete a collection that rewards the Sentient <-something-> could also be fun to do. Link to comment Share on other sites More sharing options...
lokh.2695 Posted April 30, 2018 Share Posted April 30, 2018 I just kept on consuming it, kinda banking on them raising the cap or getting something of the new stuff should they add any. But I'm not getting my hopes up that it will happen any time soon if at all. Over time, more and more players will be in a situation where Luck is capped but at this moment, we're still a minority. I might have farmed a few levels back in the days, but never excessively and I doubt that I grinded luck a whole lot because it's boring and I knew when they introduced the system and the cap, that I would get there some day and that ANet did not provide a solution for this problem, so why rush it. However I capped Luck about a year ago, after close to 4 years of active playing, salvaging everything down, consuming the essences while still giving lots of them away for achievements/crafting/GH. I kinda think we're still the exception. And since the item itself is kinda worthless(yes I know there's crafting and there are ppl buying it for their GH, but none of that is actually necessary given the amounts of luck you gather each and every day from everything in one form or another) and the worth of the stat increase is debateable, I doubt the issue is very high on ANet "List of things to fix and solutions to find." Since the account bonuses are very minor, I would have liked it, if they introduced similar items for Exp, Karma and Gold(It's already in the game as login reward but not as a salvaged or loot item) and some kind of trader to exchange the items. To keep it simple we could keep the luck as it is and just let us exchange them for Essences of Karma/Experience/Gold of various rarities. Gate the option to exchange behind having luck capped if you must have a gate(players would appreciate if you didn't). Cap the other stats as well, it should push the point where a broad audience has everything capped back way back a few years. Link to comment Share on other sites More sharing options...
Linken.6345 Posted April 30, 2018 Share Posted April 30, 2018 > @"DanAlcedo.3281" said: > Im waiting for anet to increase the Magic Find Cap. > I think i have 1500 or more Ex. Luck. > > One day .... one day..... Why not consume it then don the game still track it? Link to comment Share on other sites More sharing options...
mtpelion.4562 Posted April 30, 2018 Share Posted April 30, 2018 The fact that so many players are hoarding up huge stashes of unused luck is precisely why ArenaNet will never let you do anything with them. The day that the patch goes live those players will cash in and cause a great disturbance in the force, as if millions of luck balls suddenly cried out in terror and were suddenly silenced. Link to comment Share on other sites More sharing options...
Zet.9130 Posted April 30, 2018 Share Posted April 30, 2018 Interesting that more and more people are coming to realize that this is an issue. I brought this up here 3 years ago and most just blamed me for having this problem. Anet has learned some lessons on having multiple currencies. Hopefully they will address their problem. I salvage a lot, up to 545,800 times and continuing. Each salvage there is a possibility of another essence plus assorted game rewards. I've had max MF for close to 4 years. Sure would be nice to have another way to spend that stuff. Although I'm not sure I'd know what to do with all the extra storage space. Link to comment Share on other sites More sharing options...
Biff.5312 Posted April 30, 2018 Share Posted April 30, 2018 Same thing you do with xp when you max out your levelling. I don't now why people are always complaining that they have TOO MUCH of something that provides a benefit. Once the benefit is maxed, instead of complaining there's no new tier to spend the luck on, why not be happy you've maxed it out? Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted April 30, 2018 Share Posted April 30, 2018 > @"Biff.5312" said: > Same thing you do with xp when you max out your levelling. I don't now why people are always complaining that they have TOO MUCH of something that provides a benefit. Once the benefit is maxed, instead of complaining there's no new tier to spend the luck on, why not be happy you've maxed it out? When you max out your XP, you don't get an item that appears in your inventory every time you do something specific. Luck, on the otherhand, will continue to pile up in your inventory anytime you salvage blues and greens for their materials. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted April 30, 2018 Share Posted April 30, 2018 > @"RoseofGilead.8907" said: > > @"Biff.5312" said: > > Same thing you do with xp when you max out your levelling. I don't now why people are always complaining that they have TOO MUCH of something that provides a benefit. Once the benefit is maxed, instead of complaining there's no new tier to spend the luck on, why not be happy you've maxed it out? > > When you max out your XP, you don't get an item that appears in your inventory every time you do something specific. Luck, on the otherhand, will continue to pile up in your inventory anytime you salvage blues and greens for their materials. Worse, it's sometimes a substantive reward item: from Wintersday Gifts, certain achievements, etc. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted April 30, 2018 Share Posted April 30, 2018 > @"Archranis.2375" said: > I propose introducing a collection that rewards a "Sentient <-something->" that eats Luck and returns a gift (like Sentient Anomaly, Sentient Aberration, etc). Having to complete a collection that rewards the Sentient <-something-> could also be fun to do. No more "eaters," please. Just make it a vendor that exchanges *Exotic Luck* for *Yet Another RNG Loot Box With Consume All Option*. > @"ReaverKane.7598" said: > A great idea would be to have like stacks of 77 Legendary (500) Essences of luck be used with some other stuff to create some item that would replace Mystic coins in Mystic Clover recipes. I mean the clovers are supposed to be the embodiment of luck for the Legendary craft. I'd be down for that. Consequently, ecto prices would rise a little (salvage for dust/Essence spam), Mystic Coins would drop a little (less need), and blue/greens would rise, which I'm sure would make some folks happy. Link to comment Share on other sites More sharing options...
ReaverKane.7598 Posted May 1, 2018 Share Posted May 1, 2018 > @"RoseofGilead.8907" said: > > @"Biff.5312" said: > > Same thing you do with xp when you max out your levelling. I don't now why people are always complaining that they have TOO MUCH of something that provides a benefit. Once the benefit is maxed, instead of complaining there's no new tier to spend the luck on, why not be happy you've maxed it out? > > When you max out your XP, you don't get an item that appears in your inventory every time you do something specific. Luck, on the otherhand, will continue to pile up in your inventory anytime you salvage blues and greens for their materials. Also you can't complain when they already gave us a way to deal with the surplus of Exp items (Tomes of Knowledge), which you can turn to Spirit Shards (which for a lot of people - me included - aren't that much of an improvement, but at least it don't clutter the inventory). Link to comment Share on other sites More sharing options...
Glass Hand.7306 Posted May 1, 2018 Author Share Posted May 1, 2018 > @"Archranis.2375" said: > I propose introducing a collection that rewards a "Sentient <-something->" that eats Luck and returns a gift (like Sentient Anomaly, Sentient Aberration, etc). Having to complete a collection that rewards the Sentient <-something-> could also be fun to do. Sentient Developer Link to comment Share on other sites More sharing options...
Glass Hand.7306 Posted May 1, 2018 Author Share Posted May 1, 2018 > @"mtpelion.4562" said: > The fact that so many players are hoarding up huge stashes of unused luck is precisely why ArenaNet will never let you do anything with them. The day that the patch goes live those players will cash in and cause a great disturbance in the force, as if millions of luck balls suddenly cried out in terror and were suddenly silenced. Not if there is an Luck Eater with limited capacity per day like the other eaters. Link to comment Share on other sites More sharing options...
Fremtid.3528 Posted May 2, 2018 Share Posted May 2, 2018 > @"Zet.9130" said: > Interesting that more and more people are coming to realize that this is an issue. I brought this up here 3 years ago and most just blamed me for having this problem. Anet has learned some lessons on having multiple currencies. Hopefully they will address their problem. I salvage a lot, up to 545,800 times and continuing. Each salvage there is a possibility of another essence plus assorted game rewards. > > I've had max MF for close to 4 years. Sure would be nice to have another way to spend that stuff. Although I'm not sure I'd know what to do with all the extra storage space. Several different people have sold stacks and stacks (some guy sold over 50 stacks) of their luck for 1g a stack and if they were buying lanterns they charged for the lanterns too on the subreddit (is that what they're called?) /gw2exchange. So its possible to get rid of the luck. Link to comment Share on other sites More sharing options...
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