Caysadia.7405 Posted July 11, 2018 Share Posted July 11, 2018 We all know the game's in a clown fiesta fuckfest of balance lately, but unlike HoT this meta seems alot less fun to play no matter what you main. The majority of builds are either complete slogs to fight through, or memey 1shots that either feel super cheap or super underwhelming. Games are less and less about outskilling your opponent and more about which team can actually read the map. I miss the days where a dodge roll mattered, and reading your opponents cds gave you an edge in combat. That type of play isn't completely dead, but the huge powercreep with HoT and PoF, more "spammy" specializations, and the abundance of passive defenses, every fight is more irritating then the last. Link to comment Share on other sites More sharing options...
Frostmane.9734 Posted July 11, 2018 Share Posted July 11, 2018 Yes. The power creep is probably beyond repair at this point, but I'm hopeful at least for a new game mode or two that would make it less noticeable. Something like stronghold has a lot of potential for more viable builds to emerge and for tactics and timing to override keyboard smashing. Link to comment Share on other sites More sharing options...
Zexanima.7851 Posted July 11, 2018 Share Posted July 11, 2018 I've only been back on this game a few weeks and I'm already starting to get burnt out on it. PvP isn't enjoyable, I might have to go back to other games where the PvP is tolerable. Link to comment Share on other sites More sharing options...
Kraljevo.2801 Posted July 11, 2018 Share Posted July 11, 2018 I haven't played pvp since season 5 so I thought to myself let's give it a try again. Oh boy what a mess. I don't see how people are enjoying this. I also don't understand why there is still only one game mode. Conquest has become mind-numbingly boring for a lot of players. People need diversion. Link to comment Share on other sites More sharing options...
Jae.5138 Posted July 11, 2018 Share Posted July 11, 2018 yeah i just came back from HoT hiatus and damn... what a mess. honestly i don't think it can even be fixed at this point. way too many manhours needed and anet has shown over n over again that they dont have those manhours. Link to comment Share on other sites More sharing options...
Endorphin.9147 Posted July 11, 2018 Share Posted July 11, 2018 yeah, this balance patch actually made me sad. on a side note, if the pathing of ports doesn't get fixed soon. I think I will take a break from this game, this is just too much Link to comment Share on other sites More sharing options...
Airdive.2613 Posted July 11, 2018 Share Posted July 11, 2018 No, it's you getting older. Link to comment Share on other sites More sharing options...
Specialka.7290 Posted July 11, 2018 Share Posted July 11, 2018 More game mode means balance will be harder to obtain. Simple as that. And it would be split even more a tiny pvp playerbase. Link to comment Share on other sites More sharing options...
Yannir.4132 Posted July 11, 2018 Share Posted July 11, 2018 > @"Endorphin.9147" said: > yeah, this balance patch actually made me sad. on a side note, if the pathing of ports doesn't get fixed soon. I think I will take a break from this game, this is just too much How is it that this breaks every time there's a balance patch? It's a bit ridiculous. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted July 11, 2018 Share Posted July 11, 2018 It's not getting less fun to play objectively, toxic people just have more annoying builds now, so the hubris in the air is palpable, Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted July 11, 2018 Share Posted July 11, 2018 > @"Zexanima.7851" said: > I've only been back on this game a few weeks and I'm already starting to get burnt out on it. PvP isn't enjoyable, I might have to go back to other games where the PvP is tolerable. Well said +1 Link to comment Share on other sites More sharing options...
Vague Memory.2817 Posted July 11, 2018 Share Posted July 11, 2018 The patch make no sense at all. Classes that didn't need buffs got buffed more. The crazy blurred frenzy nerf is truly moronic, while mirage barely got touched. ANET reaching new lows in understanding the mechanics of their own game. Pretty sad really. Link to comment Share on other sites More sharing options...
Alaya.8765 Posted July 11, 2018 Share Posted July 11, 2018 What do you expect of a game mode with a bunker meta where everyone has revive downed traits and no downed penalty. Link to comment Share on other sites More sharing options...
Devilman.1532 Posted July 11, 2018 Share Posted July 11, 2018 > @"Caysadia.7405" said: > We all know the game's in a **clown fiesta fuckfest **of balance lately, but unlike HoT this meta seems alot less fun to play no matter what you main. The majority of builds are either complete slogs to fight through, or memey 1shots that either feel super cheap or super underwhelming. Games are less and less about outskilling your opponent and more about which team can actually read the map. I miss the days where a dodge roll mattered, and reading your opponents cds gave you an edge in combat. That type of play isn't completely dead, but the huge powercreep with HoT and PoF, more "spammy" specializations, and the abundance of passive defenses, every fight is more irritating then the last. LMAO and I get in trouble for being to critical of the game...lol Link to comment Share on other sites More sharing options...
Caysadia.7405 Posted July 11, 2018 Author Share Posted July 11, 2018 It's nice to know I'm not the only one getting increasingly triggered at what pvp has become. As it stands right now, you have specs that are strong and a slog to fight (scourge mirage), specs that aren't necessarily strong but are just irritating to battle (deadeye soulbeast/druid firebrand), and then you have the specs that are in a good state and fun to fight (reaper spellbreaker daredevil revenant holosmith). Honestly if scourge and mirage get reworked completely, while also making sure to tune bajillion damage power bursters like rev, holo, and glacial heart guard, pvp would be in a much better spot. It feels tiring to have balance patches put forward where it appears that none of the community's concerns are recognized. Sure we all have our different biases and opinions, but scourge and mirage have been completely aids even after all the changes from Path of Fire's launch, and that's something the majority of players can agree on. It's time to have some sort of open discussion on balance Anet, even if it is a short write-up on the thoughts and insights behind changes. I love gw2s pvp, its the only one I can stomach and I'm sure many other players feel the same, but the endless onslaught of blood wells and confusion spins is starting to take its toll. Link to comment Share on other sites More sharing options...
AegisFLCL.7623 Posted July 11, 2018 Share Posted July 11, 2018 I came back at the tail end of last season and played a bit of ranked, I had zero fun and every match was frustrating for various reasons. AFK's, mirage, leavers, and other unbalanced specs just make the game no fun. Most of the time you get blown up in half a second or do the same to your target. AoE dmg and CC is out of control further sucking the fun/skill out of PvP. I haven't touched ranked or PvP for that matter in the past month, and on top of that this last LS patch was pretty poor. I guess I'm just a sucker for watching people pile up the complaints on the forums lately, it's very hard to understand how and why anet decides to make choices when the community offers plenty of feedback that rarely gets implemented unless it's something trivial like sitting in chairs. Not to fear though, MHW will be out in less than a month and I'll pretty much never have a point to login in to GW2 again. So many squandered opportunities with this game and studio, it's really a pity to see how far the game has fallen since release. I guess you can say there were some interesting development points over time such as raids or improved fractals, but like all other game modes they will be abandoned as it seems raids are reaching that point at this time. Link to comment Share on other sites More sharing options...
Genesis Gnosis.8706 Posted July 12, 2018 Share Posted July 12, 2018 > @"Zexanima.7851" said: > I've only been back on this game a few weeks and I'm already starting to get burnt out on it. PvP isn't enjoyable, I might have to go back to other games where the PvP is tolerable. Am new so till now am loving it (what other games) Link to comment Share on other sites More sharing options...
Zawn.9647 Posted July 13, 2018 Share Posted July 13, 2018 Yes it is. It used to be a skill-test with dodges, sustain, etc... Now it's all about combo burst, mass condition, etc... :anguished: Link to comment Share on other sites More sharing options...
ReaverKane.7598 Posted July 13, 2018 Share Posted July 13, 2018 Getting less fun? It's been less fun for years now. Link to comment Share on other sites More sharing options...
ZeteCommander.4937 Posted July 13, 2018 Share Posted July 13, 2018 one shot everywhere.What is the fun of this? Excessive power damage needs to be reduced Link to comment Share on other sites More sharing options...
Abazigal.3679 Posted July 14, 2018 Share Posted July 14, 2018 To be fair, keep in mind the game is 6 years old and many players do come from GW1 too, which could be put to over 12 years. The game isn't so bad if you consider playing it casually, you have different builds, matchmaking isn"t the best but is ok, rewards are fine too.. The issue actually is more likely concerning the fact that there lacks important features. Swiss round tournaments take forever to be implemented ( though they existed in GW1). Right now this isn't fun getting stomped 500-50 on 1st round when i'm joining pug group. I also believe it's way too hard to balance the game due to PoF specializations. All in all, this doesn't help players get better at the game.. Link to comment Share on other sites More sharing options...
MikeL.8260 Posted July 14, 2018 Share Posted July 14, 2018 I find it pretty good now that Mirage condi burst got nerfed and Scourges are not so common, they are too toxic for PvP, not because they are 'op' but because of their abilities literally choking the screen. Remove the easy access of quickness from Holos now and I think the balance will be better than ever before, not perfect (no such thing as perfection) but definitely better. Link to comment Share on other sites More sharing options...
Marxx.5021 Posted July 14, 2018 Share Posted July 14, 2018 As PvP player you are a second class citizen in GW2. Thats no fun. Link to comment Share on other sites More sharing options...
Swagg.9236 Posted July 14, 2018 Share Posted July 14, 2018 GW2 has always been rock-paper-scissors tier. At this point, the design flaws have merely gotten so flagrant that now even the average player notices. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted July 15, 2018 Share Posted July 15, 2018 I stopped having fun when they removed team queue and squashed out the scene... Then I started having fun by not playing PvP anymore, funny how that works. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now