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Is it reallt the herald you wanted reworked?


Amaranthe.3578

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> @"InsaneQR.7412" said:

> Were is the option of: idc atleast they considered change.

>

> I am happy about this change and especially the overall F2 change. We all wanted that since Hot.

 

"we all" did not necessarily want that. Personally I like Herald as is and there are others who feel the same. There are plenty of ways that they could have made Herald more competitive without a huge rework. Time will tell if this rework ends up good or not, but given their track record with mesmer and deadeye it's either going to be insanely OP or UP and rife with bugs. I'm leaning towards the latter, honestly, from what they've released so far. I want it to be good, but I don't have faith in them due to many of their past revenant changes

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> @"Sorem.9157" said:

> Is it just me who doesn't care about renegades because i don't like charrs?

>

> I mean i know it is racism but it is against pixels so i guess it doesn't count right?

 

I dislike Charr as well, and wouldn't mind if they replace Kala when they rework the specializations, or at the very least change the look of the spirits to be more like the one's from the original game.

![](https://i.imgur.com/yev3UP9.jpg?1 "")

 

 

 

 

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> @"Sorem.9157" said:

> Is it just me who doesn't care about renegades because i don't like charrs?

>

> I mean i know it is racism but it is against pixels so i guess it doesn't count right?

 

I feel the same way. The visual effects they gave are nice, but I'm just not a fan. It's how I feel about ranger spirits too. Wish they were all wisps of energy instead.

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> @"Pterikdactyl.7630" said:

> > @"Sorem.9157" said:

> > Is it just me who doesn't care about renegades because i don't like charrs?

> >

> > I mean i know it is racism but it is against pixels so i guess it doesn't count right?

>

> I feel the same way. The visual effects they gave are nice, but I'm just not a fan. It's how I feel about ranger spirits too. Wish they were all wisps of energy instead.

 

Yep, i feel ya. It just makes you not want to play it. Idk, i feel like ArenaNet should have known that something like that could cause a reaction, Charrs are afterall the least played race of all. They are just unappealing to the community as a whole. The fact that the spec is also a mess just doesn't help.

 

> @"Elric.4713" said:

> > @"Sorem.9157" said:

> > Is it just me who doesn't care about renegades because i don't like charrs?

> >

> > I mean i know it is racism but it is against pixels so i guess it doesn't count right?

>

> I dislike Charr as well, and wouldn't mind if they replace Kala when they rework the specializations, or at the very least change the look of the spirits to be more like the one's from the original game.

> ![](https://i.imgur.com/yev3UP9.jpg?1 "")

>

>

>

>

 

That is actually a great suggestion imo :) You don't even need to change too much about the spec and it will be much more likable.

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**NOTE: I am not a PvP or WvW player, I play PvE 99% of the time so any issues/strengths unique to those gamemodes I am mostly not considering in this post.**

 

A lot of people want Renegade reworked which is valid since it has its own issues, but Herald _seriously_ needed some love. Despite Glint seemingly being a support legend, Herald brings no group healing aside from shield skill 4, and cannot supply a party with more than 13-15 might. The Herald trait line has always been a mess and even with a few changes over the years (e.g. adding a damage increase to Bolster Fortifications) there isn't much room for synergy and creativity in builds.

 

The reason that there's this lack of synergy is because Herald's traits do not compliment its mechanics at all. Vigorous Persistence is the only trait in Herald that interacts with upkeeps, despite all of the Glint skills and the additional profession mechanic (Facet of Nature) being upkeeps. Even then, Vigorous Persistence is a minor, meaning if you take Herald it's automatically given to you, and gives endurance regeneration for some reason even though the elite spec does not have any other dodge related traits/mechanics. This is a running theme throughout Herald unfortunately. Swift Gale and Harmonize Continuity both interact with stun breaks even though Herald itself brings 1 stun break to Revenant that is only available by consuming one of its most useful skills (Facet of Darkness). Enhanced Bulwark (also bonus point on this one since it does not even have its own trait icon, sharing one with Crystal Harbinger) interacts with stability despite Herald bringing no stability to Revenant.

 

On top of the lack of synergy in some traits, the traits that do attempt to bolster Herald's abilities are clunky or ineffective. Shared Empowerment, even at 100% boon duration and with Facet of Strength active, does not allow Herald to stack might as effectively as other professions even when they do not need 100% boon duration to do so. Soothing Bastion seems like a good support choice, but can lock you into a Crystal Hibernation in crucial moments and the method of boon duration increase is clunky (adding 2 seconds to boons already on allies when a shield skill, which have decent cooldowns and hefty energy costs, is used is not very interesting or potent for a grandmaster trait).

 

Finally, Herald does not synergize well with the core legends at all. Playing a Ventari/Glint support? You lose all group healing capability aside from weapon skills and giving regen to allies when you swap out of Ventari. Playing a Mallyx/Glint condi dps? You are again limited to only weapon skills and one utility skill (Elemental Blast) for damaging condi application. Shiro/Glint work okay together, but mostly because of the flat damage increase you get from Elder's Force and Bolster Fortifications and not because of anything Glint's stance will do for you specifically.

 

Renegade certainly has issues with traits, shortbow, and the warband skills, but it is not in as bad of a place as Herald is.

 

Now I'm aware that in WvW (and maybe PvP?) that Herald does well because of Incensed Response and Facet of Darkness working well together for solo fights. However, one trait synergy between Invocation and Herald working well in a certain scenario in a certain gamemode is not indicative of a well-balanced and rounded elite spec.

 

Anyways that's just my opinion on why Herald desperately needs this. As a big Revenant fan I'd love for Renegade to get some love in the future, but Herald's rework is long overdue.

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The sPvP-only kids can qq about Renegade needing a rework, and it's justified... But Renegade at least feels current--it even feels pretty good in PvE (and somewhat so in WvW).

 

Herald, on the other hand, just feels straight dated. After they nerfed Natural Resonance, which was like the entire elite spec's flare ability, everyone just geared differently, stacked concentration, and made it 100% obsolete. Without NR, the only unique thing Herald has left is "pulsating boons," which is out classed by druid/chrono in organized PvE and is rendered useless by the insane amount of boonstrip in pvp... (Although it is still really strong for solo play.)

 

The combination of all this has left Herald in a spot where the elite spec seems to do nothing, other than give relatively useful utility skills at a free energy cost. If the facet releases cost energy, or if it didn't have Facet of Light's hp reset, it'd be hard to say what Herald actually does aside from giving yourself Fury every second to pump up Incensed Response, Permanent Swiftness to trollolol around maps, and Elder's Focus' passive. Now THAT sounds like something worthy of a rework, IMO... Compare that to Renegade, which yes, might be terrible in the only game mode you care about, but remains competitive in other areas of the game and at least feels relevant within the modern scope of the game.

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