Edgy McEdgelord.4790 Posted September 3, 2018 Share Posted September 3, 2018 Pushing PoF metas no one cares about into daily section will not make those more attractive. Especially if they are on a dang 2.5h cooldown timer that gets shifted every time you dont instantly finish the meta. Either have fixed timers or get out of my daily tab with that nonsense. Much appreciated. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted September 3, 2018 Share Posted September 3, 2018 PoF has Meta Events? Link to comment Share on other sites More sharing options...
Edgy McEdgelord.4790 Posted September 3, 2018 Author Share Posted September 3, 2018 Thats what they like to call those small event chains with horribly upscaling and no loot whatsoever, yeah. HoT did it way better on that matter. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted September 3, 2018 Share Posted September 3, 2018 > @"Edgy McEdgelord.4790" said: > Thats what they like to call those small event chains with horribly upscaling and no loot whatsoever, yeah. HoT did it way better on that matter. I know PoF has Meta Events. „PoF has Meta Events?“ Is a Meme. But go and ask the Common gw2 Player if PoF has Meta Events. Link to comment Share on other sites More sharing options...
Hevoskuuri.3891 Posted September 3, 2018 Share Posted September 3, 2018 I don't know, I kind of like to see these mostly-forgotten events enter the Daily rotation. Breathes some new air into PoF maps and gives us a change every once in a while. I agree the time-gating is horrible though. They could introduce shorter event chains into the dailies, that don't require timers but instead are player-started (I think we had a few of these in the PoF maps). The bounty dailies already work like this, and are much easier to organize. Anet could also tweak the existing events (such as this Hound event) to kick off via player interaction instead of a timer. I have no idea how much work that would require, but I doubt this one will be a very popular daily unless players are lucky enough to stumble there when it's already going. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted September 3, 2018 Share Posted September 3, 2018 They should just remove cooldowns from events. Make those chains start by talking to an NPC and give it 10 min to restart it yourself after it was finished previously Link to comment Share on other sites More sharing options...
juhani.5361 Posted September 3, 2018 Share Posted September 3, 2018 I'd settle for giving some kind of alternate to _any_ of the expansion dailies. Aside from the few gathering/vista options, I avoid them like the plague. Link to comment Share on other sites More sharing options...
Malediktus.9250 Posted September 3, 2018 Share Posted September 3, 2018 I only saw this event a single time so far, making such an unrealiable event a daily is stupid Link to comment Share on other sites More sharing options...
Gehenna.3625 Posted September 3, 2018 Share Posted September 3, 2018 I didn't even know what it was, so I just did the other three options. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 3, 2018 Share Posted September 3, 2018 It just needs to be put on a timer like all of the world bosses. Link to comment Share on other sites More sharing options...
Edgy McEdgelord.4790 Posted September 3, 2018 Author Share Posted September 3, 2018 > @"Malediktus.9250" said: > I only saw this event a single time so far, making such an unrealiable event a daily is stupid It is because it has a very low respawn timer (2.5h) that additionally gets shifted over time because said timer is not fixed but rather re-starts after the previous meta has finished. So if you finish the 12:00 meta at 12:30, the next one will be up at 15:00 instead of the regularly scheduled 14:30. Why they implemented it like this is beyond me. Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted September 3, 2018 Share Posted September 3, 2018 Did this daily, went pretty smoothly actually, but yeah the cool down is incredible when I looked it up in the wiki. Hopefully the dailies also put the developers on deck to read feedback on these events. Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted September 3, 2018 Share Posted September 3, 2018 Having events on unknown (since we don't know when was the last time they got done), long timers for daily isn't a good choice for the various reasons listened here. Either have the chain restart timer trigger independently of when the chain was last finished (so it fits on timer sites like world bosses), reduce the cooldown so it's okay to just idle on the map waiting (but then it shouldn't be more than... say, half an hour), or just switch the daily to a different Meta that already qualifies (hello, serpent's ire :P) Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted September 3, 2018 Share Posted September 3, 2018 Putting serpent's ire as a daily would be like putting triple trouble as a daily boss or not so secret as a daily jp. The daily reward better be colored like an ascended item for that amount of effort. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted September 3, 2018 Share Posted September 3, 2018 > @"Ayrilana.1396" said: > It just needs to be put on a timer like all of the world bosses. Well it technically already is. What they need is to either shorten it by half and hour or add half an hour to the cooldown so it doesn't get shifted every day. > @"DaFishBob.6518" said: > Putting serpent's ire as a daily would be like putting triple trouble as a daily boss or not so secret as a daily jp. The daily reward better be colored like an ascended item for that amount of effort. One of those days that makes you glad you can easily replace some of these horrible ones with a WvW and/or PvP one. Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted September 3, 2018 Share Posted September 3, 2018 I was hoping that a serpent's ire daily would cause the forums to implode enough to finally get ANet to do something about it. If it's gonna stay as complicated as it is, improve the rewards, or adjust it to not be so difficult for the majority of the population that tries to get the related achievements done. ._. Link to comment Share on other sites More sharing options...
DaFishBob.6518 Posted September 3, 2018 Share Posted September 3, 2018 > @"Skotlex.7580" said: > I was hoping that a serpent's ire daily would cause the forums to implode enough to finally get ANet to do something about it. > > If it's gonna stay as complicated as it is, improve the rewards, or adjust it to not be so difficult for the majority of the population that tries to get the related achievements done. ._. Well in that case I'm with you there. Link to comment Share on other sites More sharing options...
MithranArkanere.8957 Posted September 3, 2018 Share Posted September 3, 2018 Any event or event chain that doesn't have a short 15-20 mins cooldown should go on a fixed schedule that can be tracked with an event timer, or allow for it to be started with a Guild World Event consumable. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted September 3, 2018 Share Posted September 3, 2018 > @"Skotlex.7580" said: > I was hoping that a serpent's ire daily would cause the forums to implode enough to finally get ANet to do something about it. > > If it's gonna stay as complicated as it is, improve the rewards, or adjust it to not be so difficult for the majority of the population that tries to get the related achievements done. ._. Which part of it is complicated? :/ Kill veterans to spawn to spawn champions until bar is full. Bring CC skills for part 2 ... This is as complicated as making a sandwich. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 3, 2018 Share Posted September 3, 2018 > @"Khisanth.2948" said: > > @"Ayrilana.1396" said: > > It just needs to be put on a timer like all of the world bosses. > > Well it technically already is. What they need is to either shorten it by half and hour or add half an hour to the cooldown so it doesn't get shifted every day. I meant a set timer where it spawns at the same times every day as well as having a fail timer. It’s currently not set up like a world boss. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted September 3, 2018 Share Posted September 3, 2018 > @"Ayrilana.1396" said: > > @"Khisanth.2948" said: > > > @"Ayrilana.1396" said: > > > It just needs to be put on a timer like all of the world bosses. > > > > Well it technically already is. What they need is to either shorten it by half and hour or add half an hour to the cooldown so it doesn't get shifted every day. > > I meant a set timer where it spawns at the same times every day as well as having a fail timer. It’s currently not set up like a world boss. > > According to the wiki each of the 3 events have a fail timer Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 3, 2018 Share Posted September 3, 2018 > @"Khisanth.2948" said: > > @"Ayrilana.1396" said: > > > @"Khisanth.2948" said: > > > > @"Ayrilana.1396" said: > > > > It just needs to be put on a timer like all of the world bosses. > > > > > > Well it technically already is. What they need is to either shorten it by half and hour or add half an hour to the cooldown so it doesn't get shifted every day. > > > > I meant a set timer where it spawns at the same times every day as well as having a fail timer. It’s currently not set up like a world boss. > > > > > > According to the wiki each of the 3 events have a fail timer Alright then just a set timer like every world boss then. Link to comment Share on other sites More sharing options...
Blocki.4931 Posted September 3, 2018 Share Posted September 3, 2018 > @"Khisanth.2948" said: > > @"Skotlex.7580" said: > > I was hoping that a serpent's ire daily would cause the forums to implode enough to finally get ANet to do something about it. > > > > If it's gonna stay as complicated as it is, improve the rewards, or adjust it to not be so difficult for the majority of the population that tries to get the related achievements done. ._. > > Which part of it is complicated? :/ > > Kill veterans to spawn to spawn champions until bar is full. > Bring CC skills for part 2 ... > > This is as complicated as making a sandwich. The 1 1 1 1 players would like an argument with you. THe 6 times I've done this event I only failed it once, after that we made sure to have markers on every spawn and spammed "BRING CC OR LEAVE" 200 times in chat, it worked like a charm Link to comment Share on other sites More sharing options...
Randulf.7614 Posted September 3, 2018 Share Posted September 3, 2018 Timer https://wiki.guildwars2.com/wiki/Forged_with_Fire Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted September 3, 2018 Share Posted September 3, 2018 > @"Randulf.7614" said: > Timer https://wiki.guildwars2.com/wiki/Forged_with_Fire Well, I don’t see what people’s issue is if it already spawns on a fixed schedule. Link to comment Share on other sites More sharing options...
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