Ovark.2514 Posted December 14, 2018 Share Posted December 14, 2018 If the revive trait wasn't enough, now necro just has to place wall around downed player and boom, basically unstoppable rez. If you had stab, guess what? You're fighting a necro so it's corrupted and you're fear locked for 5 sec. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted December 14, 2018 Share Posted December 14, 2018 I never thought i would see the day that someone would complain about spectal wall(ring). (But your right) Link to comment Share on other sites More sharing options...
RisenHowl.2419 Posted December 14, 2018 Share Posted December 14, 2018 What are they corrupting stab with on a blood build? Stunbreaking the ring stops you from getting feared again, it has a 1.5s icd. If you have three stacks of stab or resistance you can ignore it completely lol. They have no way to pull you into it or push you through it Its significantly worse than wall was traited, less duration, longer cd, no icd Link to comment Share on other sites More sharing options...
StabbersTheThird.6053 Posted December 14, 2018 Share Posted December 14, 2018 xD Worse version of Guardian Hammer ring xD! Granted it pulls the fear bomber duo build together. Link to comment Share on other sites More sharing options...
Zero.3871 Posted December 14, 2018 Share Posted December 14, 2018 and here we are, the road into oblivion for necros. they get weaker and weaker every patch while People already started complaining About unholy Sanctuary and now spectral ring xD. anet plz, delete necro already to end every main necros suffer to get nerfed by incompetent developers of trashnet over and over again. plz anet: -decrease all aoes by 50% radius and dmg. -decrease number of Targets a necro can hit to 1/ 2. -remove every single stack of stability,might -decrease lifeforce gain by 75 % because 2nd lifebar is so overpowered, i see necros outsustining whole enemy Groups all day -implement that shroudentry automatically apply 10 sec of immo,weakness,chill,cripple,25 vuln stacks to necro because necro is so overpowered. Forget About mirages and rangers and everything else. necro is solo 1v 5 everything. nerf plz...xD Link to comment Share on other sites More sharing options...
Noha.3749 Posted December 14, 2018 Share Posted December 14, 2018 Necro remains the best teamfighter along with a firebrand, but i would never ever complain about that fear ring rofl. Its not like the necro or the downed player is immune to ranged attacks or ranged CC :p Necros also has the worst stability uptime in the game lol, just throw something at em and you are done. Link to comment Share on other sites More sharing options...
Kumouta.4985 Posted December 14, 2018 Share Posted December 14, 2018 try using 'ranged attacks', a 'teleport' or even a 'stunbreak' and the ring will be completely wasted. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted December 14, 2018 Share Posted December 14, 2018 Worry not, necromancers using the ring is just temporary, the skill have worse uptime than it had before and was seldom used for a good reason. Link to comment Share on other sites More sharing options...
Apolo.5942 Posted December 14, 2018 Share Posted December 14, 2018 > @"Zero.3871" said: > -decrease all aoes by 50% radius and dmg. You should not have area damage builds in area control games. Experience has demonstrated (pretty predictably if i may add) that they are toxic and cannot be balanced around. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted December 14, 2018 Share Posted December 14, 2018 > @"Kumouta.4985" said: > try using 'ranged attacks', a 'teleport' or even a 'stunbreak' and the ring will be completely wasted. Teleporting in or out of any circles that apply any effects will still apply it's effects. DH traps will hit you Guard ring will knock you down Spectral Wall will fear you Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted December 14, 2018 Share Posted December 14, 2018 I think the 4 sec traited fear on downed state is more op Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted December 14, 2018 Share Posted December 14, 2018 Spectral wall can only fear any one person once every 1.xish seconds. Once you touch it, immediately stunbreak and you can run right in. Not to mention reaper got its survivability gutted hard with the changes to spectral mastery. This isnt really an issue atm. Link to comment Share on other sites More sharing options...
DragonFury.6243 Posted December 14, 2018 Share Posted December 14, 2018 > @"Ovark.2514" said: > If the revive trait wasn't enough, now necro just has to place wall around downed player and boom, basically unstoppable rez. If you had stab, guess what? You're fighting a necro so it's corrupted and you're fear locked for 5 sec. it is powerful and so many other skills in the game but why only spectral ring is the powerful one how about cleans 6 condition from you and your team ,break stun and have 2 ammunition you dont think this powerful too and many many other skills Link to comment Share on other sites More sharing options...
Flumek.9043 Posted December 14, 2018 Share Posted December 14, 2018 Troll of the day. Keep it up :) Link to comment Share on other sites More sharing options...
dceptaconroy.7928 Posted December 15, 2018 Share Posted December 15, 2018 Also Anet nerf necros blocks, evades and invulns...oh hold on they dont have any.... Link to comment Share on other sites More sharing options...
EremiteAngel.9765 Posted December 15, 2018 Share Posted December 15, 2018 ? I am at a lost for words so I'll just leave an emoji here. Link to comment Share on other sites More sharing options...
daw.4923 Posted December 15, 2018 Share Posted December 15, 2018 reaper have still perma quickness in shroud? k bb. Link to comment Share on other sites More sharing options...
XECOR.2814 Posted December 15, 2018 Share Posted December 15, 2018 No its not. Link to comment Share on other sites More sharing options...
LolLookAtMyAP.8394 Posted December 15, 2018 Share Posted December 15, 2018 Reaper is the only class I have trouble 1v1ing as a Sw/D weaver. The chill. Link to comment Share on other sites More sharing options...
mes.4607 Posted December 15, 2018 Share Posted December 15, 2018 Its crazy af LOL Link to comment Share on other sites More sharing options...
Master Ketsu.4569 Posted December 15, 2018 Share Posted December 15, 2018 The real problem is they increased the sisze but kept it unevadeable. Previously it was fine because it only covered a small section, but now it can nearly cover a point. A CC that can cover a point and be both unblockable and unevadeable is bad for the game as it lacks meaningful counterplay. Link to comment Share on other sites More sharing options...
Aktium.9506 Posted December 15, 2018 Share Posted December 15, 2018 > @"Master Ketsu.4569" said: > The real problem is they increased the sisze but kept it unevadeable. Previously it was fine because it only covered a small section, but now it can nearly cover a point. > > A CC that can cover a point and be both unblockable and unevadeable is bad for the game as it lacks meaningful counterplay. > All the similar types of skills like Line of Warding, Ring of Warding, Hunter's Ward, Dragon's Maw and Unsteady Ground work that way. None of them are smaller than Spectral Ring and they all do hard cc rather than soft cc. Link to comment Share on other sites More sharing options...
XECOR.2814 Posted December 15, 2018 Share Posted December 15, 2018 Fear has 4 counters. Breakstun,cleanse,resistance,stability. I dont think it will be ever be viable forget about op. Link to comment Share on other sites More sharing options...
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