whoknocks.4935 Posted May 1, 2019 Share Posted May 1, 2019 I love to see usual gankers getting rekt by this event because of their lack of skill. 2 high rank soulbeast kept trolling me a lot during my roaming sessions when downed state was available, always ganking me 2vs1, I could only down one of the two and impossible to stomp or cleave so he rally down me and siege bm jump on me for no reason (they probably do it on everyone to tease). It was good when yesterday with the "no downed state" they did approach on me at least 10 times and I won a 1vs2 against them all the 10 times, and it was even better receiving trash talk whispers by them calling me bot. This is how the gamemode should always be, a war zone where you die if you get beaten. And not a rally fiesta where trash unskilled players can survive over better players just because of number advantage and stupid rally mechanic. Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted May 1, 2019 Share Posted May 1, 2019 I love no downed state But I also recognize that downed state is too heavily tied into the game for it to be permanent, so these periodic events are fine. What would be nice however, would be changes to the rally mechanic and how players are able to help other players up from downed state. We could keep downed state, but deny players the ability to help downed or dead players up, and only allow it through specific abilities. Link to comment Share on other sites More sharing options...
Klipso.8653 Posted May 1, 2019 Share Posted May 1, 2019 I do not like this, I get so many fewer tags as a healer when I can't touch downs. I'd rather they just disable rally but still allow downs. Link to comment Share on other sites More sharing options...
Fremtid.3528 Posted May 1, 2019 Share Posted May 1, 2019 No downed state may be considered bad mechanics because it encourages 1 shot builds, but its no worse than power rezzing either. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted May 1, 2019 Share Posted May 1, 2019 > @"Klipso.8653" said: > I do not like this, I get so many fewer tags as a healer when I can't touch downs. > > I'd rather they just disable rally but still allow downs. Yeah I pretty much refused to play healer in our community raid this week, lol. Of course the commander didnt allow me in the party then. But it was tons of fun outside the squad, fighting against clouds and trying to keep the backline clear. Anyway I would like to take this opportunity to repost some suggestions we've probably seen many times before, as opposed to the many "oMgRemmoVEdOWNstaaaaaatE!!!" kneejerk reactions that this event always bring: *1:1 ressing* Dont allow multiple players power res anymore. This goes well in line with 1:1 rally. *3rd time the charm* First down normal, second down with 50% the hp of previous down (dont remember the downed hp off the top of my head), third down you die. *Harsher debuff timer* Currently it is a measly 1 minute. Hell I've been in duels lasting 5+ minutes. Increase it to 5 minutes. Waypointing to spawn would loose 1 penalty level (3 max per above), 5 minute cd. Link to comment Share on other sites More sharing options...
Wisty.4135 Posted May 1, 2019 Share Posted May 1, 2019 No downstate's been hella fun. Nothing quite like dunking on 2-3 mithril ranks as a bronze recruit because they can't res and their one-shot builds are utterly useless against me. It's nice being able to "outskill" the players typically carried by Rallying. I say outskill in jest. It's mostly baiting cooldowns and then inviting them into the hammer-war dunkfest. Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted May 1, 2019 Share Posted May 1, 2019 > @"siggy.9521" said: > BOO! Did anyone ask for it? I did, been having a blast. It actually made defending again more feasible while the event is up. Have had some nice smaller side wins fights out there since if you drop them they are out of it. Not saying it should be permanent since its not everyone cup of tea, but its been a blast and I hope we can get some other weeks of it this year plus other events. Link to comment Share on other sites More sharing options...
Zushada.6108 Posted May 1, 2019 Share Posted May 1, 2019 I prefer no downed state in WvW in general simply because laying there in a slow death while getting pummeled is really not a lot of fun. Understanding that rezzing is a mechanic in this game, the no downed state does seem to keep the fights moving and forces us to play differently. I can definitely understand why ppl do not care for this week's event though. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted May 1, 2019 Share Posted May 1, 2019 > @"Zushada.6108" said: > I can definitely understand why ppl do not care for this week's event though. The problem is that people are confused and decide the absence of downed state as the issue, when really the problem is the sheer amount of damage output players have. It's the same thing as when people thought outlawing 32oz soda's would help fight obesity, not willing to recognize that the reason people were obese wasn't because of the size of the soda cup, but an overall lack of a healthy diet and lifestyle. Downed state is simply the Febreze that conceals the 'stink' of how fast a player can drop from 100% - 0% health in this game. Address that, and nobody will care if downed state was removed. Link to comment Share on other sites More sharing options...
aspirine.5839 Posted May 1, 2019 Share Posted May 1, 2019 > @"Turkeyspit.3965" said: > > @"Zushada.6108" said: > > I can definitely understand why ppl do not care for this week's event though. > > The problem is that people are confused and decide the absence of downed state as the issue, when really the problem is the sheer amount of damage output players have. It's the same thing as when people thought outlawing 32oz soda's would help fight obesity, not willing to recognize that the reason people were obese wasn't because of the size of the soda cup, but an overall lack of a healthy diet and lifestyle. > > Downed state is simply the Febreze that conceals the 'stink' of how fast a player can drop from 100% - 0% health in this game. Address that, and nobody will care if downed state was removed. > > While I like the downstate, I do think you are right and some burst builds favor this event too much. Perhaps next time Anet can also decrease damage output a bit so the fights can be a bit longer :P Link to comment Share on other sites More sharing options...
yorick.1305 Posted May 1, 2019 Share Posted May 1, 2019 I prefer it as it puts my necro out of its misery quicker, ie 'get it over with'. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted May 1, 2019 Share Posted May 1, 2019 If you think longer time-to-kill is a virtue, check out some crowfall. Nobody ever dies, no attack seems even marginally impactful. Everyone just runs around whacking each other for tiny bits of their hp bar. Naturally, every fight is also a laggy mess as the eternal skirmish bloats to whole map pile-ons. Personally I think bad choices and builds having a short life promotes better gameplay. Oh, and downstate is a crutch.. gotta be topical Link to comment Share on other sites More sharing options...
kash.9213 Posted May 1, 2019 Share Posted May 1, 2019 Down state is fine and is just another part of team work except it sucks when mount stomp is still a thing. No down state is stupid as down state is only a problem for anyone who can't bother to help their team but at least there's been no mount stomps all week. Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted May 1, 2019 Share Posted May 1, 2019 > @"Turkeyspit.3965" said: > > @"Zushada.6108" said: > > I can definitely understand why ppl do not care for this week's event though. > > The problem is that people are confused and decide the absence of downed state as the issue, when really the problem is the sheer amount of damage output players have. It's the same thing as when people thought outlawing 32oz soda's would help fight obesity, not willing to recognize that the reason people were obese wasn't because of the size of the soda cup, but an overall lack of a healthy diet and lifestyle. > > Downed state is simply the Febreze that conceals the 'stink' of how fast a player can drop from 100% - 0% health in this game. Address that, and nobody will care if downed state was removed. > > That's one of the alternate event weeks, one where all WvW players HP are doubled or tripled. That said I know I run on the tankier sides of builds but no haven't run into 1 shot builds this week while roaming. Link to comment Share on other sites More sharing options...
TheGrimm.5624 Posted May 1, 2019 Share Posted May 1, 2019 > @"LetoII.3782" said: > If you think longer time-to-kill is a virtue, check out some crowfall. Nobody ever dies, no attack seems even marginally impactful. Everyone just runs around whacking each other for tiny bits of their hp bar. > Naturally, every fight is also a laggy mess as the eternal skirmish bloats to whole map pile-ons. > Personally I think bad choices and builds having a short life promotes better gameplay. > Oh, and downstate is a crutch.. gotta be topical Haven't tried Crowfall. This is a potential issue, hence a test week of increased HP, might be bad here too with balancing. Link to comment Share on other sites More sharing options...
primatos.5413 Posted May 1, 2019 Share Posted May 1, 2019 everywhere i see cheese clowns with cheese builds and grps of 2-6 people looking for single opponents .. more than before the no downstate week .. so much fun .. Link to comment Share on other sites More sharing options...
juno.1840 Posted May 1, 2019 Share Posted May 1, 2019 I love no down state tbh... it improves the flow of the game. The best part of the fight goes faster. Don't get me wrong, I die often when solo... but I also consider it a good way to get better. You're down, you're down -- no gimmicks to get back up. Link to comment Share on other sites More sharing options...
wanya.1697 Posted May 2, 2019 Share Posted May 2, 2019 it´s pretty good to see who knows how to move in combat :p Link to comment Share on other sites More sharing options...
Svarty.8019 Posted May 2, 2019 Share Posted May 2, 2019 > @"LetoII.3782" said: > Oh, and downstate is a crutch.. gotta be topical It seems a trope that crutches are bad. I just don't get it. Handicapping is something that happens in amateur sports all the time. Link to comment Share on other sites More sharing options...
Balsa.3951 Posted May 2, 2019 Share Posted May 2, 2019 > @"bluberblasen.9684" said: > i love it > i'd like a " no rally " event no rally this i could get behind because it encourage active game play no downstate at all is just dumping the game down Link to comment Share on other sites More sharing options...
displayname.8315 Posted May 2, 2019 Share Posted May 2, 2019 If you've been practicing how to not go down in a fight it's a pretty good change. No rally would be better I think. "Winning the rally war" as it's called is just a little too messy and random. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted May 2, 2019 Share Posted May 2, 2019 Alot of people are playing more carefully rather than expect to be carried by the number of scourges and fb's. The only issue is the full queue servers due AMAZING LINK "ALGORITHM" vs almost empty servers.... top notch development, 5 stars, yet people complain about no downed state cause they cant zerg that easilly xD. Link to comment Share on other sites More sharing options...
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