arenta.2953 Posted October 10, 2019 Share Posted October 10, 2019 rifle. but let me explain. imagine, a rifle, fit for tons of poison ![](https://i.imgur.com/e61kTJ8.jpg "") ![](https://i.imgur.com/wOsl8kN.jpg "") knock knock, its the black plague. courtesy of your local Skritt(and totally not skaven) also..i swear both of the rifles are in game <.< ![](https://i.imgur.com/aSMGcdn.png "") Link to comment Share on other sites More sharing options...
Funky.4861 Posted October 11, 2019 Share Posted October 11, 2019 Why are wooden spoon and ball-and-chain not options? Our shroud skills would be replaced with an aoe tether to allies which strips boons and applies the chill and torment effects. Edit: i voted hammer because Sharur exists. Link to comment Share on other sites More sharing options...
Axl.8924 Posted October 11, 2019 Share Posted October 11, 2019 I really hope the next necro elite isn't held back again by shroud or forced to be one dimensional melee with glass defenses and inferior in all game modes to everyone. Link to comment Share on other sites More sharing options...
Ghostt.1293 Posted October 11, 2019 Share Posted October 11, 2019 as long they lock the weapons on the trait lines idc most core classes are more fun to play than the elite spec that comes with many limitations Link to comment Share on other sites More sharing options...
UnDeadFun.5824 Posted October 11, 2019 Share Posted October 11, 2019 I would like to see a hammer, but knowing Anet I can see sword main hand next and I'd be ok with that. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted October 11, 2019 Share Posted October 11, 2019 Mainhand Sword for me and I hope it's themed on a Wraith using a Rapier Mostly single target multi hit damage kinda of weapon that would work well with offhand dagger, warhorn and focus. Has piercing effect so is able to hit multiple enemies within range providing they are standing in a line or stacked on top of one another. Grants Necro access to some blink/tp to target abilities. Wraith Shroud turns the Necro into a spectral being and tears a hole into the abyss creating a dark field that pulls enemies towards its center, Necromancer is anchored while in Wraith Shroud and cannot move but is able to launch ranged attacks to cripple and pull enemies towards it making it harder for foes to escape. Enemies that get too close to the Necro while in Wraith Shroud will suffer damage over time and are subject to the Necromancers strongest short range aoe shroud skill which always triggers a dark field blast combo which can be traited to cause additional blast effects. That's the concept I have in mind anyway. Link to comment Share on other sites More sharing options...
Vancho.8750 Posted October 12, 2019 Share Posted October 12, 2019 https://wiki.guildwars2.com/wiki/Jhavi_Jorasdottir Arenanet might be telling us something here. Link to comment Share on other sites More sharing options...
Jade.4759 Posted October 12, 2019 Share Posted October 12, 2019 I wouldn't mind if we add a new close combat weapon: a cursed scythe, which is not a staff (skin) and handles more like a GS (see Triple-Bladed Scythe). And for ranged a shield that can be thrown to knock back multiple attackers Link to comment Share on other sites More sharing options...
Datmesmehapp.2816 Posted October 12, 2019 Share Posted October 12, 2019 To be honest i'm a big fan of every non "off-hand limited" weapons for elite specialization. I like to see radical differences of "game feel" through new auto attacks. Bows and necromancy are not a very common mix, that would make an interesting alternative for long range combat. :) It would also be a good oportunity to spread some mark weapon skills, to make them less niche. Something like this: - Bow auto attack places a special alteration that modifies some of your bow skills - Bow skill 2 has ammo system and targets every foes with the auto attack alteration along with more damage/speed/etc - Bow skill 4 is a mark that places the auto attack alteration on up to 5 foes. It could have an effect adding more vulnerability the less foes you hit with this mak, allowing you to spread the condition on multiple ennemies or destroy a specific target Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted October 12, 2019 Author Share Posted October 12, 2019 > @"Vancho.8750" said: > https://wiki.guildwars2.com/wiki/Jhavi_Jorasdottir > Arenanet might be telling us something here. Well they did the same with Majory and her greatsword. Link to comment Share on other sites More sharing options...
Galmac.4680 Posted October 13, 2019 Share Posted October 13, 2019 For me it is completely irrelevant, I just want a necro that can compete in PvE again with other classes. Link to comment Share on other sites More sharing options...
Bast.7253 Posted October 15, 2019 Share Posted October 15, 2019 I can't really decide between dual-swords and longbow. I like the idea of either a vampiric-centric dual sword melee necro. But when I think about how it would play I just keep thinking it would be a slightly better version of rev with shiro or a thief. Longbow could be cool, like a dark ranger themed class that maybe has access to different and more powerful pets. But then how is that different than a ranger? I think the coolest thing they could do to really set them apart would be to give them a demon-centric spec and maybe hammer or mace. A transform spec but if they didn't do that for soulbeast or druid, I don't see them doing that with anything else. Though I suppose they sort of do already with reaper and death shroud. But it would be neat to actually turn into a big demon. I've always liked Lich form but it's always been so weak and clunky. If they redesign anything else for necro I wish they would redesign that or form a spec around it. Other than that I can't really think of anything that isn't just more condi spam. It would be nice to have a rapid-attack power spec outside of axe 2 and reaper shroud 4. So, final verdict: A demon transform themed spec (because I really miss my demon hunter in WoW) or a shadow assassin style spec where necro uses dual swords and behaves similar to a rev with emphasis on vampiric abilities. Or a true lich themed spec where the necro actually summons undead and skeletons instead of weird freaky looking fleshbeasts. Maybe even allow the spec to empower one specific minion. Honestly, the more I think about it, the more I wish Arenanet would just make specs that mirror wow professions like demon hunter, druid, warlock, and monk. We already have warriors, and thieves are pretty much rogues, and rangers are rangers, and necros in general are pretty much shadow priests, and guardians are pretty much paladins. I never really cared much for mages but it would be nice if ele's got some melee spec that could survive and do high damage without relying on half of their abilities being evades or having to trait for condi cleanse. Link to comment Share on other sites More sharing options...
Axl.8924 Posted October 15, 2019 Share Posted October 15, 2019 I wish Anet would decide. is scourge supposed to be condi or support? because if its support its not very strong now and if its condi its way behind every other class. Link to comment Share on other sites More sharing options...
Oslaf Beinir.5842 Posted October 15, 2019 Share Posted October 15, 2019 Give me a Hammer please Link to comment Share on other sites More sharing options...
Tukaram.8256 Posted October 15, 2019 Share Posted October 15, 2019 I vote other, as in none. Don't we have enough elites skills already? Let's get something new. :) Link to comment Share on other sites More sharing options...
killfil.3472 Posted October 18, 2019 Share Posted October 18, 2019 The idea of a hammer-wielding necromancer that serves as a judge of the damned seems pleasing to me. Mainly because of the symbolic nature of the hammer. Link to comment Share on other sites More sharing options...
Kulvar.1239 Posted October 19, 2019 Share Posted October 19, 2019 I have hopes that next elite specialisation will be about pure darkness. All smokey black and shades of grey. Link to comment Share on other sites More sharing options...
Famine.7915 Posted November 1, 2019 Share Posted November 1, 2019 Next elite spec? Heh... Link to comment Share on other sites More sharing options...
Hot Boy.7138 Posted November 2, 2019 Share Posted November 2, 2019 necro needs a dual pistol, Vincent Valentine, Drain life, highly mobile spec. It's the spec necros deserve Link to comment Share on other sites More sharing options...
Danko.1946 Posted November 9, 2019 Share Posted November 9, 2019 > @"KrHome.1920" said: > Shield > > Skill 4 should be a 20s cooldown 600 range rush skill (which does not require a target to be usable for mobility) that knocks down the target on impact. > Skill 5 should be a 30s cooldown 3s block that builds up life force when blocking. > > The new shroud should be melee range with one leap skill but in contrast to reaper shroud only single target oriented but with boon sharing for allies. > > --> necro tank/support with good duelling capabilities. I like this idea... Also I like shields... Link to comment Share on other sites More sharing options...
Sarrs.4831 Posted November 10, 2019 Share Posted November 10, 2019 I'd like a bow. Roleplay as Sylvanas. My preference is short, but long'll do too. Maybe a melee deathshroud that focuses a lot on mobility rather than damage, or even on stealth. Alternatively, a shield would be great. Goes well aesthetically with the axe and the scepter, a bit weird with dagger though. A counterattack that causes Fear would be fantastic. Link to comment Share on other sites More sharing options...
Hannelore.8153 Posted November 10, 2019 Share Posted November 10, 2019 Shield, and a proper support configuration, Scourge doesn't quite cut it. Link to comment Share on other sites More sharing options...
miguelsil.6324 Posted November 10, 2019 Share Posted November 10, 2019 double shield to finaly give necro some WvW needed survival. Link to comment Share on other sites More sharing options...
Brycar.2651 Posted November 13, 2019 Share Posted November 13, 2019 Previous trailer showed Joradotter (spell?) as a necro with a shield. But we’ve seen NPCs with misaligned weapons before Link to comment Share on other sites More sharing options...
Kulvar.1239 Posted November 22, 2019 Share Posted November 22, 2019 I must say my favorite are Twin swords (power melee) : so Necro has a non-sluggish equivalent to the greatsword. (Assuming a MH dagger auto is reworked into a condi melee) Longbow (power range) : so Necro has a ST range weapon (Assuming staff auto is reworked into a condi range) Rifle or P/P would be strange, but why not if the bullets are made of bone shards and imbued with magic. I don't want a hammer because we already have greatsword as a slow melee weapon. Same for maces. And shield would likely be useless or gimmicky. Link to comment Share on other sites More sharing options...
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