RedShark.9548 Posted February 27, 2020 Share Posted February 27, 2020 so yea...they hotfixed earthshaker, but seriously didnt realize they messed up EVERY single coefficient for spellbreaker F1. The patch is great, but mistakes like this make me lose faith. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted February 27, 2020 Share Posted February 27, 2020 I noticed that as well... I expect another update later today to fix the rest. Must be one guy doing the hotfixes. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 27, 2020 Author Share Posted February 27, 2020 > @"Lan Deathrider.5910" said: > I noticed that as well... I expect another update later today to fix the rest. Must be one guy doing the hotfixes. yes, but as soon as your realize that the spellbreaker f1s are NOT linked to the core f1s, so changing core wont change the spellbreakers ones, you have to realize that earthshaker is not the only one thats bugged. thats just sad. as if they didnt take 1 sec to think on WHY the change didnt go through on earthshaker. Link to comment Share on other sites More sharing options...
Rettan.9603 Posted February 28, 2020 Share Posted February 28, 2020 I really wonder about the technical side of this: do they really have a copy of every skill (or at least burst skills) for every spec and every game mode? That's six versions for Earthshaker... ("Just" four when PvP and WvW is the same) why? O.o Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted February 28, 2020 Share Posted February 28, 2020 Not played core since patch. What was the other bugs for f1? Link to comment Share on other sites More sharing options...
RedShark.9548 Posted February 28, 2020 Author Share Posted February 28, 2020 > @"Fat Disgrace.4275" said: > Not played core since patch. What was the other bugs for f1? The bug is that every spellbreaker f1 uses the old coefficient. It seems that the guy in charge toned down the f1s for core and thought that spellbreaker f1s were nerfed aswell (because spb uses core tier 1 f1s) So he only nerfed core, but spellbreaker f1s still do way more dmg than they should. Now they fixed hammerstun, but didnt realize that everything else was affected too. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted March 1, 2020 Share Posted March 1, 2020 Yeah oh no lol. As soon as they patch fix splb f1 damage to the intended amount they'll be weak and mostly useless as core. I've not met one core in pvp that didn't complain in chat how weak they feel even when built zerk. I was using splb so didn't realize till I tried core. Congrats team uve made warrior no longer feel like a warrior. Real scary melee spec theyve turned warrior into lol. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted March 1, 2020 Author Share Posted March 1, 2020 > @"Psycoprophet.8107" said: > Yeah oh no lol. As soon as they patch fix splb f1 damage to the intended amount they'll be weak and mostly useless as core. > I've not met one core in pvp that didn't > complain in chat how weak they feel even when built zerk. > I was using splb so didn't realize till I tried core. Congrats team uve made warrior no longer feel like a warrior. Real scary melee spec theyve turned warrior into lol. Sure thing, but if they dont fix it they wont buff anything else, you have to think further into the future. This bug pushes even more ppl to spb. Spellbreaker still works, so they wont change anything else on warrior, resulting in only spb being viable (because of a bug many ppl dont even know about, so ppl think its gotten nerfed and still does too much dmg) Edit: in the worst case they could even nerf sometging further and hurt core or berserk in the process even more. Link to comment Share on other sites More sharing options...
Psycoprophet.8107 Posted March 1, 2020 Share Posted March 1, 2020 > @"RedShark.9548" said: > > @"Psycoprophet.8107" said: > > Yeah oh no lol. As soon as they patch fix splb f1 damage to the intended amount they'll be weak and mostly useless as core. > > I've not met one core in pvp that didn't > > complain in chat how weak they feel even when built zerk. > > I was using splb so didn't realize till I tried core. Congrats team uve made warrior no longer feel like a warrior. Real scary melee spec theyve turned warrior into lol. > > Sure thing, but if they dont fix it they wont buff anything else, you have to think further into the future. > This bug pushes even more ppl to spb. > Spellbreaker still works, so they wont change anything else on warrior, resulting in only spb being viable (because of a bug many ppl dont even know about, so ppl think its gotten nerfed and still does too much dmg) I agree but making the one spec thats still viable cuz a screw up on the teams part unviable as the rest of warrior really isnt a fix either lol. Without splb f1 burst good luck taking down fb,necro's,boonbeast,scrappers and weavers etc. The specs are so tanky post patch and some like ranger still hit high bursts with power while guards,fb,revs and condi weavers will condi burst u down faster than a warrior and considering it's a mostly melee class its eaten hard by them. If thEy fix all that stuff at the same time than sure but its anet so doubt it lol Link to comment Share on other sites More sharing options...
Trollocks.5084 Posted March 1, 2020 Share Posted March 1, 2020 Don't be hyperbolic or anything. It'll get fixed. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted March 1, 2020 Author Share Posted March 1, 2020 > @"Psycoprophet.8107" said: > > @"RedShark.9548" said: > > > @"Psycoprophet.8107" said: > > > Yeah oh no lol. As soon as they patch fix splb f1 damage to the intended amount they'll be weak and mostly useless as core. > > > I've not met one core in pvp that didn't > > > complain in chat how weak they feel even when built zerk. > > > I was using splb so didn't realize till I tried core. Congrats team uve made warrior no longer feel like a warrior. Real scary melee spec theyve turned warrior into lol. > > > > Sure thing, but if they dont fix it they wont buff anything else, you have to think further into the future. > > This bug pushes even more ppl to spb. > > Spellbreaker still works, so they wont change anything else on warrior, resulting in only spb being viable (because of a bug many ppl dont even know about, so ppl think its gotten nerfed and still does too much dmg) > > I agree but making the one spec thats still viable cuz a screw up on the teams part unviable as the rest of warrior really isnt a fix either lol. Without splb f1 burst good luck taking down fb,necro's,boonbeast,scrappers and weavers etc. The specs are so tanky post patch and some like ranger still hit high bursts with power while guards,fb,revs and condi weavers will condi burst u down faster than a warrior and considering it's a mostly melee class its eaten hard by them. If thEy fix all that stuff at the same time than sure but its anet so doubt it lol Dude i agreed with you, but thinking that way wont help warrior in the long run. > @"Trollocks.5084" said: > Don't be hyperbolic or anything. It'll get fixed. Its just sad, they fixed hammerstun, but forgot everything else. Link to comment Share on other sites More sharing options...
Blude.6812 Posted March 1, 2020 Share Posted March 1, 2020 > @"Trollocks.5084" said: > Don't be hyperbolic or anything. It'll get fixed. Just like they fixed pets during dismount so it wouldn't cause a problem for Rangers in the last patch. Don't get your hopes up. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted March 2, 2020 Share Posted March 2, 2020 The worst part about it was that Earthshaker doing dmg wasnt even a problem. Class mechanics should deal dmg even if it a hard cc. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted March 2, 2020 Share Posted March 2, 2020 > @"DanAlcedo.3281" said: > The worst part about it was that Earthshaker doing dmg wasnt even a problem. > > Class mechanics should deal dmg even if it a hard cc. You know what. Sure. Lets run with that. :+1: Link to comment Share on other sites More sharing options...
DKRathalos.9625 Posted March 5, 2020 Share Posted March 5, 2020 Should we turn spellbreaker into more bunkery with support purpose as in previously we can go GS/Hammer for dishing out damage but now most part of the hammer is getting damage nerfed because contained CC. Should we go into Sword/Warhorn + Hammer? Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted March 5, 2020 Share Posted March 5, 2020 > @"DKRathalos.9625" said: > Should we turn spellbreaker into more bunkery with support purpose as in previously we can go GS/Hammer for dishing out damage but now most part of the hammer is getting damage nerfed because contained CC. Should we go into Sword/Warhorn + Hammer? Until they fix F1's to do the damage they are supposed to be doing now you should run GS. But, and this is for WvW, a Swrd/Horn + Hammer build will work fine. Run Str (take Merciless Hammer), Tactics (Phalanx Strenth), and boon removal on Spellbreaker. Run Aristrocracy Runes. Everytime you CC something you'll get 5 might on a 1s ICD, and 10 Adrenaline (no ICD). RedShark Posted a build a few threads down with the specifics. Link to comment Share on other sites More sharing options...
DKRathalos.9625 Posted March 6, 2020 Share Posted March 6, 2020 > @"Lan Deathrider.5910" said: > > @"DKRathalos.9625" said: > > Should we turn spellbreaker into more bunkery with support purpose as in previously we can go GS/Hammer for dishing out damage but now most part of the hammer is getting damage nerfed because contained CC. Should we go into Sword/Warhorn + Hammer? > > Until they fix F1's to do the damage they are supposed to be doing now you should run GS. But, and this is for WvW, a Swrd/Horn + Hammer build will work fine. Run Str (take Merciless Hammer), Tactics (Phalanx Strenth), and boon removal on Spellbreaker. Run Aristrocracy Runes. Everytime you CC something you'll get 5 might on a 1s ICD, and 10 Adrenaline (no ICD). RedShark Posted a build a few threads down with the specifics. May I get the link to the thread btw? sorry I looked but I don't find it either I miss or I am bad at seeking. Link to comment Share on other sites More sharing options...
RedShark.9548 Posted March 6, 2020 Author Share Posted March 6, 2020 > @"DKRathalos.9625" said: > > @"Lan Deathrider.5910" said: > > > @"DKRathalos.9625" said: > > > Should we turn spellbreaker into more bunkery with support purpose as in previously we can go GS/Hammer for dishing out damage but now most part of the hammer is getting damage nerfed because contained CC. Should we go into Sword/Warhorn + Hammer? > > > > Until they fix F1's to do the damage they are supposed to be doing now you should run GS. But, and this is for WvW, a Swrd/Horn + Hammer build will work fine. Run Str (take Merciless Hammer), Tactics (Phalanx Strenth), and boon removal on Spellbreaker. Run Aristrocracy Runes. Everytime you CC something you'll get 5 might on a 1s ICD, and 10 Adrenaline (no ICD). RedShark Posted a build a few threads down with the specifics. > > May I get the link to the thread btw? sorry I looked but I don't find it either I miss or I am bad at seeking. https://en-forum.guildwars2.com/discussion/96225/wvw-warrior-zerg-build-no-defense-no-disci At the bottom of my first post is the updated version, if you dont want to read everything Link to comment Share on other sites More sharing options...
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