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Klowdy.3126

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Posts posted by Klowdy.3126

  1. > @"Zaraki.5784" said:

    > > @"WhatLiesBeneath.9018" said:

    > > > @"Zaraki.5784" said:

    > > > > @"Perses.9683" said:

    > > > > Max Achievement isn’t meant to be reached ~~yet~~ and that’s okay.

    > > >

    > > > I fixed your message. It's indeed the point of my topic, it's not meant to be reached now **or ever** if things continue this way. So things must change sooner or later.

    > >

    > > You're a mad man. Why would anyone want to hit the max AP cap? It doesnt do anything then to remove alot of content for you. And if anyone were ever near the cap, I bet Anet would make it higher. Its only there to give out rewards for veteran players.

    >

    > Why making content if that content is not meant to be reached by any player? That sounds like total nonsense to me. I know that having a goal to reach is nice but that goal must be reached eventually.

     

    Not in MMOs if that goal is to finish the game. As soon as you do everything, more gets added. The goal should be to continue, not to end.

  2. > @"ROMANG.1903" said:

    > > @"Klowdy.3126" said:

    > >

    > > > @"ROMANG.1903" said:

    > > > > @"Klowdy.3126" said:

    > > > > > @"ROMANG.1903" said:

    > > > > > > @"Illconceived Was Na.9781" said:

    > > > > > > So it's not a case of "the item wasn't coded like this so it's impossible to change," it's "the item wasn't coded like this so it would cost them design time to change it." Sure, ANet _could_ change things, but why would they? The outfits sell well enough as is, they'd get some push back if they changed things at this point, and they could instead use the same resources to create new items.

    > > > > > That's exactly what I asked you to avoid... Why do people just HAVE come in and say "Yup, not possible, better focus on new things. Who cares about old ones anyway?". There's always that guy...

    > > > > > Old items would sell even better if they were revamped. It would certainly generate a new sale wave. I'm sure there are people who don't buy them, who would if they were fully customizable. I'm not even sure it's that hard to do to simply let us change the colour of a thing... Most of the devlopment time probably goes in the actual modeling.

    > > > > > It would also give ANet the image of a company that keeps up on updating previous content, thus generating more sales on the long term.

    > > > >

    > > > > The poster gave you what you wanted, then stated the reality of the situation. I understand you want only positive comments, but it's not up to you if people decide to state their entire opinion. Discussions need to see both sides of things, not just your view point. I didn't see any problem with what they had to say, but then you come in with a needless, negative post, only pointing out what you didn't like. You should take your own advice and maybe just comment on the portion of his post that coincides with what you want.

    > > > Except he didn't voice an opinion on the idea. He said why he thought ANet wouldn't do it, which I specified wasn't the point of the topic.

    > >

    > > They did. Their first two paragraphs do exactly that. They start with "Generally speaking, I think..." and "I also think..." if that isn't an opinion I'm not sure what constitutes one. You obviously just want yes men to agree completely, and give other costume examples that have less than four dye channels, but that's not how conversation works. You completely ignored what the poster had to say, and picked out phrases you didn't like. Go back and read it again, then tell me truthfully they didn't give you what you asked for. > @"Illconceived Was Na.9781" said:

    > >

    > > > Generally speaking, I think gem store armors should always have four channels. I think gliders and mount skins that cost gems should **never** have any elements that can't be dyes. For example, I love the magic carpet glider, but I can't stand that there's a built in color scheme, one that often clashes with choices for armor or the dye channels it does have.

    > > >

    > > > I also think many of the dye channel arrangements are poor, and work against each other, so that it's sometimes not possible to use a variety of colors because things look mismatched in a random way. I'd prefer, for example, that linings in outfits share a dye channel, rather than sometimes include the main material, sometimes adornments, and not all of the lining.

    > >

    > >

    > >

    >

    > Ok you are right I overreacted

    > Sorry

     

    All good. It is big of you to admit fault.

     

    Back on topic, I have never understood why they dont have four channels on all costumes. This game is all about custom appearance, but some facets of that are actually pretty limited.

     

    The glove skin Mistward Warfists only gets one dye channel. They could definitely add the option to change the spikes, and the other details separate from the main color. Plus, that was added in HoT, after they had a pretty good grasp on how the game functions.

  3. Awesome. I started reading thinking "People talk shit to players in absolutely every MMO I have ever played." I was happy to see it actually ended the way the title describes.

     

    I've mentioned this before, but the last time I played WoW about a month ago, I was fighting a mini boss type enemy in Argus (final zone this xpac), and was helped with the last 10% by a paladin also on the horse. I died at the very end, the paladin comes up to me, begins a rez, and gets about 75% of the way through it, then cancels the animation, and leaves. I whispered "Thanks for the rez." His reply was "Fuck you, your (you're) not my problem." What is the point of all that? I really like the story in WoW, but fuck that community, seriously. Just the worst group of people ever.

     

    I'm glad GW2 has been good to you. This is a game that not only encourages helpfulness, but actually rewards you for it. I keep coming back because the game is fun, but the community is great (for the most part).

  4.  

    > @"ROMANG.1903" said:

    > > @"Klowdy.3126" said:

    > > > @"ROMANG.1903" said:

    > > > > @"Illconceived Was Na.9781" said:

    > > > > So it's not a case of "the item wasn't coded like this so it's impossible to change," it's "the item wasn't coded like this so it would cost them design time to change it." Sure, ANet _could_ change things, but why would they? The outfits sell well enough as is, they'd get some push back if they changed things at this point, and they could instead use the same resources to create new items.

    > > > That's exactly what I asked you to avoid... Why do people just HAVE come in and say "Yup, not possible, better focus on new things. Who cares about old ones anyway?". There's always that guy...

    > > > Old items would sell even better if they were revamped. It would certainly generate a new sale wave. I'm sure there are people who don't buy them, who would if they were fully customizable. I'm not even sure it's that hard to do to simply let us change the colour of a thing... Most of the devlopment time probably goes in the actual modeling.

    > > > It would also give ANet the image of a company that keeps up on updating previous content, thus generating more sales on the long term.

    > >

    > > The poster gave you what you wanted, then stated the reality of the situation. I understand you want only positive comments, but it's not up to you if people decide to state their entire opinion. Discussions need to see both sides of things, not just your view point. I didn't see any problem with what they had to say, but then you come in with a needless, negative post, only pointing out what you didn't like. You should take your own advice and maybe just comment on the portion of his post that coincides with what you want.

    > Except he didn't voice an opinion on the idea. He said why he thought ANet wouldn't do it, which I specified wasn't the point of the topic.

     

    They did. Their first two paragraphs do exactly that. They start with "Generally speaking, I think..." and "I also think..." if that isn't an opinion I'm not sure what constitutes one. You obviously just want yes men to agree completely, and give other costume examples that have less than four dye channels, but that's not how conversation works. You completely ignored what the poster had to say, and picked out phrases you didn't like. Go back and read it again, then tell me truthfully they didn't give you what you asked for. > @"Illconceived Was Na.9781" said:

     

    > Generally speaking, I think gem store armors should always have four channels. I think gliders and mount skins that cost gems should **never** have any elements that can't be dyes. For example, I love the magic carpet glider, but I can't stand that there's a built in color scheme, one that often clashes with choices for armor or the dye channels it does have.

    >

    > I also think many of the dye channel arrangements are poor, and work against each other, so that it's sometimes not possible to use a variety of colors because things look mismatched in a random way. I'd prefer, for example, that linings in outfits share a dye channel, rather than sometimes include the main material, sometimes adornments, and not all of the lining.

     

     

     

  5. > @"ROMANG.1903" said:

    > > @"Illconceived Was Na.9781" said:

    > > So it's not a case of "the item wasn't coded like this so it's impossible to change," it's "the item wasn't coded like this so it would cost them design time to change it." Sure, ANet _could_ change things, but why would they? The outfits sell well enough as is, they'd get some push back if they changed things at this point, and they could instead use the same resources to create new items.

    > That's exactly what I asked you to avoid... Why do people just HAVE come in and say "Yup, not possible, better focus on new things. Who cares about old ones anyway?". There's always that guy...

    > Old items would sell even better if they were revamped. It would certainly generate a new sale wave. I'm sure there are people who don't buy them, who would if they were fully customizable. I'm not even sure it's that hard to do to simply let us change the colour of a thing... Most of the devlopment time probably goes in the actual modeling.

    > It would also give ANet the image of a company that keeps up on updating previous content, thus generating more sales on the long term.

     

    The poster gave you what you wanted, then stated the reality of the situation. I understand you want only positive comments, but it's not up to you if people decide to state their entire opinion. Discussions need to see both sides of things, not just your view point. I didn't see any problem with what they had to say, but then you come in with a needless, negative post, only pointing out what you didn't like. You should take your own advice and maybe just comment on the portion of his post that coincides with what you want.

  6. > @"Urud.4925" said:

    > > @"Klowdy.3126" said:

    > > Why have more than one skin for all of your armor? You can't use more than one at a time, so there isn't a point to having more. The answer to that question will, in turn, answer yours.

    > The answer to this question (for me) is: I only try to actively acquire the skin that I like/plan to use. So I would also take only 1 skin for my mount. (But at the moment I don't like any of the available skins, so I'm just going with standard ones, I didn't even change the palette)

    >

    >

     

    Do you have more than one skin you have used? Maybe you found something you liked better later on.

     

    The answer, since you are refusing to try, is that people like to change their appearance, and would like their mount to match. This game is full of people hunting skins, and that is the endgame for most people, which is why it is called fashion wars.

     

    In WoW, people also like to change their appearance. Why would someone want to spend weeks farming for a sword to go with their red outfit, just to ride on top of a purple mount, just because that was the first one they got? New mounts are constantly coming out, and many players like the new ones better than the ones they had.

     

    Just because you only need one skin, doesn't mean everyone wants that. If you just try to think outside of your own head, you will find you have few questions like this.

  7. I like the idea. I wouldn't want most of it, but it sounds cool. I do like the idea of dangling skulls tied to my saddle. Don't listen to the naysayers. Ugly is an opinion that, surprise, not everyone shares.

     

    > @"Urud.4925" said:

    > But... I'm genuinely puzzled, since I've never played WoW. What can you do when you collect so many mounts? Do you use them all, depending on the situation? Or it's just like any other achievement? Isn't it the same like working towards a long achievement in GW2? Why the mounts in particular?

    > What about collecting all the pets for a ranger? Too easy? Miniatures? There are a lot of miniatures in many colours. Why mounts and not miniature?

    > Even if they introduced more colours for our mounts, they would be always five types in total. The gap from 5 to 289 is quite huge to fill...

     

    Why have more than one skin for all of your armor? You can't use more than one at a time, so there isn't a point to having more. The answer to that question will, in turn, answer yours.

     

  8. > @"rajmaj.4576" said:

    > > @"Klowdy.3126" said:

    > > > @"rajmaj.4576" said:

    > > > I'd love a keybind to deposit all, as I have hit compact too many times, then spent more time than I would have liked reorganising my inventory

    > >

    > > You should get some invisible bags for stuff you dont want to be compacted.

    >

    > Just looked them up, and they're just what I was looking for! Thank you!

     

    I'm glad I could help. I know they have been quite useful for me. Keep in mind, you can't sell anything on the TP from them, they are invisible to everything.

  9. > @"rajmaj.4576" said:

    > I'd love a keybind to deposit all, as I have hit compact too many times, then spent more time than I would have liked reorganising my inventory

     

    You should get some invisible bags for stuff you dont want to be compacted.

  10. I sometimes feel like people think I'm afk farming. I was at a small hut area the other day, doing a heart to get my griffon mount (got it =P), and I had to step away after finishing an event. I came back almost an hour later, and I had several reward chests for being in the area of the event I had finished before I walked away. I was next the the heart vendor, so I thought I was in a safe zone, but I guess it becomes a little gray during that event. I'm just a guardian, though, so no pet to tag mobs, and no auto loot.

  11. I would love to get a free makeover, but I dont see this happening ever, not even a small chance. It is a money maker in this game, so they aren't just gonna give everyone a free makeover every time they add new options, otherwise everyone would just wait for the free one every time. They also don't have the new options in character creation for that very reason, which is another indicator that free makeovers have a 0.00000000% chance to happen.

  12. > @"Daddicus.6128" said:

    > > @ProverbsofHell.2307 said:

    > > The Salvage-O-Matics are not worth buying. For the Silver-Fed, you would need to salvage 600k+ items for finally earn back your initial gold investment. And the Copper-Fed is far worse, and you would need to salvage millions of items to earn back the investment. Of course, it's a different story if you're paying with cash, or have high amounts of gold, and simply feel the convenience of never having to buy the kits again is worth the cost.

    > >

    > > But more to the point of what you're saying, from what I've seen, the Silver-Fed has change in price over time anyway.

    >

    > I really like them, but they were only valuable (to me) once we got shared inventory slots. Now I don't need piles of salvage kits on every character.

    >

    > I don't care how long it takes to make up the money. But, that's partly because I bought them both on sale (which makes the time scales come down quite a bit). The convenience of having just two slots to handle 90% of my salvaging is more than worth it to me.

     

    That is exactly what I've done with mine. It was the only thing I used in my shared inventory when we got our free slot. It hasn't moved since. I find it funny when someone tries to tell others the worth of an item. Value is subjective, and I find my copper fed machine to be more than worth the cost. Not only do I not lose any bag space to salvage kits, but I also dont lose any to random blue/green items, because they get deconstructed when my bags are getting full.

     

    I chose the copper fed machine over the silver purely for monetary reasons. I don't make a tone of gold, but I deconstruct like crazy when I'm playing. The silver fed machine may have a higher rate of obtaining better materials, but it didn't seem worth it in the end after paying that much to break items down. Most mats I sell are worth less per unit than it would cost to obtain those mats, so you would be losing money. There isn't much in this game that is worth less than three copper, though.

  13. > @"Inculpatus cedo.9234" said:

    > I never use first-person view. Tried it once, when it first came out; wasn't fond of it, at all...especially for combat.

     

    You don't like fighting in a rave, with all of the over-the-top flashes, and fast movements and rolls? I dont even try first person mode on anything after ES3. These games weren't designed for it, everything is so tall and flashy.

  14. > @"Tryant.9027" said:

    > So i stopped playing a few months before path of fire and now i am trying to return to the game.

    >

    > My ''best'' toon is lvl 80 full exotic gear with a few ascended trinkets..

    >

    > Now that i am returning i wanna know what has changed "drastically", before i stopped playing i was aiming for ascended gear/legendarie weapon but i lost the hype.

    >

    > Is Silverwastes still the ''best'' solo gold farm ?

    >

    > Ascended gear is still "time gated" to farm ?

    >

    > Legendary armor are still only obtainable by raiding ? When i was still playing in HoT i never found a raiding guild, that is one of the reasons that i stopped playing, couldn`t find a raid group also.

     

    Honestly, unless you're doing fractals, you dont need ascended gear. I would say to focus on buying ascended accessories with laurels, but exotic armor from the TP (or make it if that is easier), and work on making, or buying legendary/ascended weapons.

     

    There are a few avenues for legendary gear now, so you aren't pigeonholed into raiding.

     

    Major changes, outside of elite specs, would be mounts. They were instantly useable in the core world, and are, arguably, the best implementation of mounts in any MMO to date. They are more useful than gliding ever thought of being, and one mount (after five collection achievements, and 250 gold) eliminates the need for the glider.

  15. > @"Arzurag.7506" said:

    > "Yeah, new weapons added, 2h-axes ? hell yeah count me in"

    > "wat, no conditions ? no dots ? no cleave ? no dash/jump/whatever ? it only looks cool ? GARBAGE!!! Anet pls fix"

    >

    > ^^^^^^^That´s why^^^^^^

     

    Then I would say they shouldn't do that. You make it sound like the axe would be a useless weapon, but they know the pitfalls to avoid, so I highly doubt they would implement it so poorly. Tweaks here and there, maybe, possibly even a skill change for one class, but nothing like that.

  16. If the races are limited in any way, there is no point to them. I do t want something forced into the game, just to take away from one aspect, or set a precedent that it is okay for ANet to half ass aspects of their development. I'm not against new races, I would definitely make one, but I am totally against shoddy, lazy work.

     

    I see you dont want people to come in with the same "no" responses as in the past, but the answers given have merit, and substance to them. "Its too expensive and time consuming" is a valid reason to say no. "Limit the races" is not a valid reason for doing something. If all of the yes people want real discussion, they need to come up with a real solution to implementing new races, ot just "do it because it would be cool." If you work out the kinks, and come up with a logical, coherent implementation, then you can write off the people that explain why it won't be done every time this topic comes up.

  17. > @"solfizz.5730" said:

    > Can those of you who know the game more intimately than me tell me what you think?

     

    Your last post I replied to asked about what usefulness PoF has to low level characters, and that you had PoF refunded. You need to be in the PoF zones to see the majority of the people online, which you cannot do. I see tons of players running zone events, or bounty trains. You play in low level zones, which in most MMOs, are the least populated parts of the world.

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