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Posts posted by notebene.3190
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I saw at least one 'invisible wall preventing...' type bug get fixed right away over the weekend. While I ~~love~~ hate to speculate, it's interesting it happens to be directly related to an activity many of us do to get a weekly free key. ????
Free key. Freakies. Remember that cereal?
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> @Anhellbro.7210 said:
> Casuals also lost coze map a big and they cant do events solo and just give up.
I'm still playing, Nostradamus. :3
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No key for me this week, I guess. :(
Tried two times. After I break the hospital door down, there is an invisible wall there and it won't let me in.
I'd like my key this week please. :)
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Well, so far it's less than the doctor who doesn't know jack about toothpaste. :#
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>! ten characters
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Again, as long as it is an _option_ and not a _change_...
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Nice, normal dolphin for me, please and thank you.
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I support anyone's desire for 'more' body types, or 'more' animations to choose from, or 'more'...whatever.
I don't support any of it at the expense of 'changing' anything we have now.
They already went down that road with idle and running animations, and it was really disappointing.
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Why not created a 'Sticky Forum', put all stickies in it (maybe with sub-categories related to each main forum)? Then you can have 'one' sticky at the top of each forum that points to the sub-sticky forum related to that forum. Except important notices that are largely temporary, or maybe some important Anet ones.
There are stickies we don't have any more from the old forum (like, ironically, or not, 'Suggestions: QoL"), and other stickies that could be made that are started by players that aren't because there just isn't room. It would be a place to keep important things without cluttering the top of the forum, and allow you to expand on it without worrying about space.
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[Corrupted Facet Elegy Mosaic](https://wiki.guildwars2.com/wiki/?search=Corrupted+Facet+Elegy+Mosaic "Corrupted Facet Elegy Mosaic") (<-passive aggressive url) (or any Mosaic) from the 'Triumph of Conquests' collection?
Are they currently (future?) being used in anything? Decorations for home or guild hall?
Still baffled why there are 'so' many types of collection items:
1. Items that you can click on for currency
2. Items you need to save to be used in making other items (but it doesn't say)
3. Items you can destroy (it tells you)
4. Items you can destroy (but it doesn't tell you)
5. Items you shouldn't destroy (but it doesn't tell you)
6. Items you can sell (has a value), but you shouldn't, or destroy it (but tells you, or doesn't tell you, because it might be used in making armor, weapons, or used as a currency with a vendor, which is as of yet undiscovered)
[would be nice to have a giant thread of 'do i need this' items somewhere, which makes me think of another suggestion...]
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I'd like to see them change the UI that comes up that shows all the items that will be salvaged based on the tool you are using such that each item has a little check box, and they are all checked by default. You could then 'uncheck' items you do not wish salvaged, and then click 'OK' (or whatever that button says).
As an additional help, they should have some sorting options for items in that UI, the most useful being to sort by type (i.e., Unidentified Gear, Weapons, Armor, Trinkets). Or, if not a sort, the ability to filter out types of items (and have it retain the setting between uses until changed).
The reason being, I don't want to salvage Unids when I use my Copper Fed, and no Unids or 'Weapons' when I use my Silver Fed. I sell weapons. After I free up space, then I start opening Unids and salvaging those, because I get a fair amount of Rare and Exotics from those items. Enough to not want me to straight salvage them.
Until they make us a UI like that, the Inviso-bag trick kinda works, but then it ends up something like this.
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Where do you get them? Or the recipes for them? Some people were epeen-linking recipes in chat in Desert Highlands yesterday and I asked and one of them said they got there's from a "secret room near Derelict Delve", presumably from a chest, but I haven't figured out where that is. I found a hidden passage in the lava room that goes south to the water fall, but no secret rooms anywhere. :(
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> @kurfu.5623 said:
> http://wiki-en.guildwars2.com/wiki/32-Slot_Gossamer_Saddlebag
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> Current material cost: 233 Gold 44 Silver 14 Copper
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> No thanks.
You could fit a Griffon in it! ;)
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Someone this morning mentioned something about a secret room near Derelict Delve in Desert Highlands when I asked them where they got a recipe drop? Does anyone know anything about that?
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Thank you! I 'suspected' that was the route I needed to go, but wanted to make sure I wasn't missing anything.
Got my Jackal since I posted, trying to level it up. I had leveled the Skimmer up to 2, but haven't bought it yet. :)
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If you are a bit of a map clearing + insight retentive person, like me, do you get more mileage out of Jackal 3 or Skimmer 3 with respect to getting to insights and map clearing objects, at least through the first 3 zones?
I ask because I was looking at Dulfy's Desert Highlands insight guide, and was surprised to see some Jackal 3 in there, and only some 'basic skimmer' in the first two zones.
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I think it would be neat to have a 'teleport to commander' feature that only works in the zone you are in and is free. Then if someone says "Legendary Things-of-Such-Nature on my tag!", you could join and port and there you'd be. Going back to where you started is on you. :)
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> @"Tanner Blackfeather.6509" said:
> > @"Drarnor Kunoram.5180" said:
> > > @"Tanner Blackfeather.6509" said:
> > > Have you ticked the checkbox in the settings separating mount special ability from spacebar? Suuuper unclear text on it, but one of the bottommost options in the first page of settings.
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> > I'll take a look, but doesn't that mean spacebar is no longer how you use those abilities?
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> Exactly. That "frees up" the spacebar to function as a regular jump.
So I tried this, and now I jump with the mount instead of using it's special ability, but then what key do you use to use the special ability? I don't see a key bind for it? I see special ability 1 and 2 keybinds, but nothing for the ability that the spacebar used to fire off?
Edit: I figured it out, it would be the 'ability 1' hot key. Which, would be hard for me to do since I'm using shift-1 for that, which would be hard for me to do while also holding down W (in the case of the raptor for long jumps), and can't think of a good single key to use for that.
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No big QoL suggestion sticky yet, so I guess we make these and they just roll off into obscurity. :)
Take something like the [Trailblazer's Armor Recipe Book](https://wiki.guildwars2.com/wiki/Trailblazer%27s_Armor_Recipe_Book "Trailblazer's Armor Recipe Book"). It would be nice if there was a 'roll up' indicator at the top level that says "You already know these recipes!" if you know everything inside. I can't remember them all, and while the jewelry ones are easy enough to check, the armor ones (18 items) are a bit of a pain.
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Ah okay, thanks! Looking forward to that. Half way through the second zone and still trying to finish up Act I. Don't seem to be going as fast as everyone else! :p
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I have the preference to be notified of new comments on threads I have bookmarked "disabled", but still get notifications.
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I see these vertical swirly circles of sand around. Like little sand Stargates, if you will. They look like they might teleport you around, but they don't seem to do anything for me. I asked someone once that was standing by one, and they said they didn't know.
What are those things? :)
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I like that idea.
I see there is a hot key for each mount, but I'd also the option of having my default mount switch to the last mount used, if that makes sense? Have it be a toggle for people that want it or don't. If I switch to a rabbit for a bit (using the hot key I assigned), it's more often the case that I might need the rabbit for awhile, and would rather it just be my default mount until I use a different hot key to summon a different mount.
For me, I've bound mount/dismount to a mouse button, and if I pull a rabbit (watch me pull a rabbit out of my bag!) out, and get knocked off in combat before doing what I was trying to do with the rabbit, I'd rather be able to quickly hit my mouse button to get back on that rabbit. What happens is it fires up a raptor, and thinking I'm on my rabbit, I end up launching myself off a cliff. :(
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I didn't really want them, but am enjoying them quite a bit.
Feedback: Official Path of Fire Feedback Thread
in Guild Wars 2 Discussion
Posted
Overall enjoy. Lack of Waypoints and mobs like Djinns makes solo exploration punishing, reminding me of original Orr.