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Raknar.4735

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Everything posted by Raknar.4735

  1. While the ability to preview multiple items of the same armour weight and color them in with 4 preview dyes is great, the control / viewport has always been barebones. Always wanted a zoom (in and out) + 360° rotation in X Y Z for the preview window added into the game.
  2. > @"Nightcore.5621" said: > > @"AgentMoore.9453" said: > > Good. Let's see it drop even lower. >:3 > > Yes and after that we need anet to make a option to turn of infusion effects from other players ? Really hoping this option comes with EoD, but I doubt it's in their current scope.
  3. I'm fine with any lifeskill stuff, may it be fishing, climbing or a pinball machine. Always has been lacking in that regard.
  4. > @"Randulf.7614" said: > > @"Svennis.3852" said: > > > @"The Greyhawk.9107" said: > > > I've been hoping quite desperately that this comment about the balance being an illusion was just more of Jormag's kitten, cause that is one retcon that Anet can _not_ be allowed to get away with. It quite literally renders the entire quest to make Aurene an elder dragon pointless, as well as the battle against Balthazar (well, accept that whole killing innocent people to turn them into Forged bit, kinda needed to stop that). > > > > > > Frankly I have no expectations of how this LS season will end other than that it'll probably be really disappointing. > > > > I’m starting to feel like neither Primordus or Jormag will die this season. I think the finale will be Primordus erupting up the surface, and the season ends on “the real war has only just begun.” EoDs focuses on us trying to replace or depower the twins as they’re wreaking havoc in Tyria as their forces battle it out, and our only lead to fix it are saltspray dragons potentially being able to ascend. Most likely we get this info in a vision from Aurene/the scrying pool. We head to Cantha to search for them and get caught up in regional issues during the process. > > > > > > It's a definite possiblilty that the two dragons in the EoD logo could well be Primordus and Jormag and have absolutely nothing to do with the DSD at all I don't really think this is a possibility. HoT and PoF have logos that represent the corresponding dragons by adding small features to the basic GW2 logo. HoT represents the Mouth of Mordremoth in a spiral, paying homage to it's long body, while the PoF logo has the "branded markings" Kralk has along his neck and back. Ignoring the whole water/wave design of EoD, Anet still deliberately put "dragon ear fins" on both dragons in the EoD logo, a feature we haven't seen before on any of the other dragons. I don't think those 2 represent Jormag or Primordus in any way. I'd expect some features resemblind tusks for Jormag and a underbite for Primordus, like their current appearance in the game. This, of course, doesn't mean the EoD logo has to have anything to do with the DSD. It could also be related to any other dragon, like Kuunavang, who features dragon ear fins.
  5. Not reasonable, but would like to see: * Warden * Naga
  6. That is, if we don't go to the realm of torment after Cantha ;)
  7. > @"Ashantara.8731" said: > > @"Raknar.4735" said: > > „Eventually, all Dwarves undertook the Rite of the Great Dwarf.“ > > [https://wiki.guildwars.com/wiki/Dwarf](https://wiki.guildwars.com/wiki/Dwarf) > > Yes, but that is inaccurate. We saw non-transformed Stone Summit in "Forging Steel". > > > So, unless there‘s a dwarf group that is completely isolated from the rest, similiar to the Olmakhan, there are no flesh dwarves left. > > 1. See Stone Summit in "Forging Steel". > 2. There could be isolated Dwarves, that's what I have been saying all the time. The devs simply have to choose so. The Stone Summit in Forging Steel is the splinter group that started to transform to stone, the ones in the Records of the Stone Summit. (When we fight them in FS, they‘re already ED minions, fully transformed.) „ The process of recording my thoughts is becoming more difficult. The stone has progressed to my wrist. There is no escaping the Rite, much as I may resist.“ They then turned to Primordus to withstand the stone corruption, but this ultimately led to themselves being turned into Primordus minions. They simply overrode the stone corruption with ED corruption. „ The mood has chilled. We speak little. There is a burning within us. This will pass. Like with the stone, we must acclimate to fire.“
  8. > @"Ashantara.8731" said: > > @"Astralporing.1957" said: > > > @"Ashantara.8731" said: > > > I am still having a hard time believing that _all_ of Tyria's dwarven population got transformed. > > Why? According to the lore, they were _all_, regardless of faction, connected to The Great Dwarf, and it was this connection that was the basis for the transformation ritual. Basically, due to this, no dwarf was able to avoid being subject to the ritual > > Hmm, well, I only know the lore from the game itself, and in GW1 it was depicted in a way that showed only the Deldrimor Dwarves coming together for the ritual. I don't recall any dwarves from distant regions being part of it (or at least shown to be part of it) - or perhaps I just forgot about that vital detail? > > So if this is the official lore version (as explained in novels, interviews or other outside sources), then of course you are right that there is no chance to find a non-transformed dwarf anywhere in Tyria. However... you forgot about the Stone Summit Dwarves. They were not transformed. That's why I assume that there must be more dwarven groups that weren't affected. > > P.S. The GW1 Wiki even states that you have to _undertake_ the Rite in order to transform. You are not being transformed automatically just because you are a dwarf: https://wiki.guildwars.com/wiki/Dwarf „Eventually, all Dwarves undertook the Rite of the Great Dwarf.“ [https://wiki.guildwars.com/wiki/Dwarf](https://wiki.guildwars.com/wiki/Dwarf) What happened to the stone summit / a splinter group that didn‘t reunite with the deldrimor dwarves (Ingame books found in Forging Steel) [https://wiki.guildwars2.com/wiki/Books:_Records_of_the_Stone_Summit](https://wiki.guildwars2.com/wiki/Books:_Records_of_the_Stone_Summit) Edit: From the GW2 wiki (usermade like the GW1 wiki, not everything is necessarily correct) „Eventually, all dwarves were made to undergo the rite—by force, if necessary“ [https://wiki.guildwars2.com/wiki/Transformation_of_the_Dwarves](https://wiki.guildwars2.com/wiki/Transformation_of_the_Dwarves) So, unless there‘s a dwarf group that is completely isolated from the rest, similiar to the Olmakhan, there are no flesh dwarves left.
  9. Not Anet's fault. Anet doesn't have any saying on what Apple is doing with their platforms. As the community and your friends are what you'll be missing, may I suggest creating something like a Discord server as an alternative place to meet, as long as you don't have access to the game? Even if you're unable to play, this way you will still be able to connect to your peers until you find another way to play GW2. (Technically speaking, the "Beginning of the end" of GW2 was the creation of GW2, as something has to exist in order to end.)
  10. > @"maddoctor.2738" said: > > @"Raknar.4735" said: > > Hell, games like BDO don't even have instanced stuff like that. I guess I know now why BDO is doing so good recently > > BDO is doing so good because it released on multiple platforms, it released on mobile (majority of revenue comes from that), released a remastered version. Also, it's doing very well because they took advantage of the pandemic by offering the game completely free on Steam for a time, allowing thousands of players to try it out, together with a good marketing campaign and very generous cash shop offers (for free) to new players. BDO on PC was a wasteland in late 2019, it exploded in popularity in Q1/Q2 2020, for the above mentioned reasons, it had very little to do with whether they have instanced content or not. BDO mobile revenue =/= BDO revenue. Also completely missing the point that is just about BDO, not mobile. It being a wasteland in 2019 isn't actually true, would like sources on that. There's also a reason for they've changed their plans on Crimson Desert from coop instanced content to a single player game. So yeah, has a lot to do with instanced content. I doubt people are playing BDO for its instanced content heh.
  11. > @"Ashen.2907" said: > > @"XYLO.7031" said: > > > @"Tuna Bandit.3786" said: > > > Just stay away from the "mandatory 100% rep" power freaks that love to stalk you. problem solved! > > > > > > What I really want: > > > Option IF I want to show my current location to my Guild Mates.,, That this is default behavior is one of the reasons I usually rep my private guild. > > > > > > Other than that: Choose your guilds wisely, asking Rep during guild missions or event is more than reasonable. > > > Demanding 100% rep all the time... Not happening. Ever. > > > > The 100% rep guilds are living in the past. This is a feature of the game. If they want 100% they have to earn it. What are they going to do for you? I doubt those guilds will do everything in their power to replace the 5 guilds that specialize in the all the specific things you enjoy. How arrogant of any guild to assume they even can replace the varying and unique experiences of your chosen 5 guilds. > > If you do not want to be in a 100% rep guild then don't join one. The arrogance is people who want everyone else to cater to them by expecting the group to change its rules to suit the one individual. Personally I am not in a 100% rep guild, but I am in only one guild. If a group, in game or real life, has rules for membership that are not in accord with my interests, I do not join. I don't join and then whine that the group has to change to accommodate me, or that the group is somehow bad because I don't like the rules that existed before I joined, or anything of the sort. That said, of course a group/guild should be up front and clear about any rules for members. My current guild does not allow discussion of politics, religion, or graphic adult matters in guild chat or on discord for example. I mean, everything he said points to him not having joined one of the 100% rep guilds, so your whole argument falls flat. There's no one trying to change a guild or their existing rules here, just someone pointing out how old-fashioned those guilds are. Pretty arrogant to assume something else. As for the thread: Just don't join the rep guilds, there's no point to it. If they have to force you to rep, just to be able to stay in the guild, is it really a guild worthwhile of your membership? Don't think so. If they don't do anything to keep you as a member aside from imposing rules, just leave and find a better ones that treat you better. Guilds aren't something you owe anything to. There are also enough guilds around that the 100% rep ones don't matter at all in the bigger picture.
  12. > @"Ayrilana.1396" said: > > @"nopinopa.4861" said: > > > @"Ayrilana.1396" said: > > > > @"nopinopa.4861" said: > > > > > @"Ayrilana.1396" said: > > > > > > @"Alexchaos.6528" said: > > > > > > Maybe they should've made the DRMs as new semi-Meta events in old maps instead of instanced content. I find it more engaging while doing events with lots of people and it also makes the world more "alive" hence why it's called living world I guess. This doesn't feel like a living world update at all imo. > > > > > > > > > > They'd end up as other maps' events. Unfortunately the biggest driver to keep players playing are rewards which hold their value over time. > > > > > > > > They could do it meta on older map and still give us good reward. Just like Anomaly: everyone come there for their 1 MC a day > > > > > > A meta event on the map itself would make it nothing but a boring zerg fest. The reward shouldn’t be tied to a single item as a reward as it would tank the price of that item and we’ll be right back to where it’s not worth doing. > > > > Well, we always get new currencies with a new low episode, so give this currency, [bring back trikey chest] — actually, literally anything, even plain zergs, are way better than what we have now in drm > > So the pinnacle of PvE content when it comes to greatness is content which all players in the map just mass up and wait their auto attacks? I guess I see why this game isn’t so as well as other MMOs. Such appeal! Massing up fits a Massively Multiplayer Online game ¯\\_(ツ)_/¯ If i'd want to play a instanced lobby game, I'd rather play PoE / PSO2. No wonder high-end instanced content has such a low appeal even in other MMOs, just have to wait for cooldowns to be up, then press them in a rotation. Hell, games like BDO don't even have instanced stuff like that. I guess I know now why BDO is doing so good recently, while attempts at creating "Hardcore raiding experience MMORPGs that will dethrone WoW" failed.
  13. > @"Lucio.4190" said: > > @"Raknar.4735" said: > > ~~Don't~~ worry about the chickens in Bitterfrost Frontier. > > The ones in Ebonhawke / Fields of Ruin on the other hand.... > > > > I'd guess the chicken joke goes back to TLoZ Ocarina of Time, where chickens started attacking you when you hurt one enough times in Kakariko. > > Since it is a classic, developers tend to introduce something similiar as a homage to TLoZ. > > Oh god.. I remember those in Ocarina of Time, but didn't know it all started there. Haha! My jaw was like sweeping the floor that day. > Thanks! And thanks to all answers here, I'll definitely get that achievement too. Like @"Danikat.8537" stated, it actually started before OoT. So I was wrong to assume it goes back to OoT. After looking up some sources, _A Link to the Past_ seems to be the Zelda game that introduced the "Cucco revenge squad" (OoT was the 3rd game to have the mechanic). That seems to be the beginning of the ongoing "don't attack/kick chickens"-joke.
  14. > @"Hannelore.8153" said: > > @"Raknar.4735" said: > > Don't worry about the chickens in Bitterfrost Frontier. > > The ones in Ebonhawke / Fields of Ruin on the other hand.... > > > > I'd guess the chicken joke goes back to TLoZ Ocarina of Time, where chickens started attacking you when you hurt one enough times in Kakariko. > > Since it is a classic, developers tend to introduce something similiar as a homage to TLoZ. > > The chickens in Bitterfrost will down you instantly if you kick them too much. There's even an achievement for it. I actually didn't remember that, good to know!
  15. ~~Don't~~ worry about the chickens in Bitterfrost Frontier. The ones in Ebonhawke / Fields of Ruin on the other hand.... I'd guess the chicken joke goes back to TLoZ Ocarina of Time, where chickens started attacking you when you hurt one enough times in Kakariko. Since it is a classic, developers tend to introduce something similiar as a homage to TLoZ.
  16. > @"Lily.1935" said: > > @"kharmin.7683" said: > > > @"Lily.1935" said: > > > Guilds are something that can help. If the new players want to join one. And them playing with other people makes them more likely. At some point they do need to be pushed into multiplayer content. Sooner than later is better. > > Why not simply force players into guilds to play the game? Seems like you are advocating forcing content on players anyway or forcing players to have to play with others. > > > > Why play a Massively multiplayer Online Video game if you're not going to play with other people? But everyone is playing with other people in the OW without Guilds. Even with a massive amount of people. You could even say it is massively multiplayer. You can't push people into multiplayer content, when they're already playing it. In comparison to that, instanced content only goes as far as 10 players in the same instance. Where's the massively multiplayer there? I can only see lobby based lowman content akin to co-op rpgs. Even games like Battlefield are more "massively multiplayer" than instanced content.
  17. > @"Last Shadow.3709" said: > How do you get the dye options to pop up for the backpack skin? I'm looking at the preview in the gem store, but the dye options do not appear. And/or how do you get dye options to show up once you own it? > > > > @"Raknar.4735" said: > > It seems to have 4 dye slots when using the preview function. > > > > ![](https://i.imgur.com/V7QVBTD.png "") > > > > You can dye (using pic as reference): > > 1. inner part of the flame swirly bois (Yellow in the pic) > > 2. outer part of the flame swirly bois (Blue) > > 3. wavy aura 1 (Green) > > 4. wavy aura 2 (Red) > > @"Sobx.1758" pretty much answered your question when you have the item in your backpack. I've just got one more addition to it: If you don't have the item you can look up if the item is listed in the item-wardrobe through a bank, as the TP doesn't have a good preview function. If it isn't in the wardrobe, you'll have to find the item-chatcode. Normally you can find the chatcodes through the GW2-Wiki (or from datamined sources like that_shaman). Simply paste it in the chat (or whisper yourself the code) and you can preview it with Rightclick -> Preview. (Example: [https://wiki.guildwars2.com/wiki/Shrine_Guardian_Backpack_Skin](https://wiki.guildwars2.com/wiki/Shrine_Guardian_Backpack_Skin) has the skin-chatcode [&CikmAAA=]) Then just repeat Sobx's 2nd step.
  18. 1. Fun e-speccs that feel good to play and aren't clunky 2. Player Housing, fishing, pinball simulator or a similiar system, as GW2 has always been lacking lifeskill stuff / chill activities 3. Less instanced stuff, more "massively multiplayer" content, as in more world bosses 4. Focus on content the majority wants, not the "spend resources elsewhere"-people
  19. It seems to have 4 dye slots when using the preview function. ![](https://i.imgur.com/V7QVBTD.png "") You can dye (using pic as reference): 1. inner part of the flame swirly bois (Yellow in the pic) 2. outer part of the flame swirly bois (Blue) 3. wavy aura 1 (Green) 4. wavy aura 2 (Red)
  20. > @"Naxos.2503" said: > > @"Raknar.4735" said: > > > @"Naxos.2503" said: > > > > @"Raknar.4735" said: > > > > > @"Naxos.2503" said: > > > > > Arguably, and this is coming from the company itself : Icebrood Saga is -not- Living World. So there is some sort of consolation in that ? > > > > > > > > Got any source on that? Afaik Anet has always seen IBS as part of the LW. > > > > > > I have a hard time pinpointing it exactly, but it was part of their "Giving you expansion level content" speech, they tried to portray it as very different from Living World, hence why they didn't reprise the naming theme of Living World. It dates back to icebrood saga announcement > > > > You mean this announcement [https://wiki.guildwars2.com/wiki/The_Icebrood_Saga_announcement](https://wiki.guildwars2.com/wiki/The_Icebrood_Saga_announcement)? > > > > Where Mike Z says things like: > > * "I speak for the entire team on Guild Wars 2 when I say that we are pumped to finally show you and unveil the next chapter of Living World" and > > * "Well, we're here to pull back the curtain on the continued commitment we have for Guild Wars 2 and the next chapter of Living Story. So without further ado, I want to introduce you to the new season." > > > > Doesn't sound like IBS isn't LW to me. Sounds like someone is misinterpreting what Anet said, once again, and now spreading misinformation. > > You're probably right about misinterpreting, however, spreading misinformation was never my intent. That's genuinely how I remembered it, which if it means anything just hints at a fault of marketing to me. But that is subjective. It's fine. Just make sure to fact-check next time before claiming someone else made a statement. Even if not intended, wrong "truths" can spread that way. I'm not sure if marketing can actually do something about people not listening correctly ¯\\_(ツ)_/¯
  21. > @"Naxos.2503" said: > > @"Raknar.4735" said: > > > @"Naxos.2503" said: > > > Arguably, and this is coming from the company itself : Icebrood Saga is -not- Living World. So there is some sort of consolation in that ? > > > > Got any source on that? Afaik Anet has always seen IBS as part of the LW. > > I have a hard time pinpointing it exactly, but it was part of their "Giving you expansion level content" speech, they tried to portray it as very different from Living World, hence why they didn't reprise the naming theme of Living World. It dates back to icebrood saga announcement You mean this announcement [https://wiki.guildwars2.com/wiki/The_Icebrood_Saga_announcement](https://wiki.guildwars2.com/wiki/The_Icebrood_Saga_announcement)? Where Mike Z says things like: * "I speak for the entire team on Guild Wars 2 when I say that we are pumped to finally show you and unveil the next chapter of Living World" and * "Well, we're here to pull back the curtain on the continued commitment we have for Guild Wars 2 and the next chapter of Living Story. So without further ado, I want to introduce you to the new season." Doesn't sound like IBS isn't LW to me. Sounds like someone is misinterpreting what Anet said, once again, and now spreading misinformation.
  22. > @"Naxos.2503" said: > Arguably, and this is coming from the company itself : Icebrood Saga is -not- Living World. So there is some sort of consolation in that ? Got any source on that? Afaik Anet has always seen IBS as part of the LW.
  23. Can not be pugged? LFM members for XY, join guild then leave again. Just like when people need help to claim their guild hall. This will truly „strengthen“ the bonds ;) . I‘m against it. Not to mention that artificial barriers like 10/25/50 is not very guild-like, since guilds are made up of various amounts. Edit: I'd rather have actual new Guild Missions than "Guild" raids.
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