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LetoII.3782

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Posts posted by LetoII.3782

  1. > @"Dawdler.8521" said:

    > > @"Sovereign.1093" said:

    > > Mmmm body block. Pirate ship time. Bring out the billions of rangers

    > Yeah I can imagine it.

    >

    > Frontline: **"FORM A LINE!"**

    > Backline: **"UNLEASH THE ARROWS!"**

    > Frontline: *Slowly turns around to look at the backline* **"Are you kitten kidding me with this kitten"** *Falls over dead from a billion arrows in the back*

    >

     

    Well, in Total War games good 'ol Roman triplex aices work that way, set up small gaps between your melee units for ranged to fire between. Shouldn't be that hard for a commander to arrange...

  2. > @"Jabronee.9465" said:

    > > @"LetoII.3782" said:

    > > > @"Jabronee.9465" said:

    > > > Cmon brah GW2 players aint fools.

    > >

    > > We never stop hearing about thief's need for nerfs, but on an average map there's a dozen necros per thief. Must be _some_ explanation why people choose the weaker class...

    >

    > Isn't it obvios why we cant see the thieves? (facepalm)

     

    Your teammates are also invisible to you?

    Facepalm indeed.

     

     

    > And its obvious too why we could see dozens of necros too as they are needed for blobs especially.

     

    And why are they needed?

    Just what is it that they bring to the table?

    Careful now...

     

     

  3. > @"Jabronee.9465" said:

    > > @"LetoII.3782" said:

    > > If they're so overpowered why are there so few left playing?

    > >

    > > Must be an honor thing.

    >

    > Not an honor thing to me. Maybe for most thieves as they find great honor in using Stealth as an advantage for success.

    > I play my DE not for honor. I play it cause i have no choice but to abuse the stealth plus high mobilities and of course high dps. In short its not high risk high reward class if you play it more. Its the opposite.

    > I love playing Necro in every mmos but I'm forced by Anet to play thieves due to its mechanics.

    > O trust me we are around mostly unseen ofc lol. Depends of which servers they are on and time.

     

    Pfft I meant all those people who know how overpowered thief is but choose to make poor, weak Necro variants the most played class in WvW.

  4. > @"Jayden Reese.9542" said:

    > > @"LetoII.3782" said:

    > > > @"Jayden Reese.9542" said:

    > >

    > > > I also think you must be parroting this thread to your discord as inspiration because you guys working overtime to ppt now.

    > >

    > > Indo's marathon barely managed to catch them up.

    > > 115/116/117 with SoS about to go to sleep in their upside down beds and Indo at work :(

    > > ..for the people that care about score naturally, not me <,<

    >

    > When does indo play? I assumed it was NA prime not rocking a huge sea timezone zerg or maybe he just 16 hour marathons and is the reincarnation of DK I think was his name years ago.

     

    East coast timezone employed adult.

    Extrapolate from there.

    That DK guy was basement-dweller level xD

  5. > @"ArchonWing.9480" said:

    > > @"LetoII.3782" said:

    > > > @"ArchonWing.9480" said:

    > >

    > > It doesn't matter if your CPU is bathed in liquid nitrogen, Space Invaders is gonna run at the same speed it did on equipment in 1981

    >

    > kitten but I want that Space Invaders FPS though!

    >

    > But yea, this is also why I don't want people to spend $2000 just so Gw2 can allegedly run faster-- that's just inane.

    >

     

    To further elaborate for doubters..

     

    Remember the Bitcoin mining craze a few years back? When gpu's were selling for 150-200% of their market value and you _still_ couldn't find one?

    My wife's card burnt out.

    We both had gtx660ti's prior, we had to grab what was on the shelf at our local BestBuy, A measly little gt740.. Garbage card.

    Made no difference whatsoever for GW2.

     

    > @"Sovereign.1093" said:

    > > @"aleron.1438" said:

    > > Wouldn't GeForce Now offer a valid alternative option for those playing on laptops?

    >

    > Yes, but only to countries it is available to. :/

     

    You're also subject to your isp's internet streaming limits doing that.

    Not worked out so great for stadia.

    You can make a machine that plays this game (at the game's limitations) for $500

  6. > @"Jayden Reese.9542" said:

    > > @"LetoII.3782" said:

    > > How does looking for fights jive with rolling around in a massive lag inducing boon ball?

    > > The game barely even functions in that state yet people claim to be doing it for fun.

    >

    > No one wants fair fights man. They look for fights they can win or smaller forces they can steamroll. just like if you one of those hunt diamond pew pewers you never alone and do the same thing on a smaller scale.

     

    And we never leave SMC, we always cheese, there isn't 3 members dueling 75% of the time they're online and we always have a blob right around the corner from us, at least flesh the list out. We both know very well what Indo's blob is up to. They want to win, but monoblobbing is a terrible way to accomplish anything scorewise. If they really wanted fights they'd find far more groups at half their size. To say they want fights in lag with nearly no groups that can match their size is laughable.

    That's not MY issue, it's the lag. Is not dying _really_ worth the terrible gaming experience?

  7. > @"ArchonWing.9480" said:

     

    > Btw is any of this true?

     

    Certainly makes one.. Cautious when every comment is "I'm not sure what I'm doing, but"

    I can't help but think it's a placebo effect when no _real_ computer guys recommend.

    The real guys I know keep telling me 30fps in a blob is as good as it gets, engine limitations.

     

    It doesn't matter if your CPU is bathed in liquid nitrogen, Space Invaders is gonna run at the same speed it did on equipment in 1981

  8. > @"Faenar.8036" said:

    > Collision detection in GW2? Haha, imagine the instant kitten-storm tears flood in PvE forum section. Any boss fight where even a tiny fraction would require even a slight movement to avoid high-damage boss AoE would became totaly imposible.

     

    You mean the world bosses where most players just facetank everything, res each other faster than the boss can kill them and everything always turns out fine because it's only meant to seem difficult?

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