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Posts posted by LetoII.3782
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If they had their druthers Alpine would've been retired when HoT launched.
Desert was meant to be the end-all
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> @"Sovereign.1093" said:
> > @"Strider Pj.2193" said:
> > > @"Sovereign.1093" said:
> > > > @"LetoII.3782" said:
> > > > > @"Sovereign.1093" said:
> > > > > But there can only be one winner. :)
> > > >
> > > > That's not true at all.
> > > > There's at least seven
> > >
> > > We only got na and eu. :p. So
> >
> > Yes. 7 tiers.
>
> Not tiers just sides. All tiers whether na and eu belong to each other .
> I'm betting my copper on expandas and probably a bunch of random pugs of na. :)
My monies on mixed results and both sides feigning decisive victory
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> @"Justine.6351" said:
> > @"LetoII.3782" said:
> > > @"Strider Pj.2193" said:
> > >
> > > you need to know how to play it.
> >
> > That's the correct answer.
> > Don't start on ranger, play it because you want some variety after establishing yourself.
> >
> >
> >
> >
>
> Rofl good one guys !
Hey, people complain about ranger being bad AND overpowered, sometimes in the same thread.
There's a logical conclusion to be drawn from that evidence...
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> @"Sovereign.1093" said:
> But there can only be one winner. :)
That's not true at all.
There's at least seven
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> @"Strider Pj.2193" said:
>
> you need to know how to play it.
That's the correct answer.
Don't start on ranger, play it because you want some variety after establishing yourself.
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> @"Sovereign.1093" said:
> > @"Dahir.4158" said:
> > > @"Sovereign.1093" said:
> > > > @"Garrus.7403" said:
> > > > I am looking forward to the days you come back to EU and show us what you have got. Last time was pretty underwhelming tbh.
> > >
> > > Nothing left to prove. It was an underwhelming experience. :/ And seems like expandas got it handled.
> > >
> > > Show me something worth coming back to, then I might give it a taste. Better give me good coffee.
> > >
> > > (Hi to my old friends in Europe, happy new year)
> >
> > Show us how you lead
>
> Sure. Come to na.
Why not link some your videos?
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Hoo boy is that silence foreboding...
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> @"XenesisII.1540" said:
> Not to defend anet for their many years of neglect... but they already talked more about the balancing in the wvw stream they had a few weeks ago, plus it's mentioned again in the looking ahead post.
>
> https://www.guildwars2.com/en/news/looking-ahead-to-the-new-year/
Balance passes, and little else are also par for the course. New guy always pops in, disappears shortly thereafter, half a year later we get a (something).
Is it crazy to think a company with it's own forum might use it?
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So I thought I'd revisit this thread three months later.
First post by Cal: October 23
Last post by Cal: October 23
Par for the course: Yes
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> @"Justine.6351" said:
> > @"LetoII.3782" said:
> > Yeah, it's just one of those.. Reminders, that WvW kinda got left to rot after launch for living story.
>
> huh?
> There have been a lot of updates in wvw over the years.
>
> >! I know because I have to sift through all the tears on the wvw forums after every update looking for the occasional interesting thread and then I have to sift through all the tears inside those threads crying about anet not caring.
Yep, stuff _does_ get done.. It's a matter of volume, manhours.
By number of devs and percentage of players playing wvw, as per Mike O'Briens own admissions.. We got shorted.
All hands on deck for the 2-week release schedule.
Wintersday is a perfect example, all the skins and ABL's spawn decorations were there for the first wintersday three months after launch.
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Yeah, it's just one of those.. Reminders, that WvW kinda got left to rot after launch for living story.
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I want to be able to pvp on my mount, make warclaw a full class with traits and weapons like bows, lances and sabers.
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Holy pete is this thread a salt monument O.o
I thought that video was pretty sexy.
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A cheese build is any build not so severely screwed up that it has no chance to win the encounters it finds itself in.
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Nuuuu not more nerfs for the fight-avoid claw!
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> @"Vasdamas Anklast.1607" said:
> However after reading this whole...ranger 2nd weakest what?!
Ranger has always been, and almost certainly will continue to be the most common, poorly played class. Not sure how, but tons of rangers come up with a build with no redeeming qualities.
This leads to tons of people blaming the class, go read ranger forums for a lel
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True shot got whined about until it was nerfed into Oblivion. Longbow has been a punchline ever since.
Ranger auto hits harder
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We're all bots on mag.
Stick a quarter in the slot
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Condi mirage doesn't belong, better a holo. Don't bring a minstrel FB until you have 4ppl, in gw2 damage>healing.
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> @"SWI.4127" said:
> > @"SloRules.3560" said:
> > Why do Americans have such egos... kitten, they really are annoying.
>
> Can't take a joke?
No, he's right.
All 330 million of us are super annoying and Europeans don't have ego issues whatsoever, just love and consideration for nigh on 3000 years now...
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Open BG after it's lost half as many weeks as it's won
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Dolphins and whales, dolphins and whales.
Oh what a lovely f2p world we live in!
Also buff warrior
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> @"Ayrilana.1396" said:
> > @"LetoII.3782" said:
> > > @"Ayrilana.1396" said:
> > > Players as a whole are terrible testers
> >
> > Their professional QA seems to let some dooseys by on occasion (like undoing the fix to revenant CoR so it would track vertically with the ground). The free testers however, noticed within minutes.
> >
>
> And how often do bugs slip by players?
If they slip by players they're referred to as features.
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> @"Ayrilana.1396" said:
> Players as a whole are terrible testers
Their professional QA seems to let some dooseys by on occasion (like undoing the fix to revenant CoR so it would track vertically with the ground). The free testers however, noticed within minutes.
What's going on with the skill lag as of late?
in World vs. World
Posted
A few years back they had a specialist come clean up the lag, and he did. He even made a forum post explaining the boons and corruptions were bogging down the system.
Since then, they've power creeped several skills to effect twice as many players.