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LetoII.3782

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Posts posted by LetoII.3782

  1. > @"hunkamania.7561" said:

    > > @"LetoII.3782" said:

    > > > @"hunkamania.7561" said:

    > > > Everyone wants to get carried. Hell, this is the case in real life too tbh. I don't blame him.

    > >

    > > Bah, some of us moved out of our parent's basement willingly

    >

    > Do you know that UFC lightweight champion khabib still lives with his parents?

     

    And he takes punches to the face for a living

    That's compensating for something if I ever saw it xD

     

  2. > @"hunkamania.7561" said:

    >

    > but what else can he do tbh?

     

    He could ask which server has presence, but could use a few extra hands.

    He could play on EU servers.

    He could inquire about ANYTHING but "Which NA server most active during eu"

    He _can't_ transfer to BG because so many already beat him to it.

    This particular common genre of post is my personal pet peeve. This posters' not even new, yet he'd ask the rest of us to aid his desire to throw things off further

     

    it's frankly callous

  3. > @"Strider Pj.2193" said:

     

    > I just threw up in my mouth a little..,.

     

     

    Well, a slight feeling of nausea is perfectly normal around one's crush.

    I believe it's referred to as "butterflies in the stomach"

  4. > @"Kaiser.9873" said:

    > > @"ugrakarma.9416" said:

    > > i have been sos for years.

    > > this makes no-sense, why beat only the third server, and sit staring at eacher other just to say how awesome they are?

    > > i think this is most related to a lazy mindset server strategy on YB/BG: "we bored, but too lazy to try anything diferent, lets just beat the weakest".

    >

    > Kinda think you aren't paying attention to the replies. YB is NOT cooperating with BG. There has been NO coordinated double team. Most of us would prefer you PPT to your hearts content. However, if you think that SoS hasn't backcapped, taken advantage of 3rd server focus, and otherwise done EXACTLY what you are accusing YB/BG of doing, you haven't been paying attention the last several months.

     

    That's EXACTLY what that'd say if there WAS collusion.

     

    YakGate confirmed

     

     

  5. To paraphrase one of my favorite presidential debates (Mcain/Obama) the modern military has a severe lack of bayonets and cavalry sabres, yet defends itself perfectly well. The current meta is more minefield than pirate ship ala WWI. The blob finds a short defensive line, plasters it with semipermanant aoe then waits for the other side to attempt a frontal assualt... So yeah, swords don't come into it til quite late in the engagement, lots of loitering.

     

    As to which class doesn't have viable ranged... Sounds like something a warrior would say, and they'd be full of it.

  6. > @"Strider Pj.2193" said:

    > > @"LetoII.3782" said:

    > > > @"Sovereign.1093" said:

    > > > eb is love eb is life =)

    > >

    > > YOU STOP AGREEING WITH ME RIGHT MEOW

    >

    > That's it... I just saw Pestilence galloping down the street.

     

    That's how the get you.

    One minute it's all friendly conversation, next 70% of the species has Genghis Khan ancestry.

  7. > @"Strider Pj.2193" said:

    > > @"X T D.6458" said:

    > > > @"Strider Pj.2193" said:

    > > > > @"X T D.6458" said:

    > > > > > @"Waffle.3748" said:

    > > > > > > @"X T D.6458" said:

    > > > > > > > @"Dralor.3701" said:

    > > > > > > > > @"X T D.6458" said:

    > > > > > > > > > @"Dralor.3701" said:

    > > > > > > > > > Worse or different?

    > > > > > > > >

    > > > > > > > > Both

    > > > > > > >

    > > > > > > > I will miss Mag. At the same time if they manage to do a better job of balancing all populations and creating competitive matches I think that is a win.

    > > > > > >

    > > > > > > Well look at it this way, if you lower the population caps to 20% of the current thresholds which means less people playing which means less coverage and will result in less fights. Reshuffle players every 2 months which means players have no server pride. Require players to have to mark a guild specifically for wvw so they can play together, which means this will separate guilds from militia and access to a potential recruiting pool. Put a small cap on the number of guilds allowed into an alliance. Auto assign players to worlds based on their activity level, which means separating new players from experienced players and guilds from even more potential recruits.

    > > > > > >

    > > > > > > Lol what could possibly go wrong. Eventually it will devolve into an EoTM style ktrain because there will be no point to WvW. And all the people blindly supporting it will be back here complaining about the lack of fights, lack of coverage, and everyone just pvd'ing all day. Those same guilds will die off one by one because of lack of fights and recruits.

    > > > > >

    > > > > > The 20% cap is the amount an alliance will contribute to a world. They're unlikely to reduce population numbers so low, that would be ridiculous (unless I've misread your post).

    > > > >

    > > > > This is from the original post on restructuring:

    > > > > "Our current plans for alliance size are somewhere between 500-1000 members, and we are still considering the technical and match-making ramifications of the number that we settle upon."

    > > > >

    > > > > The problem is that each alliance is supposed to have a small cap on the number of guilds allowed in it. And you would need to mark one as your wvw guild. So basically one way around it is to have a bunch of people join one big guild, mark it as your wvw guild to get everyone on the same alliance/server and then play with your normal guild to get around this cap.

    > > >

    > > > That is true to a point. But if an alliance number has a hard cap of let's say 500, and a 501st player tries to join, i would imagine (though I don't know) it will likely lead to a choice: the guild leaves the alliance, or that player would not be in the alliance OR guaranteed to run with their WvW guild until matchups change and people leave the guild/alliance.

    > > >

    > > > One thing is much more likely; alliance leaders will wield a large amount of 'power' and guild leaders may use repping as a larger indicator of who stays in the guild.

    > > >

    > > > If the 'alliance cap' isn't a hard cap, then they are wasting their time.

    > >

    > > Well thats another issue, people being able to exclude others from being able to play on an alliance/server. One thing I have always loved about WvW is the freedom of choice you have as a player, jump in jump out and do whatever you want, whenever you want.

    > >

    > > So we now we would have an alliance cap, smaller population cap, and guild cap per alliance. Honestly seems like overkill.

    >

    > I don't think the population cap will be different than the current 'full' level of servers. Of course, for those full servers without links (NA currently MAG and BG) I expect the numbers would be less, though I think it will likely be more Mags numbers.

    >

    > Gaming will come more from the timezones IF the rewards are big enough.

    >

    > On NA worlds, one alliance full of OCX or SEA peeps could ensure whatever world they were on would win. And to some extent, a large enough alliance of NA players on an EU world could possibly swing matchups as well.

    >

    > It would be Mostly PvD but if the rewards were attractive enough.,,,

     

    Rewards weren't required for our current debacle.

    People will be Petty for it's own sake.

  8. > @"Shining One.1635" said:

    > I can't figure out what part of the WvW experience I'm missing out on.

    Just the part where you open the scoreboard to feel superior.

    It's silly I agree but A LOT of mmorpg players seem to need that ego boost.

     

  9. > @"Strider Pj.2193" said:

    > > @"devious.4605" said:

    > > Early Prediction.

    > > JQ will be red team in T4 and not get a link.

    > > Feels bad for my friends there.

    > >

    > > "Never JQ" TM

    >

    > Lol. Yeah.., they're empty.

     

    ikr

    I cri for Cloudfly everytiem

  10. > @"Swagger.1459" said:

    > > @"Celsith.2753" said:

    > > > @"Swagger.1459" said:

    > >

    > > > And if you don’t know, down state mechanics also help smaller groups survive too, and give an extra chance at recovering... as opposed to being obliterated by superior numbers.

    > > >

    > > > Be more objective.

    > >

    > > You lost all credibility right there. The poster you quoted was quite correct with his comment regarding bads being carried and no amount of being offended will change that. Stop confusing truth with elitism please, it's unhealthy and toxic.

    >

    > I lost nothing... Think a bit deeper about down state mechanics, why they exist for the game and how combat unfolds.

    >

    > The only things unhealthy and toxic are posters who don’t think things through.

     

    Think a bit deeper?

    I think just the amount of times I've seen _double downed_ blob players get rezzed faster than we can down and stomp is obscene. It frankly boggles the mind to even see it argued the opposite.

     

    The reasons most cited by qiitting small groups, that this game no longer has small groups: aoe cap, sentry balloons, combat speed and DOWNSTATE.

  11. > @"Strider Pj.2193" said:

    > > @"LetoII.3782" said:

    > > Charrcars should really be in towers too.

    > > Can't have a 2 person biker gang yo :(

    >

    > Psst: two camps. There are two on Mags third on EBG. :grin:

     

    Well, when we take an opponents keep there isn't much call for charrcars as everyone's already at their destination.

    Biker gang gotta ride or it's just out-of-shape baby boomers sweating in leather.

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