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Kovu.7560

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Posts posted by Kovu.7560

  1. > @"Shagaliscious.6281" said:

    > > @"Kovu.7560" said:

    > > > @"Shagaliscious.6281" said:

    > > > > @"Ubi.4136" said:

    > > > > > @"Shagaliscious.6281" said:

    > > > > > > @"Ubi.4136" said:

    > > > > > > > @"Shagaliscious.6281" said:

    > > > > > > > > @"Ubi.4136" said:

    > > > > > > > > > @"Shagaliscious.6281" said:

    > > > > > > > > > > @"Ubi.4136" said:

    > > > > > > > > > > Soulbeast longbow burst...gonna be a fun week. I feel like I should just stand on tower walls and burst down every ele that tries to use meteor shower. Good luck getting back to the zerg to be ressed.

    > > > > > > > > >

    > > > > > > > > > Just gotta run mistform, lol. Or have a aurashare tempest and chrono with you and just roll reflects, have fun killing yourself.

    > > > > > > > >

    > > > > > > > > 11 seconds of unblockable...good luck eles.

    > > > > > > >

    > > > > > > > Pocket healer, and unlimited reflects, uh yea, try again

    > > > > > >

    > > > > > > Reflect is a block check - I'll check back after I look up the definition of unblockable.

    > > > > >

    > > > > > I can bait unblockable with arcane shield, I can then go mistform to wait out the rest, then dodge, twist of fate, dodge, twist of fate, then you have no unblockabled left, then my buddies can just roll reflects. Not that hard to counter unblockables.

    > > > >

    > > > > Everyone can play perfect scenario game, you start casting, knockback, 3s daze, already unloading the unblockable burst.

    > > >

    > > > Mistform is stunbreak, lol. knockback, mistform, negate 3s daze, pocket healer does his job, I dodge, you act like countering a ranger is hard, its like the easiest class to counter.

    > >

    > > Yeah, but good luck _killing_ a ranger on elementalist. All of the defensive tools in the world will, at best, let you run away. Maybe. Depends on what mobility they're running. You're certainly not wrong that a birdbow soulbeast is pretty much a predictable one trick pony -- hardcountered into the ground by decent thieves, mirages & spellbreakers -- but you shouldn't belittle their potency in the right hands from the get-go of the fight. I've murdered plenty of elementalists on my birdbow before, even those that avoid my initial burst. Mistform only delays the inevitable in a lot of cases & its cooldown is almost twice that of sic 'em.

    > >

    > > Elementalist isn't even in the top half of professions optimized to deal with ranger. Actually its probably second worst.

    > >

    > > ~ Kovu

    >

    > Yea, it's certainly not a counter by any means, even a sword/dagger weaver that has great mobility can't catch a ranger in most cases, it's just that it's easy to counter a ranger burst, and longbow is predictable, everyone runs the same rotation. If anything the burst shatter mesmer or full zerk backstab thief are gonna be the 2 builds that will see the most play, and get the most use for no downstate. Both can disengage as quickly as they engage if they miss their burst.

     

    You got me there. ¯\\\_(ツ)_/¯

  2. > @"Shagaliscious.6281" said:

    > > @"Ubi.4136" said:

    > > > @"Shagaliscious.6281" said:

    > > > > @"Ubi.4136" said:

    > > > > > @"Shagaliscious.6281" said:

    > > > > > > @"Ubi.4136" said:

    > > > > > > > @"Shagaliscious.6281" said:

    > > > > > > > > @"Ubi.4136" said:

    > > > > > > > > Soulbeast longbow burst...gonna be a fun week. I feel like I should just stand on tower walls and burst down every ele that tries to use meteor shower. Good luck getting back to the zerg to be ressed.

    > > > > > > >

    > > > > > > > Just gotta run mistform, lol. Or have a aurashare tempest and chrono with you and just roll reflects, have fun killing yourself.

    > > > > > >

    > > > > > > 11 seconds of unblockable...good luck eles.

    > > > > >

    > > > > > Pocket healer, and unlimited reflects, uh yea, try again

    > > > >

    > > > > Reflect is a block check - I'll check back after I look up the definition of unblockable.

    > > >

    > > > I can bait unblockable with arcane shield, I can then go mistform to wait out the rest, then dodge, twist of fate, dodge, twist of fate, then you have no unblockabled left, then my buddies can just roll reflects. Not that hard to counter unblockables.

    > >

    > > Everyone can play perfect scenario game, you start casting, knockback, 3s daze, already unloading the unblockable burst.

    >

    > Mistform is stunbreak, lol. knockback, mistform, negate 3s daze, pocket healer does his job, I dodge, you act like countering a ranger is hard, its like the easiest class to counter.

     

    Yeah, but good luck _killing_ a ranger on elementalist. All of the defensive tools in the world will, at best, let you run away. Maybe. Depends on what mobility they're running. You're certainly not wrong that a birdbow soulbeast is pretty much a predictable one trick pony -- hardcountered into the ground by decent thieves, mirages & spellbreakers -- but you shouldn't belittle their potency in the right hands from the get-go of the fight. I've murdered plenty of elementalists on my birdbow before, even those that avoid my initial burst. Mistform only delays the inevitable in a lot of cases & its cooldown is almost twice that of sic 'em.

     

    Elementalist isn't even in the top half of professions optimized to deal with ranger. Actually its probably second worst.

     

    ~ Kovu

  3. > @"X T D.6458" said:

    > > @"Kovu.7560" said:

    > > I mean you can run any of all nine professions. I bring a ranger that delivers high single target damage, group support and aoe stab every half a minute.

    > > Doesn't make it the optimal choice. Yes, you can run a not guard/necro but you do so knowing you're making a sub optimal selection. This is more noticeable today than in any previous meta.

    > >

    > > ~ Kovu

    >

    > Ranger was never optimal in zerging. Neither is single target damage.

     

    Which is entirely my point. _Nothing_ is "optimal" compared to the big two. Ranger was merely an example.

     

    ~ Kovu

  4. At one point I couldn't tell if I had food up or not because I had a good number of effects going (mostly from a hero's banner) that caused the food icon to be hidden behind the unadjustable part of my minimap.

    I do agree it could use a bit of a rework.

     

    I can see the patch notes now...

     

    > @"Game Update Notes: July 17, 2018"

    > # Necromancer

    >

    > * Corrupt Boon: In addition to boons, this skill now converts up to 3 additional effects into conditions.

  5. I mean you can run any of all nine professions. I bring a ranger that delivers high single target damage, group support and aoe stab every half a minute.

    Doesn't make it the optimal choice. Yes, you can run a not guard/necro but you do so knowing you're making a sub optimal selection. This is more noticeable today than in any previous meta.

     

    ~ Kovu

  6. > @"Zero.3871" said:

    > why you open a new thread for it and dont post in 1 of the other 100 threads?

     

    Be warned, I alluded to this exact thought in a mesmer thread in the pvp forum the other day and had the post removed for being not constructive or disrespectful. (I'm not sure which, it was a generic message from the moderation.) Best to let the people post their threads en masse without scrutiny, I guess.

     

    Anyway, everyone has their own ideas on _how_ the issue of "scourge stacking" should be addressed. Personally I'm tired of every nerf on scourge smacking their viability away from the group as well. I would suggest something so simple as reducing the number of targets that can be struck on any given pulse down to 3.

    OP's idea is as valid as any, however. I've also read ideas about diminishing returns on overlapping shades. Or smaller shades only, reworking sand savant etc.

     

    ~ Kovu

  7. > @"X T D.6458" said:

    > People seem to forget the godawful boonball epidemic meta. Best meta was pre stability nerf hammer train.

     

    You're right on both your points, but what we have right now is still less fun than boonball. At least back then melee was an option and there were more than two professions.

     

    ~ Kovu

  8. > @"sephiroth.4217" said:

    > > @"Kovu.7560" said:

    > > How does one even go about detecting if an account is "shared"?

    > > I ask, because I play from my desktop and sometimes I play for my laptop on several different IPs. I'd rather that not be mistaken as someone else playing my account. (Though to be fair I generally only pve on my laptop.)

    > >

    > > ~ Kovu

    >

    > IP's can be tracked I think....

    >

    >

     

    Yeah, that's why I'm wondering if playing on my laptop from my friend's house is going to be an issue.

    There's also nothing stopping my roommates from sitting down at my computer and booting up my account. (They don't, one isn't allowed to touch my computer and neither play gw2.)

     

    Are we working entirely on the honor system here? I honestly didn't even know this was a rule.

     

    ~ Kovu

  9. How does one even go about detecting if an account is "shared"?

    I ask, because I play from my desktop and sometimes I play for my laptop on several different IPs. I'd rather that not be mistaken as someone else playing my account. (Though to be fair I generally only pve on my laptop.)

     

    ~ Kovu

  10. > @"shadowpass.4236" said:

    > Celestial Avatar got nerfed because it was too strong and carries bad players, Mirage is basically the same way.

    Too bad they nerfed it so far into the ground at this point that I'm seeing more core rangers than Druids running around. I hope they can address some of the concerns people have with mirage without hammering it into the ground.

     

    ~ Kovu

  11. Anyone who plays wvw for sake of enjoying the gamemode won't even notice the timegate.

    And you can do this _in addition_ to the pve grindy stuff. Or just ignore that stuff and throw a bit of time at daily stuff. I popped all of my pact map materials this week and made ~370 gold -- for instance. Only cost me a few minutes/day to snag 'em. Better gold/hour than doing the dailies (which is also a small source of revenue) and I don't even notice the time invested.

     

    You just need to find a routine you can commit 10-30 minutes to each day and try to think of it as an investment, not a chore. Pact map materials, home instance nodes, guild hall nodes, wvw waypointed keep nodes, timegated ecto crafting materials, once-per-day material converters, dailies -- the list goes on.

     

    Don't just hop into wvw and think it'll make all those costs go away.

     

    ~ Kovu

  12. I _hope_ SBI & JQ ppt BG into T2. Then I _hope_ YB & FA ppt BG into T3. Then I _hope_ Mag & TC ppt BG into T4.

    Then I hope that server implodes a horrible horrible death, its population conveniently spreading out to the other servers in such a way that there are more interesting matches in all four tiers, not just sometimes in T2~3.

     

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