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hugo.4705

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Everything posted by hugo.4705

  1. A friend challenged me of making a primordy-sura. So well here is the spooky and strange result: ![](https://imgur.com/SNXp7Iy.jpg) I kinda like the result, but maybe a better rendering can be done in 3D.
  2. Before starting, yes, I know some posts have been made about it to whatever discuss theories, debating about the stranges dialogues or future possible plots... But I usual, since there isn't any feedback thread anymore; I'm gonna make one for that one, like I did for many other episodes. For once, I'm gonna treat it by instances. There isn't a lot of them so.. and it's pretty fast. Will be M O R E - S H A R P - A N G R Y than my post about missions. Cause I want to pass a message. So I say it directly here: I'm indicating by (+) or (-) near the story step if it's good or not. 3 (+), 4 (-). But really, II and III is the biggest issue to me. (Primordius rising, Rata Sum) THIS POST IS MADE FOR GW2 DEVS, WRITERS, MAP DESIGNER, ANET, and not theorycrafters players. You can reply if you want of course, of give your opinion; but know it isn't directed to the playerbase, but ofc you can reply. By advance, sorry for the eye burning caps. And yes, caps = angry. Not shouting. (Btw at the very end there is congratulations to MUSIC COMPOSERS/ENGINEERS, ARTISTS) And I pray you to read until the end before debating. THIS IS CONSTRUCTIVE FEEDBACK, don't close yourself like a shell and ignore anything in the following: --- I. Primordius Rising (EOTN) (+) It starts in EoTN, Rytlock and Braham start talking about clearing the last of dominons, and seeking for answers regarding the earthquakes. Then Jormag speaks through bangar, to tell that Aurene have to reach her potential and end Primordius. But Aurene answer it's not its role, that the balance can still be maintained. After that, Taimi, which already have answer to anything like usual ask us to join her in Rata Sum. Not really anything to say about that first instance, it's a logical suite to the previous events. And jormag saying primordius will lay waste is just crap to convince us. Like "reaching your potential" is the crap to convince Aurene. Jormag just want to kill primordius and play with us. Let's see the second instance... SO YAHOO. POSITIVE POINTS HERE. --- II. Primordius Rising (RS) (-) Here i need to quote the whole discussion on the main plaza, I put on side the dialogue of Gorrik waiting for a delivery on the docks which one sounded interesting (will speak about it later). Rytlock: "Tell me I'm not seeing Frost Legion." Gorrik: "Apparently the Arcane Council invited them. And Ryland." Rytlock: "WHAT?" Me: "You could've led with that Gorrik." Councillor Ludo: "Ah, the pact commander. Welcome. I presume you've come to hear Taimi's findings as well?" Me: "You have any idea who you've let in here? What's he's done? Councillor Ludo: "Ryland Steelcatcher, champion of Jormag. He commands the ice dragon forces." /PONDER Rytlock: "We've been looking everywhere for you." Councillor Vark: "Rata Sum is no charr battlefield. What's done is done, Commander" /CHEER HE HAS A BRAIN, TELL RYLAND TO GO AWAY Councillor Ludo: "The Arcane Council deals in the present and in the future. Jormag is awake--" /DOUBT Braham: "Yeah, because of him." Councillor Ludo: "Which means primordius will not be far behind" Councillor Vark: "Facing a common enemy, alliance is logical. I'd would think the Pact commander would recognize the vallue of this arrangement." /FACEPALM Me: "You would think." Ryland steelcatcher: "The asura have studied have studied Primordius for ages. Foolish not to seek their knowledge. And Jormag's no fool." /FACEPALM THROW HIM IN JAIL ALREADY! Rytlock Brimstone: "Sure, as Elder Dragons go, Jormag's pretty reasonable." /LAUGH *The rest will be cut, because it go even deeper in stupidity. There is so so so much wrong there, like, what the writers seen or thought before doing that episode, but their minds were not here. Don't they have consulted the previous established facts? Are they even forgotten even the most basic things? Positive points are that Braham and Rytlock have a brain compared to others. Dunno if happening in open world is a pro... (players staying on the npcs...) **1-THERE ISN'T ANY COUNCILLOR CALLED VARK. THE CLOSEST NAME IS YAHK AND HE IS THE REPRESENTANT OF INQUEST, AND THEREFORE WEAR A RED-BLACK-WHITE ARMOR AND NOT PINKISH CRYSTALS WITH YELLOW.** https://wiki.guildwars2.com/wiki/Arcane_Council **2-ARCANE EYE DON'T DEAL WITH THE PRESENT AND FUTURE AND TRY BY ANY MEAN TO HIDE TO CITIZENS EXISTENCE OF DRAGONS AND THEIR MINIONS, THERE IS NO SENSE IN LETTING ANY DRAGON CORRUPTED CHARACTER OR MINIONS IN THE CITY. THEY EVEN TRIED TO SUPRESS PROFESSOR GORR** https://wiki.guildwars2.com/wiki/Rakt_and_Ruin "Zojja: You won't get away with this. We'll tell the world. We'll distribute Gorr's research. We'll—" "Councillor Flax: You'll make a lot of shrill noise, as always. And as always, no one will listen or care. You're wasting the Council's time. This audience is over." **3-IT ISN'T THE ASURA WHICH HAVE THE KNOWLEDGE ABOUT PRIMORDIUS, BUT THE INQUEST, THE OLDEST ORGANIZATION THAT HAVE BEEN CREATED WHEN THE ASURA WAS CHASED FROM THEIR UNDERGROUND HOMES BY PRIMORDIUS. ONLY THEM HAVE THE KNOWLEDGE, AND YES, INQUEST ALREADY EXISTED IN RATA NOVAN SOCIETY SO THE HIDDEN RATA NOVUS LAB IS SURELY FROM INQUEST BEFORE THEY LIKED PUTTING EVERYTHING IN RED** https://wiki.guildwars2.com/wiki/Inquest -> Gave a destroyer specimen to dredge. Studied zhaithan, mordry, and primordy "Sbubble too", jormag in the crucible. Studied kralky in rata primus. Successfully harnessed in golem their essences; created devices to control them, discovering a new mean of communication with kralkatorrik hive mine ability. Technically they could create an army of minions only for them, right now. No need to ask anyone to defend themselves. **4-GORRIK SHOULD HAVE ASSASSINS ON ITS BACK. NO DEFECTORS ARE ALLOWED** -Wiki again "The Inquest runs a very tight ship—once an asura joins it, they are expected to be members for life. The organization believes that everything their members learn is proprietary knowledge, and the Inquest thus have the right to reach into the members' brain and take it out, if they so choose.[5] The Inquest has taken extreme steps to punish or reclaim those who try to defect from the organization. The agents are especially tough on those who try to get out if those people have valuable or incriminating information which the Inquest wants to keep to themselves." **5-IT IS IMPOSSIBLE THAT PRIMORDIUS DATA WILL BE GIVEN TO JORMAG, BECAUSE OF POINT 3, EVEN KILLED, NO INFOS IS RETRIEVED FROM THEM, SURELY SENT TO A BIG TOP SECRET HIDDEN DATA CENTER.** https://wiki.guildwars2.com/wiki/The_Charge. No data available, self destruction protocol if breach. **6-AN ALLIANCE ISN'T LOGICAL, ESPECIALLY WITH A CHARACTER WHO CAUSED GENOCIDE OF CHARRS. ALSO THE ASURA FEELS SO MUCH SUPERIOR THAT THEY WOULD STAY AND FIGHT ALONE INSTEAD OF SEEKING FOR AN ALLIANCE AND EVENTUALLY DIE ALONE. ESPECIALLY ABOUT ALL THE EQUIPMENT AVAILABLE: EXTERMINATOR, PHALANKS, BALLISTAS, CENTURIONS, SUITS, LASER CANNONS, FORCE FIELDS, PROXIMITY SENSORS, RATA NOVANS GOLEMS. NO REASONS THE ARCANE COUNCIL CHANGED FROM THEIR ANCESTORS HOLDING THE LINE AND SEEING NO THREATS AND BEING PASSIVE.** https://wiki.guildwars2.com/wiki/That_Old_College_Try "Their Arcane Council assumed it was simply a matter of time before the destroyers were annihilated by asuran skill and acumen. It was hubris that caused the downfall of their underground civilization; thousands of years to build, but only a handful of moments to vanish in the wake of the Elder Dragon's power. " **7-THE ARCANE COUNCIL MEMBERS ARE OUTSIDE OF THEIR ROOM, WITHOUT PROTECTION?!!! THEY HAVE NORMALLY 9 GOLEMS, 2 PEACEMAKER OFFICIERS TO GUARD THEM. WELL APART YAHK, A GUY WITH A BRAIN THAT A PERSONNAL GOLEM AND 2 INQUEST PERSONNAL GUARDS. AND WELL, PHLUNT SECRETARY GOLEM. RYLAND COULD LITERALLY DO A SWITFT DAGGER MOVE AND CUT ALL THEIR THROATS IN A SECOND. ILLOGICAL, AGAIN. BECAUSE NOTHING HERE. NOT EVEN GUARDS.** **8-THE NON CONSISTENT STORY. IT HAS BEEN SAID AND RE SAID THAT KILLING DRAGONS IS BAD AND NOW EVERYONE IS YIPEE LET'S KILL THEM ALL, ALL HAIL JORMAG, ALL KILL PRIMORDIUS... WHAT A MESS. Will return to that point later in the next instance. And well, no additionnal dialogue, no talk options, feel rushed and very bad story/dialogues. --- III. Primordius Rising (RS, GORR LAB) (-) It starts with taimi, openly giving informations whereas JORMAG is literally behind her.... and see through it's minions eyes... even the spots of where to go... /BIG FACEPALM As expected, destroyers attacks; and the three councillors do nothing, standing up, not attacking. Better having put a squad of peacemakers. The instance without any npcs to guard the entrances of taimi speech room. Again... since gorr incident it would have been expected that space to be a kind of Arcan Eye headquarters ? cause frankly; the map has a poi "Arcane eye department" but there is nothing to be found here. Better swapping now the POI "Arcane eye dpt" and "Advanced Metamystics lab". ![](https://imgur.com/Hb6J5rU.jpg) Again, no additionnal dialogue, no talk options... even if it's a rush, we could hear about opinions about what just happened... the instance is so empty of allies... --- IV. Primordius Rising (RS, PORT AUTHORITY) (-) So we arrive and see essentially cadavers of asura. Only one big golem fighting. And somehow, frost legions soldier whereas we slaughtered them in jormag rising, and after braham and rytlock continued to kill dominions... LOL Rytlock: "The hell are you doing?" Ryland: "Don't need your permission. Clean this up!" So basically they are in conquered land? What more BS will happens? Thanks for showing asura as incompetents and not able to defend themselves will remember that. The inquest in the dock storage room somehow disapeared... WHUT. I mean, WHUT?! Look at this, really just so empty again, and just foes no allies even here!!! (NO, ICEBROOD AREN'T ALLIES) Only positive point, rytlock has a brain. ![](https://imgur.com/j9kAk3i.jpg) And sadly, STILL NO TALK OPTIONS OR ADDITIONNAL DIALOGUES.... And me thanking Ryland foe having my back.... REALLY DARN IT, I BETTER HAVE STAYED IN MY DIVINITY REACH INN INSTEAD OF THAT WHOLE THING. At least, rytlock and braham are still sane and consistent, still pointing wth are ryland and jormag forces here. And Taimi... well she officialy lost her mind and the council too. Councillors still doing nothing watching us fight. Just no living allies, feel like a very cheap version, only dead everywhere.... Here is a little screen, edited by my cares, for a better version of that instance: (Before having InQuESt AreN'T aLlieS ToO!, we have already gorrik... we had R3D-RCR... seeing gorrik would motivate any inquest around to fight with us. (without speaking of YAHK)) ![](https://imgur.com/9nayK0x.jpg) --- V. Tidings and Misgivings (EOTN) (+) Aurene just concluding that jormag wants to kill primordius. And us thinking what would happens after jormag kills it... I tell you, Jormag will kill us if we kill primordius. Both have to be killed, and we should already suppress Ryland an dismantle its soldiers, recover braham bow and kill jojormag. Then only, since no more whispering, we kill or not primordius. It cannot be allowed to play along jormag and letting it corrupts everyone when arriving and whispers through every map. We just anhilated drizzlewood and destroyed the machines and they are already back... what have rytlock and braham cleared? It is pointing already known facts... why since jormag rising we are just sitting, instead of killing ryland.... Okay story step, but well don't see the point. BUT HEY, SECOND POSITIVE POINT! --- VI. Defending Tyria (+) Well, the missions remind me an heart quest of core tyria, with an escort with a final boss that is kinda a world boss (well, less stunning) I can't really criticize, and the main cons, is the mechanics like not having gold (full) rewards in public. But I liked them. So, POSITIVE POINT. VII. Calm in the storm. (-) Phlunt dialogue in eye of the north is more than disturbing. "Your research may end up giving Jormag an advantage." -> Your critique is both obvious and Unnecessary. EXCUSE ME WHAT?!! PHLUNT YOU ARE HERE OR NOT?!!! FOR A OLD GRUMPY DUDE THAT KEEP EVERYTHING FOR ITSELF AND WANT TO ATTRIBUTE MERIT ABOUT ANYTHING, YOU ARE SAYING TO BE OK WITH GIVING INFOS THO THE FIRST DRAGON MINION YOU MET?! W H A T? SKRITTSHIT! IT IS THE ONE THAT THINK A LOT AND HE IS LIKE OKAY? O_O WAKE UP WRITERS. -Like many other asura, he is arrogant beyond his worth and thinks highly of himself. He sees himself, and his research, above all others though has recently begun to see potential in Taimi. WIKI. For ETERNALY ALCHEMY SAKE, WAKE THE FRICK UP. HE - CONSIDERS - ITSELF - ABOVE - A L L - O T H E R S he don't care at all about dragons, he is an ambassador for others races, not for dragons minions. "These destroyers seems to be free of Zhaithan's or Mordremoth's magic." -> An astute observation. Primordius slumber may have allowed it time to process the foreign magic__or alter itself to accomodate it. We don't really know at this point. AND I DON'T FRICKING KNOW TOO! WHAT THAT CRAP EXCUSES YOU'VE PUT?!!! N O - I T - C A N ' T - A D D A P T - TO - SUPPORT - IT. DO I HAVE TO REMIND YOUR WRITERS ABOUT https://wiki.guildwars2.com/wiki/Subject_Alpha, https://wiki.guildwars2.com/wiki/Simulacrum_of_Subject_Beta, https://wiki.guildwars2.com/wiki/Kudu%27s_Monster, https://wiki.guildwars2.com/wiki/Vine-Touched_Destroyer, https://wiki.guildwars2.com/wiki/Rotting_Destroyer. IT JUST FEEL LIKE A LINE ADDED LAST MINUTE BECAUSE YOU FORGOT ABOUT THOSE, REALLY YOU SHOULD BE ASHAMED!!!! --- VIII: The future?? ( + / - ) Welp, not gonna lie, but I'm totally against going toward the path of Jormag is life, Jormag is love, kill primordius and get frozen. Really, Aurene, just brain wash the asura, taimi, braham, phlunt, the arcan council and let's restart with good base and returning slaughtering jormag servants. Now food for thought... Here what I expect to see: ![](https://imgur.com/wIEqrQG.jpg) Attack on Rata Sum. Breachmaker alarm around the whole cube, lava rose from the depths to fill the useless golem mines which now have the purpose of bringing destroyers in the core of the city. Golemic divisions are deployed all around. Peacemakers starts making barricades and all forcefields gates are activated. Goal? Primordius want to erase any data of itself in the city and reducing asura forces. ![](https://imgur.com/7jOnWHE.jpg) Will this scene happens, or are the artists way far more talented than story and events coders again? Rata Novus story instance also had a beautiful loading screen, and it was a disapointment. But most importantly, will those thin golems appear? REALLY FOR ETERNAL ALCHEMY SAKE, IT HAS BEEN 8 YEARS, CAN'T NEW GOLEMS TYPE BE ADDED? Mark III if you want... sadly I think that scene will not happens and that why I made the scene just above that one. --- TLDR: NOT ENOUGH NPCS AND ADDITIONNAL DIALOGUES THROUGH "Talk" option to npcs. THE INSTANCES ARE SO INCREDIBLY EMPTY.... WOW W-O-W and the story have been written by a skritt in a rush. If it can't help you, here is my triangle thingy and the points you haven't respected: [](https://imgur.com/qbqqqOF.jpg) Story= Well there is a story. Primordius is awake. It causes havocs all around tyria. And we need to act about that. Quests= We have things to do, listening to Taimi speech, going in Rata Sum, saving peoples in different maps through the dragon response missions. Events=There is events: mostly eliminating destroyers, but also saving citizens in missions or investigating origin of the destroyers. Meta= There isn't any by event chains, nor world bosses... so NOPE. No feel of real progression toward a clear goal after all the story steps. Factions= Half are missing. No skritts nor nightmare court around skrittbourgh in brisban mission. No Centaurs nor pirates in gandarran mission. No rata novan golems nor inquest in metrica mission. Inquest isn't here in Rata sum mission whereas they are present in the port of rata sum outside of the story instance... so NOPE. Environmenets= As said before, factions are missing. The environment is okay/rich for missions globally. Apart the BIG NEGATIVE FACT THERE ISN'T ANY VIGIL/WHISPERS/PRIORY FORCES FIGHTING. Also, the story instances are too empty. And so, NOPE. Achievement= The missions are boring quite rapidly and not rewarding, even the bosses strikes award more rewards (Kodans, fraenir... ). Also no feels of achievment after completing the story, having useless npcs behind not fighting and dead bodies all around the story instance don't help with that. No impressive fights or mechanics too.... Word of the end. Anyway, If no efforts gonna be made; I will be leaving during chapter 2 of champions. And this is frankly the worst story release I ever seen. Is the expansion driving away so much of the team at a point nothing is left to make the living world story instances? For I, and i don't know about others players, be more than happy to give advice about how to make a good story instance involving asura or primordius or inquest or dragon minions. REALLY, BECAUSE IT SEEMS YOU NEED ADVICES. AT A POINT THAT NOW? EVEN ORGANIZING A CONTEST FOR THE NEXT STORY STEP OR MAP WOULD WORTH IT. **For the pros now: I'm gonna make a huge clapping, and cheerful congratulations to music composers and graphic artists. Really, you do an awesoe job: Very liveful and amazing musics and loading screen arts or concept art in general. And I'm sad that your arts/themes don't really reflect on the gameplays and mechanics.** So that may be my very last episode feedback. And I let you maybe, learn of that fiasco and make yourselves better. Praise the eternal Alchemy. I think, that destroying Rata Sum may help reconsider the area and using the useless valleys around. But I like the cube too... I just hope that after that attack, asura will realise that their city isn't well defended and will use the valley around to create lighting cannons operating platforms, warehouses, more houses outside of the cube and paths. And I let everyone with that final "Art/drawing" I made. And will return doing fan - writings or theories. I will post another post, I don't really know when, where I will give a rate to every map existing currently. It just take time because I'm applying the things I evoked in my other post with the "MAP TRIANGLE". As usual, just a reminding, you can find all my main ideas and projects under that post, in my signature. Shiny clickable links in red. (BTW there is an expansion concept treating of primordius and asura, just saying.) Here, some ideas for new destroyers or golems. ![](https://imgur.com/y61BlIp.jpg)
  3. Also if you are looking to see how it renders, with different armors combinations, check gw2 styles. It's a website on which you can seek by using key words of the desired style: pirate, lion guard..... filter too, like medium armor only. I like medium, it's the weight that is the more versatile to me.
  4. Awesome news, good luck! I m really surprised that anet hasn t thoughtabout making a card game... so many beautiful arts.
  5. > @"lare.5129" said: > > @"hugo.4705" said: > > Considering the fact you have vine-death touched destroyers in ember bay and draconic mons, I've established that map of draconic magics release. Each radius is perimeter is established from the dead corpse of the corresponding dragon in the center. > ?? why you think that this is not instances? As we know action will be on core map, so you can be sure that any view like from LS - is instance wiht portal from Caledon or Brisb. > > You surely quoted the wrong person. Nothing related between what you say and the quote. /shrug Anyway, of course it is instance never doubted. Strikes and story are instances by defaults.
  6. Bah, are those "tiers" giving additionnal rewards as they say? The missions already have very poor shitty trash rewards, and even with those I don't see a difference: karma maybe? At least It can increase the chance of dropping icebrood saga related itels and the chance of droppingvone of their new volcanic stormcaller weapon box... Even the gold tier of chest, I haven't spotted a single change compared to bronze chest... lol
  7. > @"lokh.2695" said: > > @"Kameko.8314" said: > > "Just don't do it." / "Well if you really want it then farm it". > > It basically boils down to this. > Would I appreciate if they stopped adding this kind of achievement? Sure. Will it happen? Probably not, because it's a cheap to develop way to generate hours played and gem-to-gold traffic. The first looks good in a presentation for your shareholders and the second might even generate income. But why so, does their gemstore stuff, outfits/packages/mount skins/utilities don't generate enough income? It went worst lately. Back in 2012, all sets where pretty easy to obtain: either loot or exchanging easily farmable tokens for dungeons sets. Even cultural sets, it's not unreachable gold amounts. Really, can't they just, add all the weapons to a vendor asking 30g for one as example? Still a need of gold, and eventually buying gems if you need a lot of them... and it's more accessible than 0.0000001 rng. I don't mind buying them, but not in a way of giving money to already big tp whales...
  8. As an happy owner of Binding of Ipos, nope. Let it how it is currently, cause I'm scared that trying to play with the spaghetti code may ruin everything.
  9. > @"Fueki.4753" said: > Maybe the actual bug is that the message pops up. > I've never seen that message in my four public DRMs, but I might simply have over-looked it. So I did further researchs and I think I spotted the main issue making the whole mess up in dragon response missions: When you go in private mode, generally you make a group, or if you go alone, the game consider you as "In group". And that group trigger the apparition of those Factions and Challenges NPCS. The LFG is currently coded the way, that if you join it, you can make a 10 players squad whereas btw, the instance only accept 5 players as a group. The public version, get 5 peoples together but they are considered as squad and not as group and so it doesn't show those NPCS. BUT the instance expect a group since it expects to see challenges completed. TLDR: To have those npcs, the instance have to consider to have a GROUP inside of it (the case in private). But by default, the LFG and the public instance see players as SQUAD. I think this is the core of the issue messing with the code and npcs
  10. Thank for your insight @"Linken.6345" : I did some tests. The npc is a red flag icon. -> It doesn't require to be 5. In private mode, alone, you have acccess to that challenge npc during the whole pre escot phase. So any number of players work in private. -> All the game I did in Public mode, nobody ever found that challenge NPC (nor the faction one btw). (every time, bronze rank, 0/3 challenges? we are 5) ![](https://imgur.com/oMQy52T.jpg) **That screen have been taken in public mode of the gandarran dragon reponse mission. On the view, no npcs with special icons. On the minimap, no icons indicating their possible presence. Or making understand to players how to activate the challenges.** So my conclusion is that, if it is intentional, it is very disgusting. New players finish the instance to discover they aren't receiving max rewards because, somehow they missed something to activate the challenges, something, that isn't even present in the instance! Second exploration: I tried to spot the difference between the private and public mode. Anddddd.... there is no differences!!! So I don't see why the faction and challenges npcs aren't there in public. Also, I noticed a thing I haven't spotted before: The challenge npcs speak about "removing vigil forces, priory forces and whispers forces with a consequence of making foes strongers" and guess what, there aren't any whispers, priory or vigil npcs at all in the instance, during the pre escort tasks or during the escort! So I take that as a spit in the faces of players and make it feels like another rushed and unfinished content (Con added in main post). And hope to see that fixed: Having whispers,priory and vigil npcs added, and the faction npc and challenges npc added in al instances if they aren't there. Also btw, they should add more morale boosts tiers, the pre-escort tasks fill very fast when we are 5. Like 3 x the required objective sometimes. --- Also, Anet, there isn't another issue that confused my private group the other day, the LFG of the dragon response missions make SQUAD. But the instance, to work properly, is capped to 5 so GROUP whereas a squad can have 10 players. YOU MUST REPROGRAM THE LFG TO MAKE GROUPS FOR YOUR MISSIONS. Sadly, more issues than I originally saw.
  11. I liked a lot the missions, well apart the HP sponges. Dialogues were nice with interesting bits in general. I will just point something I don't hear a lot about: The loading screens arts are so beautiful, and it makes me regret not seeing animated dialogues with the hand drawn paint background like we had in personnal story. I miss them so much. The story itself was cool and structured. (Expected more resistance from rata sum, they all got nuked like nothing. It clashes with the amount of npcs in metrica mission. Not enough npcs in story.) I can't understand why all our allies are like "jormag good. Primordius bad." after being harassed by frost legion, killing svanirs in bjora... why the free useless smodur and almorra death then? God I m from the vigil. Just want a dagger in ryland throat right now. Is that opinion of our allies or the one from ANET? They hate primordius that much and want to avoid going underground? So yup, as very cool overall but some questionnable moments.
  12. I can say the same with primordius and asura. They gonna kill it in 4 episodes and sweeping Utopia and depths of Tyria under a carpet. Gonna put some dwarves and woohoo, done. One of the biggest disapointment if so. No big threat deserves to be killed that fast. I smell it, and it stink.
  13. Yes. How many annual gemstore sales did I missed..... I'm always working hard during the annual sales and don't have access to my pc. This option would allow me to buy what I need on another PC by logging in with my account.
  14. I really hope that housing is on the table for cantha. If not, would be very nice, at least to have more racial decorations for guild halls: Not a lot of charr, asura, sylvari and norn ones currently. Most of them are human/elonian... So if no housing, more decorations diversity/update is apreaciated.
  15. I'm sad that will be the case op. And it isn't too late to change direction, sure chapter 1 is released soon, but I doubt that killling primordius, if planned, wouldn't occur before chapter 3 or 4 imho. I can get behind a minor threat being fastly erradicated, but here it's about an elder dragon. I know I would be disapointed if we go the way of: *Shows only primordius head *Use jormag breath or ice crystals or link to immobilize it *jormag kills primordius. *Jormag return to harassing us. I would in fact want the opposite, jormag getting a lesson and beaten by Primordius. And then our last hope is the deep sea dragon and we go in cantha to have its help. Primordius eliminated, and it's a cheap way to deny depths of tyria exploration and that will be a very bad move to me. Because it requires an expansion for it easily, or six episodes with maps. In any case to me tyria will either become: -Antartica -Floor is lava -Atlantis Apart if all the dragons are slaughtered/ magic absorbed by Aurene.
  16. I really think about the metas that's it's an equation between time invested and rewards. Tarir gives ton of loot chests and rapidly compared to drizelewood north or south. 30 mins okay, 3h no ways. Even silverwastes doesn't feel heavy. But take kourna as example, too long build up to stay there compared to sandswept/istan where you can almost instantly start looting and having a fight.
  17. > @"Randulf.7614" said: > > @"hugo.4705" said: > > @"Randulf.7614" Bah Kuda? They surely already forgot that character. > > Are you replying to the right person? I can't see any comment form me referring to Kuda or the Asura at all > > I swear I saw a kodan icon, and it was this thread and what is strange is that I don't find it anymore like it was removed or person icon changed. I'm gonna check the differents thread or my eyes bugged. But there was a comments about those. Edit: done, sorry Randulf, last evening saw a kodan icon and believed it was you. Have to sleep :p was vancho.
  18. Regarding OP, and I dunno it has been said in comments above; but I noticed something on https://www.guildwars2.com/en/news/the-icebrood-saga-champions/ page. "During global faction mobilization events, players can pitch in to train, rally, and build trust with factions both familiar and unlikely. You’ll be rewarded for your efforts, and your allies will begin randomly appearing in Dragon Response Missions to lend their special strengths to the fight." -Familiar and unikey factions. Dunno anyone, but an appocalyptic cataclismic earthquake/erruptions are happening, would the bandits, the nightmare court, the sons of svanir, the inquest and the flame legion continue their machinations, laughing at us and using the situation to make even more mischiefs? -It says, train, rally and build trust. It either imply a kind of reputation/convincing like deldrimor HQ quest, picking NPCS like jahai bluffs north heart quest or being part of a story mission where our so great "commander" convinces everyone by playing kazoo. Would, the nightmare court who got assaulted by the pact in twilight arbor, the inquest from which we nuked two HQ for the story, and sons of svanir that we slaughtered in bjora and drizzlewood and core maps join us? Against, I have a big doubt, but those are the unlikely factions. Maybe even some aetherblade/toxic/molten remnants making a "link" with the aetherblades arts of EoD. So like OP said, surely those allies; but also maybe evil organization of tyria, or even the personnal stories factions? Grawl/Hylek/Skritt/Ogres ?
  19. Since the start worshipping Primodius. My second would be Zhaithan. Sorry but the emo instable dragon kralkotorrik, the I have a weak mind jungle dragon which one could be ended by only developping a giant flamethrower to burn the forest, and the "psst psst psst you are my pawn now" jojormag... The deep sea dragon is good third, because the only good point is the mystery but if it's power is to wash minds by summoning bubbles or rainbow fog, may become my second favorite. I kinda like that Primordius kicked out of their underground homes everyone and that its name instore fear like lord voldemort. About zhaithan, I think it had a very good build up: Losing your mentor on claw island, killing one of our squad due to a risen mesmer, being ambushed in a ruin, killing tonn... Was nice, because during that period, we got dragon bash to celebrate its death and then the incident to kill a captain with mai trin and launch of aetherblades and elections. Good memories. But Primordius first, cause I love volcanic landscapes and erruptions, lava in itself. And I like thinking of sulfurous or volcanic caves having settlements or some underground lakes / phreatic faults and tanks creating some oasis for bioluminescent species and crystal to develop. I even enjoy ashes rain as a weather condition or through photos. And I do think returning underground, to discover the remnants of underground race megacities can be very cool, it is easy to beat rata novus, really. I will only cite a small extract from "The movement of the World - Asura": "The dragon that dwells in the Depths threatens them above all, forcing them to abandon their ancient ways and discover new resources. For now, to keep their place, they must still maintain their neutrality among the powerful races of Tyria, but the Asura fear that sooner or later they will have to take sides—and then their tottering world may crumble back into the dark depths. " -> **fear that sooner or later they will have to take sides—and then their tottering world may crumble back into the dark depths.** And to me this time as come, their surface existence is threatened by the same dragon who pushed them out of the depths. If the surface is rampaged or if Primordius is beaten, in any case; they can return to the depths recovering what they can.
  20. ![](https://imgur.com/yTDXsE3.jpg) Please, as helmet skin in gemstore. And more unique helmets in the line of that one. I need it to perfectly target the foes in the upcoming destroyer threat.
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