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Posts posted by DanAlcedo.3281
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Necro scourge.
Easiest to play class in the game.
If geared correctly has stupidly high HP.
Best way to get loot because you hit thr most targets.
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I actually think the mesmer changes are a good idea.
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Who necrod this and why?
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Kodash being medium is wierd.
I remember the time before the language barrier was removed and kodadh was full with nobody playing.
Now we have way more playing and we are medium.
?
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In over 7 years of playing this game, combat being to slow is a new one.
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I have over 20k life and got deleted from stealth in less then 0,5s.
Many times actually.
Mesmer Combo.
I would count that as one hit.
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Cute number.
From exp. Mesmer is way worse.
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A true Hero of Tyria has entered WvW.
Be careful.
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> @"acidic.4356" said:
> > @"SpellOfIniquity.1780" said:
>
> > I think this is a good answer when talking team play, which is what WvW is specifically about, but on the small scale I still think Engineer is the worst core spec.
> >
> > Even if core Engi can offer a few things in groups that Ranger can't, a well played Ranger can still be a good picker for pestering squishy targets and taking out harder to reach siege when attacking objectives. Reflects and the overall increase in support potency give core Ranger a harder time at doing it's job in a group than it does as Soulbeast, but it can still be done assuming the player knows what they're doing. The real issue here is that 99% of Rangers in zergs don't know how to be useful even though they can actually be a pretty decent asset if they work alongside the zerg rather than in it. Much like Thieves, they can "cut away the fat" so to speak, by eliminating players on the outer rim and ones that fall behind or try to regroup.
> >
> > Core Ranger is also quite effective in small scale or as a roamer, and IMO one of the few that currently has a well balanced core spec. It isn't heavily over performing or under performing and is perfectly viable, even having matches that favor it. The "boonbeast" variant of Soulbeast can actually be used on core as well, and if you can believe it, it's even tankier. It's damage isn't quite as good, but it's still more than enough to kill people.
> >
> > Looking at WvW as a whole, I think core Ranger and core Engineer are pretty close in terms of "worthlessness." But specifically because there are stronger builds for Ranger than Engi, and even if it offers less in a zerg than Engi, I think it's competitive potential is enough to save it from being the most useless.
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> smart answer. totally agree.
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> > @"DanAlcedo.3281" said:
> > Whats worse then a ranger in WvW? A ranger without powercreep.
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> see above, core ranger is actually pretty nuts if ur talkin solo roaming... the problem is too many ppl cant play it or wont spec right.
> but as mr @"SpellOfIniquity.1780" said things change when u start to run with more ppl in a group. (in terms of being useful to your group)
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Thats actually the problem.
Ranger is waaaaaaay to op in roaming but waaaaaaay to useless in zerging.
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My wish for christmas is a fix to med kit skill 1.
And rewards.
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To be honest.
In todays balance, having weapon swap would not change much.
My medi scrapper in WvW would get access to either shield skills or the movement from rifle.
So 2 or 1 good skills.
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Whats worse then a ranger in WvW? A ranger without powercreep.
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Medi kit skill 1's animation could need some changes.
Its extremly small for a skill with 600 Range and the animation is always behind you while running.
Would be awesome if it worked like Flamethrower skill 1, that the animation is always in front of you.
Here is an (extremly low quality) picture of it:
Thank you.
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The UP and DOWN keys on the keyboard are on the right side, which means that righthanded people have an advantage.
Its like Chess.
The black pieces absorb more sunlight and are therefor warmer then the white pieces.
Having warmer fingers in an advantage.
Balanced my butt
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> @"VoidNard.7206" said:
> > @"DanAlcedo.3281" said:
> > Come to WvW. Way more chill.
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> Is it really? I want to play this game for the pvp, which it was intended for, but structured pvp is poorly balanced and the devs arent doing anything about it.
If you play zerg vs zerg its pretty ok.
The only annoying part of WvW are ranger with 1 billion range and mesmer 100 - 0 you in 0,1 seconds from stealth
Ohh and dont look for any kind of rewards. That will only end in suffering.
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Come to WvW. Way more chill.
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In almost all situations when i have to fight a mesmer 1 on 1, the fight is already over before i can fight back.
Burst out of stealth into direct downstate or 10% HP.
I have 3k armor and 20k HP.
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> @"Sovereign.1093" said:
> > @"DanAlcedo.3281" said:
> > > @"Sovereign.1093" said:
> > > > @"DanAlcedo.3281" said:
> > > > It didnt change much.
> > > >
> > > > Scrapper and Ele got basicly free 250 stats with the new ooc weaponswap.
> > > >
> > > > No more Detection Pulse on Scrapper is realy realy bad.
> > > > Revs have to actually use their Reveal Oo. Poor souls often dont even know they have that.
> > > >
> > > > And like always when something gets nerfed quite hard (scourge) people jump ship and try to find the next most broken thing.
> > > >
> > > >
> > >
> > > scrapper has reveal, just not on purge gyro. =) so it makes it hard to use because you have to give up one utlity for reveal.
> >
> > Imagine having to use Utility Goggles. "puke"
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> it's a trade off - warriors can do it better the reveal or you can rely on scrapper or your rev.
Its not a trade off. Its simply a buff to stealth.
Something nobody needed.
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Necro is the most played class, the easiest to play and dies instantly againt any competent roamer.
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> @"Sovereign.1093" said:
> > @"DanAlcedo.3281" said:
> > It didnt change much.
> >
> > Scrapper and Ele got basicly free 250 stats with the new ooc weaponswap.
> >
> > No more Detection Pulse on Scrapper is realy realy bad.
> > Revs have to actually use their Reveal Oo. Poor souls often dont even know they have that.
> >
> > And like always when something gets nerfed quite hard (scourge) people jump ship and try to find the next most broken thing.
> >
> >
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> scrapper has reveal, just not on purge gyro. =) so it makes it hard to use because you have to give up one utlity for reveal.
Imagine having to use Utility Goggles. "puke"
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It didnt change much.
Scrapper and Ele got basicly free 250 stats with the new ooc weaponswap.
No more Detection Pulse on Scrapper is realy realy bad.
Revs have to actually use their Reveal Oo. Poor souls often dont even know they have that.
And like always when something gets nerfed quite hard (scourge) people jump ship and try to find the next most broken thing.
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Of all the remaining elder dragons, Primordus and Bubbles have one thing over Jormag.
The location.
Both are in near impossible to access areas.
Below the ocean and in the Magma of the Planet.
The Ice Magic of Jormag counters the Fire Magic of Primordus and having Ice Magic against a Water Dragon seems like a good idea.
( It would also make it easier for Anet to create map in the ocean for the potential bubbles fight)
If i would be in the commanders shoes, i would seroiusly think about an alliance.
Thoughts?
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Do you have axe mastery traited?
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Yep. Thats why i stopped playing PvP.
Balance patch predictions
in Player vs. Player
Posted
> @"Paradoxoglanis.1904" said:
> > @"DanAlcedo.3281" said:
> > I actually think the mesmer changes are a good idea.
> >
> >
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> I think you're right, I let mesmer get by to easy. Mirage cloak should inflict a self stun for the duration of the evade.
One step closer to deleting Mesmer.
We are getting there .