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Posts posted by DanAlcedo.3281
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And im sitting here being happy that after many years, CC is something worth pressing the button for.
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Waaaay better now. Fights last longer.
You actually can go melee now.
Way less instant kills from roamers.
Have not seen a single mesmer roamer. Best part of the patch.
Now remove the 10 target skills from rev/tempest and buff them to current support firebrand level.
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I never thought i would see the day that someone calls for Conjure Earth Shield nerfs.
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**General Notes at the bottom**
**Fire**
* _Blinding Ashes_
* Reduced Internal Cooldown to 5 Seconds. Blinding an opponent deals damage. 500(0.8) Based on Condition damage.
**Earth**
* _Elemantal Shielding_
* In addition to granting Protection, this traits now grants 1 stack of stability for 2 seconds when applying an Aura.
* Note: Auras granting Stab is like a dream come true. Because Auras can be spammed, it should be a low amount of Stab.
**Water**
* _Soothing Ice_
* Removed from the Game. Replaced by Soothing Auras.
*
* _Soothing Auras_
* Auras grant the Soothing Mist effect for 5 seconds. (Even when not in Water Attunement)
* Note: Having the ability to grant this effect outside of Water seems like a good idea and gives _Soothing Power_ a reason to exist.
*
* _Powerful Aura_
* Removed from the Water Traitline. This Trait replaces _Gathered Focus_ in the Tempest Traitline.
* Note: We have 2 Support Traits as GMs now. Replace it with an Damage Focused Trait.
**Air**
* _Zephyr´s Boon_
* In Addition to Fury and Swiftness, this Trait grants 2 seconds of Superspeed when an Aura ends.
**Tempest**
* _Gale Song_
* Removed from the game.
* Note: Maybe replace it with an Damage Focused Trait.
*
* _Gathered Focus_
* Removed from the game. Replaced by Powerful Aura.
* Note: This makes Aura Sharing for Tempest baseline.
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* _Tempestuous Aria_
* Target Increase Removed. Now grants 6 Stacks of Might for 5 Seconds.
* Note: Might by to weak but Anet wants to remove all 10 Target effects from the Game.
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* _Hardy Conduit_
* This Trait now grants Protection to allies. Reduced Protection duration to 2 seconds in WvW/PvP
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* _Elemantal Bastion_
* Removed the Frost Aura on 75% Life. Replaced by : Aura last 33% Longer.
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**General Notes.**
Fire is already a good Traitline for Support Tempest because of Condi Clear on Aura but needs a usefull GM trait to go along with it.
Having the ability to spam Blind, especialy on a large scale in WvW, would make this Trait Line even more attractive.
We NEED a Trait that gives Tempest the option to grant Stability on Aura if Tempest ever wants to compete with Firebrand.
The Earth Traitline is the Perfect Place for it because it would mean that the Player needs to choose between Condi Cleanse in Fire or Stability in Earth.
Removing Aura Share from Water and my Idea of an additional Methode to Share Soothing Mist makes both Gms left in Water a good Option. Maybe Cleasing Water would need a ICD when traited with Tempest.
Im not sure about _Tempestuous Aria_ but removing the 10 Target Shout WILL happen in the future.
And i would love it if Invigorating Torrents would actually the Meta choice. Could be to strong with Cleasing Water.
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> @"Aeolus.3615" said:
> > @"DanAlcedo.3281" said:
> > Regen on Ventari alone would be such a blessing.
>
> It would help sustain the boon from when swapping from herald to ventari.
>
> But at the end.. we have regen for 10 players on herald that’s basically 1.1k per sec x 10.. I don’t know if we really need regen on ventari...
>
> It would still end weak.....compared with the regen we can reach on heral support.
>
>
> Hummm it would end being priceless compared with the regen output u tend to see...
>
> Protection on tablet move by for 1sec 2 sec maybe?
Remember that all effects that have 10 targets will be removed in the future.
And support classes like Ventari Rev and Tempest, who even with 10 target support, arent even viable in WvW currently.
That means both need not only compansation for the 10 target to 5 target nerf but also a huge buff to compete with firebrand.
I think that a Support Class/Healer needs Regen on its kit.
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> @"Safandula.8723" said:
> If Firebrand healing is that bad, why is it meta in wvw and in 2v2? (didnt play conquest a bit so idk about that)
Its Meta in WvW because its the only support class in the game that gives stab.
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2v2 is and should be a fun side activity between seasons.
Yes, the balance team should have an eye on it but never be the main priority.
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> @"Tharan.9085" said:
> > @"DanAlcedo.3281" said:
> > Is it to weak? To strong?
> >
> > What exactly needs to change?
> >
> > 1v1? 2v2? 5v5?
> >
> > Good feedback is key my friend.
> >
> >
>
> Pets need a nerf is feedback
This was added after i made my comment.
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Regen on Ventari alone would be such a blessing.
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Buff shouts and it will have competition.
Shout trait itself is good enough.
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No thanks. No reason to nerf something that isnt overperforming in WvW.
Other support classes like tempest/heal rev need buffs, not fb nerfs.
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Is it to weak? To strong?
What exactly needs to change?
1v1? 2v2? 5v5?
Good feedback is key my friend.
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Projectile attacks have been worseless since launch in WvW.
You might see more reflect walls because its played by burn guardians ( the best dmg dealer currently in zergs).
Also the number of warrior players has increased because the can actually survive in melee and finaly cc people thanks to nerfed stab.
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Because that would have been something the balance team cant do.
They only can changes numbers.
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> @"Junkpile.7439" said:
> > @"DanAlcedo.3281" said:
> > Retal wasnt a problem for years now.
> >
> > What happend that it became deadly over night?
> >
> > Other then people playing bad builds?
> Zerglings just stand in damage, let you spam skills 24/7 and won't die. Before i did have to flee after one burst.
„Won‘t die“
Just play burn guard or focus your bomb with the people around you.
Also where the F ate your own support players?
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WvW:
Firebrand is the best support and any Burn Guard Variante is the best dmg dealer.
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The worst part about it was that Earthshaker doing dmg wasnt even a problem.
Class mechanics should deal dmg even if it a hard cc.
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Rewards, rewards and rewards.
Making the 200g in WvW for the Mount skin takes like 50 hours of gameplay.
In PvE its like 4-5 hours.
Why is WvW still the least rewarding gamemode?
Even pure PvE AFK farmer make more gold per hour.
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Retal wasnt a problem for years now.
What happend that it became deadly over night?
Other then people playing bad builds?
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> @"The Greyhawk.9107" said:
> > @"DanAlcedo.3281" said:
> > > @"The Greyhawk.9107" said:
> > > > @"Leo.3428" said:
> > > > > @"Drizzt.1796" said:
> > > > > > @"DanAlcedo.3281" said:
> > > > > > Queen jennah is lyssa and all of this is just an illusion to test/prepare us for the real deal.
> > > > > :no_mouth: Why would this be an illusion? In one of the personal stories she said that even she was afraid for her people.
> > > > And you believed her? ;) This conspiracy theory looks sound :]
> > > >
> > >
> > > Eh, the "Jennah is Lyssa" conspiracy theory has been around a a few years and is similarly more fan fiction fodder than lore theory.
> >
> > Ohh you dont want to see my fan fiction folder ?
>
> Trust me, I can well imagine, I've been on the internet longer than some of y'all have been alive. I've seen some kitten.
"I've seen some kitten." Ohh now we bring Charr into the mix. Kinky
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> @"The Greyhawk.9107" said:
> > @"Leo.3428" said:
> > > @"Drizzt.1796" said:
> > > > @"DanAlcedo.3281" said:
> > > > Queen jennah is lyssa and all of this is just an illusion to test/prepare us for the real deal.
> > > :no_mouth: Why would this be an illusion? In one of the personal stories she said that even she was afraid for her people.
> > And you believed her? ;) This conspiracy theory looks sound :]
> >
>
> Eh, the "Jennah is Lyssa" conspiracy theory has been around a a few years and is similarly more fan fiction fodder than lore theory.
Ohh you dont want to see my fan fiction folder ?
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> @"Tayga.3192" said:
> > @"DanAlcedo.3281" said:
> > Burn Guardian needs to be nerfed a notch, then its fine.
>
> It might actually be a fire weaver AND a burn guardian, since there is a stance in death log.
Could be. Can only speak for WvW where Burn Guardian is the Nr 1 best dmg dealer now.
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**Sigil of ________ (PvP)**
* Removes 2 Conditions when interrupting an enemy. (Cooldown: 2 seconds)
**Superior Sigil of ________**
* Removes 2 Conditions when interrupting a foe. (Cooldown against Defiant Foes: 3 Seconds)
Thanks!
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Burn Guardian needs to be nerfed a notch, then its fine.
Class tier list - calculated by MATH
in Player vs. Player
Posted
Mesmer not SS Tier? I mean that class kills people so hard , they never return to PvP again.