Jump to content
  • Sign Up

ZDragon.3046

Members
  • Posts

    2,351
  • Joined

  • Last visited

Posts posted by ZDragon.3046

  1. > @"Dondarrion.2748" said:

    > > @"Jojo.6140" said:

    > > The timegate, especially with the feeding, is there so that you bond a bit with your skyscale. You can play with her, wash her nest and watch it grow over the days and it looks adorable. It is done in a very lovely way and it makes me sad how everyone just hates on it just because they cant have their new mount on day 1 ...

    >

    > That, and the size of each "day's" collection is quite large so doing that takes quite a bit of time, you get to go back and play various older maps, not just LS4 but "old world" too. I've rediscovered quite a few locations and done some old events and metas going back, it's been a great trip down memory lane. And once you're done with your "daily" Skyscale journey, you can go on to play something else... it's nice to have this long term goal to play towards and not having it handed to you straight away with no real effort. This way - even with the time-gating everybody likes to hate on - makes it feel a considerable effort to acquire the new mount.

     

    If this were the standard for each mount no one would take issue with this but thats not the case and the whole point behind whats got people in such a fit.

    Imagen how much longer Path of Fire would have been stretched out if you had to do this for every mount after raptor. IT would have stretched the content easily an extra month at minimum as some mounts and or mount masteries were required to progress the story. But thats not what happened. Even after PoF with the Roller, that mount took roughly 2 days tops for people who really really wanted it.

     

    These time gates are just not standard for mounts regardless if you like having stuff to work to or not not everyone likes having to wait 24 hours for something they could be working toward earning. For example i fed my dragon 3 times yesterday and finished the collection 3 and now im currently waiting 24 hours to even start collection 4. Why is that necessary particularly on this step. Its not. It was also not necessary on collection 1 to collection 2. Collection 3 having a time gate was ok i could have tolerated it if it was just that but some of the progression steps really dont need the gate period of 24 hours maybe 2-4 hours (one in game day cycle) at most.

  2. > @"yann.1946" said:

    > > @"ZDragon.3046" said:

    > > > @"bOTEB.1573" said:

    > > > > > @"Blood Red Arachnid.2493" said:

    > > > > > > @"bOTEB.1573" said:

    > > > > > > There are thousands of people already at the 1st or 2nd day of feeding their Scyscale. At this point redesigning the collection would be a disaster.

    > > > > > > I like it as it is. A collection inspired by the spirit of a true RPG. Raising your baby Skyscale feels so natural :)

    > > > > >

    > > > > > This would be like saying that cars shouldn't be invented, because it isn't fair to all the old people who had to walk everywhere. There is no equivalence of injustice; it doesn't matter how many people were subjugated to bad design. A bad system should be fixed.

    > > > >

    > > > So you are saying that it is ok for you to put your 2 yo kid in advanced technological incubator and make it 25 yo adult instantly?

    > >

    > > Aurene grew pretty darn fast just saying... thats the joy of magic in this game. (depending on when you played the end of PoF and Living world season 4 episode 1 she went from toddler size to skyscale size in what felt like a day lol.

    > >

    > > We even gave the dragon a magical device called a grow lamp ideally would speed up growth what do you think should really be happening

    > > The fact that the first generation was fully grown and had already laid eggs around the map... hmmmmm oh they were going to die from aging to fast as well if i recall.

    > >

    > > So yes.... in this case yes it wouldn't be so bad that the dragon goes from an egg to ridable size fairly quickly. Thats the joy of magic and fantasy.

    >

    > Isn't the whole story of the collection to make them stop aging that fast?

    Not really.

    The point of the collection was to try and save them as a whole, once that was not a possibility it became raising new ones which may or may not had the same genetic issue. Of course the 2nd generation did not have the issue but Gorrik notes that even when free from the genetic mutation issue Skyscales still grow incredibly fast and perhaps that its just their nature.

     

    Trying to match up genetics in a game to things in real life defeats the purpose of the fantasy that a game can provide. IF a horse is born in the morning and able to walk before the afternoon is it growing too fast or is it that just part of something hard wired into its genetics. Humans dont do this so something must be wrong with the horse right? No... its safe to say that skyscales just grow fast in general the idea that you could easily grow a new born one to riding size in a few days is perfectly logical in the space of gw2 especially when feeding things magic regardless of the race often triggers growth in some way or another.

  3. > @"Aerlen.5326" said:

    > > @"bOTEB.1573" said:

    > > I see all of you are acting like the real problem is the time gate. When in fact the real problem is that you are upset of not getting the "toy" as fast as you want because you want it sooooo bad.

    > > There are time gates all over Tyria, let's remove all of them? After all you all said that time gating is bad design.

    > > If ANET remove this time gate, I want the WvW time gate to be removed too, the PvP too, the HoT meta events rewards too, the eaters too, the crafting too and anything else. After all, it is what you want, righ? Remove the time gate, coz it is a bad design, right guys?

    >

    > Did you even read what I wrote?

    >

    > Timegate? Annoying but that's all it is. Managable so long as the entire quest can be soloed at one's own pace.

    >

    > The problem? Collections that cannot be soloed in a game where the playerbase moves on quickly and can make some collections near impossible to complete - IE once the people really excited for this mount who started at Day One are done with the entire collection chain then good luck getting the non-soloable parts done if you lagged behind or started late. We've seen this with Wayfarer's Henge and Griffon already.

     

    Ok let me rebuttal this

    I hear what you are saying but consider this

    Your whole example here as a concept is still going to happen, ontop of that in the future no one is going to want to help you knowing that you will get stuck after you finish one particular part. There will never be trains for this mount unlock in the far future because of the needlessly long time gate. Progress stops you for a full day.

     

    I still see trains for mastery points in HoT areas , PoF areas, and occasionally/rarely i still see commander trains for Griffion unlock.

    Whats going to happen when everyone who finishes this mount in a few weeks never ever wants anything to do with the collection ever again. There wont be full trains for it because its not possible to run from start to finish at any single time or within any reasonable span of time. Even if you get a commander to help you with collection 1 what if the commander never comes back to help you with 2-5 because you cant progress them till the next days. What if that commander does collection 2 on the 2nd day but some people cant play that next day or log on at that time the commander is doing the collection.

     

    What you are saying logically makes no sense because its still going to happen anyways and with many more reasons why there wont be people to help with non soloable parts. There are people even now who are very far behind in the collection stages and are struggling finish in a day (i feel bad for the people who have been on collection 2 for a few days now). While the majority of people who can "play every day for hours a day" Are on the 3rd step, it means the rest are not. For every day that passes more and more people will fall out of sync with those who are a day or two in some rare cases (3 days) ahead of everyone else.

     

    The only real benefit to being behind from a time gate perspective is that there will likely be a guide to help you out a bit by the time you reach the next stage which without a doubt people are going to use to rush through it if they can.

     

    While the time gate may delay players from completing it right away it wont solve the problem of players getting left behind if anything its going to split people more and more even more so when people who are on step 2 cant get help from the majority people who are on step 4 or 5. In the end its still going to happen and i cant see how time gating this drastically really going to help for the long term of the situation you presented. Because its causing so much frustration now what makes you think people will want to go back and help others later on 2-4 weeks from now who are on collection 1 or 2. Im on step 3 and cant progress for the next 3 days do you think im going to go back and help people on step 2 no... im done with it unless they are guildmates or close friends certainly not.

     

     

     

  4. > @"Aetheldrake.6395" said:

    > > @"CJtheBigBear.9610" said:

    > > > @"Aetheldrake.6395" said:

    > > > > @"eldrin.6471" said:

    > > > > you do not see the difference between legendary weapons that are meant to be totally optional and a bog standard mount that they will be selling skins for very soon.

    > > >

    > > > it does everything that every other mount does AND MORE. it doesnt do it quite as well as each other one, but it does them all without switching which means even if you get attacked by random mobs and have to switch, YOU DONT NEED TO, and can continue on. also it's just fancier and this is fashion wars 2. this is like Aurenes Legacy to us. save this race and itll save us

    > >

    > > Eh... gonna have to disagree with that statement. The Skyscale doesn't have the evasion or speed of the Raptor or Jackal, the Skimmer is still the only option for getting across large water bodies, and the Beetle is outclassed by none in it's sheer speed on the ground.

    > >

    > > The only two mounts that are comparable are the Springer and Griffon, since it's essentially a hybrid of the two. And while it does have its specific uses, I'd personally say that those uses aren't that drastic enough to explain why it requires so much time to get, since it's outclassed in its two own core abilities by it's comparable brothers.

    >

    > you can do a barrel roll with skyscale. there's the evasion and arguable speed cuz it's a pretty far dodge and pretty fast. the skyscale can hover INDEFINITELY as long as you dont go too high, thus replacing skimmer because it can just hover slightly above ground. yes the beetle and griffon are faster, but it still does travel faster than walking on foot. i said it does them all, but not as well.

     

    Not true if you have ridden on the skyscale closely its actually very hard to go in a straight line without gaining or losing altitude if your stamina runs out you will continuously drop slowly over time no matter how dead even you are trying to remain. if you mess up by some chance and crash into the water you will now have to switch anyways.

     

    The skimmer moves faster over water than the skyscale does flying thus its not really replacing the skimmer either. You have the option to use the sky scale to move over water but skimmer will still move 3x-4x faster over water than the skyscale will at its current speed.

     

    >

    > as for the springer and griffon, assuming the masteries let you recover the resource bar while clinging to a wall, it essentially lets you pause you escalation and rethink how you want to continue going up. the springer is either a hit or miss. if you miss you restart. dont have to restart this way.

     

    Once again this still does not replace the springer. As the springer will get you higher faster regardless of if you hit your miss your landing mark that can be argued possibly down to player skill vs places anet wants to allow you to go to and does not want you to go to. Its not a replacement imo now that ive gotten my hands on it even with the masteries i dont see it replacing springer for quick jumps.

    (we dont know how fast the stamina will recover or if there is a maximum amount you can recover while clinging so it also might be to early to claim that skyscale is better) even if it is it still does not justify what players were expecting vs the reality of what it is when it comes to unlocking it.

     

    >

    > and again, copied from my own comment "it doesnt do it quite as well as each other one, but it does them all without switching " and frequently the benefit of NOT having to switch mounts because combat prevents you from doing so can mean all the difference

     

    It can mean all the difference but generally if you want to do something quick i dont see this mount replacing any other mount. If you want to traverse by air quickly you still use griffon, if you want to do it by land you use roller, if you want to climb quickly you use springer, Ideally by not switching you are opting to do it slower and thats your free righto choose but even so the idea of "You wont have to switch" does not justify imo the amount of work require to gain the base mount.

     

    At this point i would say raptor is probably my least used mount but there are some land areas where it excels better than other mounts and I still will use it even if the other mounts can still handle those areas alright some times.

     

     

  5. > @"bOTEB.1573" said:

    > > @"ZDragon.3046" said:

    > > > @"Obtena.7952" said:

    > > > > @"ZDragon.3046" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"ZDragon.3046" said:

    > > > > > > > @"Obtena.7952" said:

    > > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > > > > The fact is that most of the complaints don't make sense, so you can repeat them 2 or 3 or even 4 hundred times ... that doesn't make them more sensible.

    > > > > > > > > > > > > > >

    > > > > > > > > > > > > > > having to rush content is definitely one of those nonsensical complaints.

    > > > > > > > > > > > > > >

    > > > > > > > > > > > > > >

    > > > > > > > > > > > > >

    > > > > > > > > > > > > > What if your ideals dont make sense and you are the one who is wrong here? Can we consider this a possibility?

    > > > > > > > > > > > >

    > > > > > > > > > > > > This isn't about me being wrong or right ... or you or other players. It's about understanding why Anet uses time gating. No one here complaining has ONCE attempted to think of why it's being used. It's just assumed that it 'does nothing'. Go back to the drawing board. Clearly, it's doing something, otherwise people wouldn't be here.

    > > > > > > > > > > >

    > > > > > > > > > > > Ok now we are getting some where Ding Ding!

    > > > > > > > > > > >

    > > > > > > > > > > > THATS THE ISSUE!

    > > > > > > > > > > >

    > > > > > > > > > > > WE CANT TELL YOU WHY ITS BEING USED BECAUSE IT SHOULDNT HAVE BEEN. THERE WAS NO GOOD REASON THAT WE CAN SEE FOR IT.

    > > > > > > > > > > >

    > > > > > > > > > > That doesn't mean it doesn't exist. Players not being able to understand Anet's motives is NOT a compelling reason for Anet to repeal time gated content.

    > > > > > > > > >

    > > > > > > > > > Just some more thoughts ...

    > > > > > > > > >

    > > > > > > > > > See here is the problem ... WHATEVER the reason is (we don't need to know it), you have to believe there is one, because it's more work for Anet to use time gating. If they didn't have a reason, why would time gate something if it's more work for them? I don't think they would, and it's pretty clear they use that approach sparingly. Therefore, ANY discussion you want to have about time gating that is based on the premise there is NO reason to use it is faulty, right out of the gate. It's not even worth engaging anyone in a discussion that believes there is NO reason to use time gating.

    > > > > > > > > >

    > > > > > > > > > For fun ... HOW any anti-time gate posters do you think are using this platform to make their case? It's LOTS ... and they are all wrong.

    > > > > > > > >

    > > > > > > > > ok cool you actually made a realistic rebuttal this time.

    > > > > > > > > I agree that the use of daily time gates is rare among anet , usually its locked to progress for specific things like legendary weapons, some ascended gear or currency used to buy or make such things.

    > > > > > > > >

    > > > > > > > > In this case its a mount, even if there is a reason (of which we cannot understand) for it it does not mean that players are not allowed to be upset about it when its not the standard for unlocking mounts based on every other mount in the past even the hidden one (griffon). From our stand point a mount marketed as the one of the 3 or 4 main features of a new update or living world patch is generally obtainable fairly quickly. This has been the standard for pretty much every mount they have released for PoF and after PoF up till now. ITS WHAT PLAYERS ARE USE TO!

    > > > > > > > >

    > > > > > > > > What ever the reason is, players do have a right to feel they have been wronged here because the mount was not marketed as a ascended or legendary item to obtain, it was marketed and teased in our faces with the idea of "Get yours today."

    > > > > > > > >

    > > > > > > > > You certainly cannot tell people that they are wrong for feeling bamboozled when pretty much thats what anet did here even if that was not their true intention. IF they repeal the time gate is not up to us but we certainly should give feed back so that anet knows "dont do this without warning" and "dont do this when its not been the standard" because it generated nothing but mostly negative feedback on multiple platforms. Even if you dont agree with the majority for good reason you are sadly part of the minority here don't expect people to instantly agree with you even more so if you are just going "You are wrong, you should wait, it does not bother me so it should not bother you."

    > > > > > > > >

    > > > > > > > > As i said before also I think many of us would shut up rather quickly if anet made a statement about their reasoning behind it but they are leaving us in the dark here. If anet chooses to stand firm with their choice we cant do anything about it but we at the very least would like to know why this is being done for a mount. Anything like "to keep people playing, or to keep a map populated" will certainly gain negative views from the communities majority. There are other methods of achieving those task.

    > > > > > > > >

    > > > > > > > > Heck, i wouldn't mind if there was a time gate just not one that spans this drastically for a mount they could have locked it to in game days which are a few hours apart each. Ideally even if some one played hard it would still take a few days to do. Also we have to absolutely acknowledge the double time gate and for some people who dont have mats triple time gate thats built into this collection (what could be multiple times base on future collections) .

    > > > > > > > >

    > > > > > > > > We do think anet made a bad choice here simply put even if we don't understand it we do understand that there were better options they could have taken. For the way this mount was teased around.

    > > > > > > >

    > > > > > > > Hey, feel what you want .. but that's NOT a reason to compel Anet to not use time gates. People feel it's wrong? There are too many? Sounds like EVERY time Anet uses time gates. I have yet to see a place where time gates were used and people disliked it. Dislike is not a reason for Anet to rethink this.

    > > > > > >

    > > > > > > As customers who play / use their service (the game gw2) it actually really is.

    > > > > > > Like i said we can force them to do it but we can certainly give feed back and you dont upset your customers intentionally

    > > > > >

    > > > > > No it really isn't because Anet can't implement everything in a way that everyone likes. They know some ways they do things will upset people ... that shouldn't stop them from doing it. That kind of thinking is completely unreasonable.

    > > > >

    > > > > I agree but they should ideally try to please the majority and not each and very small minority

    > > > > In this case obviously there is a majority who is not happy with the way this was implemented and you cant deny the feedback here even if you dont think any person does not have the right answer the majority of people here and on other social media platforms are responding negatively.

    > > >

    > > > You don't know how many people are unhappy about it and you don't know if it's the majority. Unhappy people complain ... happy people do not. It's always biased to unhappy posts.

    > >

    > > Im looking at the comments here, twitter post, and reddit post + what i see being said within game map chat. Assuming that of all 4 places im looking and im seeing a 75 /25 split of negative to positive percentage wise who are you to tell me i dont know and cant know how many people are unhappy. IM LITERALLY LOOKING AT IT.

    > > While i will admit what i see cannot account for every single player i can assume with good reason behind it based on what i am seeing that the majoity of players are responding negatively to it even the ones who are not posting here, twitter, reddit, and in game. Stop being bluntly ignorant to the topic and pretending you dont see the negative feedback it just because you take no issue with the situation yourself.

    > >

    > > And if you are a happy person why are you here?

    > > A happy person wont care if it changes right?

    >

    > A happy person may become an unhappy person after the change :)

     

    In this situation can you explain in what way a person happy with this system might become unhappy with it if it were to change.

     

    I would surely hope its not loss of egotism "oh everyone has x item now it does not feel special anymore to me"

    To think this means that you previously though "im more special than you because i have x item."

     

    Happy person gets item easier and or faster how does this make person unhappy. I suppose some people like to work extra hard over longer periods for no reason when they didnt have to but then let me ask this why not make some other extra item skin or feature that keeps those people happy too.

     

    In any case you look at it its still a bad choice here on anets part without proper explanation.

  6. > @"Obtena.7952" said:

    > > @"ZDragon.3046" said:

    > > > @"Obtena.7952" said:

    > > > > @"ZDragon.3046" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"ZDragon.3046" said:

    > > > > > > > @"Obtena.7952" said:

    > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > > > The fact is that most of the complaints don't make sense, so you can repeat them 2 or 3 or even 4 hundred times ... that doesn't make them more sensible.

    > > > > > > > > > > > >

    > > > > > > > > > > > > having to rush content is definitely one of those nonsensical complaints.

    > > > > > > > > > > > >

    > > > > > > > > > > > >

    > > > > > > > > > > >

    > > > > > > > > > > > What if your ideals dont make sense and you are the one who is wrong here? Can we consider this a possibility?

    > > > > > > > > > >

    > > > > > > > > > > This isn't about me being wrong or right ... or you or other players. It's about understanding why Anet uses time gating. No one here complaining has ONCE attempted to think of why it's being used. It's just assumed that it 'does nothing'. Go back to the drawing board. Clearly, it's doing something, otherwise people wouldn't be here.

    > > > > > > > > >

    > > > > > > > > > Ok now we are getting some where Ding Ding!

    > > > > > > > > >

    > > > > > > > > > THATS THE ISSUE!

    > > > > > > > > >

    > > > > > > > > > WE CANT TELL YOU WHY ITS BEING USED BECAUSE IT SHOULDNT HAVE BEEN. THERE WAS NO GOOD REASON THAT WE CAN SEE FOR IT.

    > > > > > > > > >

    > > > > > > > > That doesn't mean it doesn't exist. Players not being able to understand Anet's motives is NOT a compelling reason for Anet to repeal time gated content.

    > > > > > > >

    > > > > > > > Just some more thoughts ...

    > > > > > > >

    > > > > > > > See here is the problem ... WHATEVER the reason is (we don't need to know it), you have to believe there is one, because it's more work for Anet to use time gating. If they didn't have a reason, why would time gate something if it's more work for them? I don't think they would, and it's pretty clear they use that approach sparingly. Therefore, ANY discussion you want to have about time gating that is based on the premise there is NO reason to use it is faulty, right out of the gate. It's not even worth engaging anyone in a discussion that believes there is NO reason to use time gating.

    > > > > > > >

    > > > > > > > For fun ... HOW any anti-time gate posters do you think are using this platform to make their case? It's LOTS ... and they are all wrong.

    > > > > > >

    > > > > > > ok cool you actually made a realistic rebuttal this time.

    > > > > > > I agree that the use of daily time gates is rare among anet , usually its locked to progress for specific things like legendary weapons, some ascended gear or currency used to buy or make such things.

    > > > > > >

    > > > > > > In this case its a mount, even if there is a reason (of which we cannot understand) for it it does not mean that players are not allowed to be upset about it when its not the standard for unlocking mounts based on every other mount in the past even the hidden one (griffon). From our stand point a mount marketed as the one of the 3 or 4 main features of a new update or living world patch is generally obtainable fairly quickly. This has been the standard for pretty much every mount they have released for PoF and after PoF up till now. ITS WHAT PLAYERS ARE USE TO!

    > > > > > >

    > > > > > > What ever the reason is, players do have a right to feel they have been wronged here because the mount was not marketed as a ascended or legendary item to obtain, it was marketed and teased in our faces with the idea of "Get yours today."

    > > > > > >

    > > > > > > You certainly cannot tell people that they are wrong for feeling bamboozled when pretty much thats what anet did here even if that was not their true intention. IF they repeal the time gate is not up to us but we certainly should give feed back so that anet knows "dont do this without warning" and "dont do this when its not been the standard" because it generated nothing but mostly negative feedback on multiple platforms. Even if you dont agree with the majority for good reason you are sadly part of the minority here don't expect people to instantly agree with you even more so if you are just going "You are wrong, you should wait, it does not bother me so it should not bother you."

    > > > > > >

    > > > > > > As i said before also I think many of us would shut up rather quickly if anet made a statement about their reasoning behind it but they are leaving us in the dark here. If anet chooses to stand firm with their choice we cant do anything about it but we at the very least would like to know why this is being done for a mount. Anything like "to keep people playing, or to keep a map populated" will certainly gain negative views from the communities majority. There are other methods of achieving those task.

    > > > > > >

    > > > > > > Heck, i wouldn't mind if there was a time gate just not one that spans this drastically for a mount they could have locked it to in game days which are a few hours apart each. Ideally even if some one played hard it would still take a few days to do. Also we have to absolutely acknowledge the double time gate and for some people who dont have mats triple time gate thats built into this collection (what could be multiple times base on future collections) .

    > > > > > >

    > > > > > > We do think anet made a bad choice here simply put even if we don't understand it we do understand that there were better options they could have taken. For the way this mount was teased around.

    > > > > >

    > > > > > Hey, feel what you want .. but that's NOT a reason to compel Anet to not use time gates. People feel it's wrong? There are too many? Sounds like EVERY time Anet uses time gates. I have yet to see a place where time gates were used and people disliked it. Dislike is not a reason for Anet to rethink this.

    > > > >

    > > > > As customers who play / use their service (the game gw2) it actually really is.

    > > > > Like i said we can force them to do it but we can certainly give feed back and you dont upset your customers intentionally

    > > >

    > > > No it really isn't because Anet can't implement everything in a way that everyone likes. They know some ways they do things will upset people ... that shouldn't stop them from doing it. That kind of thinking is completely unreasonable.

    > >

    > > I agree but they should ideally try to please the majority and not each and very small minority

    > > In this case obviously there is a majority who is not happy with the way this was implemented and you cant deny the feedback here even if you dont think any person does not have the right answer the majority of people here and on other social media platforms are responding negatively.

    >

    > You don't know how many people are unhappy about it and you don't know if it's the majority. Unhappy people complain ... happy people do not. It's always biased to unhappy posts.

     

    Im looking at the comments here, twitter post, and reddit post + what i see being said within game map chat. Assuming that of all 4 places im looking and im seeing a 75 /25 split of negative to positive percentage wise who are you to tell me i dont know and cant know how many people are unhappy. IM LITERALLY LOOKING AT IT.

    While i will admit what i see cannot account for every single player i can assume with good reason behind it based on what i am seeing that the majoity of players are responding negatively to it even the ones who are not posting here, twitter, reddit, and in game. Stop being bluntly ignorant to the topic and pretending you dont see the negative feedback it just because you take no issue with the situation yourself.

     

    And if you are a happy person why are you here?

    A happy person wont care if it changes right?

  7. > @"bOTEB.1573" said:

    > > > @"Blood Red Arachnid.2493" said:

    > > > > @"bOTEB.1573" said:

    > > > > There are thousands of people already at the 1st or 2nd day of feeding their Scyscale. At this point redesigning the collection would be a disaster.

    > > > > I like it as it is. A collection inspired by the spirit of a true RPG. Raising your baby Skyscale feels so natural :)

    > > >

    > > > This would be like saying that cars shouldn't be invented, because it isn't fair to all the old people who had to walk everywhere. There is no equivalence of injustice; it doesn't matter how many people were subjugated to bad design. A bad system should be fixed.

    > >

    > So you are saying that it is ok for you to put your 2 yo kid in advanced technological incubator and make it 25 yo adult instantly?

     

    Aurene grew pretty darn fast just saying... thats the joy of magic in this game. (depending on when you played the end of PoF and Living world season 4 episode 1 she went from toddler size to skyscale size in what felt like a day lol.

     

    We even gave the dragon a magical device called a grow lamp ideally would speed up growth what do you think should really be happening

    The fact that the first generation was fully grown and had already laid eggs around the map... hmmmmm oh they were going to die from aging to fast as well if i recall.

     

    So yes.... in this case yes it wouldn't be so bad that the dragon goes from an egg to ridable size fairly quickly. Thats the joy of magic and fantasy.

  8. > @"DreamySkullz.8203" said:

    > It's not that I don't appreciate going through harder loops to get an item that's worth it; the collection itself is fine. I don't even mind the time gates for like an hour or so. Something to make people slow down. But a whole day feels like over kill. Especially for those of us who have full time jobs and irl commitments. There's nothing wrong with appealing to a casual crowd, which is why so many people love GW2.

    >

    > No one is saying they don't want to work for their items. It DOES feel like an accomplishment when you work hard for something and get it. The only thing I feel needs to be nerfed is the time gating, to perhaps a few hours at most if it's a mechanic that must stay.

    >

    > I'm just hoping when it's over we'll get something worth while.

     

    I agree with this.... The feeding steps or even the hatch steps could have been based on in game days which are a few hours apart during which time you could go do other content (other map metas, fractals, pvp, wvw, etc.) and come back and feed the dragon on the next in game day or something. Even if the hatching process took several in game days thats still could be several hours or for most people what would have been the next day or time they logged in.

     

    The time gate was a bit drastic lets just hope the future collection steps also dont extend the window like the feeding process does if so thats another who knows how many irl days for people who play every day and who knows how long for people who only play weekends or a few times a week.

  9. > @"LucianDK.8615" said:

    > I dont see the same level of complaints for the griffon, even if 250g and joining events appearently is out of reach for many casuals.

    > I think the first major stumbling block for many is the 4 djiins fight in Vabbi.

     

    I know some one who had this problem because their pc (or their game rather) would lock up during the fight the only way i got them around that step was to have them teleport to me with a TP to friend from town once the fight was over as the djiin remains there for a while after the chaos stops

  10. # What anet could have done.

     

    Ive thought about this more and how anet could have ideally pleased both the majority and the minorities here. Those who hate the time gate and those who dont mind it or like the idea of it because it keeps them playing and having something to do.

     

    I feel like to unlock the base should have just been the first collection and you get the mount. (you cured at least 1 and thats the one you get end of story) The first collection requires roughly 5 hours of play time (with the story included)

     

    Anet could have hid different easter egg skins behind the further steps in the collection which could be considered ascended or legendary and require a time gate to grow a new skyscale to unlock those skins. Because their were 12 egg magic possibilities the skin you get is RNG and thus if you want all of them you would need to spend time growing multiple sky scales repeating the egg magic gathering step and beyond until you obtain one of each but ideally the way the base mount was marketed by now we should at least have the base mount imo if you worked for it.

     

    - Gather 12 different magic types for the egg

    - hatch 1 type

    - feed the dragon

    - train the dragon

    - teach the dragon to fly

    - skin unlocked

    - repeat egg magic step with one less egg type on the next collection list if you unlocked the ice skyscale you wont need to gather ice magic next time around.

     

    This way if you want content to keep you interested and work on you have it but you also don't upset the people who just want the base mount and no one is gonna be mad about a time gate for rare skins that otherwise would not be able to get. You would have to RNG on growing and raising multiple skyscales. There would be some people who would do all 12 just to have all 12

     

    And the skins dont even have to be super drastically different from the base skyscale either it could be minor details, earth scale has earthy spikes or sand effects, ice scale has frosty effects, etc. Perhaps once you own all 12 you get some legendary skin or something.

     

    Ideally anet could have done this much better.

     

    No one would mind if the rare skin collection was time gated because its extra not every player wants to go the extra mile. But the majority did want the mount at base i still see players today who use base raptor skins, base jackal skins etc. simply because its all they want is the mount they don't care to spend the extra for a shiny look.

     

    Yes this muds up the possibility for future sales with that mounts gem skins but anet is already doing that anyways by making it overly annoying and frustrating to obtain at base.

     

    Ideally by cutting the number of players who would even get the base just to own it you are effectively cutting future sales on skins anyways. Sure some players a great number of players will finally finish the base mount but soooo many people wont bother starting and or finish it aswell.

  11. > @"LucianTheAngelic.7054" said:

    > > @"Kidel.2057" said:

    > > It's still useless since you need 4 days to feed it 3 items each day (up to 12). So 4 more days of clicking 1 button (honestly I see no reason for time gating that specific achievement, seriously, it can't be justified).

    >

    >

    > Maybe your dragon doesn't want to/can't physically eat 12 meals in one day? Maybe you need to earn its trust over time? Forcing it to eat 12 times when it clearly doesn't want to just seems cruel

     

    Yet gently throwing a ball (which my charr slammed into its face rather violently i might add) and cramming 14 snacks that are visually equal in size to the actually food (if not bigger) is ok.... hmmmmnnnn..... yeah you are taking the idea here too seriously

     

    Why didnt they just use in game days for this part 4 gw2 in game days is what.... prob close to 12-18 hours or something ever day cycle in game is something like every 2-4 hours i cant remember off the top of my head.

  12. > @"Obtena.7952" said:

    > > @"ZDragon.3046" said:

    > > > @"Obtena.7952" said:

    > > > > @"ZDragon.3046" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"Obtena.7952" said:

    > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > > > The fact is that most of the complaints don't make sense, so you can repeat them 2 or 3 or even 4 hundred times ... that doesn't make them more sensible.

    > > > > > > > > > >

    > > > > > > > > > > having to rush content is definitely one of those nonsensical complaints.

    > > > > > > > > > >

    > > > > > > > > > >

    > > > > > > > > >

    > > > > > > > > > What if your ideals dont make sense and you are the one who is wrong here? Can we consider this a possibility?

    > > > > > > > >

    > > > > > > > > This isn't about me being wrong or right ... or you or other players. It's about understanding why Anet uses time gating. No one here complaining has ONCE attempted to think of why it's being used. It's just assumed that it 'does nothing'. Go back to the drawing board. Clearly, it's doing something, otherwise people wouldn't be here.

    > > > > > > >

    > > > > > > > Ok now we are getting some where Ding Ding!

    > > > > > > >

    > > > > > > > THATS THE ISSUE!

    > > > > > > >

    > > > > > > > WE CANT TELL YOU WHY ITS BEING USED BECAUSE IT SHOULDNT HAVE BEEN. THERE WAS NO GOOD REASON THAT WE CAN SEE FOR IT.

    > > > > > > >

    > > > > > > That doesn't mean it doesn't exist. Players not being able to understand Anet's motives is NOT a compelling reason for Anet to repeal time gated content.

    > > > > >

    > > > > > Just some more thoughts ...

    > > > > >

    > > > > > See here is the problem ... WHATEVER the reason is (we don't need to know it), you have to believe there is one, because it's more work for Anet to use time gating. If they didn't have a reason, why would time gate something if it's more work for them? I don't think they would, and it's pretty clear they use that approach sparingly. Therefore, ANY discussion you want to have about time gating that is based on the premise there is NO reason to use it is faulty, right out of the gate. It's not even worth engaging anyone in a discussion that believes there is NO reason to use time gating.

    > > > > >

    > > > > > For fun ... HOW any anti-time gate posters do you think are using this platform to make their case? It's LOTS ... and they are all wrong.

    > > > >

    > > > > ok cool you actually made a realistic rebuttal this time.

    > > > > I agree that the use of daily time gates is rare among anet , usually its locked to progress for specific things like legendary weapons, some ascended gear or currency used to buy or make such things.

    > > > >

    > > > > In this case its a mount, even if there is a reason (of which we cannot understand) for it it does not mean that players are not allowed to be upset about it when its not the standard for unlocking mounts based on every other mount in the past even the hidden one (griffon). From our stand point a mount marketed as the one of the 3 or 4 main features of a new update or living world patch is generally obtainable fairly quickly. This has been the standard for pretty much every mount they have released for PoF and after PoF up till now. ITS WHAT PLAYERS ARE USE TO!

    > > > >

    > > > > What ever the reason is, players do have a right to feel they have been wronged here because the mount was not marketed as a ascended or legendary item to obtain, it was marketed and teased in our faces with the idea of "Get yours today."

    > > > >

    > > > > You certainly cannot tell people that they are wrong for feeling bamboozled when pretty much thats what anet did here even if that was not their true intention. IF they repeal the time gate is not up to us but we certainly should give feed back so that anet knows "dont do this without warning" and "dont do this when its not been the standard" because it generated nothing but mostly negative feedback on multiple platforms. Even if you dont agree with the majority for good reason you are sadly part of the minority here don't expect people to instantly agree with you even more so if you are just going "You are wrong, you should wait, it does not bother me so it should not bother you."

    > > > >

    > > > > As i said before also I think many of us would shut up rather quickly if anet made a statement about their reasoning behind it but they are leaving us in the dark here. If anet chooses to stand firm with their choice we cant do anything about it but we at the very least would like to know why this is being done for a mount. Anything like "to keep people playing, or to keep a map populated" will certainly gain negative views from the communities majority. There are other methods of achieving those task.

    > > > >

    > > > > Heck, i wouldn't mind if there was a time gate just not one that spans this drastically for a mount they could have locked it to in game days which are a few hours apart each. Ideally even if some one played hard it would still take a few days to do. Also we have to absolutely acknowledge the double time gate and for some people who dont have mats triple time gate thats built into this collection (what could be multiple times base on future collections) .

    > > > >

    > > > > We do think anet made a bad choice here simply put even if we don't understand it we do understand that there were better options they could have taken. For the way this mount was teased around.

    > > >

    > > > Hey, feel what you want .. but that's NOT a reason to compel Anet to not use time gates. People feel it's wrong? There are too many? Sounds like EVERY time Anet uses time gates. I have yet to see a place where time gates were used and people disliked it. Dislike is not a reason for Anet to rethink this.

    > >

    > > As customers who play / use their service (the game gw2) it actually really is.

    > > Like i said we can force them to do it but we can certainly give feed back and you dont upset your customers intentionally

    >

    > No it really isn't because Anet can't implement everything in a way that everyone likes. They know some ways they do things will upset people ... that shouldn't stop them from doing it. That kind of thinking is completely unreasonable.

     

    I agree but they should ideally try to please the majority and not each and very small minority

    In this case obviously there is a majority who is not happy with the way this was implemented and you cant deny the feedback here even if you dont think any person does not have the right answer the majority of people here and on other social media platforms are responding negatively.

  13. > @"Obtena.7952" said:

    > > @"ZDragon.3046" said:

    > > > @"Obtena.7952" said:

    > > > > @"Obtena.7952" said:

    > > > > > @"ZDragon.3046" said:

    > > > > > > @"Obtena.7952" said:

    > > > > > > > @"ZDragon.3046" said:

    > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > The fact is that most of the complaints don't make sense, so you can repeat them 2 or 3 or even 4 hundred times ... that doesn't make them more sensible.

    > > > > > > > >

    > > > > > > > > having to rush content is definitely one of those nonsensical complaints.

    > > > > > > > >

    > > > > > > > >

    > > > > > > >

    > > > > > > > What if your ideals dont make sense and you are the one who is wrong here? Can we consider this a possibility?

    > > > > > >

    > > > > > > This isn't about me being wrong or right ... or you or other players. It's about understanding why Anet uses time gating. No one here complaining has ONCE attempted to think of why it's being used. It's just assumed that it 'does nothing'. Go back to the drawing board. Clearly, it's doing something, otherwise people wouldn't be here.

    > > > > >

    > > > > > Ok now we are getting some where Ding Ding!

    > > > > >

    > > > > > THATS THE ISSUE!

    > > > > >

    > > > > > WE CANT TELL YOU WHY ITS BEING USED BECAUSE IT SHOULDNT HAVE BEEN. THERE WAS NO GOOD REASON THAT WE CAN SEE FOR IT.

    > > > > >

    > > > > That doesn't mean it doesn't exist. Players not being able to understand Anet's motives is NOT a compelling reason for Anet to repeal time gated content.

    > > >

    > > > Just some more thoughts ...

    > > >

    > > > See here is the problem ... WHATEVER the reason is (we don't need to know it), you have to believe there is one, because it's more work for Anet to use time gating. If they didn't have a reason, why would time gate something if it's more work for them? I don't think they would, and it's pretty clear they use that approach sparingly. Therefore, ANY discussion you want to have about time gating that is based on the premise there is NO reason to use it is faulty, right out of the gate. It's not even worth engaging anyone in a discussion that believes there is NO reason to use time gating.

    > > >

    > > > For fun ... HOW any anti-time gate posters do you think are using this platform to make their case? It's LOTS ... and they are all wrong.

    > >

    > > ok cool you actually made a realistic rebuttal this time.

    > > I agree that the use of daily time gates is rare among anet , usually its locked to progress for specific things like legendary weapons, some ascended gear or currency used to buy or make such things.

    > >

    > > In this case its a mount, even if there is a reason (of which we cannot understand) for it it does not mean that players are not allowed to be upset about it when its not the standard for unlocking mounts based on every other mount in the past even the hidden one (griffon). From our stand point a mount marketed as the one of the 3 or 4 main features of a new update or living world patch is generally obtainable fairly quickly. This has been the standard for pretty much every mount they have released for PoF and after PoF up till now. ITS WHAT PLAYERS ARE USE TO!

    > >

    > > What ever the reason is, players do have a right to feel they have been wronged here because the mount was not marketed as a ascended or legendary item to obtain, it was marketed and teased in our faces with the idea of "Get yours today."

    > >

    > > You certainly cannot tell people that they are wrong for feeling bamboozled when pretty much thats what anet did here even if that was not their true intention. IF they repeal the time gate is not up to us but we certainly should give feed back so that anet knows "dont do this without warning" and "dont do this when its not been the standard" because it generated nothing but mostly negative feedback on multiple platforms. Even if you dont agree with the majority for good reason you are sadly part of the minority here don't expect people to instantly agree with you even more so if you are just going "You are wrong, you should wait, it does not bother me so it should not bother you."

    > >

    > > As i said before also I think many of us would shut up rather quickly if anet made a statement about their reasoning behind it but they are leaving us in the dark here. If anet chooses to stand firm with their choice we cant do anything about it but we at the very least would like to know why this is being done for a mount. Anything like "to keep people playing, or to keep a map populated" will certainly gain negative views from the communities majority. There are other methods of achieving those task.

    > >

    > > Heck, i wouldn't mind if there was a time gate just not one that spans this drastically for a mount they could have locked it to in game days which are a few hours apart each. Ideally even if some one played hard it would still take a few days to do. Also we have to absolutely acknowledge the double time gate and for some people who dont have mats triple time gate thats built into this collection (what could be multiple times base on future collections) .

    > >

    > > We do think anet made a bad choice here simply put even if we don't understand it we do understand that there were better options they could have taken. For the way this mount was teased around.

    >

    > Hey, feel what you want .. but that's NOT a reason to compel Anet to not use time gates. People feel it's wrong? There are too many? Sounds like EVERY time Anet uses time gates. I have yet to see a place where time gates were used and people disliked it. Dislike is not a reason for Anet to rethink this.

     

    As customers who play / use their service (the game gw2) it actually really is.

    Like i said we cant force them to do it but we can certainly give feed back and you dont upset your customers intentionally

  14. > @"Obtena.7952" said:

    > > @"Obtena.7952" said:

    > > > @"ZDragon.3046" said:

    > > > > @"Obtena.7952" said:

    > > > > > @"ZDragon.3046" said:

    > > > > > > @"Obtena.7952" said:

    > > > > > > The fact is that most of the complaints don't make sense, so you can repeat them 2 or 3 or even 4 hundred times ... that doesn't make them more sensible.

    > > > > > >

    > > > > > > having to rush content is definitely one of those nonsensical complaints.

    > > > > > >

    > > > > > >

    > > > > >

    > > > > > What if your ideals dont make sense and you are the one who is wrong here? Can we consider this a possibility?

    > > > >

    > > > > This isn't about me being wrong or right ... or you or other players. It's about understanding why Anet uses time gating. No one here complaining has ONCE attempted to think of why it's being used. It's just assumed that it 'does nothing'. Go back to the drawing board. Clearly, it's doing something, otherwise people wouldn't be here.

    > > >

    > > > Ok now we are getting some where Ding Ding!

    > > >

    > > > THATS THE ISSUE!

    > > >

    > > > WE CANT TELL YOU WHY ITS BEING USED BECAUSE IT SHOULDNT HAVE BEEN. THERE WAS NO GOOD REASON THAT WE CAN SEE FOR IT.

    > > >

    > > That doesn't mean it doesn't exist. Players not being able to understand Anet's motives is NOT a compelling reason for Anet to repeal time gated content.

    >

    > Just some more thoughts ...

    >

    > See here is the problem ... WHATEVER the reason is (we don't need to know it), you have to believe there is one, because it's more work for Anet to use time gating. If they didn't have a reason, why would time gate something if it's more work for them? I don't think they would, and it's pretty clear they use that approach sparingly. Therefore, ANY discussion you want to have about time gating that is based on the premise there is NO reason to use it is faulty, right out of the gate. It's not even worth engaging anyone in a discussion that believes there is NO reason to use time gating.

    >

    > For fun ... HOW any anti-time gate posters do you think are using this platform to make their case? It's LOTS ... and they are all wrong.

     

    ok cool you actually made a realistic rebuttal this time.

    I agree that the use of daily time gates is rare among anet , usually its locked to progress for specific things like legendary weapons, some ascended gear or currency used to buy or make such things.

     

    In this case its a mount, even if there is a reason (of which we cannot understand) for it it does not mean that players are not allowed to be upset about it when its not the standard for unlocking mounts based on every other mount in the past even the hidden one (griffon). From our stand point a mount marketed as the one of the 3 or 4 main features of a new update or living world patch is generally obtainable fairly quickly. This has been the standard for pretty much every mount they have released for PoF and after PoF up till now. ITS WHAT PLAYERS ARE USE TO!

     

    What ever the reason is, players do have a right to feel they have been wronged here because the mount was not marketed as a ascended or legendary item to obtain, it was marketed and teased in our faces with the idea of "Get yours today."

     

    You certainly cannot tell people that they are wrong for feeling bamboozled when pretty much thats what anet did here even if that was not their true intention. IF they repeal the time gate is not up to us but we certainly should give feed back so that anet knows "dont do this without warning" and "dont do this when its not been the standard" because it generated nothing but mostly negative feedback on multiple platforms. Even if you dont agree with the majority for good reason you are sadly part of the minority here don't expect people to instantly agree with you even more so if you are just going "You are wrong, you should wait, it does not bother me so it should not bother you."

     

    As i said before also I think many of us would shut up rather quickly if anet made a statement about their reasoning behind it but they are leaving us in the dark here. If anet chooses to stand firm with their choice we cant do anything about it but we at the very least would like to know why this is being done for a mount. Anything like "to keep people playing, or to keep a map populated" will certainly gain negative views from the communities majority. There are other methods of achieving those task.

     

    Heck, i wouldn't mind if there was a time gate just not one that spans this drastically for a mount they could have locked it to in game days which are a few hours apart each. Ideally even if some one played hard it would still take a few days to do. Also we have to absolutely acknowledge the double time gate and for some people who dont have mats triple time gate thats built into this collection (what could be multiple times base on future collections) .

     

    We do think anet made a bad choice here simply put even if we don't understand it we do understand that there were better options they could have taken. For the way this mount was teased around.

  15. > @"Ayakaru.6583" said:

    > > @"Ashantara.8731" said:

    > > > @"Ayakaru.6583" said:

    > > > No, it's what anet designed so its not even up for debate.

    > >

    > > It is an unfair assessment. ANet has changed quite a few progress-related things in the past that a majority of players was complaining about.

    >

    > Some of which i never agreed with, like the nerf of elite spec requirements in HoT.

    > Anet should learn from past controversies and/or mistakes, but never bend the knee to the complaints of (in my opinion) often entitled people.

    >

    > I won't ask of you to agree with me, but i think anet would be too soft, leading to more and more complaining in the future

     

    On the side note you dont intentionally strong arm and upset your customer base at the end of the day its still a business and looking at the example you used the last thing anet needed at the time is a frustarted community and player base posting "Grind fest, not fun, takes too long to get anywhere." At the release of their first x pack when they had just said months before "WE DONT WANT.. players to spend weeks and months farming new gear because of something silly like an increased level cap."

     

    When you think about it anet has tried to be pretty easy going breaking apart from other mmo standards and not all of them have been bad choices but not all of them good either.

     

    I unlocked reaper before the change and i was playing for almost 24 hours straight to do it "wont do that ever again" i was a bit peeved that it was changed a bit of the way later. I was not happy with the idea of "oh i finally finished i feel like I achieved something great and marvelous what a wonderful time it was" it was more realistically like "not doing this -censored word- for another elite spec till this changes"

  16. > @"Obtena.7952" said:

    > > @"ZDragon.3046" said:

    > > > @"Obtena.7952" said:

    > > > The fact is that most of the complaints don't make sense, so you can repeat them 2 or 3 or even 4 hundred times ... that doesn't make them more sensible.

    > > >

    > > > having to rush content is definitely one of those nonsensical complaints.

    > > >

    > > >

    > >

    > > What if your ideals dont make sense and you are the one who is wrong here? Can we consider this a possibility?

    >

    > This isn't about me being wrong or right ... or you or other players. It's about understanding why Anet uses time gating. No one here complaining has ONCE attempted to think of why it's being used. It's just assumed that it 'does nothing'. Go back to the drawing board. Clearly, it's doing something, otherwise people wouldn't be here.

     

    Ok now we are getting some where Ding Ding!

     

    THATS THE ISSUE!

     

    WE CANT TELL YOU WHY ITS BEING USED BECAUSE IT SHOULDNT HAVE BEEN. THERE WAS NO GOOD REASON THAT WE CAN SEE FOR IT.

     

    At least not this drastically no one will argue that time gates are part of progress in some cases depending on the items in question and the situation some times it needs to be a day some times a week some times just a few hours some times the only time gate needed is the time it takes a player start and finish the quest as people work at different flows.

     

    We are upset because we dont see a single good reason for anet using a 24 hour time gate out of all methods for unlocking achievement collections

    you can only feed it 3 times per day ok no big deal what ever but the fact that its already been 2 days and we couldn't have even gotten to this stage without waiting 48 hours for what seems to be literally no reason.

  17. > @"Obtena.7952" said:

    > The fact is that most of the complaints don't make sense, so you can repeat them 2 or 3 or even 4 hundred times ... that doesn't make them more sensible.

    >

    > having to rush content is definitely one of those nonsensical complaints.

    >

    >

     

    What if your ideals dont make sense and you are the one who is wrong here? Can we consider this a possibility?

  18. > @"PuppyMischief.7584" said:

    > > @"tekhiun.8653" said:

    > > Lol, so now the mods removed the poll thread where over 70% of people were in favor of removing the timegating. Well now it's clear how they gonna proceed about this. It was good playing this game, I'm definitely done with it.

    >

    > I'm sorry that you think 200+ votes is an accurate representation of the community most of the player base doesn't even come on the forums. Almost everyone I was doing the collections with in the game last night were having a blast. Everyone was interacting with one another and stuff like that brings the community together.

     

    Clearly you missed the map chats on day 1 was the complete opposite when im sitting in pvp and people are frustratedly talking about how stupid the time gate is on skyscale you know there is an issue. A topic like skyscale should not even make it into the pvp map chat.

     

    Yes the collection yesterday brought people together what happens for the next 3-4 days when you do nothing mostly but feed the mount 3 times a day and hit a dead stop... the opposite. Or when this feeding time gate spreads out the player base as not everyone will have the mats needed to rush the feeding stage in 3 days for some people this stage will take anywhere from 5 up to 22 days.

     

  19. > @"Obtena.7952" said:

    > > @"Ototo.3214" said:

    > > > @"Obtena.7952" said:

    > > > > @"ZDragon.3046" said:

    > > > > > @"Obtena.7952" said:

    > > > > > > @"Ototo.3214" said:

    > > > > > > I'm fine with doing collections. I'm fine with the collections taking 30+ hours. But let me do it at my own pace. I hate feeling like I have to rush to finish the kitten thing each day and can't stop to just...play fractals with friends or anything like that because if I don't finish it before reset, I have to wait another 24 hours before I can do anything. It's unneeded stress and frustration for a collection I'd otherwise really enjoy.

    > > > > > >

    > > > > > >

    > > > > >

    > > > > > But you don't, because you can't rush time gated content. If you feel like that, that's a player problem.

    > > > > >

    > > > > > You see, the big problem I have here is that no one complains they are stressed when content ISN'T time gated but they should be because it does get harder to do group content when it isn't

    > > > > >

    > > > > > ... but when your forced by the game to progress content in steps over time .. THAT is stressful? That doesn't make sense.

    > > > >

    > > > > I think you are taking his words too literally

    > > > > I think he means like me for example i did nothing till the reset yesterday and rushed to complete the egg magic gathering collection so that that i wouldnt have to worry about not finishing it before reset it took about 4 hours doing it with a group.

    > > > >

    > > > > After that i was done didn't do dailies, fractals, or play dragonfall at all i was pretty much done.

    > > > > Based on what im hearing for the next step ill be feeding a skyscale 3 times then today I might do fractals if they are any i particularly like after which ill going to prob stop and play another game.

    > > > >

    > > > > If there are going to be more time gates within time gates the ESO new chapter early access is looking more and more lovely by the day. At which point i could be playing that and logging into gw2 just to feed a train a pet thats not a pet 3 times a day.

    > > > >

    > > > > Ideally we are still rushing content because no one wants to wait an extra day if they dont have to. And because the mount is the main focus for so many people it easily pushes other forms of content to the side.

    > > >

    > > > The decision to rush is a player issue and I doesn't make sense to make an argument based on it. All content gets rushed by people to some degree, but for some reason when it's time gated, rushing it all the sudden a big problem for you? That doesn't make sense.

    > > >

    > > > Just be honest here ... you just want the mount without artificial restrictions imposed on you. Feeling like you have to rush content is not a compelling argument to not have time gates.

    > >

    > > Except the time gate is causing people to rush the collections within that given day. Many of my friends started the collection for the mount and were taking their time because they didn't think it had some stupid time gate to it. Then when they found out it was gated, they started rushing it.

    >

    > So what? That's still a player perception issue. So rushing time gated content is a massive problem ... but rushing non-time gated content isn't? You aren't stating the actual problem here. It's not honest to say that players rushing content is a problem ... because most of the time it isn't. So what's really the issue here?

     

    Im pretty sure the problem has been stated like 2 or 3 hundred times now and you are just bluntly ignoring it. You dont seem to converse and rebuttal very well you cherry pick one or 2 lines and bluntly ignore the rest in almost every post ive seen you make.

     

    If you are this far down the thread and you have been in this thread for a while now and you still cant pinpoint whats causing frustration to the majority of the complaints here it means you are being ignorant (no true offense)

     

    You are looking at this with the the perception of

    "Its not an issue to me there for it should not be an issue to you."

  20. > @"Asum.4960" said:

    > > @"PuppyMischief.7584" said:

    > > > @"Zexanima.7851" said:

    > > > > @"PuppyMischief.7584" said:

    > > > > I'm Voting no I feel as if kids and yes I'm saying kids because I believe that most of the yeses are from people that have the ability to sit at the computer for 12 hours a day. Do people not like working for things in mmos anymore? I believe this is an issue with most people wanting instant gratification now a days. I've enjoyed every collection so far because they take you on a journey through your story remembering the past. To me this feels like the end of season 3 when Aurora came out I feel that its no different suck it up sometimes you have to work for things that you want.

    > > >

    > > > What you "feel" is the reason for people disliking the time gate is not based on what people are actually saying. Many people have already explained how their reasoning has nothing to do with instant gratification but how pointless time gating is an attempt at anet to control how they spend their time. It's more similar to a skinner box mobile game than an MMO. You have to 'suck it up' when you go to work, pay a bill or do yard work. If you're having to 'suck it up' to play a video game then the game isn't doing what it's suppose to, providing you fun and entertainment.

    > >

    > > Well these are my opinions time gating has existed since ascended armor in Guild Wars 2. So yes suck it up.

    >

    > Yea, and the introduction of Ascended Armor went really well too, am I right?

    > Are we going to keep doing "What about this thing that was also really bad and received a lot of backlash?" or was that it?

    >

    > Also, exactly why I play video games, to "suck it up".

    > Excuse me for not being a masochist and actually wanting to enjoy my time at my pace when playing a video game for fun.

    >

    You cant enjoy what you dont own/ cant access. Thats a fact your opinion cannot change this fact.

    To enjoy something to its fullest you must have free access to it. If you do not have such you cannot enjoy it.

     

    Its interesting that you bring up ascended armor though. Let me make this argument is the mount fighting with you in combat?

    Does the mount improve your stats?

    Does the mount make you build a bit better in WvW or improve your top DPS in PvE?

     

    Ascended armor does all these things to a slight degree.

    The mount will do none of these things. The mount only provides new means of traversing to point A to point B

    The fun in this mount will be using it to get from point A to point B in a way that no other mount can.

    The fun in this mount will be riding it even when you dont need to go anywhere.

     

    The enjoyment is directly being denied for several days even if players want to do the hard work just because some one gets it quickly does not mean they no longer enjoy it.

     

    Will the process be more memorable? Yes it will. And ill be glad i spent time to unlock it once i have it however....

    Ill remember it as how much it frustrated me and that ill never do it again if anet offers another mount with similar or more requirements. I dont give a darn what said mount is. The mount could be you riding on joko's shoulders or glint herself and i still wouldn't care. I would refuse to do this a 2nd time. I salute those doing it on both their NA and EU accounts cause i know some people are.

     

     

     

  21. > @"kratan.4619" said:

    > I have zero problem with a time-gated process. What is the rush? I just finished the WvW leggy backpack about a month ago, been working on it since it was added. I love that fact that they introduce things I can work towards at a nice easy pace and wish they would add more.

     

    The rush is that it was not marketed or hidden in a way that makes people think they would be working for it like this.

    We all assumed it would be like the previous mounts you put in some hard work you unlock its base fairly quick (usually a day or two of moderate play with some collections involved)

     

    We are finding out as we go through process that its taking more and more and while a 5 day time gate is not that bad (still plenty of reason people feel frustrated over it though) we are now finding out that its not really 5 days its now 8 days at minimum and that length could increase even more based on the collections that come next. I feel like if they had done some of this using the in game day night clock cycle they would have been ok time gated enough so that you took breaks to do other content between the wait times or you could do some here and there log out log back in do some more later within the same 24 hour period as several days go by in gw2 within a 24 hour period.

     

    But now its becoming more and more real life days and thats never going to be appealing to anyone who wanted it like 2 days ago or even before that when they revealed it was coming with the final chapter.

     

    Had they not revealed this mount and teased people with it repeatedly i doubt anyone would complain about the wait time and collection process because it would have been more like griffon a hidden easter egg type mount. It would be sub-consciously understood that this thing is special and more unique than the standard mounts. Would some people still complain about it yes but not like this.

     

    I will say this though...

    The better make the mount better at base than the demo ones in dragonfall if this thing is going to be equivalent to a legendary item in terms of work to get it they better be willing to buff it to players likings. I better be able to feel "THE JOY OF MOVEMENT" in this mount if i spend half a month or more working just to get its base at which i still need to spend a few more hours throwing xp into its masteries.

  22. At this point im waiting to see how long it takes anet to at least make a statement on this the negative feedback is all over the this forum, reddit, and twitter.

    Its one thing to stand firm behind your ideals but another to play ignorance and pretend that no one is talking about something that is currently causing frustration to the majority.

     

    If anet wants it to be this way they should at least say why and stand firm saying this is what we will or wont change or if things are being considered or not. We need answers here. A simple answer could at least get a good chunk of people myself included to bite their tongues and just swallow it as is even if we dont like it.

     

    I just hope this is not going to be come a 5 day proccess that becomes a 8-9 day process that becomes a 15-20 day process and so on as more and more collections are revealed.

    To be honest there was no need to time gate the first 2 collections if the 3rd as was going to take a 3 day at minimum to complete. And if the 4th and 5th collections also take multiple days to complete or make required materals for.

     

    Further more I do wonder how they will market skins for this mount considering its complexity and annoyance to get thus far and im only going into collection 3 once reset happens tonight then ill be stuck on stage 3 for at least 3-4 days. Why couldn't they use in game days for this part? In game days are a a few hours apart right

     

  23. > @"Obtena.7952" said:

    > > @"Ototo.3214" said:

    > > I'm fine with doing collections. I'm fine with the collections taking 30+ hours. But let me do it at my own pace. I hate feeling like I have to rush to finish the kitten thing each day and can't stop to just...play fractals with friends or anything like that because if I don't finish it before reset, I have to wait another 24 hours before I can do anything. It's unneeded stress and frustration for a collection I'd otherwise really enjoy.

    > >

    > >

    >

    > But you don't, because you can't rush time gated content. If you feel like that, that's a player problem.

    >

    > You see, the big problem I have here is that no one complains they are stressed when content ISN'T time gated but they should be because it does get harder to do group content when it isn't

    >

    > ... but when your forced by the game to progress content in steps over time .. THAT is stressful? That doesn't make sense.

     

    I think you are taking his words too literally

    I think he means like me for example i did nothing till the reset yesterday and rushed to complete the egg magic gathering collection so that that i wouldnt have to worry about not finishing it before reset it took about 4 hours doing it with a group.

     

    After that i was done didn't do dailies, fractals, or play dragonfall at all i was pretty much done.

    Based on what im hearing for the next step ill be feeding a skyscale 3 times then today I might do fractals if they are any i particularly like after which ill going to prob stop and play another game.

     

    If there are going to be more time gates within time gates the ESO new chapter early access is looking more and more lovely by the day. At which point i could be playing that and logging into gw2 just to feed a train a pet thats not a pet 3 times a day.

     

    Ideally we are still rushing content because no one wants to wait an extra day if they dont have to. And because the mount is the main focus for so many people it easily pushes other forms of content to the side.

  24. > @"Deihnyx.6318" said:

    > > @"Turkeyspit.3965" said:

    > > > @"Obtena.7952" said:

    > > > > @"Turkeyspit.3965" said:

    > > > > > @"Obtena.7952" said:

    > > > > > I think it's funny someone complains about the time gate ... I guess spending 250G is more to your liking?

    > > > >

    > > > > From a brand new account, by the time I got to the end of PoF story, I had 500g in the bank. The collection for the Gryphon took me about a week, off and on, between doing fractals, WvW and metas.

    > > > >

    > > > > The Beetle collection took me a weekend, 3 months after it was released, as I didn't really care about it and procrastinated that chapter of LW.

    > > > >

    > > > > I was more interested in the Skyscale than the Beetle, but based on what I'm seeing of the collection, I may just give it a pass, since I already have the Gryphon.

    > > > >

    > > > > EDIT: in addition, if you have enough resources and gold, you could technically craft any of the Gen 1 or Gen 2 legendary weapons in the same day. If you're very hardcore, you could even do the collections for the Gen 1 / 2 Precursors in the same day.

    > > > >

    > > > > So now we are saying the Skyscale is more "prestigious" than legendary weapons?

    > > >

    > > > You're going to have back up a bit ... I don't know what legendary weapons have to do with this so I'm just ignore that.

    > > >

    > > > MMO's make you pay .... one way or the other. The whole reason these threads exist is that people don't want to 'pay', regardless of currency ...BUT

    > > >

    > > > if I had to pay, it's 'cheaper' with a time-gate than it is with gold.

    > >

    > > The Legendary bit wasn't in response to you, but I've seen many people comparing the mount to legendary grinds in terms of it's cost/ prestige.

    > >

    > > But I disagree that this is an issue of 'cost'. As I said, by the time I got to where I needed 250g for the Gryphon, I had double that in my account. When I got to the Beetle collection, the only time gates in place were: did I miss "x" event and have to wait for it come around again. Raptor, Jackal, Skimmer, Springer, Warclaw, all were either free, required a small cost in gold (8g for Warclaw / 25g for Jackal IIRC) or required heart completion / collection.

    > >

    > > The common thread there is all were attainable by players at their own pace. I had a guildy who played WvW 5hrs straight to get the Warclaw. I myself did the Beetle collection over a weekend, the hardest part was the SW beetle since it was months after the content had gone live.

    > >

    > > Nothing released so far in this game justifies how ANET is handling this mount....except perhaps Aurora.

    > >

    > > There are far far far more players flying the Gryphon than those who own Aurora. That says everything about people's stomach for lengthy time gates vs willingness to spend gold.

    > >

    >

    > Aurora is exactly what it should be compared to. It's the end content for LS3, the mount is the end content for LS4.

    > Maybe you guys are correct and they should have advertised it that way. But the amount of work required makes sense. It's by no mean mandatory either, just like Aurora.

    >

    > That's fine if you want to point us the failure of advertising it, but having to go back to different LS4 maps is great. A game is there to be played.

     

    I cant recall but was Aurora sold as a main feature update for the final part of LS3?

    Was it splattered in teaser trailers and called out repeatedly as something you should come get when the new content patch drops.

    Were several other things of the same type given out in previous parts of the LS3 that were much easier to get (could be done in a day for far less work)

     

    Or was it some hidden thing that people figured out after the fact more like idont know Griffon

     

    Ideally unless anet confirms this is a legendary mount it should not be compared to any legendary item.

  25. No one can claim now that this was gated to keep people in the new map. The collection yesterday took me to dragonfall for about 2 minutes after which i spent the rest of the 4 hours in various other parts of the game exclusively not dragonfall to complete the collection.

     

    With as big as this collection is i still dont see the purpose for time gate I play rather aggressively when i want something and even I would not finish this collection in 2-3 days at minimum.

     

    Whats this im hearing about the feeding skyscale collection taking 2 days to complete too. Some one said you can only feed it 3 times per day or something but the collection is a 6/6 Is this true or not?

×
×
  • Create New...