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Eekasqueak.7850

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Posts posted by Eekasqueak.7850

  1. > @"Leo Schrodingers Cat.2497" said:

    > > @"Eekasqueak.7850" said:

    > > > @"Leo Schrodingers Cat.2497" said:

    > > > > @"Eekasqueak.7850" said:

    > > > > > @"Leo Schrodingers Cat.2497" said:

    > > > > > > @"Eekasqueak.7850" said:

    > > > > > > If thief got a more support spec I think it'd be more fitting to be a "spell thief" style thing, Bard doesn't fit at all and tbh I'd rather have Paragon as a spec for Guardian since that's the guild wars bard equivalent.

    > > > > >

    > > > > > Bard fits. Thief has a lot of references to dungeon a d dragons built into their kits. When we look at the design of the bards in 3.5, and pathfinder 1.0 and 2.0B, and 5e we can see that their lives started off as a martial rogue that eventually picked up spell casting. In fact, they made better spell blades in 3.5 and pathfinder than the actual spellblade.

    > > > > >

    > > > > > Build wise they are incredibly versatile, from being a bruiser, a ranged user, CC demon, or a mastermind. Itd be a nice addition to thief.

    > > > >

    > > > > Spellthief is from DnD too, we don't really have a class with a boonstealing focus yet and with mirage taking from thief we should have a thief spec borrow from mesmer in that regard.

    > > >

    > > > What is a bard other than a yhief signing away his soul for mesmer abilities

    > >

    > > It can be a lot of things, but 'stealthy' isn't one of them which is pretty core to the theme of thief IMO. While I agree that thief could use a support spec, I'd rather bard just go to mesmer(like how they showed mesmer as a bard before 'breaking the illusion' and revealing mesmer officially leading up to the game's release) and thief get something along the lines of spellthief. A thief who focuses on stealing boons and mimicking magic users would be much more thematic than a thief who plays music in combat.

    >

    > You probably have not played bard if you think they can't be stealthy while performing.

    >

    > A performance does not need to be a song. It can simply be an act, a speech, or what ever. Ive already had a scary as hell assassin that was a full bard. His performance used ventriloquism and that magnification cantrip to make voices while he created shadow puppeys with the light.

    >

    > Shadowdancers, requires 6 ranks in Perform(dance).

    >

    > Rogues or Bards (who gains sneak attack) with shadowstepping and shades.

     

    Obscure rules doesn't make it thematically fitting and if it did end up in GW2 it would still look better on Mesmer.

  2. > @"Leo Schrodingers Cat.2497" said:

    > > @"Eekasqueak.7850" said:

    > > > @"Leo Schrodingers Cat.2497" said:

    > > > > @"Eekasqueak.7850" said:

    > > > > If thief got a more support spec I think it'd be more fitting to be a "spell thief" style thing, Bard doesn't fit at all and tbh I'd rather have Paragon as a spec for Guardian since that's the guild wars bard equivalent.

    > > >

    > > > Bard fits. Thief has a lot of references to dungeon a d dragons built into their kits. When we look at the design of the bards in 3.5, and pathfinder 1.0 and 2.0B, and 5e we can see that their lives started off as a martial rogue that eventually picked up spell casting. In fact, they made better spell blades in 3.5 and pathfinder than the actual spellblade.

    > > >

    > > > Build wise they are incredibly versatile, from being a bruiser, a ranged user, CC demon, or a mastermind. Itd be a nice addition to thief.

    > >

    > > Spellthief is from DnD too, we don't really have a class with a boonstealing focus yet and with mirage taking from thief we should have a thief spec borrow from mesmer in that regard.

    >

    > What is a bard other than a yhief signing away his soul for mesmer abilities

     

    It can be a lot of things, but 'stealthy' isn't one of them which is pretty core to the theme of thief IMO. While I agree that thief could use a support spec, I'd rather bard just go to mesmer(like how they showed mesmer as a bard before 'breaking the illusion' and revealing mesmer officially leading up to the game's release) and thief get something along the lines of spellthief. A thief who focuses on stealing boons and mimicking magic users would be much more thematic than a thief who plays music in combat.

  3. > @"Leo Schrodingers Cat.2497" said:

    > > @"Eekasqueak.7850" said:

    > > If thief got a more support spec I think it'd be more fitting to be a "spell thief" style thing, Bard doesn't fit at all and tbh I'd rather have Paragon as a spec for Guardian since that's the guild wars bard equivalent.

    >

    > Bard fits. Thief has a lot of references to dungeon a d dragons built into their kits. When we look at the design of the bards in 3.5, and pathfinder 1.0 and 2.0B, and 5e we can see that their lives started off as a martial rogue that eventually picked up spell casting. In fact, they made better spell blades in 3.5 and pathfinder than the actual spellblade.

    >

    > Build wise they are incredibly versatile, from being a bruiser, a ranged user, CC demon, or a mastermind. Itd be a nice addition to thief.

     

    Spellthief is from DnD too, we don't really have a class with a boonstealing focus yet and with mirage taking from thief we should have a thief spec borrow from mesmer in that regard.

  4. > @"Konig Des Todes.2086" said:

    > > @"Eekasqueak.7850" said:

    > > Don't need to keep one upping previous plots to keep going.

    >

    > In general, no. But they've done that to the point that, as I said, there's no real threat to the Commander in a normal enemy at this point.

    >

    > We've slain an eldritch horror older than mortal comprehension in its mind. We've one-on-one'd a fallen god. And now we're taking on a being capable of ripping reality in half.

    >

    > If we had fought Caudecus after Kralkatorrik, he would have been a laughing stalk, even with him being able to tear a kingdom into civil war. Which brings up the only real plot that ArenaNet can pull since the Commander has very obvious plot armor that they cannot bring their mortality into question: political strife. But we've done that thrice now (sylvari disdain, Krytan civil war, Awakened aftermath), and all while Anet has improved in telling such each time, they're not good enough to make it the center of a longstanding plot.

     

    Stuff doesn't have to be only a physical threat, and even then story wise we defeated mordremoth by finding his weakness and Balthazar with a macguffin. We're not "going up in power level", just finding new solutions to defeat specific enemies.

     

    So no, there is no actual need for serial escalation.

  5. > @"Konig Des Todes.2086" said:

    > The thing for me about GW2 "lasting 6 years" with frequent updates is that ArenaNet has been seemingly obsessed with upping the previous plot. It's hard to keep doing that. Just look at the Dragonball Franchise. When DBZ ends with the threat wiping out humanity (just to undo) and threatening the gods of the universe, they moved onto threats to the multiverse with Super.

    >

    > Season 3 brought the plot to "threatening the world", and we've one-on-one fallen gods. Now we're going against a threat to all reality. _How_ do you keep topping that?

    >

    > I just don't see them being able to keep topping the plot, and it's gotten to the point where it seems silly that we're having troubles fighting normal people. Starting out with world threatening eldritch abomination forces and killing one outright really seems like a bad idea in hindsight.

    >

    > A "Guild Wars 3" (if they even continue the franchise) would be a way to reset that. The only other way would really be to eliminate our power sources. And since the Commander has plot armor, that means crippling/killing allies, which is already overdone.

     

    Don't need to keep one upping previous plots to keep going.

  6. > @"sorudo.9054" said:

    > > @"OutOfOrder.3719" said:

    > > Please bring back the Ritualists and make Sceptor the main Hand . Thanks!!

    >

    > if they put that on the rev it would dishonor the rit by allot, weakening it's whole purpose.

    > we have the necro for that, that should always the prof to be for death stuff.

    >

    > anyway, i think they already made a huge mistake by adding abbadon, you can't use essence from something that isn't available.

    > kormir is abbadon but contained, you're pretty much using the powers of one of the gods.

     

    They didn't add Abaddon, they added Mallyx.

  7. > @"sorudo.9054" said:

    > > @"Eekasqueak.7850" said:

    > > > @"sorudo.9054" said:

    > > > and in PvE it's highly nerved to the ground and needs to get back like it was at deadeye's launch.

    > >

    > > It's one of the top single target DPS classes in PvE though.

    >

    > also the top immobile and lack lusting class in PvE, but let's ignore that.

     

    It gets top PvE with dual daggers, not rifle. You clearly don't really know high level PvE well.

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