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praqtos.9035

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Posts posted by praqtos.9035

  1. > @"bluri.2653" said:

    > > @"praqtos.9035" said:

    > > > @"Raiden The Beast.3016" said:

    > > > > @"Dadnir.5038" said:

    > > > > Actually I feel like no balance patch isn't that bad... After all without balance patch you don't have things like the "rune rework" destroying balance or the necromancer's off hand skills being trashed with a life siphon nerf bat. Never forget that it could be worse.

    > > >

    > > > Teef: at least we can play 2 Builds in ranked S/D - D/P

    > > >

    > > > Anet: Here u have "SWIPE"

    > > >

    > > > Teef: at least we can play 1 build in rank S/D

    > > >

    > > > Anet: lets see, patch is incomming

    > > >

    > > > Teef: oh no please stop it ...

    > > >

    > > > True could be worse...

    > > >

    > > > Sindrener: just play DE it is better anyway plebs... "and then I Farm u with S/D"

    > > Sindrener played DE himself on the stream. Faeleth never stoped to play DE. Top2 EU is DE (now, and he was falling back and forth in positions)... Sure DE is cant be played in ranked /s

    > > The last season reaper player finished as top3 with 800 games nonstop playing, not just sitting it out as many does.

    > > Even core guardian CAN be played in ranked as last season top14 is a core guard main, point is... what cant be played in ranked ?

    > >

    > > >> @"mortrialus.3062" said:

    > > > > I bet u 50g no balance patch next week. Balance patch not content update. But balance patch.

    > > > I can't even understand what you're saying. No balance. But then balance not content.

    > > He meant : he bet 50g next patch is not going to be a PvP balance patch, but content update like some PvE fixed, some PvE additions, gemstore stuff. Not real PvP focused balance patch. 20g for translation

    >

    > I mean 90% of my games this season has been S/D which i climbed to 1920-30ish with. Then played some DE cus haste PW is fun. However im pretty much done with the game?

    :(

    But again my point was - what cant be played in ranked? People able to get relatively high placed with reaper/core guardian/core mesmer and shouldnt really stop them from playing off meta spec.

  2. > @"apharma.3741" said:

    > Just popping in to say I still like your videos, glad you don't play all the really strong stuff but it's a shame you're getting hit with nerf bats too. Keep it up! @"Jazz.4639"

    From what I have seen Jazz didnt like chrono to begin with(oneshot). And still like the starwars lasers

  3. > @"Lincolnbeard.1735" said:

    > > @"draxynnic.3719" said:

    > > > @"Shao.7236" said:

    > > > > @"yusayu.3629" said:

    > > > > Unpopular(?) opinion: Core specs are boring, and established mechanics/abilities (like Distort) shouldn't be removed from classes.

    > > > >

    > > > > Pure core specs are a relic of the past; if you want to make them more viable, feel free to buff them in some way that the elite specializations don't get (though I find that unnecessary, why not just design new elite specs?), but don't nerf elite specs for no reason just to force some kind of "tradeoff".

    > > >

    > > > The trade off was Anet statement, elites are not meant to be an upgrade. Just a different way to play your profession. If one elite spec exceed at something, then only the elite spec should be nerfed before the core specs because if you nerf core specs, you punish the entire relevance of the profession with the elite spec itself and other elite specs.

    > > >

    > > > Imagine being a core player and you're having your fun without bothering much of the meta that you are already balanced in but because the elite spec over there benefits from your core trait better, you'll have to get nerfed because of them. It's 1 step forward, 2 steps back.

    > >

    > > They're not, but all such discussions need to keep in mind that there's an inherent tradeoff in that you're giving up a third core traitline, and the mesmer core traitlines are pretty good on the whole.

    >

    > Duel - all trash except deceptive evasion.

    > Illusions - all trash except torch cdr.

    > Dom - CS, mental anguish and imagined burden are good, rest is meh.

    > Inspi - meme traitline.

    Tldr: they are were better long ago before nerfs and nowdays you go for a specific trait rather than entire traitline :D

  4. > @"Shao.7236" said:

    > > @"yusayu.3629" said:

    > > Unpopular(?) opinion: Core specs are boring, and established mechanics/abilities (like Distort) shouldn't be removed from classes.

    > >

    > > Pure core specs are a relic of the past; if you want to make them more viable, feel free to buff them in some way that the elite specializations don't get (though I find that unnecessary, why not just design new elite specs?), but don't nerf elite specs for no reason just to force some kind of "tradeoff".

    >

    > The trade off was Anet statement, elites are not meant to be an upgrade. Just a different way to play your profession.

    There is many examples where you have close to no trade off or no trade off at all. And basically boost to the class or give way less compared to what they gain

    >Imagine being a core player and you're having your fun without bothering much of the meta that you are already balanced in but because the elite spec over there benefits from your core trait better, you'll have to get nerfed because of them. It's 1 step forward, 2 steps back.

    Imagine... JUST imagine.... thats arldy happened with a mesmer MILLION times... chrono overperforming! NERF CORE traits,weapons,utiltiies. MIRAGE EVADE TOO MUCH !1111 NERF CORE traits,weapons.utilities.

     

  5. > @"Fat Disgrace.4275" said:

    > > @"praqtos.9035" said:

    > > > @"ZhouX.8742" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"ZhouX.8742" said:

    > > > > > > @"praqtos.9035" said:

    > > > > > > > @"ZhouX.8742" said:

    > > > > > > > > @"praqtos.9035" said:

    > > > > > > > > > @"Vancho.8750" said:

    > > > > > > > > > Pretty sure people had issue only when it went of twice in a row and that thief could deny caps with it. If they made the reset have like around 10 seconds in between casts so it is not daggerstorm steal daggerstorm, wouldn't have been so bad, but now they now nerfed it for pvp and it feels like huge buff for pve since you are not locked in animation.

    > > > > > > > > 10s cd on daggerstorm is fine? :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy:

    > > > > > > > > Can mesmer distortion to be 10s as well ?

    > > > > > > > > I dont see how its buff in pve, they use elite venom for heavy CC.

    > > > > > > > > They need to change improv to not recharge it, ever, not nerf DS.

    > > > > > > >

    > > > > > > > Are you really comparing mesmer sustain to thief sustain?

    > > > > > > I didnt compare anything, if he think 4s evade-dps mode is fine, just invul for ~1-3s avg is would be pretty fair.

    > > > > > > Its been calculated that core s/d thief has highest evasion uptime compared to weaver and UNNERFED mirage with 1s MC, now mesmer evasion is faaaaaaaaaaaaaaaaaaaaaaaar behind. Not sure why you brought it here, even Sind said DS shouldnt be recharged by improv and there is nothing "skilled" about it this elite, want to argue with him as well ?

    > > > > >

    > > > > > I don't give a kitten what Sindrener says lmao

    > > > > >

    > > > > > If you nerf DS then you nerf the only thing that keeps thief actually playable in top end PvP and basically relegates to a literal decap bot which ironically is the only reason it's in PvP at the moment is it's decapping potential anyway , not double DS btw.

    > > > > >

    > > > > > If you actually knew thief, you'd know this.

    > > > > I dont care what you think what keeps thief viable or not. All I care about is stupid interaction between DS and improv to RANDOMLY recharge it.

    > > > > O, want an example ? Chrono with a scepter 3, that was the only thing that kept it viable, but oh nooooooooo, it was over-nerfed even more than it was before the buff,that wasnt popular at all and only one team ever brought it in mAT and nobody else. If you still dont get it -> they dont care if its keep X class viable or not, they just nerf it if they feel like it.

    > > >

    > > > Thief is not in matches for double DS from improv so it's not as broken as you think, this is the point you seem to keep missing. It's in PvP matches right now because it's decapping power, mobility and 1up pressure potential. The only reason.

    > > >

    > > > You could essentially nerf improv and drop double DS and it will still be in matches ruining your day as a mesmer because it's your natural counter.

    > > >

    > > > Again, clueless about thief.

    > >

    > > You are the only one who is clueless. Even the best thief in the game that is far more intelligent than 99.9% of the forum said himself that is broken but hey you know better than anyone apparently :joy:

    > > Cba to argue with stubborn delusional people, wont respond to you,ever.

    >

    > What? He never said ds was fair or that improv is balanced at recharging ds, we all know its busted but that is also why everyone uses it, it's too good not to take it. bv is only good I'd say for the break bar on lord lol.

     

    Let me quote him

    >Thief is not in matches for double DS from improv **so it's not as broken as you think**

    Now, get out of here

  6. > @"Ragnar.4257" said:

    > > @"praqtos.9035" said:

    > > > @"Ragnar.4257" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Stand The Wall.6987" said:

    > > > > > fb has to be op since everything else is op.

    > > > > There is no support spec that come close to firebrand

    > > > > > @"Crab Fear.1624" said:

    > > > > > We have a game not designed for a trinity, yet one of the deities has been present since PoF release.

    > > > > Imagine what would happen without firebrand massive support against thing like scourge, even with firebrand people still have billion conditions.. Do you think firebrand is the issue when scourge put so much pressure to entire team that firebrand barely can hold against it but eventually run out of cd's?

    > > >

    > > > Firebrand isn't actually that great at team condi-cleansing. Yes F2 gives lots of cleanse, but this is on a 50s cool down and locks the FB out of weapon skills. Outside of this what cleanse does FB bring? Typically the cleanse mantra is not used. Tempest is actually much superior at team cleansing over time.

    > > >

    > > > It would be interesting to see that difference be more pronounced. Have FB be boon-support, Tempest be cleanse-support, and Druid be raw-heals-support, then people must choose which they want.

    > > With the amount of condis scourge vomit I dont think tempest can handle this, at all (I havent seen them for a long time, may be its secretly better than FB? ;) ) .... Aside from cleanses fb brings -> boons/heals/revive signet, it has everything while others...

    > > I think both need a tone down, scourge and its condi spam and FB.

    >

    > I never said Tempest was better than FB. Why are you twisting my words?

    It was an obvious joke, come on.

    At least what I wrote in " ( ) "

  7. > @"draxynnic.3719" said:

    > > @"praqtos.9035" said:

    > > > @"draxynnic.3719" said:

    > > > > @"Pyroatheist.9031" said:

    > > > > > @"zealex.9410" said:

    > > > > > > @"Pyroatheist.9031" said:

    > > > > > > > @"NICENIKESHOE.7128" said:

    > > > > > > > > @"viquing.8254" said:

    > > > > > > > > > @"praqtos.9035" said:

    > > > > > > > > > I dont know what to think about chrono changes ,no clones no shatters while they are thin as paper.... Scary...

    > > > > > > > > > And no nerfs on chaos interrupt which means mesmer going to have more and more hate day after day

    > > > > > > > >

    > > > > > > > > Chaos interrupt will fall in the unused builds like it always be once people start playing with condiclear and more defense again.

    > > > > > > > > BTW about the note :

    > > > > > > > > * What did they mean by the illusion counter ? it may be my bad english but I don't get it.

    > > > > > > > > * Speed of Sand = no superspeed reset when using master of manipulation.

    > > > > > > > > * Chrono shatter : it's a shatter mecanics like without IP and we lose F4 invul. Need to see the numbers.

    > > > > > > > > * Dune cloak : can be pretty good with boon removal.

    > > > > > > > > * Auspicious anguish : hudge survival nerf for all chaos builds. (Hopefully I switched to no chaos builds.)

    > > > > > > > >

    > > > > > > > > Will see how did it perform with other changes.

    > > > > > > > >

    > > > > > > > > BTW WHERE IS THE GLAMOUR TRAIT : https://en-forum.guildwars2.com/discussion/72428/when-will-the-glamour-trait-come-back

    > > > > > > > > Come on please...

    > > > > > > > >

    > > > > > > >

    > > > > > > > the three purple/pink dots next to shatters now reflect on non-shattered clones only rather than included ones running towards enemy for shatter.

    > > > > > >

    > > > > > > To clarify further, it's a cosmetic change only and has no gameplay implications.

    > > > > > >

    > > > > > > The changes to chrono being unable to self-shatter, on the other hand, is pretty devastating for any hope of mesmer being usable in WvW groups. It's also just generally a miserable change from a QoL perspective. There's a good reason why almost every single build in vanilla took illusionary persona until it became baseline.

    > > > > > >

    > > > > >

    > > > > > True but they were looking for a way to add a trade off to chrono, what would in your opinion be a fair tradeoff?

    > > > >

    > > > > They got rid of distortion, did you not notice that?

    > > >

    > > > Pretty much my thinking. Losing distortion is a tradeoff (while technically it's rolled into CS, in practice now it essentially just serves as a cover for the first second of CS rather than providing a defensive benefit). Losing Illusory Persona is a tradeoff. Losing both in one patch is overkill.

    > > >

    > > > Maybe if Illusionary Reversion gets, well, _reverted,_ but that could turn it into the new Illusory Persona.

    > > Put Illusionary persona in the replacement of any trait and I assure you, it would be taken no matter what other 2 options are

    >

    > I wasn't saying that Illusionary Reversion would be given the effect of Persona, but if it was reverted to its launch state, it might become _like_ Persona in that it becomes a must-take trait.

    I know you didnt say it... however if they replace any trait with IP, in competitive game modes it would be taken regardless(i'm 99.9% sure about it).

    Even if they revert IR I dont think that would be enough.

    And who even like "a must have traits" ?How its good for anyone? Why dont remove all options and give us elite specializations/traitlines without a choice ?

    Edt: Cooldown is insanely long and not worth losing IP just to get this crappy shatter.

    Can I play chronomancer just as core but without CS? Would be like a normal traitline that offer wells/alacrity shatter :joy:

  8. > @"draxynnic.3719" said:

    > > @"Pyroatheist.9031" said:

    > > > @"zealex.9410" said:

    > > > > @"Pyroatheist.9031" said:

    > > > > > @"NICENIKESHOE.7128" said:

    > > > > > > @"viquing.8254" said:

    > > > > > > > @"praqtos.9035" said:

    > > > > > > > I dont know what to think about chrono changes ,no clones no shatters while they are thin as paper.... Scary...

    > > > > > > > And no nerfs on chaos interrupt which means mesmer going to have more and more hate day after day

    > > > > > >

    > > > > > > Chaos interrupt will fall in the unused builds like it always be once people start playing with condiclear and more defense again.

    > > > > > > BTW about the note :

    > > > > > > * What did they mean by the illusion counter ? it may be my bad english but I don't get it.

    > > > > > > * Speed of Sand = no superspeed reset when using master of manipulation.

    > > > > > > * Chrono shatter : it's a shatter mecanics like without IP and we lose F4 invul. Need to see the numbers.

    > > > > > > * Dune cloak : can be pretty good with boon removal.

    > > > > > > * Auspicious anguish : hudge survival nerf for all chaos builds. (Hopefully I switched to no chaos builds.)

    > > > > > >

    > > > > > > Will see how did it perform with other changes.

    > > > > > >

    > > > > > > BTW WHERE IS THE GLAMOUR TRAIT : https://en-forum.guildwars2.com/discussion/72428/when-will-the-glamour-trait-come-back

    > > > > > > Come on please...

    > > > > > >

    > > > > >

    > > > > > the three purple/pink dots next to shatters now reflect on non-shattered clones only rather than included ones running towards enemy for shatter.

    > > > >

    > > > > To clarify further, it's a cosmetic change only and has no gameplay implications.

    > > > >

    > > > > The changes to chrono being unable to self-shatter, on the other hand, is pretty devastating for any hope of mesmer being usable in WvW groups. It's also just generally a miserable change from a QoL perspective. There's a good reason why almost every single build in vanilla took illusionary persona until it became baseline.

    > > > >

    > > >

    > > > True but they were looking for a way to add a trade off to chrono, what would in your opinion be a fair tradeoff?

    > >

    > > They got rid of distortion, did you not notice that?

    >

    > Pretty much my thinking. Losing distortion is a tradeoff (while technically it's rolled into CS, in practice now it essentially just serves as a cover for the first second of CS rather than providing a defensive benefit). Losing Illusory Persona is a tradeoff. Losing both in one patch is overkill.

    >

    > Maybe if Illusionary Reversion gets, well, _reverted,_ but that could turn it into the new Illusory Persona.

    Put Illusionary persona in the replacement of any trait and I assure you, it would be taken no matter what other 2 options are.

     

  9. > @"NecroSummonsMors.7816" said:

    > Pick a class, choose the most unused but fun to play things, make a build that works around them, enjoy trolling in pvp =)

    > Bonus: angry player raging at you in map chat because you beat em with a trash build :D

    Remind me when I beaten leg mirages and soulbeast with a core mesmer and then asking for "secret" build :joy:

    Dont think anything fun is left for me. From highest build diversity among all classes mesmer hit the bucket with only 1 build and everyone cry about it (I dont like it either), a lot of fun, right ?

  10. > @"Ragnar.4257" said:

    > > @"praqtos.9035" said:

    > > > @"Stand The Wall.6987" said:

    > > > fb has to be op since everything else is op.

    > > There is no support spec that come close to firebrand

    > > > @"Crab Fear.1624" said:

    > > > We have a game not designed for a trinity, yet one of the deities has been present since PoF release.

    > > Imagine what would happen without firebrand massive support against thing like scourge, even with firebrand people still have billion conditions.. Do you think firebrand is the issue when scourge put so much pressure to entire team that firebrand barely can hold against it but eventually run out of cd's?

    >

    > Firebrand isn't actually that great at team condi-cleansing. Yes F2 gives lots of cleanse, but this is on a 50s cool down and locks the FB out of weapon skills. Outside of this what cleanse does FB bring? Typically the cleanse mantra is not used. Tempest is actually much superior at team cleansing over time.

    >

    > It would be interesting to see that difference be more pronounced. Have FB be boon-support, Tempest be cleanse-support, and Druid be raw-heals-support, then people must choose which they want.

    With the amount of condis scourge vomit I dont think tempest can handle this, at all (I havent seen them for a long time, may be its secretly better than FB? ;) ) .... Aside from cleanses fb brings -> boons/heals/revive signet, it has everything while others...

    I think both need a tone down, scourge and its condi spam and FB.

  11. > @"Mordayn.6198" said:

    > So i really liked @HnRkLnXqZ.1870 idea about being able to select your dps be hidden from Arc. I wonder if that's something that can be done on the Arcdps side or if it's something that anet would have to implement. Based on the Website info.

    >

    > **how does it work**

    > arcdps hooks client network data before it is overwritten (among other helper functions), making it not user agreement friendly.

    > however, in the feb 2017 ama, arenanet has granted 3rd party tools permission to collect and display combat stats via means previously not allowed.

    > these are runtime modifications only, no changes are made to files on disk.

    And if you turn it off you will be kicked since they woud know your DPS is trash and thats the only reason to hide it xD

  12. > @"Stand The Wall.6987" said:

    > > @"praqtos.9035" said:

    > > > @"Stand The Wall.6987" said:

    > > > no doesn't look like lag.

    > > You havent seen recent 2x2 when DH had a storm in his area, he teleported around entire arena in downedstate

    >

    > he seems to only port when cc'd tho.

    > altho to be fair most of the time he is cc'd tho, so. idk

    Ye that seems to be weird he teleport only while engi CC'd him. If he has the entire game better to look at him closely if he randomly teleport or only when he is CC'd. Hard to tell if its speedhack or not, I know one guy who is playing from asia on EU and everyone think he is hacking xD

  13. > @"Dave.6819" said:

    > > @"Trevor Boyer.6524" said:

    >

    > > MESMER:

    > >

    > > * I don't think these changes will necessarily be buffs or nerfs in competitive modes, but I could be wrong. These however: Flow of Time: The alacrity per clone shattered has been increased from 1 second to 1.5 seconds & Seize the Moment: The quickness per clone shattered has been increased from 1.5 seconds to 2 seconds, are going to be pretty kitten strong in pve.

    >

    > u rly dunno much bout mesmer now do u? not being able to shatter on yourself and not being able to shatter with 0 clones. also no distortion on f4 basically. that's a nail in a coffin for chronos. they made illusionary persona trait as baseline for a reason. that's how important it is to use shatters with no clones. chrono will be clunky and terrible. nothing "strong in pve" about it also.

     

    Actually I was about to respond something like : why you put any class you have no clue about when he can talk only about his ranger... could just replace it with "Weird changes. I don't know enough about "X class" to see if these will be useful or not."

  14. > @"Megametzler.5729" said:

    > It is strong, but not OP. Apart from the "annoying" factor, I think it's fine.

    Just remove immob from CI and it wouldnt be that annoying. I would also shave mantra daze to 1s probably :)

  15. > @"Heartpains.7312" said:

    > > @"Lincolnbeard.1735" said:

    >

    > >

    > > You can thank some Mesmers that still don't get that when you suggest nerfs and buffs only the nerfs get into patch.

    >

    > Sadly some mesmers still don't get that, which is why at some point I said that mesmers community shouldn't point at what to nerf regarding mesmers, whenever a mesmer suggest nerfs and buffs, the nerfs goes through the patch, the buffs goes into mystic forge and turns into nerfs.

    Random nerfs like speed of sands that must be baseline for mirage BUT its nooooo ....GRANDMASTER TRAIT, who the fk else have band aid GRANDMASTER minor traits to fix re-ta-rdness of your own elite spec???

  16. > @"Shao.7236" said:

    > > @"Lincolnbeard.1735" said:

    > > > @"Shao.7236" said:

    > > > > @"praqtos.9035" said:

    > > > > > @"Lincolnbeard.1735" said:

    > > > > > > @"zealex.9410" said:

    > > > > > > > @"Levetty.1279" said:

    > > > > > > > Reminded that Mirage already has its trade off, its dodge is much worse then the other classes for actually dodging stuff.

    > > > > > >

    > > > > > > :thinking:

    > > > > >

    > > > > > Let me help you with your thinking. The distance traveled **even forward** by mc with the new nerf is less than a normal dodge and it will be even more awful if you have cripple or chill on you.

    > > > > > The attack while evading bit doesn't exist anymore, only half in case of 3/4 casts or less of the attack is covered by mc.

    > > > > > The only thing mc has that's actually good is that you can do it while stunned.

    > > > > Double trade off on mesmer apparently?

    > > > > IP and F4 deleted from the chrono, they want to give another trade off on the mirage too? XD

    > > >

    > > > F4 and F5 are merged together and for good purpose. Core F4 is already a very strong skill that didn't need to be accessible twice, especially with how clones are easily spawned now.

    > >

    > > F4 and F5 have different goals, F5 is commonly used offensively whereas F4 is purely defensive. Furthermore at F5's end everything gets reset, so it makes 0 sense to merge F4 and F5.

    >

    > That's where you're missing the point, you want every good things with no trade off. That's not how you balance a game.

    Thats how you balance the game: give IP baseline because otherwise mesmer is utter garbage and everyone could kill your clones with 1 autoattack so you never can use your class mechanic, ever. Damn, at least we could boost clone and phantasm HP by 80%(?) back then so they wont be a thin paper.

    It doesnt matter that they merged F4 into F5 or not, they literally take it away and if we want to use good old at least 1s distort we have to waste CS on huge cd? Which class also have 105 seconds cd to his "different way of playing" feature?

    If anything I want to destroy necro shroud,warrior adrenaline, revenant energy,thief initiative and kill soulbeast simultaniously with a pet(or no merge when pet is dead at least) etc. BEFORE THEY CAN USE THEIR STUFF so this could be fair.

  17. > @"Gaming Digi.9741" said:

    > Wait Mirage and core can kill in a one-shot tye of kill each ten seconds? Show me the way! (from a 2 years mesmer main that played one shots builds)

    Its easy watch me do this

    >A mezmer can 1 shot kill **golems** every 10 seconds. Every kind of mezmer. core mezmer, chrono, mirage.

  18. > @"Lincolnbeard.1735" said:

    > > @"Henrik.7560" said:

    > > The change is kitten garbage it would make sense for mirage to lose distort not chrono kitten

    >

    > You can thank some Mesmers that still don't get that when you suggest nerfs and buffs only the nerfs get into patch.

    >

    > Some mesmers spammed that chrono should lose distortion in favor of CS without getting that chrono is already weak in terms of sustain even with distortion.

    I dont remember any mesmer spammed that Illusionary persona must be taken away tho

  19. > @"Lincolnbeard.1735" said:

    > > @"zealex.9410" said:

    > > > @"Levetty.1279" said:

    > > > Reminded that Mirage already has its trade off, its dodge is much worse then the other classes for actually dodging stuff.

    > >

    > > :thinking:

    >

    > Let me help you with your thinking. The distance traveled **even forward** by mc with the new nerf is less than a normal dodge and it will be even more awful if you have cripple or chill on you.

    > The attack while evading bit doesn't exist anymore, only half in case of 3/4 casts or less of the attack is covered by mc.

    > The only thing mc has that's actually good is that you can do it while stunned.

    Double trade off on mesmer apparently?

    IP and F4 deleted from the chrono, they want to give another trade off on the mirage too? XD

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