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Posts posted by LucianDK.8615
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Its a fairly weak 'burst' skill, piddly damage even if followed by elemental blast.
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> @"Jumpin Lumpix.6108" said:
> I really dislike it that raids are required for these.
I think you mixed up something. Only Coalescence comes from a raid. Aurora and Vision is from ls3 and ls4 respectively and does not require raiding.
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They could have done nothing else, think about it.
If all 3 have a different animation each. Which one takes precedence, or would they messilly overlap? Especially so if they add more of them from future legendary jewelry.
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> @"Nekromalistik.7045" said:
> > @"LucianDK.8615" said:
> > Its not a bug, you need to have Aurora and Vision equipped as well to fully upscale the animation. all of them looks like aurora when only using 1 trinket. Have two trinkets and the animation changes to purple watery blobs. 3 trinkets and it becomes big blob surrounded by lesser spheres linked by lines.
>
> Thank you very much dude!
> And thanks anet, a legendary without unique effects ...
They are meant to be stacked. Imagine a second ring and an amulet on top? Im sure there will be more tiers
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Its not a bug, you need to have Aurora and Vision equipped as well to fully upscale the animation. all of them looks like aurora when only using 1 trinket. Have two trinkets and the animation changes to purple watery blobs. 3 trinkets and it becomes big blob surrounded by lesser spheres linked by lines.
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> @"Ryukai.6524" said:
> > @"LucianDK.8615" said:
> > > @"Linken.6345" said:
> > > > @"LucianDK.8615" said:
> > > > > @"Blocki.4931" said:
> > > > > Friendly reminder that complaining about nametags doesn't make much sense since we already have options to remove them or reduce them to simple dots in WvW.
> > > >
> > > > Which we have no option in open world pve. That is the issue. Zergs is incredibly bloated with nametag spam.
> > >
> > > We can take away both friendly and unfriendly name tags in pve
> >
> > please tell me how, never been able to find anything!
>
> Open up the options, right infront of you near the top of the 'tick' list theres 2 options, 'Show all Player Names' 'Show all NPC Names', just untick them. (Player Pets use the NPC option)
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> I turn them off whilst doing the WB runs then turn them back on after :) I also go into the Graphics option and turn the character limit down to medium (less players onscreen = Less spell clutter on screen), then back to high once done.
>
> The one thing I want more than anything else is to turn off ability tooltips, some of those cover the ENTIRE top to bottom of the screen and prevent you from seeing anything >< Come on ANET it's 2019, this options been in other games for DECADES!
Problem is that it works when NOT in a group. But as soon I go in a group nameplates appears.
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Surely that isnt enough to feed weapon skill use as well. And what when you get low on energy? You have to swap to get the energy back up.
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> @"Linken.6345" said:
> > @"LucianDK.8615" said:
> > > @"Blocki.4931" said:
> > > Friendly reminder that complaining about nametags doesn't make much sense since we already have options to remove them or reduce them to simple dots in WvW.
> >
> > Which we have no option in open world pve. That is the issue. Zergs is incredibly bloated with nametag spam.
>
> We can take away both friendly and unfriendly name tags in pve
please tell me how, never been able to find anything!
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> @"Blocki.4931" said:
> Friendly reminder that complaining about nametags doesn't make much sense since we already have options to remove them or reduce them to simple dots in WvW.
Which we have no option in open world pve. That is the issue. Zergs is incredibly bloated with nametag spam.
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> @"Akisohida.8963" said:
> Man, I wish they would bring some form of a 'fist weapon' class. Use punches and kicks and weapons like push daggers coupled with mobility skills that jump, flip, and give more dodges.
you are pretty much describing a daredevil, and they can already use daggers. Just need a punchdagger skin.
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Considering the bad look of the coalescence on top of vision*aurora, its not a big loss.
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> @"Vayne.8563" said:
> > @"LucianDK.8615" said:
> > > @"notebene.3190" said:
> > > > @"LucianDK.8615" said:
> > > > Theres far more achs than needed for the achievement.
> > > > Theres also hidden achievements that counts.
> > >
> > > As a side note, this is 'not' the case with 'War Eternal', and some episodes in the past (that I suspect are creations of the same team). The inconsistency is frustrating.
> > >
> > >
> > Edit: Corrected
> > Yeah, theres a few episodes where you need to do -everything- like bitterfrost. Ive completed War Eternal, and I have four achs left over. But I do not remember if the skyscale achs counted. You get a zillion achs from it. Also, hidden achs doesnt display in the list for achs needed and they still count.
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> Many achievements in War Eternal don't count the meta. Exactly the same number count as what you need. There is no variation at all. You have to get those specific achievements. You can see the list by clicking on it and it will list what you need. Count them. You have to get every single one that counts for the meta.
untrue. Theres far more achievements than needed in the list. Try count them. Theres more than 38.
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horses doesnt exist in tyria. Their closest animal cousin is the Dolyak. And no, you need to buy the expansion before you should be allowed to have mounts. With a little bit of creativity, lowbies can soon have their own mounts.
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> @"Anatolian Turk.4057" said:
> Can i re-do the lws4 for this map again and i try to complete the achievements i have missed?
yes you can, just pick a star to guide us in the story journal. And all story instances will be marked on the map for the episode, so you dont need to replay the complete plot again, nor having to restart completely if you fail an ach in a story instance. Simpy leave and reenter.
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> @"Loosmaster.8263" said:
> I'm in the same boat. When I saw that as a requirement I dropped the progress and started killing world bosses out of boredom...
As I said, hidden achs counts. And theres far more achs than the 38 required. Take a second look at it. I count 66 achs in total on my screen.
As you can see I dont have every of them checked.
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> @"notebene.3190" said:
> > @"LucianDK.8615" said:
> > Theres far more achs than needed for the achievement.
> > Theres also hidden achievements that counts.
>
> As a side note, this is 'not' the case with 'War Eternal', and some episodes in the past (that I suspect are creations of the same team). The inconsistency is frustrating.
>
>
Edit: Corrected
Yeah, theres a few episodes where you need to do -everything- like bitterfrost. Ive completed War Eternal, and I have four achs left over. But I do not remember if the skyscale achs counted. You get a zillion achs from it. Also, hidden achs doesnt display in the list for achs needed and they still count.
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No, theres not. But whats the problem achs in a star to guide us?
Theres far more achs than needed for the achievement.
http://dulfy.net/2018/09/20/gw2-a-star-to-guide-us-and-jahai-bluffs-achievements-guide/
Theres also hidden achievements that counts. Ive completed a star to guide us, and I have 14 achs to spare. So I could pick and choose.
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The skyscale is needed because of the collections only it can reach.
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tbh the most obscuring thing I find is the nameclutter in zergs. Extremely difficult to see what goes on because of the big blobs.
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The charged quartz requirement can be entirely bypassed with gold or doing the jps and bosses.
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Also not to forget, you are at a serious disadvantage now in WvW if you dont have the Warclaw.
Plus needing to be lucky that theres a zerg present in WvW. Much easier to knock off the achievements.
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the map currency is fine. I thought it was overwhelming at first glance, but decided to go through with it. Was easier than I thought, do not get scared by the amount. Its really not that bad compared to what you need to do for Vision in the kralkaltite grind of x3000 for 6x astral weapons.
Take your time and work on it at your own pace, you dont need the skyscale right here and NOW!
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Listen to yourself, reward tracks. If you dont have any wvw potions, its a horrific amount of time spent in wvw.
I stand by my point, skyscale does not come -remotely- close to the effort needed for vision.
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Aurora did not involve crafting elements tho.
Seriously the effect of coalescence is the same as aurora?
in Guild Wars 2 Discussion
Posted
> @"Jumpin Lumpix.6108" said:
> > @"LucianDK.8615" said:
> > > @"Jumpin Lumpix.6108" said:
> > > I really dislike it that raids are required for these.
> >
> > I think you mixed up something. Only Coalescence comes from a raid. Aurora and Vision is from ls3 and ls4 respectively and does not require raiding.
>
> Well I wish none of them came from raid. I'm sure the 2nd ring will be from raids as well in the future. So if you dont raid you cant complete the effect.
Considering what 3 of them together looks like, I think its not a big loss. Im quite happy with the watery blobs from aurora+vision.