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LucianDK.8615

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Posts posted by LucianDK.8615

  1. New Legendary Trinket: Vision

     

    Heroes of Tyria, relive your journey in guiding Aurene to fulfill her destiny, and witness the past through a new lens in order to craft the legendary trinket Vision. To begin your journey toward enlightenment, purchase a Trance Stone from any Volatile Magic vendor in any Season 4 map. Note: Parts of this collection require acquisition and mastery of the skyscale mount, as well as access to each individual Living World Season 4 episode.

     

    This sure came out of the blue!

  2. > @"Ashantara.8731" said:

    > This mini guide is missing the mount's 2nd ability: **Dash**. Unlike the other mounts' 2nd skill, this is not covered by Dodge nor Jump, you need to assign a specific key for it.

    >

    > Edit: Just realized that "Dodge/Leap" was supposed to cover this, but the actual Dodge key will let you descend, so that should be renamed into "Dash", as the devs call it.

     

    Ah! then I understand it, so its not charging your flight juice, but dash. I had bound it, but just for the dodge ability

  3. Just so I understand the technique. The leaping you describe in tip 1, thats when you cling to a wall and charge the flightmeter yes? Going full charge or?

     

    I find the skyscale is absolutely perfect for collecting the abundant volatile magic in Thunderhead Peaks with a minimum of fuss. Though once you exceed your VM allovance for the day, where they all despawn until tomorrow. VM spawned by a rift neither is given to you nor award xp. By mostly cleaning out Thunderhead keep alone, I find that you can easilly reach your daily VM cap to make rifts completely irrelevant to pursue all over tyria

  4. > @"starlinvf.1358" said:

    > The main track is necessary for achievements, as every map that introduces them (and often in subsequent maps) you'll need those skills to reach obscure places, or get past certain obstacles. Although I'm still trying to figure out what Bond of Life was for.....

     

    Bond of Life lets your mount borrow the player's lifepool. Useful if your mount is low on hp and you are trying to escape a deadly situation.

  5. > @"Illconceived Was Na.9781" said:

    > > @"LucianDK.8615" said:

    > > I ended leaving it, they talked mostly of music and art. Nothing of substance was answered so far. But I guess we will see on tuesday if they actually adress any of the player concerns with the skyscale.

    >

    > They announced ahead of time the topic:

    > > https://en-forum.guildwars2.com/discussion/77317/skyscale-guild-chat-this-friday-leave-your-questions-for-the-devs-here

    > > @"Rubi Bayer.8493" said:

    >

    > > A note: This is for **specific questions regarding skyscale design** that you would like the dev guests to answer during the show. If you have general feedback about acquisition, we've got a (https://en-forum.guildwars2.com/discussion/77191/an-update-about-the-skyscale-acquisition "post about that") and there's a discussion [happening in this thread](https://en-forum.guildwars2.com/discussion/76448/merged-about-the-skyscale-timegate "happening in this thread") that you can join.

    >

     

    Design is ambigous. Could just as well mean the mechanics.

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