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Stand The Wall.6987

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Everything posted by Stand The Wall.6987

  1. > @"Ronin.4501" said: > Anet hasn't been moderating the WvW forums for at least a few months whilst they overmod the pvp forums... weird. > @"Hesione.9412" said: > What is "gfs"? i think in this context it means good fights.
  2. > @"NorthernRedStar.3054" said: > DE isn't under-represented at all. Revenants obliterate them. DH can hold vs them indefinitely. ok? not sure the point you're trying to make here.
  3. > @"JTGuevara.9018" said: > > @"God.2708" said: > > I don't think you understand what power actually is, or how it manifests itself in something like WvW. Else you would not be speaking nonsense like you are. > > My apologies! Might you explain to the rest of us what power is then if what you think I say is "nonsense"? I'll be waiting. asking god to explain to us mere mortals what power is, i can't wait!
  4. metabattle.com has a list of builds for you to use as a reference point.
  5. > @"Fueki.4753" said: > A ban wave would result in longer queue times and even worse matches, as the rank disparity in matches with exacerbate. you're really taking the stance that anet should keep the hackers because you're worried about the q time going up by a minute? dam dude.
  6. i haven't been playing much so this list might be a little off. classes/ specs that are under represented: core ele core war sorta, berserker druid deadeye core engi mesmer any spec (mirage is still fairly common but a fraction of the threat it used to be) core rev all in all diversity is better then it used to be. damage nerf helped in this way.
  7. > @"Kellanved.2607" said: > Hello. Im also stuck in que. just use some shadow magic man cmon
  8. > @"Math.5123" said: > It's only permeating wrath. Making the burn aoe and trigger twice as often (I know it's 40%) is the issue. hah, no. symbolic power is most definitely a problem. anyone reading the skill description should be able to figure it out for themselves.
  9. ![](https://i.imgur.com/BjRrefK.jpg "") this thread is getting juicier so time to repost this pic
  10. > @"Psycoprophet.8107" said: > Ur last sentence perfectly shows how badly designed dh is and why it needs reworked. its not dh, its permeating wrath + symbolic power.
  11. its either barrier or the spectral armor + shroud semi invuln. maybe you had weakness too.
  12. > @"Leonidrex.5649" said: > revenant is played by the best and best tend to win :) one could conclude that revenant is the best but that might be a stretch
  13. > @"RisenHowl.2419" said: > > @"Stand The Wall.6987" said: > > > @"RisenHowl.2419" said: > > > > @"Stand The Wall.6987" said: > > > > i could see them limiting it to 50. what is it now? > > > > > > 65-70, 50 would make sense since that's a whole squad > > > > reaper wvw meta when risen > > Same time as alliances drops :O thumbs down my friend, thumbs way down
  14. > @"RisenHowl.2419" said: > > @"Stand The Wall.6987" said: > > i could see them limiting it to 50. what is it now? > > 65-70, 50 would make sense since that's a whole squad reaper wvw meta when risen
  15. i could see them limiting it to 50. what is it now?
  16. > @"Azure The Heartless.3261" said: > being killed by traps while DH is on the other side of the map is not a problem with trapper rune. thats true. i wasn't talking about trapper rune.
  17. > @"FrownyClown.8402" said: > If there is no balance patch next week I am flying up to Oregon and pooping at their front door. they're in washington
  18. > @"Shroud.2307" said: > snips none of those are auto attacks on a class that can self buff with might and quickness. your entire argument is moot.
  19. > @"KrHome.1920" said: > Lich form needs a rework... not because it is OP, but because it is a skill that either wins fights that would have been won anyway or that kills the caster. And all that uselessness has a 120s cooldown. wrong. it fundamentally shifts the tables of any fight because the auto does 7k unbuffed to light armor, and its fairly easy to get quickness and a good amount of might on necro.
  20. > @"Bazsi.2734" said: > Shroud is reset when match starts. That indicates that necros should not have any life force when the game starts. Getting life force from a skill cast before the reset is basicly an exploit. This is not a question of whether a necro is hard to kill or not, its a question of do you want your game to be consistent or not. It's a question of do you let people exploit bugs in competetive mode or not. > I expect the PvP team to give full attention to this issue. I'm sure all 0 of them will work on this relentlessly until nothing happens because they don't care, there is no PvP team anymore. i think if they considered it a bug they would've fixed it by now. like i said i think its been around since launch.
  21. > @"Leonidrex.5649" said: > > @"Stand The Wall.6987" said: > > i'm pretty sure being able to get shroud before match start has always been around and is not a bug. > > yes yes, clever use of game mechanics :) > the shroud reset before match starts is cosmetic :) yeah well necros are a free kill with out shroud so idc about this qq
  22. i'm pretty sure being able to get shroud before match start has always been around and is not a bug.
  23. q fuckin q. necro will be fine with a nerfed lich, grow up. this high of a coefficient exists no where else, it has no reason to exist on lich. if necro is dead for you after a lich auto nerf, you were carried by lich and should be just fine finding the next fotm build.
  24. no amount of balance can compensate for hacking. so what if your build is strong if a guy is teleporting all over the place? hackers running free spelled the end of a game i used to love, i wouldn't be surprised if thats how it goes for all games. if i'm a new player i'm certainly not sticking around long if hackers are running around and the mods aren't doing anything about it.
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