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Stand The Wall.6987

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Everything posted by Stand The Wall.6987

  1. > @"Hadi.6025" said: > snips i think cal was genuine when he said that but there is some internal force keeping him from doing his job. what ever that force is if indeed it exists (pretty sure it does) needs to be addressed before anything meaningful can happen.
  2. > @"UmbraNoctis.1907" said: > > @"Stand The Wall.6987" said: > > why? its simple: pve. our pve overlords complained about condis not being viable. true enough. biggest of all the brain moves: anet removes caps in all modes and never considers why that would be a really bad move. result: years of bad balance. > > And guess what was before those condi changes? Exactly the same complaints. No matter how strong or weak condis actually are - the complaints are always the same. And it is and never has been a balance issue - it is an issue with player perception. > There are always some outliers, but overall condi and power dmg are pretty balanced. If anything, power is and has been stronger by trend. the big difference is that after the condi update the complaints hold more merit.
  3. why? its simple: pve. our pve overlords complained about condis not being viable. true enough. biggest of all the brain moves: anet removes caps in all modes and never considers why that would be a really bad move. result: years of bad balance.
  4. > @"kharmin.7683" said: > Where is the financial incentive for Anet to even do such an expansion? so these populations don't collapse? so anet has a solid base to build on? have you played these modes over the years? people have been leaving for a while now. they still got some life left but i doubt they are going to last as long as pve, and they certainly aren't going to grow until some basic problems are fixed.
  5. > @"firedragon.8953" said: > I would not be against the Living World Season after Cantha focusing on WvW (and I guess PvP, although I personally find arena PvP boring). > I don't think balancing skills in PvP/WvW should need an expansion or DLC. it really shouldn't, but there are traits, utilities, and weapons that are useless and have been so since the major trait rework. LW people focusing on wvw/ pvp would be sweet.
  6. > @"DeanBB.4268" said: > So are you saying all those benefits would be wvw/pvp only? Cuz you're muddying the water by adding skills, weapons, traits, etc into the mix. no...
  7. the doom and gloom generally comes from the pvp/ wvw people like me. there are many things that are underdeveloped, implemented poorly, or are plain unnecessary and these things can overwhelm a poor doomer from time to time. there are bots in pvp, frequent afks and match manipulation. in wvw lag, lag for days, as well as population imbalance which has been the bane of the mode since time immemorial. one of the most important things for both modes, profession and skill balance, has been horrendous. they wait waaaaaaay too long to fix things, and there are still borken and really weak parts of all classes. its depressing, and while there have been a lot of people that have left both modes, there are new faces as well. thing is tho that all of the bad piles up and no one knows what to do but claim ded. if you enjoy the game, dig in. theres still some life left for sure but keep in mind that its probably not gonna last another 8 years.
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