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Stand The Wall.6987

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Everything posted by Stand The Wall.6987

  1. i wish instead of increasing the energy cost on the legend they removed the endurance regen and quickness. why the hell did they buff it in the first place...
  2. i like 4. movement always felt like moving thru a bog. slower strafe is a nerf to ranged.
  3. https://gwpvx.gamepedia.com/Build:W/any_PvP_Devastating_Hammer
  4. > @"Grand Marshal.4098" said: > Very interesting. Thank you for the responses. Browsing around, I stumbled uppon frontline healer druid. How helpful was it? it can be good in a commander group for strong burst heals and stealth to combat pin sniping. it would be a contender for 2nd support if its CA aoe was bigger.
  5. what. you had a couple bad experiences now wvw guilds are presumed evil? theres something wrong with that logic, and you're probably not going to have much luck with that attitude.
  6. they could introduce some changes to make tdm and stronghold good but they would rather cater to the already small and diminishing pvp community that don't like the modes. i'll bet a lot of pvpers would like the modes if they were fixed, but that would require brains and balls from anets side.
  7. ventari needs better aoe and a stunbreak, thats all. instant tablet travel would be nice.
  8. i've suggested over and over how to introduce multi mode pvp, its really easy. all you do is have a vote option during map select process, and i'm sure there are other possibilities. using "but population" is a total non argument.
  9. the biggest boost to build diversity would be to have more viable game modes. for some reason a lot of pvp'ers don't want that tho, so i can't say i feel sorry for anyone like this.
  10. i think it should be clarified: burn guard in team fights is absolutely op, but not in 2v2 or 1v1.
  11. > @"Swagger.1459" said: > > @"Stand The Wall.6987" said: > > > @"Swagger.1459" said: > > > > @"Stand The Wall.6987" said: > > > > > > > > the main function of the trait is team support > > > > > > Doesn't matter. The main function of a Soulbeast isn't to be a strong team support. > > > > changing this one trait isn't going to change the fact that overall soulbeast isn't a team support. viability over aethetics anyway. also, you make tons of threads about how to improve classes, then someone asks for a relatively minor change and you're against it. seems hypocritical to me. > > Do you understand the intended design differences between a Druid and Soulbeast? If so, what are they? do you understand that a class can have both support and selfish aspects to them? do you know anets intent? do you want soulbeast to be continually dismissed as a bad pick for a wvw squad? do you understand how arrogant you sound when you assume you know things that are impossible to know?
  12. > @"Swagger.1459" said: > > @"Stand The Wall.6987" said: > > > > the main function of the trait is team support > > Doesn't matter. The main function of a Soulbeast isn't to be a strong team support. changing this one trait isn't going to change the fact that overall soulbeast isn't a team support. viability over aethetics anyway. also, you make tons of threads about how to improve classes, then someone asks for a relatively minor change and you're against it. seems hypocritical to me.
  13. > @"kamikharzeeh.8016" said: > but barely anyone sees ranger specs as seriously staple or even considerably useful in organized groups. and the solution is.... give up and ignore aka anets motto.
  14. > @"Swagger.1459" said: > > @"Stand The Wall.6987" said: > > yeah i always found it weird how they limited stance share duration with allies and instead went with increasing it on yourself. i mean, its supposed to be a team support option, why would you limit what the trait is supposed to be? then ofc they nerfed stances cuz they were too powerful. coulda just fixed this trait and the prot gives -33% condi dmg trait. godamit. > > Because the main function of Soulbeast isn’t to be a strong team support. the main function of the trait is team support
  15. yeah i always found it weird how they limited stance share duration with allies and instead went with increasing it on yourself. i mean, its supposed to be a team support option, why would you limit what the trait is supposed to be? then ofc they nerfed stances cuz they were too powerful. coulda just fixed this trait and the prot gives -33% condi dmg trait. godamit.
  16. i wouldn't mind a map thats half underwater but a full underwater one would make me alt f4
  17. you're right, put an arrow cart in niflhel and a balli in foefire
  18. uhh full zerk fb is kinda crazy man! i would get marauder armor and weaps at least. anyway, here is a list of good fb power runes imo: vs condi: resistance, antitoxin hp boost: vampirism, defender speed boost: surging, centaur, fireworks i'm guessing you're using radiance for the precision, so i didn't add precise runes. glhf.
  19. finally my zerk fb spirit weap build will have its chance to shine
  20. hmm, interesting. i would imagine bronzies get quick matches since no one cares about em ;P
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